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bass-foundry/docs/lathe/CHANGELOG.md
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feat!: change CLAP IDs to io.narl.bass-foundry.<product>, release all plugins
The io.storyboard.* IDs were a leftover from Motif Storyboard and named
old functions (motif, sub-anchor, layer-align) instead of the products.
Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen
from here on, even across renames.

Hosts see the new IDs as different plugins: delete the old .clap files,
rescan, and add the plugins again in existing projects. Rivet session
JSON and Patina parameter IDs are unchanged.

- Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and
  Knurl 0.2.0.
- Docs, changelogs and the release table describe the change.
- Website: upgrade note in the Install section.
2026-11-06 11:51:11 +01:00

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Lathe changelog

0.2.0

  • Change the CLAP ID to io.narl.bass-foundry.lathe. Hosts see this as a new plugin: delete the old .clap file, rescan, and add the plugin again in existing projects.

0.1.0

  • Introduce Lathe, a harmonic EQ for bass sound design.
  • Bands sit on harmonics 1–32 of the played note instead of fixed frequencies, so a cut on harmonic 3 stays on harmonic 3 on every note.
  • Draw a gain per harmonic; Tilt, Odd/Even and Between shape the whole series.
  • Detect pitch and note starts from the audio with 67 ms lookahead, or follow MIDI notes sent to the effect. Filters retune at each note's attack.
  • Controls: Tilt, Odd/Even, Between, Width, Harmonics, Smooth, Gate, Mix, Output, Snap to semitone, Bypass. Shapes: Flat, Odd only, Even only, Hollow.
  • Harmonic editor shows the measured level of each harmonic before and after.