feat(ballast): add Ballast switch-up leveller
Ballast gives every part of a bassline one gain that brings it to the target loudness, with no compression inside a part. Parts start at note starts, detected from the audio or taken from MIDI, or on the host's beat grid, so a patch change on the same note counts too. - Loudness is K-weighted over each part's first 100 ms, in 10 ms blocks with a relative gate, and every part is weighted from rest so the last part does not ring into it. - The audio path is delayed by the tracker's lookahead, the window and a 5 ms glide, so each gain is in place on its part's first sample. - Learn takes the next part's loudness as the target. Amount, Range, Measure from (leave the sub out), Gate, Output, Bypass. - Editor shows the last 32 parts in and out, the target, and the spread of the last 16 parts. - Registered in the catalog, workflows, editor-check, README, chain and development docs, and the website copy.
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@@ -22,7 +22,7 @@ jobs:
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strategy:
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fail-fast: false
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matrix:
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plugin: [rivet, patina, anvil, crucible, lathe, temper, weld, knurl, planish, braze, quench]
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plugin: [rivet, patina, anvil, crucible, lathe, temper, weld, knurl, planish, braze, quench, ballast]
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steps:
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- uses: https://github.com/actions/checkout@v4
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with:
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@@ -65,6 +65,7 @@ jobs:
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cargo run --manifest-path tools/editor-check/Cargo.toml --locked -- target/editor/planish.png --plugin planish
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cargo run --manifest-path tools/editor-check/Cargo.toml --locked -- target/editor/braze.png --plugin braze
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cargo run --manifest-path tools/editor-check/Cargo.toml --locked -- target/editor/quench.png --plugin quench
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cargo run --manifest-path tools/editor-check/Cargo.toml --locked -- target/editor/ballast.png --plugin ballast
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- uses: https://github.com/actions/upload-artifact@v3-node20
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with:
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name: editor-previews
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@@ -99,6 +100,7 @@ jobs:
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python3 scripts/build-plugin.py --plugin planish --target x86_64-pc-windows-gnu
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python3 scripts/build-plugin.py --plugin braze --target x86_64-pc-windows-gnu
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python3 scripts/build-plugin.py --plugin quench --target x86_64-pc-windows-gnu
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python3 scripts/build-plugin.py --plugin ballast --target x86_64-pc-windows-gnu
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python3 scripts/package-windows.py
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- uses: https://github.com/actions/upload-artifact@v3-node20
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with:
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@@ -1,7 +1,7 @@
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name: Independent plugin release
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on:
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push:
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tags: ["rivet-v*", "patina-v*", "anvil-v*", "crucible-v*", "lathe-v*", "temper-v*", "weld-v*", "knurl-v*", "planish-v*", "braze-v*", "quench-v*"]
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tags: ["rivet-v*", "patina-v*", "anvil-v*", "crucible-v*", "lathe-v*", "temper-v*", "weld-v*", "knurl-v*", "planish-v*", "braze-v*", "quench-v*", "ballast-v*"]
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permissions:
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contents: read
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Generated
+19
@@ -55,6 +55,25 @@ version = "1.5.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f2032f911046de80f0a198e0901378627c33f59ea0ac00e363d481118bd70a53"
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[[package]]
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name = "ballast-core"
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version = "0.1.0"
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dependencies = [
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"common-dsp",
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"serde",
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"serde_json",
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]
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[[package]]
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name = "ballast-ui"
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version = "0.1.0"
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dependencies = [
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"ballast-core",
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"common-dsp",
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"common-ui",
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"egui",
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]
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[[package]]
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name = "bitflags"
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version = "2.13.2"
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+3
-1
@@ -1,6 +1,6 @@
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[workspace]
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resolver = "2"
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members = ["plugins/common/ui", "plugins/common/dsp", "plugins/anvil/core", "plugins/anvil/ui", "plugins/lathe/core", "plugins/lathe/ui", "plugins/temper/core", "plugins/temper/ui", "plugins/weld/core", "plugins/weld/ui", "plugins/knurl/core", "plugins/knurl/ui", "plugins/planish/core", "plugins/planish/ui", "plugins/braze/core", "plugins/braze/ui", "plugins/quench/core", "plugins/quench/ui", "plugins/crucible/core", "plugins/crucible/ui", "plugins/rivet/core", "plugins/rivet/midi", "plugins/rivet/preview", "plugins/rivet/app", "plugins/patina/core", "plugins/patina/render", "plugins/patina/ui"]
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members = ["plugins/common/ui", "plugins/common/dsp", "plugins/anvil/core", "plugins/anvil/ui", "plugins/lathe/core", "plugins/lathe/ui", "plugins/temper/core", "plugins/temper/ui", "plugins/weld/core", "plugins/weld/ui", "plugins/knurl/core", "plugins/knurl/ui", "plugins/planish/core", "plugins/planish/ui", "plugins/braze/core", "plugins/braze/ui", "plugins/quench/core", "plugins/quench/ui", "plugins/ballast/core", "plugins/ballast/ui", "plugins/crucible/core", "plugins/crucible/ui", "plugins/rivet/core", "plugins/rivet/midi", "plugins/rivet/preview", "plugins/rivet/app", "plugins/patina/core", "plugins/patina/render", "plugins/patina/ui"]
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exclude = ["plugins/rivet/plugin", "tools/editor-check", "plugins/patina/plugin", "plugins/anvil/plugin", "plugins/crucible/plugin", "plugins/lathe/plugin", "plugins/temper/plugin", "plugins/weld/plugin", "plugins/knurl/plugin", "plugins/planish/plugin"]
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[workspace.package]
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@@ -33,3 +33,5 @@ opt-level = 2
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opt-level = 2
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[profile.dev.package.quench-core]
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opt-level = 2
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[profile.dev.package.ballast-core]
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opt-level = 2
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@@ -31,9 +31,10 @@ note. Each plugin is a separate product with its own version, guide and release.
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| **[Planish](docs/planish/README.md)** | Upward and downward compression (OTT) in bands set by harmonic number: band 2 holds harmonics 2–4 on every note | Bass | ≈ 67 ms | [Guide](docs/planish/README.md) · [Changes](docs/planish/CHANGELOG.md) |
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| **[Braze](docs/braze/README.md)** | Adds a detuned copy whose beating stays on the tempo grid on every note: reese movement in time | Bass | ≈ 67 ms | [Guide](docs/braze/README.md) · [Changes](docs/braze/CHANGELOG.md) |
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| **[Quench](docs/quench/README.md)** | Clips the top as hard as you like while the sub passes clean: the low end keeps its level under a loud master | Master or bass bus, last | < 1 ms (oversampling) | [Guide](docs/quench/README.md) · [Changes](docs/quench/CHANGELOG.md) |
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| **[Ballast](docs/ballast/README.md)** | Levels every note or switch-up to one loudness with a single gain each: no compression inside a part | Bass, after the sound design | ≈ 172 ms | [Guide](docs/ballast/README.md) · [Changes](docs/ballast/CHANGELOG.md) |
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Plugins with latency report it to the host, so FL Studio compensates the delay.
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Anvil, Lathe, Temper, Knurl, Planish and Braze detect pitch from the audio. They can also take the
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Anvil, Lathe, Temper, Knurl, Planish, Braze and Ballast detect notes from the audio. They can also take the
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pitch from MIDI. The order of the plugins matters: see [Signal chain](docs/chain.md).
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The names come from metalwork: a **rivet** joins pieces; **patina** changes a
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@@ -43,7 +44,7 @@ turns a piece so each cut lands the same all the way round; **tempering** sets
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how hard and how tough a metal ends up; a **weld** fuses two pieces into one;
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**knurling** presses a ridged grip pattern into a surface; **planishing**
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hammers a surface smooth and even; **brazing** joins two metals with a filler; **quenching** hardens hot metal in one
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fast step.
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fast step; **ballast** is the weight that keeps a ship level.
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The suite is the **foundry**: the workshop where the bass gets cast, shaped and
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finished. Hosts list the plugins under the vendor name *Bass Foundry*.
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@@ -72,7 +73,7 @@ finished. Hosts list the plugins under the vendor name *Bass Foundry*.
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</tr>
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<tr>
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<td><a href="docs/quench/README.md"><img src="docs/quench/assets/editor.png" alt="Quench editor"></a><br><b>Quench</b>: sub-safe clipper</td>
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<td></td>
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<td><a href="docs/ballast/README.md"><img src="docs/ballast/assets/editor.png" alt="Ballast editor"></a><br><b>Ballast</b>: switch-up leveller</td>
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</tr>
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</table>
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@@ -132,7 +133,7 @@ cargo run --manifest-path tools/editor-check/Cargo.toml -- target/editor/lathe.p
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```
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Plugin names for the scripts are `rivet`, `patina`, `anvil`, `crucible`,
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`lathe`, `temper`, `weld`, `knurl`, `planish`, `braze` and `quench`. Builds go to `dist/<target>/<Name>.clap`. No
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`lathe`, `temper`, `weld`, `knurl`, `planish`, `braze`, `quench` and `ballast`. Builds go to `dist/<target>/<Name>.clap`. No
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script installs anything into a DAW. [Development and testing](docs/development.md)
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has the full command list.
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@@ -173,6 +174,7 @@ plugins/
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planish/ core · ui · plugin
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braze/ core · ui · plugin
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quench/ core · ui · plugin
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ballast/ core · ui · plugin
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common/
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ui/ Shared look: palette, embedded fonts, knobs, panels, meters
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dsp/ Shared filters, pitch tracking, oversampling, meters, WAV files
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@@ -0,0 +1,17 @@
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# Ballast changelog
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## Unreleased (0.1.0)
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- Introduce Ballast, a switch-up leveller: every part of a bassline gets one
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gain that brings it to the Target loudness. No compression inside a part.
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- Parts start at note starts (detected from the audio, or from MIDI) or on the
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host's beat grid, from 1 bar to 1/16.
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- Loudness is K-weighted (ITU-R BS.1770) over each part's first 100 ms, in
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10 ms blocks with a relative gate, and each part is weighted from rest.
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- The gain glides over 5 ms and is in place on the part's first sample.
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- **Learn** takes the next part's loudness as the target. **Amount**,
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**Range**, **Measure from** (leave the sub out of the measurement), **Gate**,
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**Output**, **Bypass**.
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- Editor: the last 32 parts, their loudness in and out, the target, and the
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spread of the last 16 parts.
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- About 172 ms of latency: the tracker's lookahead, the window and the glide.
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@@ -0,0 +1,80 @@
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# Ballast
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Ballast levels every note or switch-up of a bassline to one loudness, with a
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single gain for each. Current version **0.1.0** (unreleased).
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Riddim and dubstep basslines change patch every few beats. Patches at the same
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peak level still differ in how loud they sound, so each switch-up lands at a
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different loudness and gets hand-set gain or clipping. A compressor would even
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them out but also change their envelope and punch. Ballast measures each part's
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loudness and gives the whole part one gain: inside a part nothing moves.
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## Install on Windows
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Copy `Ballast.clap` into `C:\Program Files\Common Files\CLAP\`. In FL Studio
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2024.1 or newer, open Options → Manage plugins, enable Verify plugins, and Find
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installed plugins. Load Ballast in the mixer slot of the bass, after its sound
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design. Keep the font license with redistributed packages.
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## Work with it
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1. Choose where a part starts with **Parts from**:
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- **Notes**: every note start, detected from the audio, or from MIDI notes
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sent to the effect (**Notes from**: AUDIO or MIDI).
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- **Grid**: every line of the host's beat grid, from 1 bar to 1/16. Use it
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when a switch-up changes the patch on the same note: the note tracker does
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not see a new note there.
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2. Play the bassline and press **LEARN** just before the switch-up that sits
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right in the mix. Its loudness becomes the **Target**. You can also set
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Target by hand.
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3. Watch the display: one bar per part with its loudness as it came in, and a
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mark where Ballast puts it. The marks line up on the target line.
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4. Lower **Amount** to keep some of the differences: 50 % halves them.
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The panel shows the spread of the last 16 parts, in and out: the standard
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deviation of their loudness in dB. In the editor preview four patches spread
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by 7 dB come out within 0.4 dB; the rest is what Range left.
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Other controls:
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- **Range** is the most boost or cut a part gets.
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- **Measure from**: the measurement hears only what is above this frequency;
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the gain still applies to the whole signal. When Anvil makes the sub on the
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bus, set it to Anvil's Split: Anvil replaces the sub anyway, so only the part
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above it should decide the gain.
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- **Gate** is the note-start threshold (Audio). A part quieter than the gate
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keeps the last part's gain instead of being lifted, so rests and tails are
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not pulled up.
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- **Output** trims the level; **Bypass** crossfades to the delayed input.
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### How it measures
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A part's loudness is its K-weighted level (ITU-R BS.1770, the weighting behind
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LUFS) over its first 100 ms, or over all of it when it is shorter. The level is
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counted in 10 ms blocks, and blocks 20 dB under the part's loudest block are
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left out. Each part is weighted from rest, as if it played alone, so the last
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part's level does not ring into it.
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The gain glides to the new value over 5 ms and is in place on the part's first
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sample, so the attack already has the new level. Later parts of a long note keep
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that gain: Ballast does not follow the note's envelope.
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## Timing and limits
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Latency is the note tracker's lookahead (about 67 ms), the 100 ms measuring
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window and the 5 ms glide, about 172 ms in all, reported to the host for delay
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compensation. That is too much for playing live through Ballast: add it for the
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mix.
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In Grid mode the grid follows the host's beat position while it plays and runs
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on at the last tempo when it stops. A note start found by a change of pitch can
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come about 20 ms early, inside the gap before the note;
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the block gate keeps that gap out of the measurement. Two parts closer than
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10 ms are merged.
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Ballast decides from the first 100 ms of a part. A patch that swells after
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that, or a note whose loudness depends on what plays with it, is levelled by
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its start only. It levels loudness, not brightness: two patches at the same
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loudness can still differ in tone.
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Binary file not shown.
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After Width: | Height: | Size: 256 KiB |
+10
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@@ -1,13 +1,13 @@
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# Signal chain
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The order of the Bass Foundry plugins in a chain matters. Anvil, Lathe, Temper,
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Knurl, Planish and Braze each detect the pitch from the audio they receive. If a plugin earlier
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Knurl, Planish, Braze and Ballast each detect the pitch from the audio they receive. If a plugin earlier
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in the chain changes the audio, the pitch detection after it can go wrong.
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## Recommended order
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```text
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bass track: synth → Lathe → Temper → Planish → Braze → Knurl → Patina → Weld
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bass track: synth → Lathe → Temper → Planish → Braze → Knurl → Patina → Ballast → Weld
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bass bus: Anvil → (bus compression) → Quench → Crucible
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master: … → Quench (last, or before a true-peak limiter)
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```
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@@ -23,7 +23,12 @@ master: … → Quench (last, or before a true-peak limiter)
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it reads Loose, move Braze to the bus after Anvil, with Low cut at or above
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Anvil's Split. There it reads the pitch from Anvil's clean sub, and the sub
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stays out of the beating.
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- **Knurl last among the tracked plugins.** See below.
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- **Ballast after the sound design.** It levels what the patch finally sounds
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like, so it comes after the distortion, OTT and Patina. It finds note starts
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like the other tracked plugins: after Knurl, use MIDI or Grid. Weld and Anvil
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come after it. On the bus with Anvil, set Measure from to Anvil's Split.
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- **Knurl last among the pitch-tracked plugins.** See below. Ballast only
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needs note starts; after Knurl, run it from MIDI or the grid.
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- **Patina after the tracked plugins.** It does not detect pitch, so the order
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does not change its result.
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- **Weld after every plugin with latency on its track.** Weld can delay its own
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@@ -58,8 +63,8 @@ and route the bass's MIDI notes to it.
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## Latency
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Each tracked plugin adds its own lookahead: Anvil 80 ms, Lathe, Temper,
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Planish and Braze about 67 ms, Knurl about 71 ms, Patina about 45 ms, Quench
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under 1 ms. A full chain is
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Planish and Braze about 67 ms, Knurl about 71 ms, Patina about 45 ms, Ballast
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about 172 ms, Quench under 1 ms. A full chain is
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about 400 ms. FL
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Studio compensates this for playback and rendering, but playing a MIDI keyboard
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through the full chain is not practical. Write with a shorter chain and add the
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+4
-2
@@ -25,7 +25,8 @@ Patina has `render` for offline WAV evaluation. The shared crates are:
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- `common-ui`: palette, embedded fonts, header, panels, knobs, meters.
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- `common-dsp`: filters, YIN pitch tracking, the note tracker used by Anvil,
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Lathe, Temper, Knurl, Planish and Braze, 4× oversampling (also Quench's), meters and WAV files.
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Lathe, Temper, Knurl, Planish, Braze and Ballast, 4× oversampling (also Quench's),
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BS.1770 K-weighting (Ballast), meters and WAV files.
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The wrappers stay separate workspaces, each with its own lockfile, so the
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NIH-plug Git dependency stays out of the root workspace. Host identities and
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@@ -45,7 +46,7 @@ python3 -m unittest discover -s scripts/tests -v
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```
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Products: `rivet`, `patina`, `anvil`, `crucible`, `lathe`, `temper`, `weld`,
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`knurl`, `planish`, `braze`, `quench`.
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`knurl`, `planish`, `braze`, `quench`, `ballast`.
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`check-plugin.py` runs formatting, tests and clippy for one product's packages
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and its wrapper, without compiling the other products. Run it for every product
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@@ -147,6 +148,7 @@ identify plugins by CLAP ID, so the vendor name does not affect saved projects.
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| Planish | (new) | `io.narl.bass-foundry.planish` |
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| Braze | (new) | `io.narl.bass-foundry.braze` |
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| Quench | (new) | `io.narl.bass-foundry.quench` |
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| Ballast | (new) | `io.narl.bass-foundry.ballast` |
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CLAP IDs use the form `io.narl.bass-foundry.<product>`. Builds tagged before
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this scheme used `io.storyboard.*` IDs; hosts treat the new IDs as different
|
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+17
-2
@@ -263,8 +263,8 @@ one period of the note, so heavy settings do not ripple at f0. See [Planish](pla
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Patina already cut fixed formants on every note, but it also cut a boosted
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harmonic as hard (5.7 dB), at a position that moved with the note.
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Open: MIDI as the pitch source.
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3. Planish (done, released 0.1.0), then Quench (done, unreleased) and Ballast:
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they fill the mix and master gap.
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3. Planish (done, released 0.1.0), then Quench and Ballast (both done,
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unreleased): they fill the mix and master gap.
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- In parallel, from the research findings, in this order: Weld delay
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spread (done, Weld 0.3.0); the fatness lane, as the first Assay piece
|
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(prototype `scripts/fatness.py`); Anvil Ghost harmonics and Phone listen
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@@ -376,6 +376,21 @@ the same loudness without compression changing its character. Earlier working
|
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name: Hit Leveler. Pairs with Anvil: Anvil levels the sub, Ballast the whole
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patch.
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Built (unreleased 0.1.0, see [Ballast](ballast/README.md)): one gain per part,
|
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parts from note starts or the host grid (a patch change on the same note is not
|
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a new note to the tracker), K-weighted loudness of the first 100 ms, Learn for
|
||||
the reference. Found while building it:
|
||||
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||||
- A note start from a pitch change comes about 20 ms early, in the gap before
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||||
the note; a plain mean over the window then reads the part ~0.9 dB quiet.
|
||||
Fixed with 10 ms blocks and a relative gate (−20 dB under the loudest block).
|
||||
- The K-weighting filters ring the last part into the next one: a near-silent
|
||||
part after a loud one read −18 LUFS instead of under −60. Fixed by weighting
|
||||
every part from rest.
|
||||
- Next ideas: a brightness match next to loudness (problem 2 names both; with
|
||||
Lathe or Patina doing the EQ), a "follow" option for long notes that swell,
|
||||
and switch-up detection from timbre change instead of the grid.
|
||||
|
||||
### Bellows — pitch-tracked resonator
|
||||
|
||||
A comb or Karplus-style resonator tuned to the detected note. It turns noise,
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "ballast-core"
|
||||
version = "0.1.0"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
||||
[dependencies]
|
||||
common-dsp = { path = "../../common/dsp" }
|
||||
serde = { workspace = true }
|
||||
|
||||
[dev-dependencies]
|
||||
serde_json = { workspace = true }
|
||||
@@ -0,0 +1,474 @@
|
||||
//! Levels each part of a bassline, a note or a step of the beat grid, to one loudness with a
|
||||
//! single gain per part. No compression: the gain does not move inside a part, so a patch
|
||||
//! keeps its own envelope and punch.
|
||||
//!
|
||||
//! A part's loudness is the K-weighted (ITU-R BS.1770) mean square of its first 100 ms, or
|
||||
//! of all of it when it is shorter, counted in 10 ms blocks; blocks 20 dB under the loudest
|
||||
//! one are left out, so a gap at the start does not pull the reading down. Each part is
|
||||
//! weighted from rest, as if it played alone. The audio path is delayed by the note tracker's lookahead
|
||||
//! plus that window plus a 5 ms ramp, so every part's gain is known before its attack leaves
|
||||
//! the plugin, and the ramp to it ends exactly on the attack.
|
||||
mod settings;
|
||||
use common_dsp::loudness::{lufs, KWeighting};
|
||||
use common_dsp::svf::{Svf, SvfCoef};
|
||||
use common_dsp::tracker::{NoteEvent, Tracker, TrackerConfig};
|
||||
use common_dsp::{coefficient, db_to_gain, gain_to_db};
|
||||
pub use settings::{
|
||||
Grid, Segment, Settings, Source, FROM_MAX, FROM_MIN, RANGE_MAX, TARGET_MAX, TARGET_MIN,
|
||||
};
|
||||
|
||||
/// Each part is measured over this much of its start.
|
||||
pub const WINDOW_MS: f32 = 100.;
|
||||
/// The gain glides to a new part's value over this long, ending on its first sample.
|
||||
pub const RAMP_MS: f32 = 5.;
|
||||
/// A boundary closer than this to the last one is ignored: the parts are merged.
|
||||
const MIN_PART_MS: f32 = 10.;
|
||||
/// The window is measured in blocks of this length.
|
||||
const BLOCK_MS: f32 = 10.;
|
||||
const BLOCKS: usize = (WINDOW_MS / BLOCK_MS) as usize;
|
||||
/// Blocks this far under the part's loudest block do not count: a note start found by a
|
||||
/// pitch change can come early, inside the gap before the note.
|
||||
const RELATIVE_GATE_DB: f64 = 20.;
|
||||
/// Parts shown in the editor.
|
||||
pub const HISTORY: usize = 32;
|
||||
/// Parts used for the spread readout.
|
||||
const SPREAD: usize = 16;
|
||||
const PENDING: usize = 32;
|
||||
const Q: f32 = std::f32::consts::FRAC_1_SQRT_2;
|
||||
/// Tempo the grid runs at before the host reports one.
|
||||
const FALLBACK_BPM: f64 = 120.;
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
pub struct Part {
|
||||
/// Loudness of the part's measured start, in LUFS.
|
||||
pub loudness: f32,
|
||||
/// Gain given to the part, in dB.
|
||||
pub gain: f32,
|
||||
/// Under the gate: the part kept the previous gain.
|
||||
pub gated: bool,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct AnalyzerFrame {
|
||||
/// Latest parts, oldest first; the first `count` entries are valid.
|
||||
pub history: [Part; HISTORY],
|
||||
pub count: usize,
|
||||
/// Gain applied at the output right now, in dB.
|
||||
pub gain: f32,
|
||||
/// Standard deviation of the loudness of the last 16 parts over the gate, before and after
|
||||
/// Ballast. NaN with fewer than two.
|
||||
pub spread_in: f32,
|
||||
pub spread_out: f32,
|
||||
/// Waiting for the next part to take as the target.
|
||||
pub learning: bool,
|
||||
/// The loudness last taken by Learn, and a number that changes each time one is taken.
|
||||
pub learned: f32,
|
||||
pub learn_id: u32,
|
||||
pub tempo: f64,
|
||||
pub synced: bool,
|
||||
pub latency: u32,
|
||||
pub sample_rate: f32,
|
||||
}
|
||||
impl Default for AnalyzerFrame {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
history: [Part::default(); HISTORY],
|
||||
count: 0,
|
||||
gain: 0.,
|
||||
spread_in: f32::NAN,
|
||||
spread_out: f32::NAN,
|
||||
learning: false,
|
||||
learned: f32::NAN,
|
||||
learn_id: 0,
|
||||
tempo: FALLBACK_BPM,
|
||||
synced: false,
|
||||
latency: 0,
|
||||
sample_rate: 48000.,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Gain in dB that brings `loudness` to the target, at `amount` (0–1), within ±`range`.
|
||||
pub fn part_gain(loudness: f32, target: f32, amount: f32, range: f32) -> f32 {
|
||||
((target - loudness) * amount).clamp(-range, range)
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Default)]
|
||||
struct Pending {
|
||||
start: u64,
|
||||
gain: f32,
|
||||
}
|
||||
|
||||
pub struct Engine {
|
||||
rate: f32,
|
||||
channels: usize,
|
||||
settings: Settings,
|
||||
tracker: Tracker,
|
||||
lookahead: usize,
|
||||
window: usize,
|
||||
ramp: usize,
|
||||
min_part: usize,
|
||||
delay: Vec<[f32; 2]>,
|
||||
delay_at: usize,
|
||||
weighting: [KWeighting; 2],
|
||||
from: [[Svf; 2]; 2],
|
||||
from_coef: SvfCoef,
|
||||
/// Samples of the aligned stream: the input delayed by the tracker's lookahead.
|
||||
clock: u64,
|
||||
open: bool,
|
||||
part_start: u64,
|
||||
block: usize,
|
||||
blocks: [(f64, usize); BLOCKS],
|
||||
measured: usize,
|
||||
last_gain: f32,
|
||||
queue: [Pending; PENDING],
|
||||
queue_head: usize,
|
||||
queue_len: usize,
|
||||
gain: f32,
|
||||
ramp_from: f32,
|
||||
ramp_to: f32,
|
||||
ramp_left: usize,
|
||||
history: [Part; HISTORY],
|
||||
history_at: usize,
|
||||
history_len: usize,
|
||||
learn: bool,
|
||||
learned: f32,
|
||||
learn_id: u32,
|
||||
tempo: f64,
|
||||
/// Beat position of the aligned stream.
|
||||
beats: f64,
|
||||
synced: bool,
|
||||
cell: i64,
|
||||
output: f32,
|
||||
bypass: f32,
|
||||
smooth: f32,
|
||||
fresh: bool,
|
||||
}
|
||||
|
||||
impl Engine {
|
||||
pub fn new(rate: f32, channels: usize) -> Result<Self, &'static str> {
|
||||
if !(8000.0..=384000.).contains(&rate) {
|
||||
return Err("unsupported sample rate");
|
||||
}
|
||||
if !(1..=2).contains(&channels) {
|
||||
return Err("unsupported channel count");
|
||||
}
|
||||
let tracker = Tracker::new(rate, TrackerConfig::BASS);
|
||||
let lookahead = tracker.latency();
|
||||
let samples = |ms: f32| ((rate * ms * 0.001).round() as usize).max(1);
|
||||
let (window, ramp) = (samples(WINDOW_MS), samples(RAMP_MS));
|
||||
let mut e = Self {
|
||||
rate,
|
||||
channels,
|
||||
settings: Settings::default(),
|
||||
tracker,
|
||||
lookahead,
|
||||
window,
|
||||
ramp,
|
||||
min_part: samples(MIN_PART_MS),
|
||||
delay: vec![[0.; 2]; lookahead + window + ramp + 1],
|
||||
delay_at: 0,
|
||||
weighting: [KWeighting::new(rate); 2],
|
||||
from: [[Svf::default(); 2]; 2],
|
||||
from_coef: SvfCoef::IDENTITY,
|
||||
clock: 0,
|
||||
open: false,
|
||||
part_start: 0,
|
||||
block: samples(BLOCK_MS),
|
||||
blocks: [(0., 0); BLOCKS],
|
||||
measured: 0,
|
||||
last_gain: 0.,
|
||||
queue: [Pending::default(); PENDING],
|
||||
queue_head: 0,
|
||||
queue_len: 0,
|
||||
gain: 1.,
|
||||
ramp_from: 1.,
|
||||
ramp_to: 1.,
|
||||
ramp_left: 0,
|
||||
history: [Part::default(); HISTORY],
|
||||
history_at: 0,
|
||||
history_len: 0,
|
||||
learn: false,
|
||||
learned: f32::NAN,
|
||||
learn_id: 0,
|
||||
tempo: FALLBACK_BPM,
|
||||
beats: 0.,
|
||||
synced: false,
|
||||
cell: 0,
|
||||
output: 1.,
|
||||
bypass: 0.,
|
||||
smooth: coefficient(rate, 10.),
|
||||
fresh: true,
|
||||
};
|
||||
e.set_settings(Settings::default())?;
|
||||
e.fresh = true;
|
||||
Ok(e)
|
||||
}
|
||||
/// Lookahead of the tracker, the measuring window and the ramp.
|
||||
pub fn latency_samples(&self) -> u32 {
|
||||
(self.lookahead + self.window + self.ramp) as u32
|
||||
}
|
||||
pub fn channels(&self) -> usize {
|
||||
self.channels
|
||||
}
|
||||
pub fn settings(&self) -> Settings {
|
||||
self.settings
|
||||
}
|
||||
pub fn set_settings(&mut self, s: Settings) -> Result<(), &'static str> {
|
||||
s.validate()?;
|
||||
self.tracker.set(s.source == Source::Midi, s.gate, false);
|
||||
if s.from != self.settings.from || self.fresh {
|
||||
self.from_coef = if s.from > FROM_MIN {
|
||||
SvfCoef::highpass(self.rate, s.from, Q)
|
||||
} else {
|
||||
SvfCoef::IDENTITY
|
||||
};
|
||||
}
|
||||
self.settings = s;
|
||||
if std::mem::take(&mut self.fresh) {
|
||||
self.output = db_to_gain(s.output);
|
||||
self.bypass = f32::from(s.bypass);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
/// Host tempo in BPM and, while playing, the beat position at the block's first sample.
|
||||
pub fn set_transport(&mut self, tempo: Option<f64>, position: Option<f64>) {
|
||||
if let Some(t) = tempo.filter(|t| t.is_finite() && *t > 0.) {
|
||||
self.tempo = t;
|
||||
}
|
||||
match position.filter(|p| p.is_finite()) {
|
||||
Some(p) => {
|
||||
// The parts are cut on the aligned stream, `lookahead` samples behind the input.
|
||||
self.beats = p - self.lookahead as f64 / self.rate as f64 * self.tempo / 60.;
|
||||
self.synced = true;
|
||||
}
|
||||
None => self.synced = false,
|
||||
}
|
||||
}
|
||||
pub fn note_on(&mut self, note: u8) {
|
||||
self.tracker.note_on(note);
|
||||
}
|
||||
pub fn note_off(&mut self, note: u8) {
|
||||
self.tracker.note_off(note);
|
||||
}
|
||||
/// Takes the loudness of the next part over the gate as the new target.
|
||||
pub fn learn(&mut self) {
|
||||
self.learn = true;
|
||||
}
|
||||
pub fn reset(&mut self) {
|
||||
self.tracker.reset();
|
||||
self.delay.fill([0.; 2]);
|
||||
self.delay_at = 0;
|
||||
for k in &mut self.weighting {
|
||||
k.reset();
|
||||
}
|
||||
self.from = [[Svf::default(); 2]; 2];
|
||||
self.clock = 0;
|
||||
self.open = false;
|
||||
self.blocks = [(0., 0); BLOCKS];
|
||||
self.measured = 0;
|
||||
self.last_gain = 0.;
|
||||
self.queue_len = 0;
|
||||
self.gain = 1.;
|
||||
self.ramp_left = 0;
|
||||
self.history_len = 0;
|
||||
self.learn = false;
|
||||
self.fresh = true;
|
||||
let s = self.settings;
|
||||
let _ = self.set_settings(s);
|
||||
}
|
||||
|
||||
/// Mean square of the measured blocks, without those far under the loudest.
|
||||
fn gated_mean(&self) -> f64 {
|
||||
let used = self.measured.div_ceil(self.block).min(BLOCKS);
|
||||
let blocks = &self.blocks[..used];
|
||||
let loudest = blocks
|
||||
.iter()
|
||||
.map(|(s, n)| s / (*n).max(1) as f64)
|
||||
.fold(0., f64::max);
|
||||
let floor = loudest * 10f64.powf(-RELATIVE_GATE_DB / 10.);
|
||||
let (sum, n) = blocks
|
||||
.iter()
|
||||
.filter(|(s, n)| s / (*n).max(1) as f64 >= floor)
|
||||
.fold((0., 0), |(a, b), (s, n)| (a + s, b + n));
|
||||
sum / n.max(1) as f64
|
||||
}
|
||||
fn close(&mut self) {
|
||||
self.open = false;
|
||||
let s = self.settings;
|
||||
let loudness = lufs(self.gated_mean());
|
||||
let gated = loudness < s.gate;
|
||||
let gain = if gated {
|
||||
self.last_gain
|
||||
} else {
|
||||
part_gain(loudness, s.target, s.amount * 0.01, s.range)
|
||||
};
|
||||
if !gated {
|
||||
self.last_gain = gain;
|
||||
if std::mem::take(&mut self.learn) {
|
||||
self.learned = loudness;
|
||||
self.learn_id = self.learn_id.wrapping_add(1);
|
||||
}
|
||||
}
|
||||
if self.queue_len < PENDING {
|
||||
let at = (self.queue_head + self.queue_len) % PENDING;
|
||||
self.queue[at] = Pending {
|
||||
start: self.part_start,
|
||||
gain,
|
||||
};
|
||||
self.queue_len += 1;
|
||||
}
|
||||
self.history[self.history_at] = Part {
|
||||
loudness,
|
||||
gain,
|
||||
gated,
|
||||
};
|
||||
self.history_at = (self.history_at + 1) % HISTORY;
|
||||
self.history_len = (self.history_len + 1).min(HISTORY);
|
||||
}
|
||||
|
||||
// Channels index the delayed frame, the filters and the output at once.
|
||||
#[allow(clippy::needless_range_loop)]
|
||||
pub fn process_sample(&mut self, x: [f32; 2]) -> [f32; 2] {
|
||||
let mono = if self.channels == 2 {
|
||||
0.5 * (x[0] + x[1])
|
||||
} else {
|
||||
x[0]
|
||||
};
|
||||
let mut started = false;
|
||||
self.tracker.process(mono, |e| {
|
||||
if matches!(e, NoteEvent::Start { .. }) {
|
||||
started = true;
|
||||
}
|
||||
});
|
||||
let len = self.delay.len();
|
||||
self.delay[self.delay_at] = x;
|
||||
let aligned = self.delay[(self.delay_at + len - self.lookahead) % len];
|
||||
self.delay_at = (self.delay_at + 1) % len;
|
||||
let delayed = self.delay[self.delay_at];
|
||||
|
||||
// Grid lines are counted on the aligned stream even in Notes mode, so switching modes
|
||||
// does not cut a part.
|
||||
let cell = (self.beats / self.settings.grid.quarters()).floor() as i64;
|
||||
self.beats += self.tempo / 60. / self.rate as f64;
|
||||
let crossed = cell != self.cell;
|
||||
self.cell = cell;
|
||||
let boundary = match self.settings.segment {
|
||||
Segment::Notes => started,
|
||||
Segment::Grid => crossed,
|
||||
};
|
||||
|
||||
if boundary && !(self.open && self.measured < self.min_part) {
|
||||
if self.open {
|
||||
self.close();
|
||||
}
|
||||
self.open = true;
|
||||
self.part_start = self.clock;
|
||||
self.blocks = [(0., 0); BLOCKS];
|
||||
self.measured = 0;
|
||||
// Each part is weighted from rest, as if it played alone: the filters' memory of
|
||||
// the last part would otherwise ring into this one.
|
||||
for k in &mut self.weighting {
|
||||
k.reset();
|
||||
}
|
||||
self.from = [[Svf::default(); 2]; 2];
|
||||
}
|
||||
let mut power = 0f64;
|
||||
for c in 0..self.channels {
|
||||
let f = &mut self.from[c];
|
||||
let v = f[0].process(&self.from_coef, aligned[c]);
|
||||
let v = f[1].process(&self.from_coef, v);
|
||||
let w = self.weighting[c].process(v) as f64;
|
||||
power += w * w;
|
||||
}
|
||||
if self.open {
|
||||
let b = &mut self.blocks[(self.measured / self.block).min(BLOCKS - 1)];
|
||||
b.0 += power;
|
||||
b.1 += 1;
|
||||
self.measured += 1;
|
||||
if self.measured >= self.window {
|
||||
self.close();
|
||||
}
|
||||
}
|
||||
// A part's ramp starts `ramp` samples before its first sample reaches the output.
|
||||
if self.queue_len > 0 {
|
||||
let next = self.queue[self.queue_head];
|
||||
if self.clock >= next.start + self.window as u64 {
|
||||
self.queue_head = (self.queue_head + 1) % PENDING;
|
||||
self.queue_len -= 1;
|
||||
self.ramp_from = self.gain;
|
||||
self.ramp_to = db_to_gain(next.gain);
|
||||
self.ramp_left = self.ramp;
|
||||
}
|
||||
}
|
||||
if self.ramp_left > 0 {
|
||||
self.ramp_left -= 1;
|
||||
let t = 1. - self.ramp_left as f32 / self.ramp as f32;
|
||||
let t = t * t * (3. - 2. * t);
|
||||
self.gain = self.ramp_from + (self.ramp_to - self.ramp_from) * t;
|
||||
}
|
||||
self.clock += 1;
|
||||
|
||||
let s = self.settings;
|
||||
self.output += (db_to_gain(s.output) - self.output) * self.smooth;
|
||||
self.bypass += (f32::from(s.bypass) - self.bypass) * self.smooth;
|
||||
if (f32::from(s.bypass) - self.bypass).abs() < 1e-6 {
|
||||
self.bypass = f32::from(s.bypass);
|
||||
}
|
||||
let mut out = [0.; 2];
|
||||
for c in 0..self.channels {
|
||||
let wet = delayed[c] * self.gain * self.output;
|
||||
out[c] = if self.bypass >= 1. {
|
||||
delayed[c]
|
||||
} else {
|
||||
wet + (delayed[c] - wet) * self.bypass
|
||||
};
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
fn spread(&self, after: bool) -> f32 {
|
||||
let (mut n, mut sum, mut sq) = (0usize, 0f64, 0f64);
|
||||
for i in 0..self.history_len {
|
||||
if n == SPREAD {
|
||||
break;
|
||||
}
|
||||
let p = self.history[(self.history_at + HISTORY - 1 - i) % HISTORY];
|
||||
if p.gated {
|
||||
continue;
|
||||
}
|
||||
let v = (p.loudness + if after { p.gain } else { 0. }) as f64;
|
||||
n += 1;
|
||||
sum += v;
|
||||
sq += v * v;
|
||||
}
|
||||
if n < 2 {
|
||||
return f32::NAN;
|
||||
}
|
||||
let mean = sum / n as f64;
|
||||
((sq / n as f64 - mean * mean).max(0.)).sqrt() as f32
|
||||
}
|
||||
|
||||
/// Readings for the editor. Never allocates.
|
||||
pub fn take_analyzer(&self) -> AnalyzerFrame {
|
||||
let mut f = AnalyzerFrame {
|
||||
count: self.history_len,
|
||||
gain: gain_to_db(self.gain),
|
||||
spread_in: self.spread(false),
|
||||
spread_out: self.spread(true),
|
||||
learning: self.learn,
|
||||
learned: self.learned,
|
||||
learn_id: self.learn_id,
|
||||
tempo: self.tempo,
|
||||
synced: self.synced,
|
||||
latency: self.latency_samples(),
|
||||
sample_rate: self.rate,
|
||||
..AnalyzerFrame::default()
|
||||
};
|
||||
let first = (self.history_at + HISTORY - self.history_len) % HISTORY;
|
||||
for i in 0..self.history_len {
|
||||
f.history[i] = self.history[(first + i) % HISTORY];
|
||||
}
|
||||
f
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
//! Host-independent controls. Loudness in LUFS, gains in dB, amounts in percent.
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
pub const TARGET_MIN: f32 = -40.;
|
||||
pub const TARGET_MAX: f32 = 0.;
|
||||
pub const RANGE_MAX: f32 = 24.;
|
||||
/// Lowest frequency the measurement can start from. At or under this the measurement hears
|
||||
/// the full band.
|
||||
pub const FROM_MIN: f32 = 20.;
|
||||
pub const FROM_MAX: f32 = 300.;
|
||||
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Default)]
|
||||
pub enum Source {
|
||||
/// Note starts are detected from the incoming bass.
|
||||
#[default]
|
||||
Audio,
|
||||
/// Note starts come from MIDI note input.
|
||||
Midi,
|
||||
}
|
||||
|
||||
/// Where one leveled part ends and the next begins.
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Default)]
|
||||
pub enum Segment {
|
||||
/// Every note start.
|
||||
#[default]
|
||||
Notes,
|
||||
/// Every line of the host's beat grid, so a patch change on the same note counts too.
|
||||
Grid,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Default)]
|
||||
pub enum Grid {
|
||||
Bar,
|
||||
Half,
|
||||
#[default]
|
||||
Quarter,
|
||||
Eighth,
|
||||
Sixteenth,
|
||||
}
|
||||
impl Grid {
|
||||
pub const ALL: [Grid; 5] = [
|
||||
Grid::Bar,
|
||||
Grid::Half,
|
||||
Grid::Quarter,
|
||||
Grid::Eighth,
|
||||
Grid::Sixteenth,
|
||||
];
|
||||
/// Length in quarter notes.
|
||||
pub fn quarters(self) -> f64 {
|
||||
match self {
|
||||
Grid::Bar => 4.,
|
||||
Grid::Half => 2.,
|
||||
Grid::Quarter => 1.,
|
||||
Grid::Eighth => 0.5,
|
||||
Grid::Sixteenth => 0.25,
|
||||
}
|
||||
}
|
||||
pub fn label(self) -> &'static str {
|
||||
match self {
|
||||
Grid::Bar => "1 BAR",
|
||||
Grid::Half => "1/2",
|
||||
Grid::Quarter => "1/4",
|
||||
Grid::Eighth => "1/8",
|
||||
Grid::Sixteenth => "1/16",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize, PartialEq)]
|
||||
#[serde(deny_unknown_fields)]
|
||||
pub struct Settings {
|
||||
pub source: Source,
|
||||
pub segment: Segment,
|
||||
pub grid: Grid,
|
||||
/// Loudness every part should land at, measured over its first 100 ms.
|
||||
pub target: f32,
|
||||
/// Share of the correction that is applied.
|
||||
pub amount: f32,
|
||||
/// Most boost or cut, in dB.
|
||||
pub range: f32,
|
||||
/// The measurement hears only what is above this frequency; the gain still applies to
|
||||
/// the full band. Set it to Anvil's Split when Anvil makes the sub.
|
||||
pub from: f32,
|
||||
/// Note-start threshold (Audio source), and the loudness under which a part keeps the
|
||||
/// last gain instead of being lifted.
|
||||
pub gate: f32,
|
||||
pub output: f32,
|
||||
pub bypass: bool,
|
||||
}
|
||||
impl Default for Settings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
source: Source::Audio,
|
||||
segment: Segment::Notes,
|
||||
grid: Grid::Quarter,
|
||||
target: -14.,
|
||||
amount: 100.,
|
||||
range: 12.,
|
||||
from: FROM_MIN,
|
||||
gate: -48.,
|
||||
output: 0.,
|
||||
bypass: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Settings {
|
||||
pub fn validate(&self) -> Result<(), &'static str> {
|
||||
let finite = [
|
||||
self.target,
|
||||
self.amount,
|
||||
self.range,
|
||||
self.from,
|
||||
self.gate,
|
||||
self.output,
|
||||
]
|
||||
.iter()
|
||||
.all(|v| v.is_finite());
|
||||
if !finite {
|
||||
return Err("non-finite setting");
|
||||
}
|
||||
let ok = (TARGET_MIN..=TARGET_MAX).contains(&self.target)
|
||||
&& (0.0..=100.).contains(&self.amount)
|
||||
&& (0.0..=RANGE_MAX).contains(&self.range)
|
||||
&& (FROM_MIN..=FROM_MAX).contains(&self.from)
|
||||
&& (-60.0..=-20.).contains(&self.gate)
|
||||
&& (-12.0..=12.).contains(&self.output);
|
||||
if ok {
|
||||
Ok(())
|
||||
} else {
|
||||
Err("setting out of range")
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,332 @@
|
||||
use ballast_core::{part_gain, Engine, Grid, Segment, Settings, Source, RAMP_MS, WINDOW_MS};
|
||||
use common_dsp::loudness::{lufs, KWeighting};
|
||||
use std::f64::consts::TAU;
|
||||
|
||||
const RATE: f32 = 48000.;
|
||||
const BPM: f64 = 120.;
|
||||
/// One quarter at 120 BPM.
|
||||
const QUARTER: usize = 24000;
|
||||
|
||||
/// Two patches a switch-up might alternate: a loud saw and a quiet sine, an octave apart.
|
||||
fn patch(i: usize, which: usize) -> f32 {
|
||||
let t = i as f64 / RATE as f64;
|
||||
if which.is_multiple_of(2) {
|
||||
let phase = (55. * t).fract();
|
||||
(0.5 * (2. * phase - 1.)) as f32
|
||||
} else {
|
||||
(0.1 * (TAU * 110. * t).sin()) as f32
|
||||
}
|
||||
}
|
||||
fn grid_engine(s: Settings) -> Engine {
|
||||
let mut e = Engine::new(RATE, 2).unwrap();
|
||||
e.set_settings(Settings {
|
||||
segment: Segment::Grid,
|
||||
grid: Grid::Quarter,
|
||||
..s
|
||||
})
|
||||
.unwrap();
|
||||
e
|
||||
}
|
||||
/// Runs `input` through the engine in 512-sample blocks with the transport playing from 0.
|
||||
fn run(e: &mut Engine, input: &[f32]) -> Vec<f32> {
|
||||
let mut out = Vec::with_capacity(input.len());
|
||||
for (i, &v) in input.iter().enumerate() {
|
||||
if i % 512 == 0 {
|
||||
e.set_transport(Some(BPM), Some(i as f64 / RATE as f64 * BPM / 60.));
|
||||
}
|
||||
out.push(e.process_sample([v, v])[0]);
|
||||
}
|
||||
out
|
||||
}
|
||||
/// K-weighted loudness of both channels (the same signal) over `window` samples from `start`.
|
||||
fn loudness(x: &[f32], start: usize, window: usize) -> f32 {
|
||||
let mut k = KWeighting::new(RATE);
|
||||
// Settle the filter on what came before, as the engine's own measurement does.
|
||||
for &v in &x[start.saturating_sub(4800)..start] {
|
||||
k.process(v);
|
||||
}
|
||||
let sum: f64 = x[start..start + window]
|
||||
.iter()
|
||||
.map(|&v| (k.process(v) as f64).powi(2))
|
||||
.sum();
|
||||
lufs(2. * sum / window as f64)
|
||||
}
|
||||
fn window() -> usize {
|
||||
(RATE * WINDOW_MS * 0.001) as usize
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn every_part_lands_at_the_target() {
|
||||
let target = -18.;
|
||||
let mut e = grid_engine(Settings {
|
||||
target,
|
||||
..Settings::default()
|
||||
});
|
||||
let latency = e.latency_samples() as usize;
|
||||
let parts = 10;
|
||||
let input: Vec<f32> = (0..parts * QUARTER + latency)
|
||||
.map(|i| patch(i, i / QUARTER))
|
||||
.collect();
|
||||
let out = run(&mut e, &input);
|
||||
for p in 2..parts {
|
||||
let start = p * QUARTER;
|
||||
let before = loudness(&input, start, window());
|
||||
let after = loudness(&out, start + latency, window());
|
||||
assert!(
|
||||
(after - target).abs() < 0.3,
|
||||
"part {p}: {before:.1} → {after:.1}"
|
||||
);
|
||||
}
|
||||
let f = e.take_analyzer();
|
||||
assert!(f.spread_in > 5., "{}", f.spread_in);
|
||||
assert!(f.spread_out < 0.1, "{}", f.spread_out);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_gain_holds_still_inside_a_part_and_is_in_place_on_its_attack() {
|
||||
let mut e = grid_engine(Settings {
|
||||
target: -18.,
|
||||
..Settings::default()
|
||||
});
|
||||
let latency = e.latency_samples() as usize;
|
||||
let ramp = (RATE * RAMP_MS * 0.001) as usize;
|
||||
let input: Vec<f32> = (0..6 * QUARTER + latency)
|
||||
.map(|i| patch(i, i / QUARTER) + 0.2)
|
||||
.collect();
|
||||
let out = run(&mut e, &input);
|
||||
for p in 2..5 {
|
||||
let start = p * QUARTER;
|
||||
assert!(input[start].abs() > 0.05);
|
||||
let gain = out[start + latency] / input[start];
|
||||
for n in start..start + QUARTER - ramp {
|
||||
if input[n].abs() < 0.05 {
|
||||
continue;
|
||||
}
|
||||
let g = out[n + latency] / input[n];
|
||||
assert!(
|
||||
(g / gain - 1.).abs() < 1e-4,
|
||||
"part {p}, sample {n}: {g} vs {gain}"
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn note_starts_from_the_audio_cut_the_parts() {
|
||||
let target = -18.;
|
||||
let mut e = Engine::new(RATE, 2).unwrap();
|
||||
e.set_settings(Settings {
|
||||
target,
|
||||
..Settings::default()
|
||||
})
|
||||
.unwrap();
|
||||
let latency = e.latency_samples() as usize;
|
||||
// 300 ms notes with 100 ms gaps, alternating the two patches.
|
||||
let note = 19200;
|
||||
let input: Vec<f32> = (0..8 * note + latency)
|
||||
.map(|i| {
|
||||
if i % note < 14400 && i < 8 * note {
|
||||
patch(i, i / note)
|
||||
} else {
|
||||
0.
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
let out = run(&mut e, &input);
|
||||
let f = e.take_analyzer();
|
||||
let parts = f.history[..f.count].iter().filter(|p| !p.gated).count();
|
||||
assert_eq!(parts, 8, "{:?}", &f.history[..f.count]);
|
||||
for n in 2..8 {
|
||||
// The tracker finds the start a few milliseconds in; measure past that.
|
||||
let start = n * note + 960;
|
||||
let after = loudness(&out, start + latency, window());
|
||||
assert!((after - target).abs() < 0.5, "note {n}: {after:.1}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn midi_note_starts_cut_legato_parts() {
|
||||
let target = -18.;
|
||||
let mut e = Engine::new(RATE, 2).unwrap();
|
||||
e.set_settings(Settings {
|
||||
target,
|
||||
source: Source::Midi,
|
||||
..Settings::default()
|
||||
})
|
||||
.unwrap();
|
||||
let latency = e.latency_samples() as usize;
|
||||
let note = QUARTER;
|
||||
let mut out = Vec::new();
|
||||
let input: Vec<f32> = (0..6 * note + latency)
|
||||
.map(|i| patch(i, i / note))
|
||||
.collect();
|
||||
for (i, &v) in input.iter().enumerate() {
|
||||
if i % note == 0 {
|
||||
// Legato: the new note starts before the old one ends, on the same pitch.
|
||||
e.note_on(33);
|
||||
if i > 0 {
|
||||
e.note_off(33);
|
||||
e.note_on(33);
|
||||
}
|
||||
}
|
||||
out.push(e.process_sample([v, v])[0]);
|
||||
}
|
||||
for n in 2..6 {
|
||||
let after = loudness(&out, n * note + latency, window());
|
||||
assert!((after - target).abs() < 0.3, "note {n}: {after:.1}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn quiet_parts_keep_the_last_gain() {
|
||||
let mut e = grid_engine(Settings {
|
||||
target: -18.,
|
||||
gate: -40.,
|
||||
..Settings::default()
|
||||
});
|
||||
// A loud part, then a part far under the gate, then the loud patch again. The parts change
|
||||
// on zero crossings of a 110 Hz sine, so no step rings into the quiet part.
|
||||
let input: Vec<f32> = (0..4 * QUARTER)
|
||||
.map(|i| {
|
||||
let v = 0.5 * (TAU * 110. * i as f64 / RATE as f64).sin() as f32;
|
||||
if i / QUARTER == 2 {
|
||||
v * 0.001
|
||||
} else {
|
||||
v
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
run(&mut e, &input);
|
||||
let f = e.take_analyzer();
|
||||
let parts = &f.history[..f.count];
|
||||
// The first part is the silence before the input reaches the measurement.
|
||||
let quiet = 1 + parts[1..]
|
||||
.iter()
|
||||
.position(|p| p.gated)
|
||||
.expect("a gated part");
|
||||
assert_eq!(parts[quiet].gain, parts[quiet - 1].gain);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn amount_and_range_scale_the_correction() {
|
||||
assert_eq!(part_gain(-10., -14., 1., 12.), -4.);
|
||||
assert_eq!(part_gain(-10., -14., 0.5, 12.), -2.);
|
||||
assert_eq!(part_gain(-40., -14., 1., 12.), 12.);
|
||||
assert_eq!(part_gain(0., -14., 1., 6.), -6.);
|
||||
let mut e = grid_engine(Settings {
|
||||
target: -18.,
|
||||
amount: 50.,
|
||||
..Settings::default()
|
||||
});
|
||||
let input: Vec<f32> = (0..4 * QUARTER).map(|i| patch(i, i / QUARTER)).collect();
|
||||
run(&mut e, &input);
|
||||
let f = e.take_analyzer();
|
||||
for p in &f.history[1..f.count] {
|
||||
let full = -18. - p.loudness;
|
||||
assert!((p.gain - 0.5 * full).abs() < 1e-3, "{p:?}");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn learn_takes_the_next_part_as_the_target() {
|
||||
let mut e = grid_engine(Settings::default());
|
||||
let input: Vec<f32> = (0..3 * QUARTER).map(|i| patch(i, i / QUARTER)).collect();
|
||||
run(&mut e, &input[..QUARTER + 100]);
|
||||
e.learn();
|
||||
assert!(e.take_analyzer().learning);
|
||||
let before = e.take_analyzer().learn_id;
|
||||
run(&mut e, &input[QUARTER + 100..]);
|
||||
let f = e.take_analyzer();
|
||||
assert!(!f.learning);
|
||||
assert_ne!(f.learn_id, before);
|
||||
let taken = f.history[..f.count]
|
||||
.iter()
|
||||
.find(|p| p.loudness == f.learned)
|
||||
.expect("learned a part's loudness");
|
||||
assert!(!taken.gated);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_measurement_can_leave_out_the_sub() {
|
||||
// The same top, once with a loud sub under it.
|
||||
let top = |i: usize| (0.05 * (TAU * 1000. * i as f64 / RATE as f64).sin()) as f32;
|
||||
let sub = |i: usize| (0.5 * (TAU * 50. * i as f64 / RATE as f64).sin()) as f32;
|
||||
let gains = |from: f32| {
|
||||
let mut e = grid_engine(Settings {
|
||||
target: -24.,
|
||||
range: 24.,
|
||||
from,
|
||||
..Settings::default()
|
||||
});
|
||||
let input: Vec<f32> = (0..4 * QUARTER)
|
||||
.map(|i| {
|
||||
top(i)
|
||||
+ if (i / QUARTER).is_multiple_of(2) {
|
||||
sub(i)
|
||||
} else {
|
||||
0.
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
run(&mut e, &input);
|
||||
let f = e.take_analyzer();
|
||||
let p = &f.history[..f.count];
|
||||
(p[p.len() - 2].gain - p[p.len() - 1].gain).abs()
|
||||
};
|
||||
assert!(gains(20.) > 10.);
|
||||
assert!(gains(200.) < 1., "{}", gains(200.));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn bypass_is_the_input_delayed_by_the_latency() {
|
||||
let mut e = grid_engine(Settings {
|
||||
bypass: true,
|
||||
target: -30.,
|
||||
..Settings::default()
|
||||
});
|
||||
let latency = e.latency_samples() as usize;
|
||||
let lookahead = latency - window() - (RATE * RAMP_MS * 0.001) as usize;
|
||||
// The tracker's lookahead: two periods of 30 Hz and a margin, about 67 ms.
|
||||
assert!((lookahead as f32 / RATE - 0.067).abs() < 0.005);
|
||||
let input: Vec<f32> = (0..2 * QUARTER).map(|i| patch(i, i / QUARTER)).collect();
|
||||
let out = run(&mut e, &input);
|
||||
for i in latency..input.len() {
|
||||
assert_eq!(out[i], input[i - latency]);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn settings_are_validated_and_serialise() {
|
||||
assert!(Settings::default().validate().is_ok());
|
||||
for bad in [
|
||||
Settings {
|
||||
target: 3.,
|
||||
..Settings::default()
|
||||
},
|
||||
Settings {
|
||||
range: 30.,
|
||||
..Settings::default()
|
||||
},
|
||||
Settings {
|
||||
from: 10.,
|
||||
..Settings::default()
|
||||
},
|
||||
Settings {
|
||||
amount: f32::NAN,
|
||||
..Settings::default()
|
||||
},
|
||||
] {
|
||||
assert!(bad.validate().is_err());
|
||||
assert!(Engine::new(RATE, 2).unwrap().set_settings(bad).is_err());
|
||||
}
|
||||
let s = Settings {
|
||||
segment: Segment::Grid,
|
||||
grid: Grid::Eighth,
|
||||
source: Source::Midi,
|
||||
target: -9.,
|
||||
..Settings::default()
|
||||
};
|
||||
let json = serde_json::to_string(&s).unwrap();
|
||||
assert_eq!(serde_json::from_str::<Settings>(&json).unwrap(), s);
|
||||
assert!(serde_json::from_str::<Settings>(r#"{"target":0,"oops":1}"#).is_err());
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
use ballast_core::{Engine, Grid, Segment, Settings, Source};
|
||||
use std::{
|
||||
alloc::{GlobalAlloc, Layout, System},
|
||||
cell::Cell,
|
||||
};
|
||||
|
||||
struct CheckedAllocator;
|
||||
thread_local! {
|
||||
static CHECK:Cell<bool>=const {Cell::new(false)};
|
||||
static OPERATIONS:Cell<usize>=const {Cell::new(0)};
|
||||
}
|
||||
fn record() {
|
||||
if CHECK.try_with(Cell::get).unwrap_or(false) {
|
||||
let _ = OPERATIONS.try_with(|n| n.set(n.get() + 1));
|
||||
}
|
||||
}
|
||||
unsafe impl GlobalAlloc for CheckedAllocator {
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
record();
|
||||
unsafe { System.alloc(layout) }
|
||||
}
|
||||
unsafe fn dealloc(&self, pointer: *mut u8, layout: Layout) {
|
||||
record();
|
||||
unsafe { System.dealloc(pointer, layout) }
|
||||
}
|
||||
unsafe fn realloc(&self, pointer: *mut u8, layout: Layout, size: usize) -> *mut u8 {
|
||||
record();
|
||||
unsafe { System.realloc(pointer, layout, size) }
|
||||
}
|
||||
}
|
||||
#[global_allocator]
|
||||
static ALLOCATOR: CheckedAllocator = CheckedAllocator;
|
||||
|
||||
#[test]
|
||||
fn processing_notes_settings_transport_and_analysis_do_not_allocate_or_free() {
|
||||
let mut engine = Engine::new(48000., 2).unwrap();
|
||||
let mut settings = Settings::default();
|
||||
engine.set_settings(settings).unwrap();
|
||||
CHECK.with(|v| v.set(true));
|
||||
for i in 0..96000 {
|
||||
if i % 512 == 0 {
|
||||
let playing = (i / 24000) % 2 == 0;
|
||||
engine.set_transport(
|
||||
Some(140.),
|
||||
playing.then_some(i as f64 / 48000. * 140. / 60.),
|
||||
);
|
||||
}
|
||||
if i % 4800 == 0 {
|
||||
let step = i / 4800;
|
||||
settings.segment = if step % 2 == 0 {
|
||||
Segment::Grid
|
||||
} else {
|
||||
Segment::Notes
|
||||
};
|
||||
settings.grid = Grid::ALL[step % Grid::ALL.len()];
|
||||
settings.source = if step % 4 < 2 {
|
||||
Source::Audio
|
||||
} else {
|
||||
Source::Midi
|
||||
};
|
||||
settings.from = 20. + 30. * (step % 5) as f32;
|
||||
settings.bypass = step % 7 == 6;
|
||||
engine.set_settings(settings).unwrap();
|
||||
engine.note_on(33 + (step % 12) as u8);
|
||||
if step % 3 == 0 {
|
||||
engine.learn();
|
||||
}
|
||||
}
|
||||
if i % 4800 == 2400 {
|
||||
engine.note_off(33 + (i / 4800 % 12) as u8);
|
||||
}
|
||||
let t = i as f32 / 48000.;
|
||||
let x = if (i / 2400) % 2 == 0 {
|
||||
(std::f32::consts::TAU * 55. * t).sin() * 0.5
|
||||
} else {
|
||||
0.
|
||||
};
|
||||
std::hint::black_box(engine.process_sample([x, -x]));
|
||||
if i % 1600 == 0 {
|
||||
std::hint::black_box(engine.take_analyzer());
|
||||
}
|
||||
}
|
||||
engine.reset();
|
||||
CHECK.with(|v| v.set(false));
|
||||
assert_eq!(OPERATIONS.with(Cell::get), 0);
|
||||
}
|
||||
Generated
+2381
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,25 @@
|
||||
[package]
|
||||
name = "ballast"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
license = "ISC"
|
||||
|
||||
[workspace]
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib", "rlib"]
|
||||
|
||||
[dependencies]
|
||||
nih_plug = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683", default-features = false }
|
||||
nih_plug_egui = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683" }
|
||||
ballast-core = { path = "../core" }
|
||||
ballast-ui = { path = "../ui" }
|
||||
crossbeam-queue = "0.3"
|
||||
|
||||
[dev-dependencies]
|
||||
clap-sys = { git = "https://github.com/micahrj/clap-sys.git", rev = "25d7f53fdb6363ad63fbd80049cb7a42a97ac156" }
|
||||
serde_json = "1"
|
||||
|
||||
[profile.release]
|
||||
lto = "thin"
|
||||
strip = "symbols"
|
||||
@@ -0,0 +1,210 @@
|
||||
//! CLAP audio effect. All DSP state is owned by the processing thread.
|
||||
mod params;
|
||||
use ballast_core::{AnalyzerFrame, Engine};
|
||||
use crossbeam_queue::ArrayQueue;
|
||||
use nih_plug::prelude::*;
|
||||
use nih_plug_egui::{create_egui_editor, egui};
|
||||
use params::{BallastParams, FLOATS};
|
||||
use std::sync::{
|
||||
atomic::{AtomicBool, Ordering},
|
||||
Arc,
|
||||
};
|
||||
|
||||
struct Shared {
|
||||
analyzer: ArrayQueue<AnalyzerFrame>,
|
||||
/// Set by the editor's Learn button, taken by the audio thread.
|
||||
learn: AtomicBool,
|
||||
}
|
||||
|
||||
struct EditorData {
|
||||
ui: ballast_ui::State,
|
||||
gestures: [bool; FLOATS],
|
||||
}
|
||||
pub struct Ballast {
|
||||
params: Arc<BallastParams>,
|
||||
shared: Arc<Shared>,
|
||||
engine: Option<Engine>,
|
||||
publish_count: usize,
|
||||
publish_interval: usize,
|
||||
}
|
||||
impl Default for Ballast {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
params: Arc::new(BallastParams::default()),
|
||||
shared: Arc::new(Shared {
|
||||
analyzer: ArrayQueue::new(2),
|
||||
learn: AtomicBool::new(false),
|
||||
}),
|
||||
engine: None,
|
||||
publish_count: 0,
|
||||
publish_interval: 1600,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Plugin for Ballast {
|
||||
const NAME: &'static str = "Ballast";
|
||||
const VENDOR: &'static str = "Bass Foundry";
|
||||
const URL: &'static str = "";
|
||||
const EMAIL: &'static str = "";
|
||||
const VERSION: &'static str = env!("CARGO_PKG_VERSION");
|
||||
const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(2),
|
||||
main_output_channels: NonZeroU32::new(2),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
AudioIOLayout {
|
||||
main_input_channels: NonZeroU32::new(1),
|
||||
main_output_channels: NonZeroU32::new(1),
|
||||
..AudioIOLayout::const_default()
|
||||
},
|
||||
];
|
||||
const MIDI_INPUT: MidiConfig = MidiConfig::Basic;
|
||||
const SAMPLE_ACCURATE_AUTOMATION: bool = false;
|
||||
type SysExMessage = ();
|
||||
type BackgroundTask = ();
|
||||
fn params(&self) -> Arc<dyn Params> {
|
||||
self.params.clone()
|
||||
}
|
||||
fn editor(&mut self, _: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
|
||||
let params = self.params.clone();
|
||||
let shared = self.shared.clone();
|
||||
create_egui_editor(
|
||||
params.editor.clone(),
|
||||
EditorData {
|
||||
ui: ballast_ui::State::default(),
|
||||
gestures: [false; FLOATS],
|
||||
},
|
||||
|ctx, _| ballast_ui::style(ctx),
|
||||
move |ctx, setter, data| {
|
||||
while let Some(frame) = shared.analyzer.pop() {
|
||||
data.ui.accept_frame(frame);
|
||||
}
|
||||
let before = params.settings();
|
||||
let mut edited = before;
|
||||
nih_plug_egui::resizable_window::ResizableWindow::new("ballast-editor")
|
||||
.min_size(egui::vec2(
|
||||
ballast_ui::WIDTH as f32 - 80.,
|
||||
ballast_ui::HEIGHT as f32 - 40.,
|
||||
))
|
||||
.show(ctx, ¶ms.editor, |ui| {
|
||||
ballast_ui::show(ui, &mut edited, &mut data.ui)
|
||||
});
|
||||
params.apply(
|
||||
setter,
|
||||
&before,
|
||||
&edited,
|
||||
data.ui.gesture_active,
|
||||
&mut data.gestures,
|
||||
);
|
||||
if std::mem::take(&mut data.ui.learn_request) {
|
||||
shared.learn.store(true, Ordering::Release);
|
||||
}
|
||||
ctx.request_repaint_after(std::time::Duration::from_millis(40));
|
||||
},
|
||||
)
|
||||
}
|
||||
fn initialize(
|
||||
&mut self,
|
||||
layout: &AudioIOLayout,
|
||||
config: &BufferConfig,
|
||||
context: &mut impl InitContext<Self>,
|
||||
) -> bool {
|
||||
let Ok(mut engine) = Engine::new(
|
||||
config.sample_rate,
|
||||
layout.main_input_channels.map_or(0, |v| v.get() as usize),
|
||||
) else {
|
||||
return false;
|
||||
};
|
||||
let settings = self.params.settings();
|
||||
if engine.set_settings(settings).is_err() {
|
||||
return false;
|
||||
}
|
||||
context.set_latency_samples(engine.latency_samples());
|
||||
self.publish_interval = (config.sample_rate / 30.) as usize;
|
||||
self.engine = Some(engine);
|
||||
true
|
||||
}
|
||||
fn reset(&mut self) {
|
||||
if let Some(e) = self.engine.as_mut() {
|
||||
e.reset();
|
||||
}
|
||||
self.publish_count = 0;
|
||||
}
|
||||
fn process(
|
||||
&mut self,
|
||||
buffer: &mut Buffer,
|
||||
_: &mut AuxiliaryBuffers,
|
||||
context: &mut impl ProcessContext<Self>,
|
||||
) -> ProcessStatus {
|
||||
let Some(engine) = self.engine.as_mut() else {
|
||||
return ProcessStatus::Normal;
|
||||
};
|
||||
let settings = self.params.settings();
|
||||
let _ = engine.set_settings(settings);
|
||||
if self.shared.learn.swap(false, Ordering::AcqRel) {
|
||||
engine.learn();
|
||||
}
|
||||
let transport = context.transport();
|
||||
engine.set_transport(
|
||||
transport.tempo,
|
||||
if transport.playing {
|
||||
transport.pos_beats()
|
||||
} else {
|
||||
None
|
||||
},
|
||||
);
|
||||
let mut next = context.next_event();
|
||||
for (index, mut sample) in buffer.iter_samples().enumerate() {
|
||||
while let Some(event) = next {
|
||||
if event.timing() as usize > index {
|
||||
break;
|
||||
}
|
||||
match event {
|
||||
NoteEvent::NoteOn { note, velocity, .. } if velocity > 0. => {
|
||||
engine.note_on(note)
|
||||
}
|
||||
NoteEvent::NoteOn { note, .. } | NoteEvent::NoteOff { note, .. } => {
|
||||
engine.note_off(note)
|
||||
}
|
||||
NoteEvent::Choke { note, .. } => engine.note_off(note),
|
||||
_ => {}
|
||||
}
|
||||
next = context.next_event();
|
||||
}
|
||||
let x = [
|
||||
*sample.get_mut(0).unwrap(),
|
||||
if engine.channels() == 2 {
|
||||
*sample.get_mut(1).unwrap()
|
||||
} else {
|
||||
0.
|
||||
},
|
||||
];
|
||||
let out = engine.process_sample(x);
|
||||
for (c, value) in sample.into_iter().enumerate() {
|
||||
*value = out[c];
|
||||
}
|
||||
self.publish_count += 1;
|
||||
if self.publish_count >= self.publish_interval {
|
||||
let _ = self.shared.analyzer.force_push(engine.take_analyzer());
|
||||
self.publish_count = 0;
|
||||
}
|
||||
}
|
||||
// The lookahead delay must drain after input stops.
|
||||
ProcessStatus::KeepAlive
|
||||
}
|
||||
}
|
||||
impl ClapPlugin for Ballast {
|
||||
const CLAP_ID: &'static str = "io.narl.bass-foundry.ballast";
|
||||
const CLAP_DESCRIPTION: Option<&'static str> =
|
||||
Some("Levels every note or switch-up to one loudness with a single gain each");
|
||||
const CLAP_MANUAL_URL: Option<&'static str> = None;
|
||||
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
||||
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
||||
ClapFeature::AudioEffect,
|
||||
ClapFeature::Utility,
|
||||
ClapFeature::Stereo,
|
||||
ClapFeature::Mono,
|
||||
];
|
||||
}
|
||||
nih_export_clap!(Ballast);
|
||||
@@ -0,0 +1,203 @@
|
||||
use ballast_core::{
|
||||
Grid, Segment, Settings, Source, FROM_MAX, FROM_MIN, RANGE_MAX, TARGET_MAX, TARGET_MIN,
|
||||
};
|
||||
use nih_plug::prelude::*;
|
||||
use nih_plug_egui::EguiState;
|
||||
use std::sync::Arc;
|
||||
|
||||
#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum SourceParam {
|
||||
#[id = "audio"]
|
||||
Audio,
|
||||
#[id = "midi"]
|
||||
#[name = "MIDI"]
|
||||
Midi,
|
||||
}
|
||||
#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum SegmentParam {
|
||||
#[id = "notes"]
|
||||
Notes,
|
||||
#[id = "grid"]
|
||||
Grid,
|
||||
}
|
||||
#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum GridParam {
|
||||
#[id = "bar"]
|
||||
#[name = "1 bar"]
|
||||
Bar,
|
||||
#[id = "1-2"]
|
||||
#[name = "1/2"]
|
||||
Half,
|
||||
#[id = "1-4"]
|
||||
#[name = "1/4"]
|
||||
Quarter,
|
||||
#[id = "1-8"]
|
||||
#[name = "1/8"]
|
||||
Eighth,
|
||||
#[id = "1-16"]
|
||||
#[name = "1/16"]
|
||||
Sixteenth,
|
||||
}
|
||||
const GRIDS: [(GridParam, Grid); 5] = [
|
||||
(GridParam::Bar, Grid::Bar),
|
||||
(GridParam::Half, Grid::Half),
|
||||
(GridParam::Quarter, Grid::Quarter),
|
||||
(GridParam::Eighth, Grid::Eighth),
|
||||
(GridParam::Sixteenth, Grid::Sixteenth),
|
||||
];
|
||||
fn grid_param(g: Grid) -> GridParam {
|
||||
GRIDS
|
||||
.iter()
|
||||
.find(|(_, v)| *v == g)
|
||||
.map_or(GridParam::Quarter, |(p, _)| *p)
|
||||
}
|
||||
fn linear(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
|
||||
FloatParam::new(name, v, FloatRange::Linear { min, max }).with_unit(unit)
|
||||
}
|
||||
/// Continuous controls, in the order of the gesture slots.
|
||||
pub const FLOATS: usize = 6;
|
||||
|
||||
#[derive(Params)]
|
||||
pub struct BallastParams {
|
||||
#[persist = "editor"]
|
||||
pub editor: Arc<EguiState>,
|
||||
#[id = "source"]
|
||||
pub source: EnumParam<SourceParam>,
|
||||
#[id = "segment"]
|
||||
pub segment: EnumParam<SegmentParam>,
|
||||
#[id = "grid"]
|
||||
pub grid: EnumParam<GridParam>,
|
||||
#[id = "target"]
|
||||
pub target: FloatParam,
|
||||
#[id = "amount"]
|
||||
pub amount: FloatParam,
|
||||
#[id = "range"]
|
||||
pub range: FloatParam,
|
||||
#[id = "from"]
|
||||
pub from: FloatParam,
|
||||
#[id = "gate"]
|
||||
pub gate: FloatParam,
|
||||
#[id = "output"]
|
||||
pub output: FloatParam,
|
||||
#[id = "bypass"]
|
||||
pub bypass: BoolParam,
|
||||
}
|
||||
impl Default for BallastParams {
|
||||
fn default() -> Self {
|
||||
let d = Settings::default();
|
||||
Self {
|
||||
editor: EguiState::from_size(ballast_ui::WIDTH, ballast_ui::HEIGHT),
|
||||
source: EnumParam::new("Note source", SourceParam::Audio),
|
||||
segment: EnumParam::new("Parts from", SegmentParam::Notes),
|
||||
grid: EnumParam::new("Grid", grid_param(d.grid)),
|
||||
target: linear("Target", d.target, TARGET_MIN, TARGET_MAX, " LUFS"),
|
||||
amount: linear("Amount", d.amount, 0., 100., " %"),
|
||||
range: linear("Range", d.range, 0., RANGE_MAX, " dB"),
|
||||
from: FloatParam::new(
|
||||
"Measure from",
|
||||
d.from,
|
||||
FloatRange::Skewed {
|
||||
min: FROM_MIN,
|
||||
max: FROM_MAX,
|
||||
factor: FloatRange::skew_factor(-1.),
|
||||
},
|
||||
)
|
||||
.with_unit(" Hz"),
|
||||
gate: linear("Gate", d.gate, -60., -20., " dB"),
|
||||
output: linear("Output", d.output, -12., 12., " dB"),
|
||||
bypass: BoolParam::new("Bypass", false).make_bypass(),
|
||||
}
|
||||
}
|
||||
}
|
||||
impl BallastParams {
|
||||
pub fn settings(&self) -> Settings {
|
||||
let grid = self.grid.value();
|
||||
Settings {
|
||||
source: match self.source.value() {
|
||||
SourceParam::Audio => Source::Audio,
|
||||
SourceParam::Midi => Source::Midi,
|
||||
},
|
||||
segment: match self.segment.value() {
|
||||
SegmentParam::Notes => Segment::Notes,
|
||||
SegmentParam::Grid => Segment::Grid,
|
||||
},
|
||||
grid: GRIDS
|
||||
.iter()
|
||||
.find(|(p, _)| *p == grid)
|
||||
.map_or(Grid::Quarter, |(_, g)| *g),
|
||||
target: self.target.value(),
|
||||
amount: self.amount.value(),
|
||||
range: self.range.value(),
|
||||
from: self.from.value(),
|
||||
gate: self.gate.value(),
|
||||
output: self.output.value(),
|
||||
bypass: self.bypass.value(),
|
||||
}
|
||||
}
|
||||
fn floats(&self) -> [&FloatParam; FLOATS] {
|
||||
[
|
||||
&self.target,
|
||||
&self.amount,
|
||||
&self.range,
|
||||
&self.from,
|
||||
&self.gate,
|
||||
&self.output,
|
||||
]
|
||||
}
|
||||
fn values(s: &Settings) -> [f32; FLOATS] {
|
||||
[s.target, s.amount, s.range, s.from, s.gate, s.output]
|
||||
}
|
||||
/// Pushes every changed editor value to the host. Continuous controls hold one gesture
|
||||
/// while the pointer is down; switches are set in a single gesture.
|
||||
pub fn apply(
|
||||
&self,
|
||||
setter: &ParamSetter,
|
||||
old: &Settings,
|
||||
new: &Settings,
|
||||
dragging: bool,
|
||||
open: &mut [bool; FLOATS],
|
||||
) {
|
||||
let pairs = Self::values(old).into_iter().zip(Self::values(new));
|
||||
for (i, (p, (a, b))) in self.floats().into_iter().zip(pairs).enumerate() {
|
||||
if a != b {
|
||||
if !open[i] {
|
||||
open[i] = true;
|
||||
setter.begin_set_parameter(p);
|
||||
}
|
||||
setter.set_parameter(p, b);
|
||||
}
|
||||
if !dragging && open[i] {
|
||||
setter.end_set_parameter(p);
|
||||
open[i] = false;
|
||||
}
|
||||
}
|
||||
if new.bypass != old.bypass {
|
||||
setter.begin_set_parameter(&self.bypass);
|
||||
setter.set_parameter(&self.bypass, new.bypass);
|
||||
setter.end_set_parameter(&self.bypass);
|
||||
}
|
||||
if new.source != old.source {
|
||||
let v = match new.source {
|
||||
Source::Audio => SourceParam::Audio,
|
||||
Source::Midi => SourceParam::Midi,
|
||||
};
|
||||
setter.begin_set_parameter(&self.source);
|
||||
setter.set_parameter(&self.source, v);
|
||||
setter.end_set_parameter(&self.source);
|
||||
}
|
||||
if new.segment != old.segment {
|
||||
let v = match new.segment {
|
||||
Segment::Notes => SegmentParam::Notes,
|
||||
Segment::Grid => SegmentParam::Grid,
|
||||
};
|
||||
setter.begin_set_parameter(&self.segment);
|
||||
setter.set_parameter(&self.segment, v);
|
||||
setter.end_set_parameter(&self.segment);
|
||||
}
|
||||
if new.grid != old.grid {
|
||||
setter.begin_set_parameter(&self.grid);
|
||||
setter.set_parameter(&self.grid, grid_param(new.grid));
|
||||
setter.end_set_parameter(&self.grid);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,216 @@
|
||||
//! Exercise the actual exported CLAP ABI without requiring a GUI or installed DAW.
|
||||
use clap_sys::{
|
||||
audio_buffer::*,
|
||||
events::*,
|
||||
ext::{audio_ports::*, latency::*, state::*},
|
||||
factory::plugin_factory::*,
|
||||
host::*,
|
||||
process::*,
|
||||
stream::*,
|
||||
version::*,
|
||||
};
|
||||
use std::{
|
||||
ffi::{c_char, c_void, CStr},
|
||||
io::{Cursor, Read},
|
||||
ptr,
|
||||
};
|
||||
|
||||
unsafe extern "C" fn extension(_: *const clap_host, _: *const c_char) -> *const c_void {
|
||||
ptr::null()
|
||||
}
|
||||
unsafe extern "C" fn request(_: *const clap_host) {}
|
||||
unsafe extern "C" fn count(_: *const clap_input_events) -> u32 {
|
||||
0
|
||||
}
|
||||
unsafe extern "C" fn event(_: *const clap_input_events, _: u32) -> *const clap_event_header {
|
||||
ptr::null()
|
||||
}
|
||||
unsafe extern "C" fn push(_: *const clap_output_events, _: *const clap_event_header) -> bool {
|
||||
true
|
||||
}
|
||||
unsafe extern "C" fn write(stream: *const clap_ostream, buffer: *const c_void, size: u64) -> i64 {
|
||||
// SAFETY: The test owns the Vec for the entire synchronous save call.
|
||||
let bytes = unsafe { &mut *((*stream).ctx as *mut Vec<u8>) };
|
||||
bytes.extend_from_slice(unsafe {
|
||||
std::slice::from_raw_parts(buffer as *const u8, size as usize)
|
||||
});
|
||||
size as i64
|
||||
}
|
||||
unsafe extern "C" fn read(stream: *const clap_istream, buffer: *mut c_void, size: u64) -> i64 {
|
||||
// SAFETY: The test owns the Cursor; the wrapper supplies writable stream storage.
|
||||
let cursor = unsafe { &mut *((*stream).ctx as *mut Cursor<Vec<u8>>) };
|
||||
cursor
|
||||
.read(unsafe { std::slice::from_raw_parts_mut(buffer as *mut u8, size as usize) })
|
||||
.unwrap() as i64
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn effect_ports_state_latency_and_audio_lifecycle() {
|
||||
// SAFETY: All callbacks, strings, streams, buffers, and the host outlive their
|
||||
// synchronous ABI calls. Activation/processing/destruction follow CLAP order.
|
||||
unsafe {
|
||||
let entry = &ballast::clap_entry;
|
||||
assert!(entry.init.unwrap()(c"ballast.clap".as_ptr()));
|
||||
let factory = entry.get_factory.unwrap()(CLAP_PLUGIN_FACTORY_ID.as_ptr())
|
||||
as *const clap_plugin_factory;
|
||||
assert!(!factory.is_null());
|
||||
let factory = &*factory;
|
||||
assert_eq!(factory.get_plugin_count.unwrap()(factory), 1);
|
||||
let descriptor = factory.get_plugin_descriptor.unwrap()(factory, 0);
|
||||
assert!(!descriptor.is_null());
|
||||
assert_eq!(CStr::from_ptr((*descriptor).name), c"Ballast");
|
||||
assert_eq!(
|
||||
CStr::from_ptr((*descriptor).id),
|
||||
c"io.narl.bass-foundry.ballast"
|
||||
);
|
||||
assert!(factory.get_plugin_descriptor.unwrap()(factory, 1).is_null());
|
||||
let host = clap_host {
|
||||
clap_version: CLAP_VERSION,
|
||||
host_data: ptr::null_mut(),
|
||||
name: c"Storyboard test host".as_ptr(),
|
||||
vendor: c"Tests".as_ptr(),
|
||||
url: c"".as_ptr(),
|
||||
version: c"1.0".as_ptr(),
|
||||
get_extension: Some(extension),
|
||||
request_restart: Some(request),
|
||||
request_process: Some(request),
|
||||
request_callback: Some(request),
|
||||
};
|
||||
let plugin = factory.create_plugin.unwrap()(factory, &host, (*descriptor).id);
|
||||
assert!(!plugin.is_null());
|
||||
let p = &*plugin;
|
||||
assert!(p.init.unwrap()(plugin));
|
||||
let ports = p.get_extension.unwrap()(plugin, CLAP_EXT_AUDIO_PORTS.as_ptr())
|
||||
as *const clap_plugin_audio_ports;
|
||||
assert!(!ports.is_null());
|
||||
assert_eq!((*ports).count.unwrap()(plugin, false), 1);
|
||||
assert_eq!((*ports).count.unwrap()(plugin, true), 1);
|
||||
let latency = p.get_extension.unwrap()(plugin, CLAP_EXT_LATENCY.as_ptr())
|
||||
as *const clap_plugin_latency;
|
||||
assert!(!latency.is_null());
|
||||
let state =
|
||||
p.get_extension.unwrap()(plugin, CLAP_EXT_STATE.as_ptr()) as *const clap_plugin_state;
|
||||
assert!(!state.is_null());
|
||||
let state = &*state;
|
||||
let save = || {
|
||||
let mut bytes = Vec::new();
|
||||
let stream = clap_ostream {
|
||||
ctx: &mut bytes as *mut Vec<u8> as *mut c_void,
|
||||
write: Some(write),
|
||||
};
|
||||
assert!(state.save.unwrap()(plugin, &stream));
|
||||
bytes
|
||||
};
|
||||
let mut envelope: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
use nih_plug::wrapper::state::ParamValue;
|
||||
// Amount 0 passes the input through the lookahead delay unchanged.
|
||||
envelope.params.insert("amount".into(), ParamValue::F32(0.));
|
||||
envelope
|
||||
.params
|
||||
.insert("target".into(), ParamValue::F32(-20.));
|
||||
envelope.params.insert("from".into(), ParamValue::F32(100.));
|
||||
envelope
|
||||
.params
|
||||
.insert("segment".into(), ParamValue::String("grid".into()));
|
||||
envelope
|
||||
.params
|
||||
.insert("grid".into(), ParamValue::String("1-8".into()));
|
||||
envelope
|
||||
.params
|
||||
.insert("source".into(), ParamValue::String("midi".into()));
|
||||
let encoded = serde_json::to_vec(&envelope).unwrap();
|
||||
let mut framed = (encoded.len() as u64).to_le_bytes().to_vec();
|
||||
framed.extend_from_slice(&encoded);
|
||||
let mut bytes = Cursor::new(framed);
|
||||
let stream = clap_istream {
|
||||
ctx: &mut bytes as *mut Cursor<Vec<u8>> as *mut c_void,
|
||||
read: Some(read),
|
||||
};
|
||||
assert!(state.load.unwrap()(plugin, &stream));
|
||||
let restored: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
assert_eq!(
|
||||
serde_json::to_value(&restored.params).unwrap(),
|
||||
serde_json::to_value(&envelope.params).unwrap()
|
||||
);
|
||||
for rate in [44100., 48000., 96000.] {
|
||||
assert!(p.activate.unwrap()(plugin, rate, 1, 512));
|
||||
let delay = (*latency).get.unwrap()(plugin) as usize;
|
||||
// The tracker's 67 ms, the 100 ms measuring window and the 5 ms ramp.
|
||||
assert!((delay as f64 / rate - 0.172).abs() < 0.005, "{delay}");
|
||||
assert!(p.start_processing.unwrap()(plugin));
|
||||
let total = delay + 9600;
|
||||
let mut position = 0;
|
||||
let (mut energy_in, mut energy_out) = (0f64, 0f64);
|
||||
while position < total {
|
||||
let frames = [1, 127, 512, 31][position % 4].min(total - position);
|
||||
// A 1 kHz tone at amount 0.
|
||||
let tone = |n: usize| {
|
||||
0.25 * (std::f64::consts::TAU * 1000. * n as f64 / rate).sin() as f32
|
||||
};
|
||||
let mut input_left = [0f32; 512];
|
||||
let mut input_right = [0f32; 512];
|
||||
for i in 0..frames {
|
||||
input_left[i] = tone(position + i);
|
||||
input_right[i] = -tone(position + i);
|
||||
}
|
||||
let mut left = [0f32; 512];
|
||||
let mut right = [0f32; 512];
|
||||
let mut in_channels = [input_left.as_mut_ptr(), input_right.as_mut_ptr()];
|
||||
let mut out_channels = [left.as_mut_ptr(), right.as_mut_ptr()];
|
||||
let incoming = clap_audio_buffer {
|
||||
data32: in_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let mut outgoing_audio = clap_audio_buffer {
|
||||
data32: out_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let input = clap_input_events {
|
||||
ctx: ptr::null_mut(),
|
||||
size: Some(count),
|
||||
get: Some(event),
|
||||
};
|
||||
let outgoing = clap_output_events {
|
||||
ctx: ptr::null_mut(),
|
||||
try_push: Some(push),
|
||||
};
|
||||
let process = clap_process {
|
||||
steady_time: position as i64,
|
||||
frames_count: frames as u32,
|
||||
transport: ptr::null(),
|
||||
audio_inputs: &incoming,
|
||||
audio_outputs: &mut outgoing_audio,
|
||||
audio_inputs_count: 1,
|
||||
audio_outputs_count: 1,
|
||||
in_events: &input,
|
||||
out_events: &outgoing,
|
||||
};
|
||||
assert_ne!(p.process.unwrap()(plugin, &process), CLAP_PROCESS_ERROR);
|
||||
for i in 0..frames {
|
||||
let n = position + i;
|
||||
if n < delay {
|
||||
assert!(left[i].abs() < 1e-6, "output before the lookahead");
|
||||
} else if n > delay + 4800 {
|
||||
energy_in += (tone(n - delay) as f64).powi(2);
|
||||
energy_out += (left[i] as f64).powi(2) + (right[i] as f64).powi(2);
|
||||
}
|
||||
}
|
||||
position += frames;
|
||||
}
|
||||
let ratio_db = 10. * (energy_out / (2. * energy_in)).log10();
|
||||
assert!(ratio_db.abs() < 0.2, "{ratio_db}");
|
||||
p.stop_processing.unwrap()(plugin);
|
||||
p.deactivate.unwrap()(plugin);
|
||||
}
|
||||
p.destroy.unwrap()(plugin);
|
||||
entry.deinit.unwrap()();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
[package]
|
||||
name = "ballast-ui"
|
||||
version = "0.1.0"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
||||
[dependencies]
|
||||
egui = "0.31.1"
|
||||
ballast-core = { path = "../core" }
|
||||
common-ui = { path = "../../common/ui" }
|
||||
common-dsp = { path = "../../common/dsp" }
|
||||
@@ -0,0 +1,376 @@
|
||||
//! Ballast editor, shared by the CLAP wrapper and the headless renderer.
|
||||
use ballast_core::{
|
||||
AnalyzerFrame, Grid, Segment, Settings, Source, FROM_MAX, FROM_MIN, HISTORY, RANGE_MAX,
|
||||
TARGET_MAX, TARGET_MIN,
|
||||
};
|
||||
use common_ui::*;
|
||||
use egui::{self, Color32, FontId, Pos2, Rect, RichText, Sense, Stroke, Vec2};
|
||||
|
||||
pub use common_ui::style;
|
||||
pub const WIDTH: u32 = 980;
|
||||
pub const HEIGHT: u32 = 660;
|
||||
|
||||
pub struct State {
|
||||
pub analyzer: AnalyzerFrame,
|
||||
/// Set by the Learn button; the wrapper passes it to the engine and clears it.
|
||||
pub learn_request: bool,
|
||||
/// The last Learn result already applied. None until the first frame arrives, so an old
|
||||
/// result is not applied again when the editor opens.
|
||||
learn_seen: Option<u32>,
|
||||
learned: Option<f32>,
|
||||
/// True while a pointer button is held, so knob drags become one host gesture.
|
||||
pub gesture_active: bool,
|
||||
pub help: String,
|
||||
}
|
||||
impl Default for State {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
analyzer: AnalyzerFrame::default(),
|
||||
learn_request: false,
|
||||
learn_seen: None,
|
||||
learned: None,
|
||||
gesture_active: false,
|
||||
help: DEFAULT_HELP.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
const DEFAULT_HELP: &str = "Put Ballast on the bass after its sound design. Press LEARN on the \
|
||||
switch-up that sits right, or set Target.";
|
||||
impl State {
|
||||
pub fn accept_frame(&mut self, frame: AnalyzerFrame) {
|
||||
match self.learn_seen {
|
||||
Some(id) if id != frame.learn_id && frame.learned.is_finite() => {
|
||||
self.learned = Some(frame.learned);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
self.learn_seen = Some(frame.learn_id);
|
||||
self.analyzer = frame;
|
||||
}
|
||||
}
|
||||
fn hint(r: &egui::Response, state: &mut State, text: &str) {
|
||||
if r.hovered() || r.has_focus() {
|
||||
state.help = text.into();
|
||||
}
|
||||
}
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn knob(
|
||||
ui: &mut egui::Ui,
|
||||
state: &mut State,
|
||||
name: &str,
|
||||
value: &mut f32,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
default: f32,
|
||||
unit: &str,
|
||||
help: &str,
|
||||
) {
|
||||
ui.vertical_centered(|ui| {
|
||||
let r = rotary(ui, name, value, range, default, unit, 72., ACCENT);
|
||||
hint(&r, state, help);
|
||||
});
|
||||
}
|
||||
|
||||
const LOW: f32 = -42.;
|
||||
const HIGH: f32 = 0.;
|
||||
|
||||
/// The last parts: their loudness in (bars), after Ballast (marks) and the target.
|
||||
fn parts(ui: &mut egui::Ui, settings: &Settings, frame: &AnalyzerFrame, height: f32) {
|
||||
let (rect, _) = ui.allocate_exact_size(Vec2::new(ui.available_width(), height), Sense::hover());
|
||||
let p = ui.painter_at(rect);
|
||||
p.rect_filled(rect, 2., SCREEN);
|
||||
p.text(
|
||||
rect.left_top() + Vec2::new(10., 8.),
|
||||
egui::Align2::LEFT_TOP,
|
||||
format!("LAST {HISTORY} PARTS · LOUDNESS OF THE FIRST 100 MS"),
|
||||
FontId::proportional(11.),
|
||||
MUTED,
|
||||
);
|
||||
p.text(
|
||||
rect.right_top() + Vec2::new(-12., 8.),
|
||||
egui::Align2::RIGHT_TOP,
|
||||
"bar: in · mark: out",
|
||||
FontId::proportional(11.),
|
||||
MUTED,
|
||||
);
|
||||
let area = Rect::from_min_max(
|
||||
rect.left_top() + Vec2::new(44., 30.),
|
||||
rect.right_bottom() - Vec2::new(12., 12.),
|
||||
);
|
||||
let y = |lufs: f32| {
|
||||
let t = ((lufs - LOW) / (HIGH - LOW)).clamp(0., 1.);
|
||||
area.bottom() - t * area.height()
|
||||
};
|
||||
for db in [-36., -24., -12., 0.] {
|
||||
p.line_segment(
|
||||
[
|
||||
Pos2::new(area.left(), y(db)),
|
||||
Pos2::new(area.right(), y(db)),
|
||||
],
|
||||
Stroke::new(1.0_f32, Color32::from_rgb(32, 35, 40)),
|
||||
);
|
||||
p.text(
|
||||
Pos2::new(area.left() - 6., y(db)),
|
||||
egui::Align2::RIGHT_CENTER,
|
||||
format!("{db:.0}"),
|
||||
FontId::monospace(10.),
|
||||
DIM,
|
||||
);
|
||||
}
|
||||
let column = area.width() / HISTORY as f32;
|
||||
// Newest part on the right.
|
||||
let offset = HISTORY - frame.count;
|
||||
for i in 0..frame.count {
|
||||
let part = frame.history[i];
|
||||
let x = area.left() + column * (offset + i) as f32;
|
||||
let bar = Rect::from_min_max(
|
||||
Pos2::new(x + column * 0.2, y(part.loudness)),
|
||||
Pos2::new(x + column * 0.8, area.bottom()),
|
||||
);
|
||||
let color = if part.gated {
|
||||
DIM.gamma_multiply(0.6)
|
||||
} else {
|
||||
STEEL.gamma_multiply(0.45)
|
||||
};
|
||||
p.rect_filled(bar, 1., color);
|
||||
if !part.gated {
|
||||
let out = y(part.loudness + part.gain);
|
||||
p.line_segment(
|
||||
[
|
||||
Pos2::new(x + column * 0.1, out),
|
||||
Pos2::new(x + column * 0.9, out),
|
||||
],
|
||||
Stroke::new(3.0_f32, ACCENT),
|
||||
);
|
||||
}
|
||||
}
|
||||
let t = y(settings.target);
|
||||
p.line_segment(
|
||||
[Pos2::new(area.left(), t), Pos2::new(area.right(), t)],
|
||||
Stroke::new(1.0_f32, ACCENT.gamma_multiply(0.5)),
|
||||
);
|
||||
p.text(
|
||||
Pos2::new(area.left() + 4., t - 3.),
|
||||
egui::Align2::LEFT_BOTTOM,
|
||||
format!("TARGET {:.1} LUFS", settings.target),
|
||||
FontId::proportional(10.),
|
||||
ACCENT,
|
||||
);
|
||||
p.rect_stroke(
|
||||
rect,
|
||||
2.,
|
||||
Stroke::new(1.0_f32, EDGE),
|
||||
egui::StrokeKind::Inside,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn show(ui: &mut egui::Ui, settings: &mut Settings, state: &mut State) {
|
||||
backdrop(ui);
|
||||
state.help = DEFAULT_HELP.into();
|
||||
state.gesture_active = ui.input(|i| i.pointer.any_down());
|
||||
if let Some(l) = state.learned.take() {
|
||||
settings.target = l.clamp(TARGET_MIN, TARGET_MAX);
|
||||
}
|
||||
ui.add_space(2.);
|
||||
header(ui, "BALLAST", "SWITCH-UP LEVELLER", |ui| {
|
||||
let r = ui
|
||||
.selectable_label(settings.bypass, RichText::new("BYPASS").size(13.))
|
||||
.on_hover_text("Crossfade to the delayed dry signal.");
|
||||
if r.clicked() {
|
||||
settings.bypass = !settings.bypass;
|
||||
}
|
||||
ui.separator();
|
||||
if settings.segment == Segment::Notes {
|
||||
for (source, label) in [(Source::Midi, "MIDI"), (Source::Audio, "AUDIO")] {
|
||||
let r =
|
||||
ui.selectable_label(settings.source == source, RichText::new(label).size(13.));
|
||||
if r.clicked() {
|
||||
settings.source = source;
|
||||
}
|
||||
}
|
||||
caption(ui, "NOTES FROM");
|
||||
ui.separator();
|
||||
}
|
||||
for (segment, label) in [(Segment::Grid, "GRID"), (Segment::Notes, "NOTES")] {
|
||||
let r =
|
||||
ui.selectable_label(settings.segment == segment, RichText::new(label).size(13.));
|
||||
if r.clicked() {
|
||||
settings.segment = segment;
|
||||
}
|
||||
}
|
||||
caption(ui, "PARTS FROM");
|
||||
});
|
||||
ui.add_space(6.);
|
||||
let frame = state.analyzer;
|
||||
ui.horizontal_top(|ui| {
|
||||
panel(ui, |ui| {
|
||||
ui.set_width(250.);
|
||||
ui.set_min_height(TOP);
|
||||
ui.vertical(|ui| readings(ui, settings, state, &frame));
|
||||
});
|
||||
ui.add_space(4.);
|
||||
panel(ui, |ui| {
|
||||
ui.set_width(ui.available_width());
|
||||
parts(ui, settings, &frame, TOP);
|
||||
});
|
||||
});
|
||||
ui.add_space(6.);
|
||||
panel(ui, |ui| {
|
||||
ui.set_width(ui.available_width());
|
||||
ui.vertical(|ui| controls(ui, settings, state));
|
||||
});
|
||||
ui.separator();
|
||||
ui.label(RichText::new(&state.help).color(MUTED));
|
||||
}
|
||||
const TOP: f32 = 300.;
|
||||
|
||||
fn readings(ui: &mut egui::Ui, settings: &Settings, state: &mut State, frame: &AnalyzerFrame) {
|
||||
caption(ui, "SPREAD OF THE LAST PARTS");
|
||||
let known = frame.spread_in.is_finite();
|
||||
ui.label(
|
||||
RichText::new(if known {
|
||||
format!("{:.1} · {:.1} dB", frame.spread_in, frame.spread_out)
|
||||
} else {
|
||||
"—".into()
|
||||
})
|
||||
.font(FontId::new(34., egui::FontFamily::Name("medium".into())))
|
||||
.color(if known { TEXT } else { DIM }),
|
||||
);
|
||||
ui.label(
|
||||
RichText::new("in · out, standard deviation")
|
||||
.size(12.)
|
||||
.color(MUTED),
|
||||
);
|
||||
ui.add_space(12.);
|
||||
readout(ui, "GAIN NOW", format!("{:+.1} dB", frame.gain), ACCENT);
|
||||
readout(ui, "TARGET", format!("{:.1} LUFS", settings.target), TEXT);
|
||||
let label = if frame.learning || state.learn_request {
|
||||
"LISTENING"
|
||||
} else {
|
||||
"LEARN"
|
||||
};
|
||||
let r = ui.selectable_label(
|
||||
frame.learning || state.learn_request,
|
||||
RichText::new(label).size(13.),
|
||||
);
|
||||
if r.clicked() {
|
||||
state.learn_request = true;
|
||||
}
|
||||
hint(
|
||||
&r,
|
||||
state,
|
||||
"Takes the loudness of the next part over the gate as the target. Press it just \
|
||||
before the switch-up that sits right in the mix.",
|
||||
);
|
||||
ui.add_space(10.);
|
||||
ui.label(
|
||||
RichText::new(format!(
|
||||
"{:.0} ms lookahead · {}",
|
||||
frame.latency as f32 / frame.sample_rate.max(1.) * 1000.,
|
||||
match settings.segment {
|
||||
Segment::Notes => match settings.source {
|
||||
Source::Audio => "parts at detected notes".to_string(),
|
||||
Source::Midi => "parts at MIDI notes".to_string(),
|
||||
},
|
||||
Segment::Grid => format!(
|
||||
"grid at {:.1} BPM, {}",
|
||||
frame.tempo,
|
||||
if frame.synced {
|
||||
"host transport"
|
||||
} else {
|
||||
"free running"
|
||||
}
|
||||
),
|
||||
}
|
||||
))
|
||||
.size(12.)
|
||||
.color(MUTED),
|
||||
);
|
||||
}
|
||||
|
||||
fn controls(ui: &mut egui::Ui, settings: &mut Settings, state: &mut State) {
|
||||
let d = Settings::default();
|
||||
if settings.segment == Segment::Grid {
|
||||
ui.horizontal(|ui| {
|
||||
caption(ui, "ONE PART EVERY");
|
||||
ui.add_space(6.);
|
||||
for grid in Grid::ALL {
|
||||
let r = ui
|
||||
.selectable_label(settings.grid == grid, RichText::new(grid.label()).size(13.));
|
||||
if r.clicked() {
|
||||
settings.grid = grid;
|
||||
}
|
||||
hint(
|
||||
&r,
|
||||
state,
|
||||
"A new part starts on every line of this grid, also when the note does not \
|
||||
change.",
|
||||
);
|
||||
}
|
||||
});
|
||||
ui.add_space(8.);
|
||||
ui.separator();
|
||||
}
|
||||
ui.columns(6, |c| {
|
||||
knob(
|
||||
&mut c[0],
|
||||
state,
|
||||
"Target",
|
||||
&mut settings.target,
|
||||
TARGET_MIN..=TARGET_MAX,
|
||||
d.target,
|
||||
" LUFS",
|
||||
"Loudness every part lands at, over its first 100 ms.",
|
||||
);
|
||||
knob(
|
||||
&mut c[1],
|
||||
state,
|
||||
"Amount",
|
||||
&mut settings.amount,
|
||||
0. ..=100.,
|
||||
d.amount,
|
||||
" %",
|
||||
"Share of the correction. 50 % halves the differences between parts.",
|
||||
);
|
||||
knob(
|
||||
&mut c[2],
|
||||
state,
|
||||
"Range",
|
||||
&mut settings.range,
|
||||
0. ..=RANGE_MAX,
|
||||
d.range,
|
||||
" dB",
|
||||
"Most boost or cut a part gets.",
|
||||
);
|
||||
knob(
|
||||
&mut c[3],
|
||||
state,
|
||||
"Measure from",
|
||||
&mut settings.from,
|
||||
FROM_MIN..=FROM_MAX,
|
||||
d.from,
|
||||
" Hz",
|
||||
"The measurement hears only what is above this. Set it to Anvil's Split when \
|
||||
Anvil makes the sub; the gain still applies to the whole signal.",
|
||||
);
|
||||
knob(
|
||||
&mut c[4],
|
||||
state,
|
||||
"Gate",
|
||||
&mut settings.gate,
|
||||
-60. ..=-20.,
|
||||
d.gate,
|
||||
" dB",
|
||||
"Note-start threshold, and the loudness under which a part keeps the last gain.",
|
||||
);
|
||||
knob(
|
||||
&mut c[5],
|
||||
state,
|
||||
"Output",
|
||||
&mut settings.output,
|
||||
-12. ..=12.,
|
||||
d.output,
|
||||
" dB",
|
||||
"Output trim.",
|
||||
);
|
||||
});
|
||||
}
|
||||
@@ -182,5 +182,22 @@
|
||||
"quench-core",
|
||||
"quench-ui"
|
||||
]
|
||||
},
|
||||
"ballast": {
|
||||
"name": "Ballast",
|
||||
"description": "Levels every note or switch-up to one loudness with a single gain each",
|
||||
"manifest": "plugins/ballast/plugin/Cargo.toml",
|
||||
"library": "ballast",
|
||||
"documentation": "docs/ballast",
|
||||
"clap_id": "io.narl.bass-foundry.ballast",
|
||||
"licenses": {
|
||||
"plugins/common/ui/assets/OFL.txt": "licenses/Roboto-OFL.txt"
|
||||
},
|
||||
"packages": [
|
||||
"common-ui",
|
||||
"common-dsp",
|
||||
"ballast-core",
|
||||
"ballast-ui"
|
||||
]
|
||||
}
|
||||
}
|
||||
Generated
+20
@@ -60,6 +60,24 @@ version = "1.5.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f2032f911046de80f0a198e0901378627c33f59ea0ac00e363d481118bd70a53"
|
||||
|
||||
[[package]]
|
||||
name = "ballast-core"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"common-dsp",
|
||||
"serde",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ballast-ui"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"ballast-core",
|
||||
"common-dsp",
|
||||
"common-ui",
|
||||
"egui",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "bitflags"
|
||||
version = "2.13.2"
|
||||
@@ -171,6 +189,8 @@ version = "0.1.0"
|
||||
dependencies = [
|
||||
"anvil-core",
|
||||
"anvil-ui",
|
||||
"ballast-core",
|
||||
"ballast-ui",
|
||||
"braze-core",
|
||||
"braze-ui",
|
||||
"common-dsp",
|
||||
|
||||
@@ -31,5 +31,7 @@ braze-core = { path = "../../plugins/braze/core" }
|
||||
braze-ui = { path = "../../plugins/braze/ui" }
|
||||
quench-core = { path = "../../plugins/quench/core" }
|
||||
quench-ui = { path = "../../plugins/quench/ui" }
|
||||
ballast-core = { path = "../../plugins/ballast/core" }
|
||||
ballast-ui = { path = "../../plugins/ballast/ui" }
|
||||
weld-core = { path = "../../plugins/weld/core" }
|
||||
weld-ui = { path = "../../plugins/weld/ui" }
|
||||
@@ -12,13 +12,13 @@ fn main() {
|
||||
.unwrap_or("rivet");
|
||||
if ![
|
||||
"rivet", "patina", "anvil", "crucible", "lathe", "temper", "weld", "knurl", "planish",
|
||||
"braze", "quench",
|
||||
"braze", "quench", "ballast",
|
||||
]
|
||||
.contains(&plugin)
|
||||
{
|
||||
eprintln!(
|
||||
"Use --plugin rivet, patina, anvil, crucible, lathe, temper, weld, knurl, planish, \
|
||||
braze or quench"
|
||||
braze, quench or ballast"
|
||||
);
|
||||
std::process::exit(2);
|
||||
}
|
||||
@@ -33,7 +33,10 @@ fn main() {
|
||||
let planish = plugin == "planish";
|
||||
let braze = plugin == "braze";
|
||||
let quench = plugin == "quench";
|
||||
let (width, height) = if quench {
|
||||
let ballast = plugin == "ballast";
|
||||
let (width, height) = if ballast {
|
||||
(ballast_ui::WIDTH, ballast_ui::HEIGHT)
|
||||
} else if quench {
|
||||
(quench_ui::WIDTH, quench_ui::HEIGHT)
|
||||
} else if braze {
|
||||
(braze_ui::WIDTH, braze_ui::HEIGHT)
|
||||
@@ -253,6 +256,37 @@ fn main() {
|
||||
}
|
||||
quench_state.accept_frame(engine.take_analyzer());
|
||||
}
|
||||
let mut ballast_settings = ballast_core::Settings {
|
||||
segment: ballast_core::Segment::Grid,
|
||||
target: -16.,
|
||||
..Default::default()
|
||||
};
|
||||
let mut ballast_state = ballast_ui::State::default();
|
||||
if ballast {
|
||||
// A switch-up every quarter at 140 BPM, cycling four patches of different loudness.
|
||||
let mut engine = ballast_core::Engine::new(48000., 2).unwrap();
|
||||
engine.set_settings(ballast_settings).unwrap();
|
||||
let mut saw = common_dsp::Saw::new(48000., 43.65);
|
||||
let quarter = 48000. * 60. / 140.;
|
||||
for i in 0..48000 * 9 {
|
||||
if i % 512 == 0 {
|
||||
engine.set_transport(Some(140.), Some(i as f64 / 48000. * 140. / 60.));
|
||||
}
|
||||
let part = (i as f32 / quarter) as usize;
|
||||
let s = saw.sample();
|
||||
let x = match part % 4 {
|
||||
0 => (s * 4.).tanh() * 0.6,
|
||||
1 => s * 0.15,
|
||||
2 => (s * 2.).tanh() * 0.35,
|
||||
_ => (s * 8.).tanh() * 0.9,
|
||||
};
|
||||
engine.process_sample([x, x]);
|
||||
if i % 1600 == 0 {
|
||||
ballast_state.accept_frame(engine.take_analyzer());
|
||||
}
|
||||
}
|
||||
ballast_state.accept_frame(engine.take_analyzer());
|
||||
}
|
||||
let mut weld_settings = weld_core::Settings::default();
|
||||
let mut weld_state = weld_ui::State::default();
|
||||
if weld {
|
||||
@@ -382,7 +416,9 @@ fn main() {
|
||||
let session_motif = session.motifs[0].id;
|
||||
shared.replace(session).unwrap();
|
||||
let ctx = egui::Context::default();
|
||||
if quench {
|
||||
if ballast {
|
||||
ballast_ui::style(&ctx);
|
||||
} else if quench {
|
||||
quench_ui::style(&ctx);
|
||||
} else if braze {
|
||||
braze_ui::style(&ctx);
|
||||
@@ -425,7 +461,9 @@ fn main() {
|
||||
},
|
||||
|ui| {
|
||||
egui::CentralPanel::default().show(ui, |ui| {
|
||||
if quench {
|
||||
if ballast {
|
||||
ballast_ui::show(ui, &mut ballast_settings, &mut ballast_state);
|
||||
} else if quench {
|
||||
quench_ui::show(ui, &mut quench_settings, &mut quench_state);
|
||||
} else if braze {
|
||||
braze_ui::show(ui, &mut braze_settings, &mut braze_state);
|
||||
|
||||
@@ -214,6 +214,21 @@ const COPY: Record<string, Copy> = {
|
||||
latency: '< 1 ms',
|
||||
tracksNotes: false,
|
||||
},
|
||||
ballast: {
|
||||
role: 'Switch-up leveller',
|
||||
metal: 'Ballast is the weight that keeps a ship level.',
|
||||
problem:
|
||||
'Patches at the same peak level still sound louder or quieter, so every switch-up lands at a different loudness and gets hand-set gain or clipping. A compressor evens them out but changes their punch.',
|
||||
points: [
|
||||
'One gain per part: nothing moves inside a note or switch-up.',
|
||||
'Parts start at note starts, from the audio or MIDI, or on the host’s beat grid.',
|
||||
'Loudness is K-weighted (BS.1770) over each part’s first 100 ms; Learn takes a reference part.',
|
||||
'Measure from leaves the sub out of the measurement when Anvil makes it.',
|
||||
],
|
||||
loadOn: 'Bass, after the sound design',
|
||||
latency: '≈ 172 ms',
|
||||
tracksNotes: true,
|
||||
},
|
||||
};
|
||||
|
||||
export interface Plugin extends Copy {
|
||||
|
||||
Reference in new issue
Block a user