mirror of
https://github.com/narrrl/proton-stream.git
synced 2026-11-03 16:41:26 +01:00
The iOS client is now a screen-for-screen port of the Android app over the same pstr-android UniFFI surface, with no Rust changes: Library, title page, History, Shares (public links and Drive folders), Downloads and Settings, with the same strings, undo snackbars and two-pane layout on wide screens. - Theme from the engine's palette (Material role names, Inter, the same type ramp and corners), repainted live from the appearance settings. - Account sign-in with two-factor code, mailbox password and the Proton CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and watch-history sync every five minutes, after sign-in, on player close and when the app leaves the screen. - Player over libmpv: resume, progress saved every 5 s, autoplay with the up-next card, skip and auto-skip from the chapter plan, track, speed, volume and episode pickers, landscape lock, mini transport, and lock-screen controls with interruption and route-change handling. - Offline downloads with the Android record format, free-space floor, retries, transfer rate and the Wi-Fi-only policy; interrupted transfers resume at next launch. - Config, data and download state are excluded from backup, as Android's allowBackup=false: a restore would bring shares back without their Keychain secrets and give two devices one sync identity. Picture-in-picture, the share sheet and background downloads are not possible the same way on iOS; docs/IOS.md lists why and what replaces them. Adds XCTest ports of the Android unit tests, a `test` command to scripts/build-ios.sh, the app icon and its render script, and an iOS workflow on macos-15 that runs the tests and builds the unsigned .ipa.
657 lines
23 KiB
Swift
657 lines
23 KiB
Swift
import Foundation
|
|
import Observation
|
|
import UIKit
|
|
|
|
/// The Proton account: where a sign-in stands, and how sync is doing.
|
|
struct AccountUiState: Equatable {
|
|
/// Nil until the bridge has said.
|
|
var state: AccountState?
|
|
/// A sign-in step is out and not answered yet.
|
|
var busy = false
|
|
/// Why the last sign-in step was refused.
|
|
var error: String?
|
|
/// The CAPTCHA page Proton wants solved before it accepts the sign-in.
|
|
var verificationUrl: String?
|
|
/// When watch history last synced.
|
|
var syncedAt: Date?
|
|
/// Positions the last sync took from other devices.
|
|
var applied = 0
|
|
/// Why the last sync failed, until one succeeds.
|
|
var syncError: String?
|
|
}
|
|
|
|
/// One episode's watch state as it was before a change the viewer can undo.
|
|
/// Nil `state` means it had never been played.
|
|
struct WatchSnapshot: Equatable {
|
|
let shareId: String
|
|
let linkId: String
|
|
let state: WatchStateRecord?
|
|
}
|
|
|
|
/// The app's screen state and every action on it: Android's `AppViewModel`,
|
|
/// field for field and message for message.
|
|
///
|
|
/// Rust owns the Proton sessions, SQLite and every decrypted byte; this asks it
|
|
/// questions off the main thread and keeps the answers for SwiftUI.
|
|
@MainActor
|
|
@Observable
|
|
final class AppModel {
|
|
var loading = true
|
|
var refreshing = false
|
|
private(set) var query = ""
|
|
var titles: [TitleRecord] = []
|
|
/// The grid: `titles` ordered, each franchise folded into one tile when
|
|
/// `grouped`, and the shelves above it. Nil until the bridge has answered,
|
|
/// when the grid falls back to `titles` as they are.
|
|
var arrangement: ArrangementRecord?
|
|
var sort: LibrarySort = .name
|
|
var grouped = true
|
|
var shares: [ShareRecord] = []
|
|
var offline: [OfflineRecord] = []
|
|
var metadataSettings = MetadataSettingsRecord(enabled: false, provider: .aniList, language: "en", ready: true)
|
|
var storage = StorageUsageRecord(offlineBytes: 0, offlineCount: 0, partialBytes: 0, cacheBytes: 0)
|
|
/// What the snackbar says.
|
|
var message: String?
|
|
/// What Undo on `message` puts back, when the message offers one.
|
|
var undo: [WatchSnapshot]?
|
|
var account = AccountUiState()
|
|
|
|
@ObservationIgnored private var searchTask: Task<Void, Never>?
|
|
@ObservationIgnored private var started = false
|
|
|
|
/// Five minutes, as on Android: cheap when nothing changed — one folder
|
|
/// listing, and no upload.
|
|
private static let syncInterval: Duration = .seconds(5 * 60)
|
|
|
|
func start() {
|
|
if started { return }
|
|
started = true
|
|
reload()
|
|
DownloadCoordinator.shared.onFinished = { [weak self] in self?.reload() }
|
|
DownloadCoordinator.shared.resumeQueued()
|
|
Task {
|
|
let state = (try? await run { $0.accountState() }) ?? .signedOut
|
|
account.state = state
|
|
// While the app is alive, on top of after sign-in and whenever the
|
|
// player closes.
|
|
while !Task.isCancelled {
|
|
await syncWatchHistory()
|
|
try? await Task.sleep(for: Self.syncInterval)
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Run a blocking bridge call off the main thread. The synchronous exports
|
|
/// take the catalog lock and touch SQLite, which a scroll must not wait on.
|
|
nonisolated func run<T: Sendable>(_ work: @escaping @Sendable (AndroidEngine) throws -> T) async throws -> T {
|
|
try await Task.detached(priority: .userInitiated) {
|
|
try work(try NativeRuntime.blockingEngine())
|
|
}.value
|
|
}
|
|
|
|
// MARK: - Library
|
|
|
|
/// Reorder the grid, or fold or unfold its franchises.
|
|
func arrange(_ sort: LibrarySort, _ grouped: Bool) {
|
|
self.sort = sort
|
|
self.grouped = grouped
|
|
Task { await reloadLibrary(query) }
|
|
}
|
|
|
|
func search(_ query: String) {
|
|
self.query = query
|
|
searchTask?.cancel()
|
|
searchTask = Task {
|
|
try? await Task.sleep(for: .milliseconds(300))
|
|
if Task.isCancelled { return }
|
|
await reloadLibrary(query)
|
|
}
|
|
}
|
|
|
|
func refresh() {
|
|
crawl(nil)
|
|
}
|
|
|
|
/// Recrawl one share rather than the whole library: a share whose link has
|
|
/// expired makes a whole-library refresh fail, and must not leave no way to
|
|
/// refresh the shares that still work.
|
|
func refreshShare(_ id: String) {
|
|
crawl(id)
|
|
}
|
|
|
|
private func crawl(_ shareId: String?) {
|
|
Task { await crawlNow(shareId) }
|
|
}
|
|
|
|
/// The crawl itself, for pull to refresh, which holds its spinner until
|
|
/// this returns.
|
|
func crawlNow(_ shareId: String?) async {
|
|
refreshing = true
|
|
message = nil
|
|
do {
|
|
try await NativeRuntime.engine().crawl(shareId: shareId)
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
refreshing = false
|
|
reload()
|
|
}
|
|
|
|
/// Run enrichment again. With `force` every title is looked up afresh,
|
|
/// including ones that already matched.
|
|
func matchTitles(force: Bool) {
|
|
Task {
|
|
refreshing = true
|
|
message = nil
|
|
do {
|
|
let summary = try await NativeRuntime.engine().matchTitles(force: force)
|
|
message = Self.describe(summary)
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
refreshing = false
|
|
reload()
|
|
}
|
|
}
|
|
|
|
// MARK: - Shares
|
|
|
|
func addShare(name: String, url: String, password: String?) {
|
|
Task {
|
|
do {
|
|
let password = password.flatMap { $0.trimmingCharacters(in: .whitespaces).isEmpty ? nil : $0 }
|
|
_ = try await run { try $0.addShare(name: name, url: url, customPassword: password) }
|
|
try await NativeRuntime.engine().crawl(shareId: nil)
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
/// Re-supply the link behind a share whose stored secret cannot be read.
|
|
/// Re-entering the link rewrites the secret and leaves the catalog and the
|
|
/// offline files alone.
|
|
func repairShare(id: String, url: String, password: String?) {
|
|
Task {
|
|
do {
|
|
let password = password.flatMap { $0.trimmingCharacters(in: .whitespaces).isEmpty ? nil : $0 }
|
|
_ = try await run { try $0.repairShare(shareId: id, url: url, customPassword: password) }
|
|
try await NativeRuntime.engine().crawl(shareId: id)
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func removeShare(_ id: String) {
|
|
Task {
|
|
do {
|
|
// Wait for the transfers to stop before Rust removes catalog
|
|
// and files. Rust also rejects any late publication.
|
|
await DownloadCoordinator.shared.cancelShare(id)
|
|
let store = DownloadStateStore.shared
|
|
let engine = try await NativeRuntime.engine()
|
|
for download in store.records() where download.shareId == id {
|
|
try await engine.removeOfflineEpisode(shareId: download.shareId, linkId: download.linkId)
|
|
}
|
|
store.removeShare(id)
|
|
try await run { try $0.removeShare(shareId: id) }
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func dismissMessage() {
|
|
message = nil
|
|
undo = nil
|
|
}
|
|
|
|
// MARK: - Account
|
|
|
|
/// Start signing in, or start again with `verificationToken` once the
|
|
/// CAPTCHA from a first try is solved.
|
|
func signIn(_ username: String, _ password: String, verificationToken: String? = nil) {
|
|
signInStep { try await $0.signIn(username: username, password: password, verificationToken: verificationToken) }
|
|
}
|
|
|
|
func submitSecondFactor(_ code: String) {
|
|
signInStep { try await $0.submitSecondFactor(code: code) }
|
|
}
|
|
|
|
func submitMailboxPassword(_ password: String) {
|
|
signInStep(keepStepOnFailure: true) { try await $0.submitMailboxPassword(password: password) }
|
|
}
|
|
|
|
func cancelSignIn() {
|
|
account = AccountUiState(state: .signedOut)
|
|
Task { try? await run { $0.cancelSignIn() } }
|
|
}
|
|
|
|
/// The CAPTCHA page closed without a token.
|
|
func dismissVerification() {
|
|
account.verificationUrl = nil
|
|
account.busy = false
|
|
}
|
|
|
|
private func signInStep(keepStepOnFailure: Bool = false, _ step: @escaping (AndroidEngine) async throws -> SignInOutcome) {
|
|
account.busy = true
|
|
account.error = nil
|
|
account.verificationUrl = nil
|
|
Task {
|
|
do {
|
|
let outcome = try await step(NativeRuntime.engine())
|
|
switch outcome {
|
|
case let .done(username):
|
|
account = AccountUiState(state: .signedIn(username: username))
|
|
message = "Signed in as \(username)"
|
|
await syncWatchHistory()
|
|
reload()
|
|
case .secondFactor:
|
|
account.state = .secondFactor
|
|
account.busy = false
|
|
case .mailboxPassword:
|
|
account.state = .mailboxPassword
|
|
account.busy = false
|
|
case let .humanVerification(url):
|
|
account.verificationUrl = url
|
|
}
|
|
} catch {
|
|
account.busy = false
|
|
account.error = errorMessage(error)
|
|
// A refused code spends the half-made session.
|
|
if !keepStepOnFailure { account.state = .signedOut }
|
|
}
|
|
}
|
|
}
|
|
|
|
func signOut() {
|
|
Task {
|
|
do {
|
|
try await NativeRuntime.engine().signOut()
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
account = AccountUiState(state: .signedOut)
|
|
reload()
|
|
}
|
|
}
|
|
|
|
/// Sync now, from a tap: says so when it is done.
|
|
func syncNow() {
|
|
Task {
|
|
guard await syncWatchHistory() else { return }
|
|
let applied = account.applied
|
|
message = applied > 0 ? "Watch history synced, \(applied) from other devices" : "Watch history is up to date"
|
|
}
|
|
}
|
|
|
|
/// Pull other devices' positions in and push this one's out. Quiet: it runs
|
|
/// on a timer, and a failure is shown on the account card rather than as a
|
|
/// snackbar every five minutes of an offline evening. Returns whether it
|
|
/// synced.
|
|
@discardableResult
|
|
func syncWatchHistory() async -> Bool {
|
|
guard case .signedIn = account.state else { return false }
|
|
do {
|
|
guard let report = try await NativeRuntime.engine().syncWatchHistory() else { return false }
|
|
account.syncedAt = Date()
|
|
account.applied = Int(report.applied)
|
|
account.syncError = nil
|
|
if report.applied > 0 { reload() }
|
|
return true
|
|
} catch {
|
|
let state = try? await run { $0.accountState() }
|
|
if let state { account.state = state }
|
|
account.syncError = errorMessage(error)
|
|
// Signed out by the engine: the session ended, and that is worth
|
|
// interrupting for, unlike a dropped connection.
|
|
if state == .signedOut { reportError(error) }
|
|
return false
|
|
}
|
|
}
|
|
|
|
/// Leaving the app: push where playback stopped, inside the grace iOS
|
|
/// gives a backgrounded app — what `WatchSyncWorker` does on Android.
|
|
func syncInBackground() {
|
|
guard case .signedIn = account.state else { return }
|
|
let task = BackgroundTask(name: "watch-history-sync")
|
|
Task {
|
|
await syncWatchHistory()
|
|
task.end()
|
|
}
|
|
}
|
|
|
|
/// After the player closes: where it stopped is what another device wants next.
|
|
func playerClosed() {
|
|
reload()
|
|
Task { await syncWatchHistory() }
|
|
}
|
|
|
|
func addAccountFolder(name: String, volumeId: String, linkId: String) {
|
|
Task {
|
|
refreshing = true
|
|
do {
|
|
let share = try await run { try $0.addAccountFolder(name: name, volumeId: volumeId, linkId: linkId) }
|
|
try await NativeRuntime.engine().crawl(shareId: share.id)
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
refreshing = false
|
|
reload()
|
|
}
|
|
}
|
|
|
|
// MARK: - Watch state
|
|
|
|
/// Every episode of a title watched or unwatched, with an Undo: a whole
|
|
/// title's positions are what this throws away, and a mis-tap on a tile's
|
|
/// menu should not cost them.
|
|
func setTitleWatched(_ title: TitleRecord, _ watched: Bool) {
|
|
changeWatch(title.playlist, "\(title.displayName) marked \(watched ? "watched" : "unwatched")") { engine, episode, before in
|
|
let duration = before?.durationSecs
|
|
try engine.saveWatchState(
|
|
shareId: episode.shareId,
|
|
linkId: episode.linkId,
|
|
positionSecs: watched ? duration ?? 0 : 0,
|
|
durationSecs: duration,
|
|
watched: watched
|
|
)
|
|
}
|
|
}
|
|
|
|
/// Off Continue watching by forgetting where the episode stopped — what the
|
|
/// desktop does — with an Undo that puts the position back.
|
|
func forgetPosition(_ title: TitleRecord, _ episode: EpisodeRecord) {
|
|
changeWatch([episode], "\(title.displayName) removed from Continue watching") { engine, target, before in
|
|
try engine.saveWatchState(shareId: target.shareId, linkId: target.linkId, positionSecs: 0, durationSecs: before?.durationSecs, watched: false)
|
|
}
|
|
}
|
|
|
|
/// Off the history page: the position and the watched mark both go, which
|
|
/// is "never played", with an Undo.
|
|
func removeFromHistory(_ title: TitleRecord, _ episode: EpisodeRecord) {
|
|
changeWatch([episode], "\(episode.label) of \(title.displayName) removed from history") { engine, target, before in
|
|
try engine.saveWatchState(shareId: target.shareId, linkId: target.linkId, positionSecs: 0, durationSecs: before?.durationSecs, watched: false)
|
|
}
|
|
}
|
|
|
|
/// Put back what the last undoable change replaced.
|
|
func performUndo() {
|
|
guard let snapshots = undo else { return }
|
|
message = nil
|
|
undo = nil
|
|
Task {
|
|
do {
|
|
try await run { engine in
|
|
for snapshot in snapshots {
|
|
try engine.saveWatchState(
|
|
shareId: snapshot.shareId,
|
|
linkId: snapshot.linkId,
|
|
positionSecs: snapshot.state?.positionSecs ?? 0,
|
|
durationSecs: snapshot.state?.durationSecs,
|
|
watched: snapshot.state?.watched ?? false
|
|
)
|
|
}
|
|
}
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
private func changeWatch(
|
|
_ episodes: [EpisodeRecord],
|
|
_ text: String,
|
|
_ change: @escaping @Sendable (AndroidEngine, EpisodeRecord, WatchStateRecord?) throws -> Void
|
|
) {
|
|
Task {
|
|
do {
|
|
let snapshots = try await run { engine in
|
|
try episodes.map { episode in
|
|
let before = try engine.watchState(shareId: episode.shareId, linkId: episode.linkId)
|
|
try change(engine, episode, before)
|
|
return WatchSnapshot(shareId: episode.shareId, linkId: episode.linkId, state: before)
|
|
}
|
|
}
|
|
message = text
|
|
undo = snapshots
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func reportError(_ error: Error) {
|
|
message = errorMessage(error)
|
|
}
|
|
|
|
func report(_ text: String) {
|
|
message = text
|
|
}
|
|
|
|
// MARK: - Metadata
|
|
|
|
func saveMetadataSettings(enabled: Bool, provider: MetadataProvider, language: String, apiKey: String) {
|
|
Task {
|
|
do {
|
|
let engine = try await NativeRuntime.engine()
|
|
try await run { engine in
|
|
if provider == .tmdb, !apiKey.trimmingCharacters(in: .whitespaces).isEmpty {
|
|
try engine.setMetadataApiKey(provider: provider, key: apiKey)
|
|
}
|
|
try engine.setMetadataSettings(settings: MetadataSettingsRecord(enabled: enabled, provider: provider, language: language, ready: true))
|
|
}
|
|
if enabled {
|
|
message = Self.describe(try await engine.matchTitles(force: false))
|
|
}
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func reloadAfterMetadataChange() { reload() }
|
|
|
|
/// What an enrichment pass did, in one line. Failures are reported even
|
|
/// when most titles matched.
|
|
static func describe(_ summary: MatchSummary) -> String {
|
|
if summary.matched == 0, summary.unmatched == 0, summary.failed == 0 {
|
|
return "Everything is already matched"
|
|
}
|
|
var parts = ["\(summary.matched) matched"]
|
|
if summary.unmatched > 0 { parts.append("\(summary.unmatched) not found") }
|
|
if summary.episodes > 0 { parts.append("\(summary.episodes) episodes named") }
|
|
if summary.failed > 0 { parts.append("\(summary.failed) failed") }
|
|
return parts.joined(separator: ", ")
|
|
}
|
|
|
|
// MARK: - Offline
|
|
|
|
func removeOffline(_ file: OfflineRecord) {
|
|
Task {
|
|
do {
|
|
try await NativeRuntime.engine().removeOfflineEpisode(shareId: file.shareId, linkId: file.linkId)
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func pauseDownload(_ download: RetainedDownload) { DownloadCoordinator.shared.pause(download) }
|
|
|
|
func resumeDownload(_ download: RetainedDownload) { DownloadCoordinator.shared.resume(download) }
|
|
|
|
func deletePartial(_ download: RetainedDownload) {
|
|
Task {
|
|
await DownloadCoordinator.shared.cancelAndWait(download)
|
|
do {
|
|
try await NativeRuntime.engine().removeOfflineEpisode(shareId: download.shareId, linkId: download.linkId)
|
|
DownloadStateStore.shared.remove(download.shareId, download.linkId)
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func removeAllOffline() {
|
|
Task {
|
|
await DownloadCoordinator.shared.cancelAll()
|
|
do {
|
|
try await NativeRuntime.engine().removeAllOffline()
|
|
DownloadStateStore.shared.clear()
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
func clearBlockCache() {
|
|
Task {
|
|
do {
|
|
let reclaimed = try await run { try $0.clearBlockCache() }
|
|
message = "Reclaimed \(formatBytes(reclaimed)) of cache"
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
// MARK: - Progress
|
|
|
|
/// Persist where an episode was left. Runs on its own task rather than the
|
|
/// player's, so a save issued on the way out is not cancelled by the
|
|
/// player going away.
|
|
func saveProgress(_ episode: EpisodeRecord, position: Double, duration: Double, watched: Bool) {
|
|
Task {
|
|
do {
|
|
try await run { engine in
|
|
try engine.saveWatchState(
|
|
shareId: episode.shareId,
|
|
linkId: episode.linkId,
|
|
positionSecs: min(max(position, 0), duration),
|
|
durationSecs: duration,
|
|
watched: watched
|
|
)
|
|
}
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Mark an episode seen, or unseen, without playing it.
|
|
///
|
|
/// Unwatching rewinds, matching the desktop client. Marking one seen puts
|
|
/// the position at its duration where one is known, so the progress bar
|
|
/// agrees with the tick.
|
|
func setWatched(_ episode: EpisodeRecord, _ watched: Bool) {
|
|
Task {
|
|
do {
|
|
try await run { engine in
|
|
let duration = try engine.watchState(shareId: episode.shareId, linkId: episode.linkId)?.durationSecs
|
|
try engine.saveWatchState(
|
|
shareId: episode.shareId,
|
|
linkId: episode.linkId,
|
|
positionSecs: watched ? duration ?? 0 : 0,
|
|
durationSecs: duration,
|
|
watched: watched
|
|
)
|
|
}
|
|
} catch {
|
|
reportError(error)
|
|
}
|
|
reload()
|
|
}
|
|
}
|
|
|
|
// MARK: - Reload
|
|
|
|
func reload() {
|
|
let query = query.trimmingCharacters(in: .whitespaces).isEmpty ? nil : self.query
|
|
let sort = sort
|
|
let grouped = grouped
|
|
Task {
|
|
do {
|
|
let result = try await run { engine in
|
|
// Here rather than inside `library()`, which is read-only
|
|
// and cached: a full reload is the one place that has
|
|
// already paid for a walk of the offline files.
|
|
_ = try engine.pruneOfflineFiles()
|
|
return Reloaded(
|
|
shares: try engine.shares(),
|
|
titles: try engine.library(search: query),
|
|
arrangement: try engine.arrangement(search: query, sort: sort, grouped: grouped),
|
|
offline: try engine.offlineFiles(),
|
|
metadataSettings: try engine.metadataSettings(),
|
|
storage: try engine.storageUsage()
|
|
)
|
|
}
|
|
loading = false
|
|
shares = result.shares
|
|
titles = result.titles
|
|
arrangement = result.arrangement
|
|
offline = result.offline
|
|
metadataSettings = result.metadataSettings
|
|
storage = result.storage
|
|
} catch {
|
|
loading = false
|
|
message = errorMessage(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
private func reloadLibrary(_ query: String) async {
|
|
let search = query.trimmingCharacters(in: .whitespaces).isEmpty ? nil : query
|
|
let sort = sort
|
|
let grouped = grouped
|
|
do {
|
|
let (titles, arrangement) = try await run { engine in
|
|
(try engine.library(search: search), try engine.arrangement(search: search, sort: sort, grouped: grouped))
|
|
}
|
|
self.titles = titles
|
|
self.arrangement = arrangement
|
|
} catch {
|
|
message = errorMessage(error)
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The grace iOS gives an app leaving the screen, ended exactly once —
|
|
/// whether by the work finishing or by the time running out.
|
|
@MainActor
|
|
final class BackgroundTask {
|
|
private var identifier = UIBackgroundTaskIdentifier.invalid
|
|
|
|
init(name: String) {
|
|
identifier = UIApplication.shared.beginBackgroundTask(withName: name) { [weak self] in
|
|
MainActor.assumeIsolated { self?.end() }
|
|
}
|
|
}
|
|
|
|
func end() {
|
|
guard identifier != .invalid else { return }
|
|
UIApplication.shared.endBackgroundTask(identifier)
|
|
identifier = .invalid
|
|
}
|
|
}
|
|
|
|
private struct Reloaded: @unchecked Sendable {
|
|
let shares: [ShareRecord]
|
|
let titles: [TitleRecord]
|
|
let arrangement: ArrangementRecord
|
|
let offline: [OfflineRecord]
|
|
let metadataSettings: MetadataSettingsRecord
|
|
let storage: StorageUsageRecord
|
|
}
|