Commit Graph
6 Commits
Author SHA1 Message Date
nvrl d93dd942a8 feat(ballast): add Ballast switch-up leveller
Ballast gives every part of a bassline one gain that brings it to the target
loudness, with no compression inside a part. Parts start at note starts,
detected from the audio or taken from MIDI, or on the host's beat grid, so a
patch change on the same note counts too.

- Loudness is K-weighted over each part's first 100 ms, in 10 ms blocks with
  a relative gate, and every part is weighted from rest so the last part does
  not ring into it.
- The audio path is delayed by the tracker's lookahead, the window and a
  5 ms glide, so each gain is in place on its part's first sample.
- Learn takes the next part's loudness as the target. Amount, Range, Measure
  from (leave the sub out), Gate, Output, Bypass.
- Editor shows the last 32 parts in and out, the target, and the spread of
  the last 16 parts.
- Registered in the catalog, workflows, editor-check, README, chain and
  development docs, and the website copy.
2026-11-06 16:05:19 +01:00
nvrl 3d316cbe49 feat(quench): add Quench sub-safe clipper
Quench splits the signal with a Linkwitz-Riley crossover and lets the sub
pass unclipped. The top is clipped symmetrically at the ceiling minus the
sub's held peak, so it does not pump at the sub's rate and the sum stays
under the ceiling. What the clip removes is high-passed at the split, so its
products stay out of the low band. Two correction passes and an oversampled
hard clip hold the ceiling; a safety clip catches the downsampler's ringing.

- Controls: Drive, Ceiling, Split, Hold, Soft, Bypass.
- Listen to Quench, a plain clipper at the same settings, or the delta.
- Editor meter compares how much the low band changed for Quench and for a
  plain clip, with a scope of the output, the sub and the top's room.
- Measured: sub level +0.04 dB against -2.2 dB for a plain clip, low-band
  products -35 dB against -16 dB, at 0.5-1.2 dB less RMS.
- Registered in the catalog, workflows, editor-check, README, chain and
  development docs, and the website copy.
2026-11-06 15:51:36 +01:00
nvrl fadea4c471 feat(anvil): add Kick lock with offset audition
Check and Windows preview / check (anvil) (push) Canceled after 0s
Check and Windows preview / check (braze) (push) Canceled after 0s
Check and Windows preview / check (crucible) (push) Canceled after 0s
Check and Windows preview / check (knurl) (push) Canceled after 0s
Check and Windows preview / check (lathe) (push) Canceled after 0s
Check and Windows preview / check (patina) (push) Canceled after 0s
Check and Windows preview / check (planish) (push) Canceled after 0s
Check and Windows preview / check (rivet) (push) Canceled after 0s
Check and Windows preview / check (temper) (push) Canceled after 0s
Check and Windows preview / check (weld) (push) Canceled after 0s
Check and Windows preview / previews (push) Canceled after 0s
Check and Windows preview / windows (push) Canceled after 0s
Anvil gets a sidechain input named Kick. With Kick lock on, kicks are
found on the undelayed sidechain, so with the lookahead each hit ducks
the sub (Duck, Release) when the delayed kick plays and restarts the sub
at Phase, shifted by Offset (-30 to +30 ms, also before the kick).

The Audition steps the offset from -30 to +30 ms, 4 kicks each, and
measures how kick and sub sum below 150 Hz after each hit; Keep takes the
offset heard. On a 55 Hz kick burst against a 55 Hz sub the sum peaks at
0 ms (+2.4 dB) and nearly again one period away (+/-20 ms), so the bars
check the choice by ear rather than make it.
2026-11-06 14:09:59 +01:00
nvrl 330ec54150 feat(braze): add Braze tempo-locked beating
Check and Windows preview / check (anvil) (push) Successful in 2m15s
Check and Windows preview / check (braze) (push) Successful in 2m26s
Check and Windows preview / check (crucible) (push) Successful in 1m52s
Check and Windows preview / check (knurl) (push) Successful in 1m42s
Check and Windows preview / check (lathe) (push) Successful in 1m44s
Check and Windows preview / check (patina) (push) Successful in 2m38s
Check and Windows preview / check (planish) (push) Successful in 1m29s
Check and Windows preview / check (rivet) (push) Successful in 1m39s
Check and Windows preview / check (temper) (push) Successful in 1m37s
Check and Windows preview / check (weld) (push) Canceled after 2s
Check and Windows preview / previews (push) Canceled after 0s
Check and Windows preview / windows (push) Canceled after 0s
Adds a detuned copy of the bass whose beating stays on the tempo grid on
every note. The chosen harmonic k beats once per Rate note value, and
harmonic n beats n/k times as fast, so every harmonic is on the grid.

- The copy is read from a delay line whose delay falls one period of the
  tracked note per beat cycle (r = 1 + B/(k f0)) and jumps back exactly
  one period, crossfaded over 6 ms. On a periodic note the jump has no
  seam: the output matches the ideal sum within 0.003 on harmonics 1-4.
- The delay follows the host's beat position, shifted by the lookahead,
  so beat peaks land on the grid; free-running when stopped.
- Low cut: LR4 high-pass on the copy, the bass split by the same
  crossover, so the sub does not beat and keeps its level.
- Depth, Width, Phase, Gate, Output, Snap, Bypass. Pitch from audio
  (about 67 ms lookahead) or MIDI.
- Editor: one bar of the beat per harmonic with the grid and a playhead.
- Catalog, workflows, editor-check, docs, signal chain and site copy.
2026-11-06 14:02:58 +01:00
nvrl c06d193b18 feat(planish): add Planish harmonic OTT
Upward and downward compression in four bands whose edges are harmonic
numbers of the tracked note (default 1, 2-4, 5-16, 17 and up), so the
same setting squashes the same harmonics on every note. A fixed-band
OTT puts harmonic 2 of F1 and of C2 in different bands.

- Three Linkwitz-Riley splits at sqrt(k(k+1)) x f0 with allpass
  compensation; at Depth 0 the bands sum within 0.05 dB.
- Band level is the RMS over one period of the note, so heavy settings
  do not ripple at f0: a 40 Hz sine at Drive +12 dB, Time 10 % gets no
  harmonics above -110 dB.
- At Depth 100 % on a saw, harmonics 1-12 change by the same amount on
  F1, C2 and G2 (within 0.2 dB).
- Depth, Drive (on the detector only), Upward, Downward, Time, a gain
  per band; edges Low 1-8, Mid 2-16, High 3-48 with four splits.
- Pitch from audio with about 67 ms lookahead, or from MIDI.
- Editor: harmonic ruler with draggable edges, level and gain per band.
- Catalog, workflows, editor-check, docs, signal chain and site copy.
2026-11-06 12:51:49 +01:00
nvrl 839e46aec9 docs: signal chain guide and suite audit
docs/chain.md gives the plugin order for a bass track and the bus, the
latency each plugin adds, and the measured octave error of downstream
note trackers after Knurl: from C2 up the tracker reads an octave low
about 85 % of the time, and timing jitter adds 5-25 false note starts
per second. Knurl and Anvil guides point there and recommend MIDI as
the pitch source after Knurl.

docs/ideas.md gains the production-flow audit, next steps for every
released plugin, new ideas (Forge, Planish, Quench, Scribe, Bevel,
Peen) and a build order.
2026-11-06 12:24:10 +01:00