chore: release Quench 0.1.0 and Ballast 0.1.0

- Quench 0.1.0: first release.
- Ballast 0.1.0: first release.
- Mark both released in docs/ideas.md and add them to the release table.
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# Ballast changelog
## Unreleased (0.1.0)
## 0.1.0
- Introduce Ballast, a switch-up leveller: every part of a bassline gets one
gain that brings it to the Target loudness. No compression inside a part.
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# Ballast
Ballast levels every note or switch-up of a bassline to one loudness, with a
single gain for each. Current version **0.1.0** (unreleased).
single gain for each. Current version **0.1.0**.
Riddim and dubstep basslines change patch every few beats. Patches at the same
peak level still differ in how loud they sound, so each switch-up lands at a
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harmonic as hard (5.7 dB), at a position that moved with the note.
Open: MIDI as the pitch source.
3. Planish (done, released 0.1.0), then Quench and Ballast (both done,
unreleased): they fill the mix and master gap.
released 0.1.0): they fill the mix and master gap.
- In parallel, from the research findings, in this order: Weld delay
spread (done, Weld 0.3.0); the fatness lane, as the first Assay piece
(prototype `scripts/fatness.py`); Anvil Ghost harmonics and Phone listen
@@ -328,7 +328,7 @@ Quenching hardens hot metal in one fast step. Quench clips only above a split
frequency and adds the clean sub back with its own headroom, so the master can
be clipped hard without distorting the low end. Pairs with Anvil's split.
Built (unreleased 0.1.0, see [Quench](quench/README.md)). Design checks, made
Built (released 0.1.0, see [Quench](quench/README.md)). Design checks, made
in a prototype before the plugin:
- Splitting and giving the top the instantaneous room, clamp(top, −C − sub,
@@ -376,7 +376,7 @@ the same loudness without compression changing its character. Earlier working
name: Hit Leveler. Pairs with Anvil: Anvil levels the sub, Ballast the whole
patch.
Built (unreleased 0.1.0, see [Ballast](ballast/README.md)): one gain per part,
Built (released 0.1.0, see [Ballast](ballast/README.md)): one gain per part,
parts from note starts or the host grid (a patch change on the same note is not
a new note to the tracker), K-weighted loudness of the first 100 ms, Learn for
the reference. Found while building it:
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# Quench changelog
## Unreleased (0.1.0)
## 0.1.0
- Introduce Quench, a clipper that clips the top and lets the sub pass clean.
- A Linkwitz–Riley split at **Split** (40–300 Hz). The top is clipped at the
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# Quench
Quench clips the top of the mix as hard as you like and lets the sub pass clean.
Current version **0.1.0** (unreleased).
Current version **0.1.0**.
Riddim and dubstep masters are clipped hard. A plain clipper clips the sum of
the sub and everything above it. Near the sub's peaks only one side of the top
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| Knurl | `knurl-v0.2.0` | `knurl-windows-x86_64-0.2.0.zip` |
| Planish | `planish-v0.1.0` | `planish-windows-x86_64-0.1.0.zip` |
| Braze | `braze-v0.1.0` | `braze-windows-x86_64-0.1.0.zip` |
| Quench | `quench-v0.1.0` | `quench-windows-x86_64-0.1.0.zip` |
| Ballast | `ballast-v0.1.0` | `ballast-windows-x86_64-0.1.0.zip` |
## Make a release