Weld will phase-align a bass layer to another layer it hears through the sidechain. This first build only checks that FL Studio delivers the sidechain to a CLAP aux port: it passes the main layer through unchanged, meters the sidechain and offers Layer/Sum/Sum dry listening. No latency.
Rivet & Patina
Six Rust CLAP plugins for writing, designing and mixing bass music.
| Plugin | Purpose | Guide |
|---|---|---|
| Rivet | Tell a MIDI motif as a story on a storyboard of roles, with joined seams | Rivet |
| Patina | Smooth harsh resonances while retaining tone and transient character | Patina |
| Anvil | Give every bass note the same clean sub: one level, one start phase | Anvil |
| Crucible | Capture the last bars, slice them and export clean, key-labelled samples | Crucible |
| Lathe | EQ the harmonics of the played note: a cut on harmonic 3 stays on harmonic 3 | Lathe |
| Temper | Distort every note the same: level and tone filters follow the note | Temper |
The names come from metalwork: a rivet joins pieces; patina changes a surface while leaving its character; an anvil is the solid base everything is struck on; a crucible melts material down to be cast again; a lathe turns a piece so each cut lands the same all the way round; tempering sets how hard and how tough a metal ends up. They share a Rust foundation and keep their own musical purpose, code, documentation, and version. Ideas for further plugins are collected in docs/ideas.md.
Install
Download the desired plugin's Windows ZIP from its Gitea release. Extract it
and copy its .clap file (Rivet.clap, Patina.clap, Anvil.clap,
Crucible.clap, Lathe.clap or Temper.clap) into:
C:\Program Files\Common Files\CLAP\
In FL Studio 2024.1 or newer, open Options → Manage plugins, enable Verify plugins, and Find installed plugins. Load Rivet in the Channel Rack; load the others in mixer effect slots.
Normal branch/PR pipelines also provide a combined Windows preview ZIP in the
windows job. Releases are separate: tags such as rivet-v0.4.0,
patina-v0.2.0, anvil-v0.1.0, crucible-v0.1.0, lathe-v0.1.0 and
temper-v0.1.0 publish independently. See release workflow.
These names replace Motif Storyboard and Resonance Compressor. Their CLAP IDs and saved-state identifiers are preserved; replace old scanned copies and rescan.
Repository
plugins/
catalog.json Product metadata used by build and release tools
rivet/
core/ Motifs, harmony, variation, history, performance
midi/ Standard MIDI import/export
app/ Worker jobs and real-time audition control
preview/ Offline MIDI/WAV development tool
plugin/ CLAP wrapper, editor, optional standalone
patina/
core/ Spectral detector and attenuation engine
ui/ Patina's native editor
render/ Offline WAV evaluation
plugin/ CLAP audio-effect wrapper
anvil/
core/ Pitch tracking, crossover and sub oscillator
ui/ Anvil's native editor
plugin/ CLAP audio-effect wrapper with MIDI input
crucible/
core/ Input history, capture, slicing, cleanup and export
ui/ Crucible's native editor
plugin/ CLAP audio-effect wrapper
lathe/
core/ Harmonic band bank tuned to the tracked note
ui/ Lathe's native editor
plugin/ CLAP audio-effect wrapper with MIDI input
temper/
core/ Note-tracked filters, level normalising, oversampled shaper
ui/ Temper's native editor
plugin/ CLAP audio-effect wrapper with MIDI input
common/
ui/ Shared look: palette, embedded fonts, knobs and panels
dsp/ Shared filters, note tracking, oversampling, meters, WAV files
tools/editor-check/ Headless visual QA for all editors
scripts/ Shared build, packaging, release, and analysis tools
docs/<plugin>/ Guide, changelog and editor preview per plugin
references/ Local reference audio; excluded from distribution
The root Cargo workspace contains the engines and supporting tools. Each CLAP wrapper has an independent workspace and lockfile so SDK dependencies stay separate. Development and testing covers the commands.
cargo test --workspace --locked
python scripts/build-plugin.py --plugin rivet --target x86_64-pc-windows-gnu
python scripts/build-plugin.py --plugin patina --target x86_64-pc-windows-gnu
python scripts/build-plugin.py --plugin anvil --target x86_64-pc-windows-gnu
python scripts/build-plugin.py --plugin crucible --target x86_64-pc-windows-gnu
python scripts/build-plugin.py --plugin lathe --target x86_64-pc-windows-gnu
python scripts/build-plugin.py --plugin temper --target x86_64-pc-windows-gnu
python scripts/package-windows.py
Windows is the release target. Linux remains useful for tests, cross-compilation, and headless editor previews. FL Studio routing, native window behavior, and artistic listening still require manual checks in the target setup.