Files

250 lines
8.3 KiB
TypeScript

import fs from 'fs';
import path from 'path';
import os from 'os';
import { parse, stringify } from 'simple-vdf';
import chokidar from 'chokidar';
export interface LocalSteamAccount {
steamId: string;
accountName: string;
personaName: string;
timestamp: number;
}
class SteamClientService {
private steamPath: string | null = null;
private onAccountsChanged: ((accounts: LocalSteamAccount[]) => void) | null = null;
constructor() {
this.detectSteamPath();
}
private detectSteamPath() {
const platform = os.platform();
const home = os.homedir();
if (platform === 'win32') {
const possiblePaths = [
'C:\\Program Files (x86)\\Steam',
'C:\\Program Files\\Steam',
path.join(process.env.APPDATA || '', 'Steam'),
];
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
} else if (platform === 'linux') {
const possiblePaths = [
path.join(home, '.steam/steam'),
path.join(home, '.local/share/Steam'),
path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam'), // Flatpak
path.join(home, 'snap/steam/common/.steam/steam'), // Snap
];
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
}
if (this.steamPath) {
console.log(`[SteamClient] Detected Steam path: ${this.steamPath}`);
}
}
public getLoginUsersPath(): string | null {
if (!this.steamPath) return null;
return path.join(this.steamPath, 'config', 'loginusers.vdf');
}
public getConfigVdfPath(): string | null {
if (!this.steamPath) return null;
return path.join(this.steamPath, 'config', 'config.vdf');
}
private safeWriteVdf(filePath: string, data: any) {
const tempPath = `${filePath}.tmp_${Date.now()}`;
const dir = path.dirname(filePath);
try {
if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
const vdfContent = stringify(data);
fs.writeFileSync(tempPath, vdfContent, 'utf-8');
fs.renameSync(tempPath, filePath);
} catch (e: any) {
console.error(`[SteamClient] Atomic write failed for ${filePath}: ${e.message}`);
if (fs.existsSync(tempPath)) fs.unlinkSync(tempPath);
throw e;
}
}
public startWatching(callback: (accounts: LocalSteamAccount[]) => void) {
this.onAccountsChanged = callback;
const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath && fs.existsSync(loginUsersPath)) {
this.readLocalAccounts();
chokidar.watch(loginUsersPath, { persistent: true, ignoreInitial: true }).on('change', () => {
this.readLocalAccounts();
});
}
}
private readLocalAccounts() {
const filePath = this.getLoginUsersPath();
if (!filePath || !fs.existsSync(filePath)) return;
try {
const content = fs.readFileSync(filePath, 'utf-8');
if (!content.trim()) return;
const data = parse(content) as any;
if (!data || !data.users) return;
const accounts: LocalSteamAccount[] = [];
for (const [steamId64, userData] of Object.entries(data.users)) {
const user = userData as any;
if (!user || !user.AccountName) continue;
accounts.push({
steamId: steamId64, accountName: user.AccountName,
personaName: user.PersonaName || user.AccountName,
timestamp: parseInt(user.Timestamp) || 0
});
}
if (this.onAccountsChanged) this.onAccountsChanged(accounts);
} catch (error) { }
}
public extractAccountConfig(accountName: string): any | null {
const configPath = this.getConfigVdfPath();
if (!configPath || !fs.existsSync(configPath)) return null;
try {
const content = fs.readFileSync(configPath, 'utf-8');
const data = parse(content) as any;
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
return (accounts && accounts[accountName]) ? accounts[accountName] : null;
} catch (e) { return null; }
}
public injectAccountConfig(accountName: string, accountData: any) {
const configPath = this.getConfigVdfPath();
if (!configPath) return;
let data: any = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
if (fs.existsSync(configPath)) {
try {
const content = fs.readFileSync(configPath, 'utf-8');
const parsed = parse(content) as any;
if (parsed && typeof parsed === 'object') data = parsed;
} catch (e) { }
}
const ensurePath = (obj: any, keys: string[]) => {
let curr = obj;
for (const key of keys) {
if (!curr[key] || typeof curr[key] !== 'object') curr[key] = {};
curr = curr[key];
}
return curr;
};
const steamAccounts = ensurePath(data, ['InstallConfigStore', 'Software', 'Valve', 'Steam', 'Accounts']);
// FAILPROOF: Force crucial flags that Steam uses to decide session validity
steamAccounts[accountName] = {
...accountData,
RememberPassword: "1",
AllowAutoLogin: "1",
Timestamp: Math.floor(Date.now() / 1000).toString()
};
try {
this.safeWriteVdf(configPath, data);
console.log(`[SteamClient] Safely injected session for ${accountName}`);
} catch (e) { }
}
public async setAutoLoginUser(accountName: string, accountConfig?: any, steamId?: string): Promise<boolean> {
const platform = os.platform();
const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath) {
let data: any = { users: {} };
if (fs.existsSync(loginUsersPath)) {
try {
const content = fs.readFileSync(loginUsersPath, 'utf-8');
const parsed = parse(content) as any;
if (parsed && parsed.users) data = parsed;
} catch (e) { }
}
if (!data.users) data.users = {};
let found = false;
for (const [id, user] of Object.entries(data.users)) {
const u = user as any;
if (u.AccountName?.toLowerCase() === accountName.toLowerCase()) {
u.mostrecent = "1";
u.RememberPassword = "1";
u.AllowAutoLogin = "1";
u.WantsOfflineMode = "0";
u.SkipOfflineModeWarning = "1";
u.WasNonInteractive = "0";
found = true;
} else {
u.mostrecent = "0";
}
}
if (!found && steamId && accountName) {
console.log(`[SteamClient] Provisioning new user profile for ${accountName}`);
data.users[steamId] = {
AccountName: accountName,
PersonaName: accountName,
RememberPassword: "1",
mostrecent: "1",
AllowAutoLogin: "1",
WantsOfflineMode: "0",
SkipOfflineModeWarning: "1",
WasNonInteractive: "0",
Timestamp: Math.floor(Date.now() / 1000).toString()
};
}
try {
this.safeWriteVdf(loginUsersPath, data);
} catch (e) { }
}
// Injection of the actual authentication blob
if (accountConfig && accountName) {
this.injectAccountConfig(accountName, accountConfig);
}
// --- Linux Registry / Registry.vdf Hardening ---
if (platform === 'linux') {
const regLocations = [
path.join(os.homedir(), '.steam', 'registry.vdf'),
path.join(os.homedir(), '.steam', 'steam', 'registry.vdf')
];
for (const regPath of regLocations) {
if (!fs.existsSync(path.dirname(regPath))) continue;
let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: { AutoLoginUser: "", RememberPassword: "1", AlreadyLoggedIn: "1" } } } } } };
if (fs.existsSync(regPath)) {
try {
const content = fs.readFileSync(regPath, 'utf-8');
const parsed = parse(content) as any;
if (parsed && typeof parsed === 'object') regData = parsed;
} catch (e) { }
}
const ensurePath = (obj: any, keys: string[]) => {
let curr = obj;
for (const key of keys) { if (!curr[key] || typeof curr[key] !== 'object') curr[key] = {}; curr = curr[key]; }
return curr;
};
const steamKey = ensurePath(regData, ['Registry', 'HKCU', 'Software', 'Valve', 'Steam']);
steamKey.AutoLoginUser = accountName;
steamKey.RememberPassword = "1";
steamKey.AlreadyLoggedIn = "1";
steamKey.WantsOfflineMode = "0";
try { this.safeWriteVdf(regPath, regData); } catch (e) { }
}
}
return true;
}
}
export const steamClient = new SteamClientService();