pstr_core::discover scores every title against another by shared
director, studio, genres, leading tags and format, leaves out its own
franchise and keeps one title per other franchise. It drives a "More
like this" row under a title's episodes and, seeded by the title most
recently watched to the end, a "Because you watched" row on the library
of titles not yet started.
Genre chips on the title page now open a page of every title with that
genre, and the studios and director move from the line of facts onto
chips of their own that do the same. The desktop has a Browse page whose
back link returns to the title; Android and iOS show it over the library
pane. The bridge exposes more_like, browse and facet_kind.
Also moves a doc comment the My List commit left on the wrong function.
My List is a list of titles to watch later, kept in my-list.json by
title key (pstr-core::mylist) and synced as one list/<key> register per
title, so an add or a removal on one device reaches every other. A list
file that will not parse is never written over: changing the list is
refused instead. It is a filter, a row on the library, a button on the
banner and the title page, and an entry in each tile's menu.
pstr-core::news reads node_first_seen against each share's first crawl,
so a newly added share does not badge its whole library. A title that
arrived in the last two weeks and was never played is New; a series
being watched counts the unwatched episodes that arrived after it was
last played ("3 new"). They fill the tile badge and the "New episodes"
and "Recently added" rows. shelves::home puts every row in one order
for all three apps, and a shelf tile of an airing show shows a
countdown ("Ep 8 · in 2 d").
The bridge gains TitleRecord.on_list and .badge, set_on_list, the
MyList filter, airing_countdown and SyncRecord.list_changed.
TVDB has no films, so ani.zip has no fanart or logo for one, and most of
the titles in a real library with nothing wide to draw were films. ani.zip
does name the TMDB entry of every AniList match. With a TMDB key stored
and AniList chosen, an entry left without a backdrop or a logo is asked
for /{movie,tv}/{id}/images: one request, by id, so no title name goes to
TMDB. A bare backdrop and a PNG logo in the viewer's language are
preferred, and a failure there only costs the art.
The TMDB key field is now offered with either provider, labelled optional
with AniList. TMDB as the provider fetches its logo the same way, and
backdrops at w1280 rather than w780. A forced run re-enriches hand-picked
titles too, so saving a key and matching everything again reaches them.
NativeRuntime.engine() is async and throws on iOS, so the bare call in
stopCrawl failed the simulator build. Run it in a Task, as Android runs
it in a coroutine.
ShareStore::rename changes only the name; the id that the catalog, watch
state and offline files are keyed by stays the same. Sync carries the
change as it does any other change to the share's register. The desktop
renames in the share's row. The phones rename from the share's menu.
Before, the name given at add time was permanent short of removing the
share.
A long press on an episode row offers "Mark watched up to here", as a
right click on the desktop's tick does. It is for someone joining a show
partway. Ticking one episode now goes through the same path as a season,
so it gets the same Undo.
The library filter moves from the desktop into pstr_core::browse and
gains a Downloaded filter: titles with at least one episode kept on the
device. The bridge's arrangement() takes the filter. Android and iOS get
a row of filter chips above the grid. The choice is remembered per
device, and shelves stay hidden under a filter, as on the desktop.
The bridge gains stop_crawl(). A running crawl watches for it and returns
without an error. Shares already read stay stored, and a queue of new
shares stops instead of going on to the next. The activity banner shows
Stop while a crawl runs, because listing a large share can take minutes
and holds the connection the player wants.
Sort order and franchise folding reset on every launch on both phones.
They are kept with the front end's own settings now, and Android reads
them before the first grid is drawn, off the main thread.
Marking was one episode at a time on the title page, or the whole title
from the library's long-press menu, so joining a show at season three
meant ticking every earlier episode. The season row gains a mark button
beside its download one, with an Undo, through a new markEpisodes that
setTitleWatched now uses too. Episodes already in the asked-for state
are left alone, so Undo restores only what changed.
Season chips were keyed by label, and two seasons with one label is a
crash in a lazy list; they are keyed by position now.
No client crawled a share unless someone pressed Refresh, so a new
episode stayed out of the library until then, and nothing said how stale
the library was.
Catalog schema v11 adds share_crawls: when each share's last crawl
finished and was attempted, how many files it stored and how many were
new, and why the last attempt failed. A failure keeps the last good
crawl's numbers.
Every client now crawls, quietly, any share not looked at for six hours:
the desktop at launch and every half hour while open, the phones at
launch and on their existing catch-up timer. A quiet crawl says only
news ("anime: 3 new files") and leaves failures on the share's row
rather than in a toast.
Share rows on all three show "120 files - crawled 2 h ago", or the last
failure until a crawl succeeds.
Continue watching listed only part-watched episodes, so finishing one -
the most ordinary moment to want the next - dropped the show from the
shelf. Title::continue_with now reads the episode touched last: a
part-watched one is resumed, a finished one offers the episode after it
("Next: S01E04"), and one reset to the start (what leaving the shelf
does) keeps the title off. A few seconds of an episode are passed over.
The phones computed their own shelf from episode records. The bridge now
exports the engine's choice as TitleRecord.continue_index, and Play on a
title lands there on every client.
Undo on the phones re-saved a watch state with a fresh time, which both
reordered the shelf and could not express "never played". A new
restore_watch_state puts the state back as it was read.
Metadata was only fetched after adding a share (mobile) or from the
Settings buttons (desktop), so a show or episode that turned up in an
existing share stayed bare. Every crawl is now followed by a match run
when enrichment is on; `plan` makes no requests for a library that is
already matched. A stored episode guide is fetched again when a file
newer than it has no named entry, and daily for two weeks while an
aired episode is still unnamed.
Removing a share now carries its watch state to any other share holding
the same file, `pstr remove` drops the share's catalog rows, and the app
forgets catalog rows of shares no longer configured — an older `pstr
remove` left them, and every episode showed twice.
iOS, for a slow iPad:
- swipe back on a settings page uses its own edge strip; on the whole
page it also pressed the row under the finger and opened the metadata
sheet
- "Change match" from the tile menu opens once the menu has dismissed,
not after a guessed 350 ms that a slow device missed
- the activity banner tracks each running line by itself (also Android),
so overlapping work no longer leaves it spinning forever
- buttons, tiles and rows draw their press; marking watched shows at
once; remove/repair share, sign out and deletions show the banner;
the player says "Opening…" while the stream opens
- posters are read into a reserved buffer instead of a byte at a time
Sync carried only watch positions, so a second device started empty. The
per-installation history file now also carries per-key registers
(pstr-core::profile): every share with its link and custom password, the
playback, appearance and metadata settings, the TMDB key, hand-picked
matches and per-title track choices. Newer updated_at wins per key, a
removal travels as an empty register, and a first sync stamps at 0 so a
fresh install takes the library the other devices have instead of
overwriting it with defaults. Volume, mute and the device-only settings
(cache budget, Wi-Fi only, background audio, hardware decoding) stay out.
The secrets live only in the end-to-end encrypted Drive file, never in
shares.json. FORMAT_VERSION stays 1; an older build ignores the registers.
Adding a share stored it before opening the link, so a first failure left a
broken entry and every retry said "already configured". add_verified opens
the link first and stores nothing on failure, and only the new share is
crawled afterwards, so another broken share cannot fail the add.
Android drops picture-in-picture: the window sized the video wrongly and
background audio already covers leaving the app.
iOS sizes the Metal drawable on every layout, so the picture no longer
stretches after a rotation or a Split View resize. Settings show a save at
once rather than after the match run, and a failed save reverts and says
why. Both phone clients gain an activity banner naming what is running, and
the add-share, metadata and change-match forms show progress and errors in
place.
The iOS client is now a screen-for-screen port of the Android app over the
same pstr-android UniFFI surface, with no Rust changes: Library, title page,
History, Shares (public links and Drive folders), Downloads and Settings,
with the same strings, undo snackbars and two-pane layout on wide screens.
- Theme from the engine's palette (Material role names, Inter, the same
type ramp and corners), repainted live from the appearance settings.
- Account sign-in with two-factor code, mailbox password and the Proton
CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and
watch-history sync every five minutes, after sign-in, on player close and
when the app leaves the screen.
- Player over libmpv: resume, progress saved every 5 s, autoplay with the
up-next card, skip and auto-skip from the chapter plan, track, speed,
volume and episode pickers, landscape lock, mini transport, and
lock-screen controls with interruption and route-change handling.
- Offline downloads with the Android record format, free-space floor,
retries, transfer rate and the Wi-Fi-only policy; interrupted transfers
resume at next launch.
- Config, data and download state are excluded from backup, as Android's
allowBackup=false: a restore would bring shares back without their
Keychain secrets and give two devices one sync identity.
Picture-in-picture, the share sheet and background downloads are not
possible the same way on iOS; docs/IOS.md lists why and what replaces them.
Adds XCTest ports of the Android unit tests, a `test` command to
scripts/build-ios.sh, the app icon and its render script, and an iOS
workflow on macos-15 that runs the tests and builds the unsigned .ipa.
A SwiftUI app that drives the same UniFFI engine as Android: Rust owns the
Proton sessions, SQLite and every decrypted byte, and Swift asks it questions
off the main thread. Playback goes through MPVKit's libmpv, with the pstr://
stream protocol ported from the Android JNI half, and secrets live in the
Keychain.
scripts/build-ios.sh builds the static library for aarch64-apple-ios, writes
the Swift bindings (module PstrBridge), generates the Xcode project with
XcodeGen and packages an unsigned .ipa for SideStore or AltStore, which
re-sign it with the viewer's own Apple ID. The generated project, Info.plist
and build output are ignored.