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The io.storyboard.* IDs were a leftover from Motif Storyboard and named old functions (motif, sub-anchor, layer-align) instead of the products. Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen from here on, even across renames. Hosts see the new IDs as different plugins: delete the old .clap files, rescan, and add the plugins again in existing projects. Rivet session JSON and Patina parameter IDs are unchanged. - Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and Knurl 0.2.0. - Docs, changelogs and the release table describe the change. - Website: upgrade note in the Install section.
20 lines
870 B
Markdown
20 lines
870 B
Markdown
# Lathe changelog
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## 0.2.0
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- Change the CLAP ID to `io.narl.bass-foundry.lathe`. Hosts see this as a new
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plugin: delete the old `.clap` file, rescan, and add the plugin again in
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existing projects.
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## 0.1.0
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- Introduce Lathe, a harmonic EQ for bass sound design.
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- Bands sit on harmonics 1–32 of the played note instead of fixed frequencies,
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so a cut on harmonic 3 stays on harmonic 3 on every note.
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- Draw a gain per harmonic; Tilt, Odd/Even and Between shape the whole series.
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- Detect pitch and note starts from the audio with 67 ms lookahead, or follow
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MIDI notes sent to the effect. Filters retune at each note's attack.
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- Controls: Tilt, Odd/Even, Between, Width, Harmonics, Smooth, Gate, Mix,
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Output, Snap to semitone, Bypass. Shapes: Flat, Odd only, Even only, Hollow.
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- Harmonic editor shows the measured level of each harmonic before and after.
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