feat(weld): add sidechain test build
Weld will phase-align a bass layer to another layer it hears through the sidechain. This first build only checks that FL Studio delivers the sidechain to a CLAP aux port: it passes the main layer through unchanged, meters the sidechain and offers Layer/Sum/Sum dry listening. No latency.
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@@ -0,0 +1,25 @@
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[package]
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name = "weld"
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version = "0.1.0"
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edition = "2021"
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license = "ISC"
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[workspace]
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[lib]
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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nih_plug = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683", default-features = false }
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nih_plug_egui = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683" }
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weld-core = { path = "../core" }
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weld-ui = { path = "../ui" }
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crossbeam-queue = "0.3"
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[dev-dependencies]
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clap-sys = { git = "https://github.com/micahrj/clap-sys.git", rev = "25d7f53fdb6363ad63fbd80049cb7a42a97ac156" }
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serde_json = "1"
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[profile.release]
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lto = "thin"
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strip = "symbols"
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@@ -0,0 +1,179 @@
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//! CLAP audio effect with a sidechain input. All DSP state is owned by the processing thread.
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mod params;
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use crossbeam_queue::ArrayQueue;
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use nih_plug::prelude::*;
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use nih_plug_egui::{create_egui_editor, egui};
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use params::WeldParams;
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use std::sync::Arc;
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use weld_core::{AnalyzerFrame, Engine};
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struct EditorData {
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ui: weld_ui::State,
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gestures: [bool; 1],
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}
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pub struct Weld {
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params: Arc<WeldParams>,
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analyzer: Arc<ArrayQueue<AnalyzerFrame>>,
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engine: Option<Engine>,
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publish_count: usize,
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publish_interval: usize,
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}
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impl Default for Weld {
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fn default() -> Self {
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Self {
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params: Arc::new(WeldParams::default()),
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analyzer: Arc::new(ArrayQueue::new(2)),
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engine: None,
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publish_count: 0,
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publish_interval: 1600,
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}
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}
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}
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impl Plugin for Weld {
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const NAME: &'static str = "Weld";
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const VENDOR: &'static str = "Rivet & Patina";
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const URL: &'static str = "";
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const EMAIL: &'static str = "";
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const VERSION: &'static str = env!("CARGO_PKG_VERSION");
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const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(2),
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main_output_channels: NonZeroU32::new(2),
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aux_input_ports: &[new_nonzero_u32(2)],
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..AudioIOLayout::const_default()
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},
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(1),
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main_output_channels: NonZeroU32::new(1),
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aux_input_ports: &[new_nonzero_u32(1)],
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..AudioIOLayout::const_default()
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},
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];
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const SAMPLE_ACCURATE_AUTOMATION: bool = false;
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type SysExMessage = ();
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type BackgroundTask = ();
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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fn editor(&mut self, _: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
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let params = self.params.clone();
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let analyzer = self.analyzer.clone();
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create_egui_editor(
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params.editor.clone(),
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EditorData {
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ui: weld_ui::State::default(),
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gestures: [false; 1],
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},
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|ctx, _| weld_ui::style(ctx),
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move |ctx, setter, data| {
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while let Some(frame) = analyzer.pop() {
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data.ui.accept_frame(frame);
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}
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let before = params.settings();
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let mut edited = before;
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nih_plug_egui::resizable_window::ResizableWindow::new("weld-editor")
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.min_size(egui::vec2(
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weld_ui::WIDTH as f32 - 80.,
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weld_ui::HEIGHT as f32 - 40.,
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))
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.show(ctx, ¶ms.editor, |ui| {
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weld_ui::show(ui, &mut edited, &mut data.ui)
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});
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params.apply(
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setter,
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&before,
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&edited,
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data.ui.gesture_active,
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&mut data.gestures,
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);
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// Meters follow the audio.
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ctx.request_repaint_after(std::time::Duration::from_millis(40));
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},
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)
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}
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fn initialize(
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&mut self,
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layout: &AudioIOLayout,
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config: &BufferConfig,
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context: &mut impl InitContext<Self>,
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) -> bool {
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let Ok(mut engine) = Engine::new(
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config.sample_rate,
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layout.main_input_channels.map_or(0, |v| v.get() as usize),
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) else {
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return false;
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};
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if engine.set_settings(self.params.settings()).is_err() {
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return false;
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}
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context.set_latency_samples(engine.latency_samples());
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self.publish_interval = (config.sample_rate / 30.) as usize;
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self.engine = Some(engine);
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true
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}
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fn reset(&mut self) {
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if let Some(e) = self.engine.as_mut() {
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e.reset();
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}
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self.publish_count = 0;
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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aux: &mut AuxiliaryBuffers,
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_: &mut impl ProcessContext<Self>,
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) -> ProcessStatus {
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let Some(engine) = self.engine.as_mut() else {
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return ProcessStatus::Normal;
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};
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let _ = engine.set_settings(self.params.settings());
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// A host that does not connect the sidechain still passes a buffer; treat a
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// missing one as silence.
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let side = aux.inputs.first().map(|b| b.as_slice_immutable());
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let stereo = engine.channels() == 2;
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for (index, mut sample) in buffer.iter_samples().enumerate() {
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let x = [
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*sample.get_mut(0).unwrap(),
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if stereo {
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*sample.get_mut(1).unwrap()
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} else {
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0.
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},
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];
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let mut s = [0f32; 2];
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if let Some(side) = side {
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for (c, value) in s.iter_mut().enumerate().take(side.len().min(2)) {
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*value = side[c].get(index).copied().unwrap_or(0.);
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}
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if !stereo && side.len() > 1 {
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s[0] = 0.5 * (s[0] + s[1]);
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}
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}
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let out = engine.process_sample(x, s);
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for (c, value) in sample.into_iter().enumerate() {
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*value = out[c];
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}
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self.publish_count += 1;
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if self.publish_count >= self.publish_interval {
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self.analyzer.force_push(engine.take_analyzer());
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self.publish_count = 0;
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}
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}
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ProcessStatus::Normal
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}
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}
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impl ClapPlugin for Weld {
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const CLAP_ID: &'static str = "io.storyboard.layer-align";
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const CLAP_DESCRIPTION: Option<&'static str> = Some(
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"Align the phase of a bass layer to a sidechain layer so the two sum instead of cancel",
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);
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const CLAP_MANUAL_URL: Option<&'static str> = None;
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const CLAP_SUPPORT_URL: Option<&'static str> = None;
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const CLAP_FEATURES: &'static [ClapFeature] = &[
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ClapFeature::AudioEffect,
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ClapFeature::Utility,
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ClapFeature::Stereo,
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ClapFeature::Mono,
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];
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}
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nih_export_clap!(Weld);
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@@ -0,0 +1,104 @@
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use nih_plug::prelude::*;
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use nih_plug_egui::EguiState;
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use std::sync::Arc;
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use weld_core::{Listen, Settings};
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#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
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pub enum ListenParam {
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#[id = "layer"]
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Layer,
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#[id = "sum"]
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Sum,
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#[id = "sum-dry"]
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#[name = "Sum dry"]
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SumDry,
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}
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/// Continuous controls, in the order of the gesture slots.
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const FLOATS: usize = 1;
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#[derive(Params)]
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pub struct WeldParams {
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#[persist = "editor"]
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pub editor: Arc<EguiState>,
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#[id = "listen"]
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pub listen: EnumParam<ListenParam>,
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#[id = "output"]
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pub output: FloatParam,
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#[id = "bypass"]
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pub bypass: BoolParam,
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}
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impl Default for WeldParams {
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fn default() -> Self {
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let d = Settings::default();
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Self {
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editor: EguiState::from_size(weld_ui::WIDTH, weld_ui::HEIGHT),
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listen: EnumParam::new("Listen", ListenParam::Layer),
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output: FloatParam::new(
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"Output",
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d.output,
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FloatRange::Linear {
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min: -12.,
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max: 12.,
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},
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)
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.with_unit(" dB"),
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bypass: BoolParam::new("Bypass", false).make_bypass(),
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}
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}
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}
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impl WeldParams {
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pub fn settings(&self) -> Settings {
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Settings {
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listen: match self.listen.value() {
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ListenParam::Layer => Listen::Layer,
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ListenParam::Sum => Listen::Sum,
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ListenParam::SumDry => Listen::SumDry,
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},
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output: self.output.value(),
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bypass: self.bypass.value(),
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}
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}
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fn floats(&self) -> [&FloatParam; FLOATS] {
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[&self.output]
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}
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/// Pushes every changed editor value to the host. Continuous controls hold one gesture
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/// while the pointer is down; switches are set in a single gesture.
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pub fn apply(
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&self,
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setter: &ParamSetter,
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old: &Settings,
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new: &Settings,
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dragging: bool,
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open: &mut [bool; FLOATS],
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) {
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let values = [(old.output, new.output)];
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for (i, (p, (a, b))) in self.floats().into_iter().zip(values).enumerate() {
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if a != b {
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if !open[i] {
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open[i] = true;
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setter.begin_set_parameter(p);
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}
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setter.set_parameter(p, b);
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}
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if !dragging && open[i] {
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setter.end_set_parameter(p);
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open[i] = false;
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}
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}
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if new.bypass != old.bypass {
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setter.begin_set_parameter(&self.bypass);
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setter.set_parameter(&self.bypass, new.bypass);
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setter.end_set_parameter(&self.bypass);
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}
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if new.listen != old.listen {
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let v = match new.listen {
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Listen::Layer => ListenParam::Layer,
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Listen::Sum => ListenParam::Sum,
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Listen::SumDry => ListenParam::SumDry,
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};
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setter.begin_set_parameter(&self.listen);
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setter.set_parameter(&self.listen, v);
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setter.end_set_parameter(&self.listen);
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}
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}
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}
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@@ -0,0 +1,226 @@
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//! Exercise the actual exported CLAP ABI without requiring a GUI or installed DAW.
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use clap_sys::{
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audio_buffer::*,
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events::*,
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ext::{audio_ports::*, latency::*, state::*},
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factory::plugin_factory::*,
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host::*,
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process::*,
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stream::*,
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version::*,
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};
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use std::{
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ffi::{c_char, c_void, CStr},
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io::{Cursor, Read},
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ptr,
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};
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unsafe extern "C" fn extension(_: *const clap_host, _: *const c_char) -> *const c_void {
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ptr::null()
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}
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unsafe extern "C" fn request(_: *const clap_host) {}
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unsafe extern "C" fn count(_: *const clap_input_events) -> u32 {
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0
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}
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unsafe extern "C" fn event(_: *const clap_input_events, _: u32) -> *const clap_event_header {
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ptr::null()
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}
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unsafe extern "C" fn push(_: *const clap_output_events, _: *const clap_event_header) -> bool {
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true
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}
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unsafe extern "C" fn write(stream: *const clap_ostream, buffer: *const c_void, size: u64) -> i64 {
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// SAFETY: The test owns the Vec for the entire synchronous save call.
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let bytes = unsafe { &mut *((*stream).ctx as *mut Vec<u8>) };
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bytes.extend_from_slice(unsafe {
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std::slice::from_raw_parts(buffer as *const u8, size as usize)
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});
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size as i64
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}
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unsafe extern "C" fn read(stream: *const clap_istream, buffer: *mut c_void, size: u64) -> i64 {
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// SAFETY: The test owns the Cursor; the wrapper supplies writable stream storage.
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let cursor = unsafe { &mut *((*stream).ctx as *mut Cursor<Vec<u8>>) };
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cursor
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.read(unsafe { std::slice::from_raw_parts_mut(buffer as *mut u8, size as usize) })
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.unwrap() as i64
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}
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#[test]
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fn sidechain_port_state_latency_and_audio_lifecycle() {
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// SAFETY: All callbacks, strings, streams, buffers, and the host outlive their
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// synchronous ABI calls. Activation/processing/destruction follow CLAP order.
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unsafe {
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let entry = &weld::clap_entry;
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assert!(entry.init.unwrap()(c"weld.clap".as_ptr()));
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let factory = entry.get_factory.unwrap()(CLAP_PLUGIN_FACTORY_ID.as_ptr())
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as *const clap_plugin_factory;
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assert!(!factory.is_null());
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let factory = &*factory;
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assert_eq!(factory.get_plugin_count.unwrap()(factory), 1);
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let descriptor = factory.get_plugin_descriptor.unwrap()(factory, 0);
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assert!(!descriptor.is_null());
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assert_eq!(CStr::from_ptr((*descriptor).name), c"Weld");
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assert_eq!(
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CStr::from_ptr((*descriptor).id),
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c"io.storyboard.layer-align"
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);
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let host = clap_host {
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clap_version: CLAP_VERSION,
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host_data: ptr::null_mut(),
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name: c"Storyboard test host".as_ptr(),
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vendor: c"Tests".as_ptr(),
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url: c"".as_ptr(),
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version: c"1.0".as_ptr(),
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get_extension: Some(extension),
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request_restart: Some(request),
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request_process: Some(request),
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request_callback: Some(request),
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};
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let plugin = factory.create_plugin.unwrap()(factory, &host, (*descriptor).id);
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assert!(!plugin.is_null());
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let p = &*plugin;
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assert!(p.init.unwrap()(plugin));
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let ports = p.get_extension.unwrap()(plugin, CLAP_EXT_AUDIO_PORTS.as_ptr())
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as *const clap_plugin_audio_ports;
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assert!(!ports.is_null());
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// Main input plus the sidechain input; one output.
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assert_eq!((*ports).count.unwrap()(plugin, true), 2);
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assert_eq!((*ports).count.unwrap()(plugin, false), 1);
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let mut info: clap_audio_port_info = std::mem::zeroed();
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assert!((*ports).get.unwrap()(plugin, 1, true, &mut info));
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assert_eq!(info.channel_count, 2);
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assert_eq!(info.flags & CLAP_AUDIO_PORT_IS_MAIN, 0);
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let latency = p.get_extension.unwrap()(plugin, CLAP_EXT_LATENCY.as_ptr())
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as *const clap_plugin_latency;
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assert!(!latency.is_null());
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let state =
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p.get_extension.unwrap()(plugin, CLAP_EXT_STATE.as_ptr()) as *const clap_plugin_state;
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assert!(!state.is_null());
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let state = &*state;
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let save = || {
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let mut bytes = Vec::new();
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let stream = clap_ostream {
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ctx: &mut bytes as *mut Vec<u8> as *mut c_void,
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write: Some(write),
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};
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assert!(state.save.unwrap()(plugin, &stream));
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bytes
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};
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let mut envelope: nih_plug::prelude::PluginState =
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serde_json::from_slice(&save()[8..]).unwrap();
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use nih_plug::wrapper::state::ParamValue;
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envelope
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.params
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.insert("listen".into(), ParamValue::String("sum".into()));
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let encoded = serde_json::to_vec(&envelope).unwrap();
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let mut framed = (encoded.len() as u64).to_le_bytes().to_vec();
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framed.extend_from_slice(&encoded);
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||||
let mut bytes = Cursor::new(framed);
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let stream = clap_istream {
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ctx: &mut bytes as *mut Cursor<Vec<u8>> as *mut c_void,
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read: Some(read),
|
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};
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assert!(state.load.unwrap()(plugin, &stream));
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let restored: nih_plug::prelude::PluginState =
|
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serde_json::from_slice(&save()[8..]).unwrap();
|
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assert_eq!(
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serde_json::to_value(&restored.params).unwrap(),
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serde_json::to_value(&envelope.params).unwrap()
|
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);
|
||||
// Listen = Sum: a sidechain equal to the main input doubles the output (+6 dB).
|
||||
// A silent sidechain leaves the main input alone. CLAP hosts pass every port, so
|
||||
// the test always passes both (nih_plug reads one port past a short count).
|
||||
for (rate, with_side, expected_db) in [
|
||||
(44100., true, 6.02),
|
||||
(48000., false, 0.),
|
||||
(96000., true, 6.02),
|
||||
] {
|
||||
assert!(p.activate.unwrap()(plugin, rate, 1, 512));
|
||||
assert_eq!((*latency).get.unwrap()(plugin), 0);
|
||||
assert!(p.start_processing.unwrap()(plugin));
|
||||
let total = 9600;
|
||||
let mut position = 0;
|
||||
let (mut energy_in, mut energy_out) = (0f64, 0f64);
|
||||
while position < total {
|
||||
let frames = [1, 127, 512, 31][position % 4].min(total - position);
|
||||
let tone = |n: usize| {
|
||||
0.25 * (std::f64::consts::TAU * 1000. * n as f64 / rate).sin() as f32
|
||||
};
|
||||
let mut input_left = [0f32; 512];
|
||||
let mut input_right = [0f32; 512];
|
||||
for i in 0..frames {
|
||||
input_left[i] = tone(position + i);
|
||||
input_right[i] = -tone(position + i);
|
||||
}
|
||||
let (mut side_left, mut side_right) = if with_side {
|
||||
(input_left, input_right)
|
||||
} else {
|
||||
([0f32; 512], [0f32; 512])
|
||||
};
|
||||
let mut left = [0f32; 512];
|
||||
let mut right = [0f32; 512];
|
||||
let mut in_channels = [input_left.as_mut_ptr(), input_right.as_mut_ptr()];
|
||||
let mut side_channels = [side_left.as_mut_ptr(), side_right.as_mut_ptr()];
|
||||
let mut out_channels = [left.as_mut_ptr(), right.as_mut_ptr()];
|
||||
let incoming = [
|
||||
clap_audio_buffer {
|
||||
data32: in_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
},
|
||||
clap_audio_buffer {
|
||||
data32: side_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
},
|
||||
];
|
||||
let mut outgoing_audio = clap_audio_buffer {
|
||||
data32: out_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let input = clap_input_events {
|
||||
ctx: ptr::null_mut(),
|
||||
size: Some(count),
|
||||
get: Some(event),
|
||||
};
|
||||
let outgoing = clap_output_events {
|
||||
ctx: ptr::null_mut(),
|
||||
try_push: Some(push),
|
||||
};
|
||||
let process = clap_process {
|
||||
steady_time: position as i64,
|
||||
frames_count: frames as u32,
|
||||
transport: ptr::null(),
|
||||
audio_inputs: incoming.as_ptr(),
|
||||
audio_outputs: &mut outgoing_audio,
|
||||
audio_inputs_count: 2,
|
||||
audio_outputs_count: 1,
|
||||
in_events: &input,
|
||||
out_events: &outgoing,
|
||||
};
|
||||
assert_ne!(p.process.unwrap()(plugin, &process), CLAP_PROCESS_ERROR);
|
||||
for i in 0..frames {
|
||||
let n = position + i;
|
||||
energy_in += 2. * (tone(n) as f64).powi(2);
|
||||
energy_out += (left[i] as f64).powi(2) + (right[i] as f64).powi(2);
|
||||
}
|
||||
position += frames;
|
||||
}
|
||||
let ratio_db = 10. * (energy_out / energy_in).log10();
|
||||
assert!(
|
||||
(ratio_db - expected_db).abs() < 0.2,
|
||||
"{rate} {with_side} {ratio_db}"
|
||||
);
|
||||
p.stop_processing.unwrap()(plugin);
|
||||
p.deactivate.unwrap()(plugin);
|
||||
}
|
||||
p.destroy.unwrap()(plugin);
|
||||
entry.deinit.unwrap()();
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user