feat(ballast): add Ballast switch-up leveller
Ballast gives every part of a bassline one gain that brings it to the target loudness, with no compression inside a part. Parts start at note starts, detected from the audio or taken from MIDI, or on the host's beat grid, so a patch change on the same note counts too. - Loudness is K-weighted over each part's first 100 ms, in 10 ms blocks with a relative gate, and every part is weighted from rest so the last part does not ring into it. - The audio path is delayed by the tracker's lookahead, the window and a 5 ms glide, so each gain is in place on its part's first sample. - Learn takes the next part's loudness as the target. Amount, Range, Measure from (leave the sub out), Gate, Output, Bypass. - Editor shows the last 32 parts in and out, the target, and the spread of the last 16 parts. - Registered in the catalog, workflows, editor-check, README, chain and development docs, and the website copy.
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@@ -182,5 +182,22 @@
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"quench-core",
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"quench-ui"
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]
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},
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"ballast": {
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"name": "Ballast",
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"description": "Levels every note or switch-up to one loudness with a single gain each",
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"manifest": "plugins/ballast/plugin/Cargo.toml",
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"library": "ballast",
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"documentation": "docs/ballast",
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"clap_id": "io.narl.bass-foundry.ballast",
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"licenses": {
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"plugins/common/ui/assets/OFL.txt": "licenses/Roboto-OFL.txt"
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},
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"packages": [
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"common-ui",
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"common-dsp",
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"ballast-core",
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"ballast-ui"
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]
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}
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}
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