Commit Graph
2 Commits
Author SHA1 Message Date
nvrl 4b1a89626e chore: release Quench 0.1.0 and Ballast 0.1.0
Check and Windows preview / check (anvil) (push) Successful in 2m25s
Check and Windows preview / check (ballast) (push) Successful in 2m38s
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Check and Windows preview / check (quench) (push) Successful in 2m23s
Check and Windows preview / check (rivet) (push) Successful in 1m47s
Check and Windows preview / check (temper) (push) Successful in 1m46s
Check and Windows preview / check (weld) (push) Successful in 2m58s
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Independent plugin release / publish (push) Successful in 10s
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Independent plugin release / build (push) Successful in 3m47s
- Quench 0.1.0: first release.
- Ballast 0.1.0: first release.
- Mark both released in docs/ideas.md and add them to the release table.
2026-11-06 16:08:23 +01:00
nvrl d93dd942a8 feat(ballast): add Ballast switch-up leveller
Ballast gives every part of a bassline one gain that brings it to the target
loudness, with no compression inside a part. Parts start at note starts,
detected from the audio or taken from MIDI, or on the host's beat grid, so a
patch change on the same note counts too.

- Loudness is K-weighted over each part's first 100 ms, in 10 ms blocks with
  a relative gate, and every part is weighted from rest so the last part does
  not ring into it.
- The audio path is delayed by the tracker's lookahead, the window and a
  5 ms glide, so each gain is in place on its part's first sample.
- Learn takes the next part's loudness as the target. Amount, Range, Measure
  from (leave the sub out), Gate, Output, Bypass.
- Editor shows the last 32 parts in and out, the target, and the spread of
  the last 16 parts.
- Registered in the catalog, workflows, editor-check, README, chain and
  development docs, and the website copy.
2026-11-06 16:05:19 +01:00