chore: release Quench 0.1.0 and Ballast 0.1.0
- Quench 0.1.0: first release. - Ballast 0.1.0: first release. - Mark both released in docs/ideas.md and add them to the release table.
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# Ballast changelog
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## Unreleased (0.1.0)
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## 0.1.0
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- Introduce Ballast, a switch-up leveller: every part of a bassline gets one
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gain that brings it to the Target loudness. No compression inside a part.
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# Ballast
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Ballast levels every note or switch-up of a bassline to one loudness, with a
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single gain for each. Current version **0.1.0** (unreleased).
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single gain for each. Current version **0.1.0**.
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Riddim and dubstep basslines change patch every few beats. Patches at the same
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peak level still differ in how loud they sound, so each switch-up lands at a
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@@ -264,7 +264,7 @@ one period of the note, so heavy settings do not ripple at f0. See [Planish](pla
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harmonic as hard (5.7 dB), at a position that moved with the note.
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Open: MIDI as the pitch source.
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3. Planish (done, released 0.1.0), then Quench and Ballast (both done,
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unreleased): they fill the mix and master gap.
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released 0.1.0): they fill the mix and master gap.
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- In parallel, from the research findings, in this order: Weld delay
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spread (done, Weld 0.3.0); the fatness lane, as the first Assay piece
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(prototype `scripts/fatness.py`); Anvil Ghost harmonics and Phone listen
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@@ -328,7 +328,7 @@ Quenching hardens hot metal in one fast step. Quench clips only above a split
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frequency and adds the clean sub back with its own headroom, so the master can
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be clipped hard without distorting the low end. Pairs with Anvil's split.
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Built (unreleased 0.1.0, see [Quench](quench/README.md)). Design checks, made
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Built (released 0.1.0, see [Quench](quench/README.md)). Design checks, made
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in a prototype before the plugin:
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- Splitting and giving the top the instantaneous room, clamp(top, −C − sub,
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@@ -376,7 +376,7 @@ the same loudness without compression changing its character. Earlier working
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name: Hit Leveler. Pairs with Anvil: Anvil levels the sub, Ballast the whole
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patch.
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Built (unreleased 0.1.0, see [Ballast](ballast/README.md)): one gain per part,
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Built (released 0.1.0, see [Ballast](ballast/README.md)): one gain per part,
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parts from note starts or the host grid (a patch change on the same note is not
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a new note to the tracker), K-weighted loudness of the first 100 ms, Learn for
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the reference. Found while building it:
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# Quench changelog
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## Unreleased (0.1.0)
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## 0.1.0
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- Introduce Quench, a clipper that clips the top and lets the sub pass clean.
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- A Linkwitz–Riley split at **Split** (40–300 Hz). The top is clipped at the
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@@ -1,7 +1,7 @@
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# Quench
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Quench clips the top of the mix as hard as you like and lets the sub pass clean.
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Current version **0.1.0** (unreleased).
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Current version **0.1.0**.
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Riddim and dubstep masters are clipped hard. A plain clipper clips the sum of
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the sub and everything above it. Near the sub's peaks only one side of the top
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@@ -17,6 +17,8 @@ workflows are in `.gitea/workflows/`. A plugin's version is the `version` in
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| Knurl | `knurl-v0.2.0` | `knurl-windows-x86_64-0.2.0.zip` |
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| Planish | `planish-v0.1.0` | `planish-windows-x86_64-0.1.0.zip` |
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| Braze | `braze-v0.1.0` | `braze-windows-x86_64-0.1.0.zip` |
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| Quench | `quench-v0.1.0` | `quench-windows-x86_64-0.1.0.zip` |
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| Ballast | `ballast-v0.1.0` | `ballast-windows-x86_64-0.1.0.zip` |
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## Make a release
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