chore: rename the suite to Bass Foundry
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Check and Windows preview / check (crucible) (push) Successful in 2m11s
Check and Windows preview / check (lathe) (push) Successful in 2m22s
Check and Windows preview / check (patina) (push) Successful in 2m50s
Check and Windows preview / check (rivet) (push) Successful in 46s
Check and Windows preview / check (temper) (push) Successful in 41s
Check and Windows preview / check (weld) (push) Successful in 39s
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Set the CLAP vendor of all seven plugins to "Bass Foundry" and name the combined preview ZIP bass-foundry-windows-x86_64.zip. CLAP IDs and saved state stay unchanged. Bring development.md and releases.md up to date with all seven products, the shared crates, the test types, the steps to add a product and the published releases. Add texture problems and seven texture plugin ideas to ideas.md.
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@@ -39,7 +39,7 @@ def package(target="x86_64-pc-windows-gnu", plugin=None, root=ROOT):
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f"See [{product['name']} guide]({product['documentation']}/README.md).\n"
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).encode()
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else:
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filename = "rivet-patina-windows-x86_64.zip"
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filename = "bass-foundry-windows-x86_64.zip"
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payload["README.md"] = (folder / "README.md").read_bytes()
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checksums = "".join(f"{hashlib.sha256(data).hexdigest()} {name}\n" for name, data in sorted(payload.items()))
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payload["SHA256SUMS"] = checksums.encode()
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+1
-1
@@ -54,7 +54,7 @@ class Gitea:
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return self.fetch("GET", url)
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def upload(self, release_id, path):
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boundary = "rivet-patina-" + uuid.uuid4().hex
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boundary = "bass-foundry-" + uuid.uuid4().hex
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body = (
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f"--{boundary}\r\nContent-Disposition: form-data; name=\"attachment\"; filename=\"{path.name}\"\r\n"
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"Content-Type: application/octet-stream\r\n\r\n"
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