feat(weld): add sidechain test build

Weld will phase-align a bass layer to another layer it hears through the
sidechain. This first build only checks that FL Studio delivers the
sidechain to a CLAP aux port: it passes the main layer through unchanged,
meters the sidechain and offers Layer/Sum/Sum dry listening. No latency.
This commit is contained in:
nvrl committed 2026-11-06 07:53:20 +01:00
1 parent b3ebe4d952
commit e3286f9094
21 files changed
+3471 -9

No files matched your search

+104
View File
@@ -0,0 +1,104 @@
use nih_plug::prelude::*;
use nih_plug_egui::EguiState;
use std::sync::Arc;
use weld_core::{Listen, Settings};
#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
pub enum ListenParam {
#[id = "layer"]
Layer,
#[id = "sum"]
Sum,
#[id = "sum-dry"]
#[name = "Sum dry"]
SumDry,
}
/// Continuous controls, in the order of the gesture slots.
const FLOATS: usize = 1;
#[derive(Params)]
pub struct WeldParams {
#[persist = "editor"]
pub editor: Arc<EguiState>,
#[id = "listen"]
pub listen: EnumParam<ListenParam>,
#[id = "output"]
pub output: FloatParam,
#[id = "bypass"]
pub bypass: BoolParam,
}
impl Default for WeldParams {
fn default() -> Self {
let d = Settings::default();
Self {
editor: EguiState::from_size(weld_ui::WIDTH, weld_ui::HEIGHT),
listen: EnumParam::new("Listen", ListenParam::Layer),
output: FloatParam::new(
"Output",
d.output,
FloatRange::Linear {
min: -12.,
max: 12.,
},
)
.with_unit(" dB"),
bypass: BoolParam::new("Bypass", false).make_bypass(),
}
}
}
impl WeldParams {
pub fn settings(&self) -> Settings {
Settings {
listen: match self.listen.value() {
ListenParam::Layer => Listen::Layer,
ListenParam::Sum => Listen::Sum,
ListenParam::SumDry => Listen::SumDry,
},
output: self.output.value(),
bypass: self.bypass.value(),
}
}
fn floats(&self) -> [&FloatParam; FLOATS] {
[&self.output]
}
/// Pushes every changed editor value to the host. Continuous controls hold one gesture
/// while the pointer is down; switches are set in a single gesture.
pub fn apply(
&self,
setter: &ParamSetter,
old: &Settings,
new: &Settings,
dragging: bool,
open: &mut [bool; FLOATS],
) {
let values = [(old.output, new.output)];
for (i, (p, (a, b))) in self.floats().into_iter().zip(values).enumerate() {
if a != b {
if !open[i] {
open[i] = true;
setter.begin_set_parameter(p);
}
setter.set_parameter(p, b);
}
if !dragging && open[i] {
setter.end_set_parameter(p);
open[i] = false;
}
}
if new.bypass != old.bypass {
setter.begin_set_parameter(&self.bypass);
setter.set_parameter(&self.bypass, new.bypass);
setter.end_set_parameter(&self.bypass);
}
if new.listen != old.listen {
let v = match new.listen {
Listen::Layer => ListenParam::Layer,
Listen::Sum => ListenParam::Sum,
Listen::SumDry => ListenParam::SumDry,
};
setter.begin_set_parameter(&self.listen);
setter.set_parameter(&self.listen, v);
setter.end_set_parameter(&self.listen);
}
}
}