b8d04d19362fb3d86174ecc697c047f5636b235d
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Commits
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b8d04d1936 |
chore: release Anvil 0.4.0, Lathe/Temper/Knurl 0.3.0, Planish/Braze/Ballast/Forge 0.2.0, Crucible/Weld 0.4.0
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Check and Windows preview / check (knurl) (push) Successful in 1m53s
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Check and Windows preview / check (patina) (push) Successful in 3m34s
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Check and Windows preview / check (quench) (push) Successful in 1m51s
Check and Windows preview / check (rivet) (push) Successful in 1m50s
Check and Windows preview / check (temper) (push) Successful in 1m58s
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Check and Windows preview / windows (push) Successful in 3m14s
Independent plugin release / publish (push) Successful in 10s
Independent plugin release / plan (push) Successful in 8s
Independent plugin release / build (push) Successful in 3m50s
The producer-feedback round: stable note tracking, the NOTE pitch source with Key lock and Follow bends, unsure-means-neutral fallbacks, Anvil's Enhance mode, MAIN and ADVANCED pages, Ballast on Grid by default, and Crucible's sure-note slice names with a song key. Adds docs/pitch.md for the shared pitch source, updates every changed plugin's README and changelog, the release table, the editor previews, the website bullets, and the status in docs/ideas.md. |
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340376eee2 |
refactor: run Lathe, Temper and Knurl as tracked modules
Add a Tracked trait and a Lookahead harness to common-dsp. Each engine is now its tracker plus a module that follows note events aligned with its input, so the same module can run behind a shared tracker. Lathe and Temper output is bit-exact against the old engines. Knurl's interpolation now reads one newer sample inside the module, so its latency is one sample longer; the output matches within float rounding. Each editor exposes body() and toggles() besides show(), so another editor can draw a module's page. |
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340ff13342 |
chore: release Crucible 0.3.0, Patina 0.4.0 and Planish 0.1.0
Check and Windows preview / check (anvil) (push) Successful in 2m22s
Check and Windows preview / check (crucible) (push) Successful in 1m55s
Check and Windows preview / check (knurl) (push) Successful in 1m42s
Check and Windows preview / check (lathe) (push) Successful in 1m41s
Check and Windows preview / check (patina) (push) Successful in 2m43s
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Check and Windows preview / check (rivet) (push) Successful in 1m42s
Check and Windows preview / check (temper) (push) Successful in 1m39s
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Independent plugin release / publish (push) Successful in 9s
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- Crucible 0.3.0: Keep takes. - Patina 0.4.0: Tone guard and the Bass line preset. - Planish 0.1.0 is already at its first version. - Update the current version in every plugin guide; several still named an older release. |
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839e46aec9 |
docs: signal chain guide and suite audit
docs/chain.md gives the plugin order for a bass track and the bus, the latency each plugin adds, and the measured octave error of downstream note trackers after Knurl: from C2 up the tracker reads an octave low about 85 % of the time, and timing jitter adds 5-25 false note starts per second. Knurl and Anvil guides point there and recommend MIDI as the pitch source after Knurl. docs/ideas.md gains the production-flow audit, next steps for every released plugin, new ideas (Forge, Planish, Quench, Scribe, Bevel, Peen) and a build order. |
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444b9d93da |
feat!: change CLAP IDs to io.narl.bass-foundry.<product>, release all plugins
Check and Windows preview / check (anvil) (push) Successful in 2m11s
Check and Windows preview / check (crucible) (push) Successful in 1m43s
Check and Windows preview / check (knurl) (push) Successful in 1m37s
Check and Windows preview / check (lathe) (push) Successful in 1m39s
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Independent plugin release / publish (push) Successful in 9s
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The io.storyboard.* IDs were a leftover from Motif Storyboard and named old functions (motif, sub-anchor, layer-align) instead of the products. Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen from here on, even across renames. Hosts see the new IDs as different plugins: delete the old .clap files, rescan, and add the plugins again in existing projects. Rivet session JSON and Patina parameter IDs are unchanged. - Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and Knurl 0.2.0. - Docs, changelogs and the release table describe the change. - Website: upgrade note in the Install section. |
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5cc3770737 |
feat(knurl): add Knurl cycle texture
Check and Windows preview / check (anvil) (push) Successful in 2m1s
Check and Windows preview / check (crucible) (push) Successful in 1m31s
Check and Windows preview / check (knurl) (push) Successful in 2m4s
Check and Windows preview / check (lathe) (push) Successful in 1m27s
Check and Windows preview / check (patina) (push) Successful in 1m54s
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Check and Windows preview / check (temper) (push) Successful in 1m31s
Check and Windows preview / check (weld) (push) Successful in 2m31s
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Independent plugin release / plan (push) Successful in 7s
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Independent plugin release / build (push) Successful in 3m0s
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Knurl follows the played note and treats every cycle of the wave on its own: a repeating level pattern over 1-16 cycles makes subharmonics in tune with every note, random level and timing per cycle add rattle, and a noise burst per cycle, highpassed at a multiple of f0, adds grit. Amounts are counted in cycles, so the texture is the same on F1 and on C2. - Cycle clock from the shared note tracker, restarted at each note; the audio is delayed by the lookahead plus 4.2 ms of timing-jitter headroom. - Per-cycle randomness from a hash of the cycle number: Same every note or Free. - Patterns Off, Double, Triple, Fry (default), Gallop, Stutter or drawn; grit switchable per step. Pattern persisted as knurl-pattern. - Editor: last eight cycles overlaid, pattern bars with the playing step. - Tests match the prototype: Double gives f0/2 at -8.19 dB, Triple f0/3 at -10.68 dB, equal on F1 and C2, no added clicks, bit-exact when off, no allocation on the audio thread. |