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bass-foundry/docs/anvil/CHANGELOG.md
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chore: release Anvil 0.3.0, Weld 0.3.0 and Braze 0.1.0
- Anvil 0.3.0: Ghost harmonics, Phone listen, Kick lock and the offset
  audition. Anvil now has a Kick sidechain input.
- Weld 0.3.0: delay spread display.
- Braze 0.1.0: first release.
- Mark the released items in docs/ideas.md and add Braze to the release
  table.
2026-11-06 14:16:42 +01:00

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# Anvil changelog
## 0.3.0
- Add Ghost harmonics: **Ghost** and **Ghost from** add the sub's harmonics 2–10
above a chosen frequency, so phones hear the note. Anvil measures the patch's own
harmonics above the split and fills only the ones that are missing. The sub level
does not change.
- Add **Phone**, a listen mode: mono, band-limited to 400 Hz–7 kHz. Not saved.
- Show the patch's harmonics and the added ones in an inset in the scope.
- Add Kick lock: with the kick in the sidechain, each kick ducks the sub
(**Duck**, **Release**) and restarts it at Phase, shifted by **Offset**
(−30 to +30 ms, also before the kick).
- Add the offset **Audition**: steps the offset from −30 to +30 ms, 4 kicks each,
shows how kick and sub summed per offset, and **Keep** takes the offset heard.
- Anvil now has a sidechain input named Kick. Without Kick lock it is ignored.
## 0.2.0
- Change the CLAP ID to `io.narl.bass-foundry.anvil`. Hosts see this as a new
plugin: delete the old `.clap` file, rescan, and add the plugin again in
existing projects.
## 0.1.0
- Introduce Anvil, a sub anchor for bass music.
- Replace the band below Split with a clean mono sine. Every note gets the same
peak level and starts at the same phase, so switch-ups and kick hits line up.
- Detect pitch and note starts from the audio with 80 ms lookahead, or follow
MIDI notes sent to the effect.
- Controls: Sub level, Split, Dynamics, Drive, Octave, Glide, Phase, Gate, Keep,
Output, Retrigger, Snap to semitone, Bypass. Solo sub monitors only the new sub.
- Note readout, level meters and an oscilloscope of the original low band against
the new sub.