The library's banner now runs edge to edge and turns through up to five
titles: the one watched last, then titles with a wide picture, starting
from a different one each day. It moves on every eight seconds, holds
still under the pointer, and has dots to pick a title. A part-watched
title shows how far in the viewer is under its buttons.
The veils over the banner and over a title page's band are tinted with
the picture's own colour. The weighting and the veil live in
pstr_core::appearance (mood, mood_veil), so the desktop and both phones,
which reach them through the bridge, land on the same colour.
On Android the banner is a HorizontalPager under a clear bar that fills
in as it scrolls away; iOS uses a paged TabView the same way.
A first pass at making the three clients look like a streaming app rather
than a file browser, with no new data behind it.
- Type: a Hero rung (34) set in Inter Display Bold, the optical size Inter
draws for large text, for the banner's name and a title page's name where
no logo stands in. Desktop `Role::Hero` and `theme::display`; Android and
iOS `displayLarge`, at a tighter 1.1 leading. The font has its private use
mappings stripped like the other two cuts.
- Artwork fades in over its skeleton on Android and iOS, as it already did
on desktop cards; art already decoded draws at once. Desktop episode
stills and logos fade in too.
- Skeletons shimmer: a soft diagonal highlight instead of a pulse.
- Desktop tiles lift towards the viewer under the pointer, capped so a
lifted tile never reaches its neighbour, and keyboard focus gets a ring
of its own.
- Desktop shelves share one `ui::shelf`: edges fade into the page and, under
the pointer, round buttons page the row along.
- Genres are chips on Android and iOS; quality (4K, HDR, 10-bit, Dual audio)
moves out of the facts line into small outlined marks on all three.
- Desktop title page and hero buttons use a tonal style beside the accent
one, and the player's top bar a dark glass style, instead of egui's stock
buttons. Episode numbers leave monospace for the type ramp.
- The phone players' top and bottom bars are gradients rather than flat
bands, and a double-tap seek is felt as well as seen.
A title with no fanart, banner or backdrop drew its poster cropped to the
band's shape across the title page and the library's banner: a blown-up
slice of the middle of it, which read as broken. Now the poster is
squeezed to 64x36 and blurred once when it is fetched, the cache keeps
that wash, and it is stretched across the band. The library's banner
stands the sharp poster at its right over it. Android blurs the poster
it already had (Android 12 and later; older versions decode it tiny),
and iOS likewise.
METADATA.md also records the quality badges of the commit before.
Release names say what their files are — 2160p, HDR, 10-bit, Dual-Audio —
and nothing showed it. naming::quality reads those words, whatever they
are separated by, and Title::quality keeps what more than half a title's
files state, so one odd special does not mark a show down. The facts line
of a title's page ends with them: 4K, 1080p, HDR, 10-bit, Dual audio.
Release groups' names are never read.
TVDB has no films, so ani.zip has no fanart or logo for one, and most of
the titles in a real library with nothing wide to draw were films. ani.zip
does name the TMDB entry of every AniList match. With a TMDB key stored
and AniList chosen, an entry left without a backdrop or a logo is asked
for /{movie,tv}/{id}/images: one request, by id, so no title name goes to
TMDB. A bare backdrop and a PNG logo in the viewer's language are
preferred, and a failure there only costs the art.
The TMDB key field is now offered with either provider, labelled optional
with AniList. TMDB as the provider fetches its logo the same way, and
backdrops at w1280 rather than w780. A forced run re-enriches hand-picked
titles too, so saving a key and matching everything again reaches them.
With AniList chosen, a title AniList has no match for is now searched on
TVmaze, keyless, before it is given up on. One provider for the whole library
left live-action shows in a share of anime unmatched, and switching to TMDB
would have dropped every AniList match, chain and shelf.
The service holds a chain of providers. A match is stored under the provider
that gave it, and enrichment and refreshes go to that provider; a miss is
stored under the last provider asked, and is_fresh only trusts a miss from the
end of the chain, so AniList misses stored before this are asked again at once.
A provider failure still ends the lookup instead of falling through.
The hand matcher searches every provider in the chain and labels each result
with its source. TVmaze is never offered in the settings and is not asked
about titles known to be films.
ani.zip sent each series' TVDB clear logo and every episode's running
time from the start, and neither was kept. Enrichment now stores the logo
in title_metadata.logo_url (kept across a refresh of the same entry, like
the fanart) and episode runtimes in episode_metadata.runtime, TVDB's
first and AniDB's length after it. AniList's duration lands in
TitleDetails::runtime; TMDB episode runtimes are kept too.
Schema v13 adds the two columns and marks AniList titles un-enriched
without deleting anything. TitleDetails::revision lets details written
before runtime existed refetch by id while the old ones stay on screen,
instead of blanking them in the migration as v10 did.
Clear logos are padded to a square, so each client crops them to their
visible pixels before drawing. The logo replaces the name on the
library's banner and the title page (not on a light theme's title page,
where lettering made for dark art can vanish). Episode rows show how long
they run, in place of the file size on Android and iOS; a film's runtime
joins its line of facts.
The header under the episode's numbering showed `Episode::detail`, which
falls back to the file name — `[Judas] Chainsaw Man - S01E01.mkv` on a
phone, where the desktop shows `Dog & Chainsaw`. It now shows the
provider's name for the episode, else the one the file name gave it, and
nothing rather than the file name: the release group's tag is no caption,
and it is what a screenshot of the player would carry away.
Anime releases often carry two subtitle tracks in one language, the
dialogue and a "Signs & Songs" track, and the second is as often as not
the one marked default or forced. mpv, picking by language, played it.
pstr_core::subtitles reads a track's name and forced flag for whether it
is the dialogue, and every client asks it once per file, after mpv has
made its own pick, whether to switch to a track in the same language
that is. A subtitle track the viewer chose by name stays, and subtitles
that are off stay off.
MPVKit's MoltenVK context reads the layer's drawableSize only when mpv
builds its video output and reports no resize after that (mpvkit/MPVKit#3).
A player opened upright and turned on its side went on drawing the upright
frame into a corner of the landscape drawable. The view now tells the
player when its drawable changes, and once the size settles the player
rebuilds mpv's output by turning the picture off and on, as the background
already does. The vid writes run in order off the main thread.
A BGProcessingTask runs the same crawl_for_news no sooner than every six
hours, when iOS chooses. A processing task rather than an app refresh,
since a crawl of a large share does not fit in thirty seconds.
The bridge's open_subtitles opens and publishes them and names the one to
turn on. The native player holds them until mpv has the episode loaded,
adds them with sub-add, and releases them instead when another episode
was loaded in the meantime.
NativeRuntime.engine() is async and throws on iOS, so the bare call in
stopCrawl failed the simulator build. Run it in a Task, as Android runs
it in a coroutine.
A poster's artwork carried the title's name and so did the text under
it, so a screen reader said the name twice. The artwork is now left out
where the text names it, and a folded franchise tile says how many more
it stands for. The long press that opens a tile's menu is offered as an
action, labelled on Android and as More on iOS, where tapAndHold also
makes the whole tile one button. On iOS the app behind a full-screen
player is hidden from VoiceOver, which walked the library behind the
picture.
- Double-tap the left or right third of the picture to seek ten seconds,
with a mark showing the seek happened; the middle plays or pauses.
- A wide picture turns the phone's player to landscape by itself, once
per episode, until the viewer uses the rotation button.
- Upright, the pickers past subtitles go behind a More menu instead of
running off the edge. Controls are 48dp on Android and 44pt on iOS.
- With TalkBack or VoiceOver on, the controls stay up: a control that
fades four seconds after it is reached cannot be found again. The tap
layer is announced as Show or Hide controls.
The bridge's open_stream started no fetch until mpv asked, so every
open was the head and then the tail, one after the other. It now warms
both edges as the desktop does, and the resume block too when the
episode resumes.
warm_episode fetches another episode's opening blocks into the cache
without playing it. Both phones call it for the next episode in the
last two minutes or once the credits start, as the desktop already
did, so autoplay starts from the cache.
ShareStore::rename changes only the name; the id that the catalog, watch
state and offline files are keyed by stays the same. Sync carries the
change as it does any other change to the share's register. The desktop
renames in the share's row. The phones rename from the share's menu.
Before, the name given at add time was permanent short of removing the
share.
- A finished download row on the phones plays when tapped and has an
Open button for its title, as the desktop's does.
- iOS queued downloads say "Waiting for Wi-Fi" or "Waiting for a
connection", as Android's already do.
- Android download workers post their notifications as one group, each
named for its episode, under a "Downloading 12 episodes" summary.
Before, a season made fourteen loose notifications that all said
"Making episode available offline".
A long press on an episode row offers "Mark watched up to here", as a
right click on the desktop's tick does. It is for someone joining a show
partway. Ticking one episode now goes through the same path as a season,
so it gets the same Undo.
The library filter moves from the desktop into pstr_core::browse and
gains a Downloaded filter: titles with at least one episode kept on the
device. The bridge's arrangement() takes the filter. Android and iOS get
a row of filter chips above the grid. The choice is remembered per
device, and shelves stay hidden under a filter, as on the desktop.
The bridge gains stop_crawl(). A running crawl watches for it and returns
without an error. Shares already read stay stored, and a queue of new
shares stops instead of going on to the next. The activity banner shows
Stop while a crawl runs, because listing a large share can take minutes
and holds the connection the player wants.
The offer appears when metadata is off and there is a library to put
posters on. It says what turning metadata on sends, links to Settings
and never turns anything on itself. "Not now" is stored on the device.
The existing library screenshots now run with metadata on, as their
shelf implies, and a new screenshot covers the offer.
- Turning metadata off or switching provider forgets every stored answer,
including matches chosen by hand. The desktop now asks first and says
how many hand-picked matches go. The phones' settings dialog says so
above Save.
- Forgetting a hand-picked match on the desktop, and any match on the
phones, is asked about first.
- Downloading a season, a show, or everything from a library tile asks
first, with the episode count and their size.
- Android confirmations that delete something use an error-toned text
button rather than the filled accent, which read as the safe choice.
- A link with a password of its own, added without one, now fails as
"This link has a password of its own" instead of the handshake's
refusal. The link's public flags are only asked for after a refusal.
The desktop form turns its password toggle on.
- After the first share is added, all three clients go to the library.
While that share is being listed, the empty library says so instead of
offering to add a share.
- The desktop library offers posters and synopses once there is a
library to put them on. The offer says what is sent, links to
Settings, never turns anything on, and "Not now" is remembered.
Sort order and franchise folding reset on every launch on both phones.
They are kept with the front end's own settings now, and Android reads
them before the first grid is drawn, off the main thread.
Marking was one episode at a time on the title page, or the whole title
from the library's long-press menu, so joining a show at season three
meant ticking every earlier episode. The season row gains a mark button
beside its download one, with an Undo, through a new markEpisodes that
setTitleWatched now uses too. Episodes already in the asked-for state
are left alone, so Undo restores only what changed.
Season chips were keyed by label, and two seasons with one label is a
crash in a lazy list; they are keyed by position now.
- The idle timer was recomputed only when Now Playing was republished,
so minimising and then reopening a playing episode let the screen
sleep under it. It now follows `minimized` too.
- With background audio off, leaving the app paused but left video on,
so lock-screen Play started decoding into an unseen layer. Video goes
off on the way out either way.
- Now Playing reported full speed through a stall, and its clock ran on.
Buffering now reports a rate of zero.
- The lock screen gains ten-second skip forward and back.
The empty library said to add a link "under Shares, then refresh" with
nothing to press on the phones, and on the desktop only switched page.
All three now open the add form from there, the desktop with the caret
in the link field; and adding already crawls, so there is nothing to
refresh.
A share's name was required before the viewer had seen anything to name.
It is optional now: without one, ShareStore::add_verified takes the
shared folder's own name from the link it has just opened. The link
comes first in each form. The desktop form submits on Enter, and the
Android link field has an eye to check what was pasted.
No client crawled a share unless someone pressed Refresh, so a new
episode stayed out of the library until then, and nothing said how stale
the library was.
Catalog schema v11 adds share_crawls: when each share's last crawl
finished and was attempted, how many files it stored and how many were
new, and why the last attempt failed. A failure keeps the last good
crawl's numbers.
Every client now crawls, quietly, any share not looked at for six hours:
the desktop at launch and every half hour while open, the phones at
launch and on their existing catch-up timer. A quiet crawl says only
news ("anime: 3 new files") and leaves failures on the share's row
rather than in a toast.
Share rows on all three show "120 files - crawled 2 h ago", or the last
failure until a crawl succeeds.
Continue watching listed only part-watched episodes, so finishing one -
the most ordinary moment to want the next - dropped the show from the
shelf. Title::continue_with now reads the episode touched last: a
part-watched one is resumed, a finished one offers the episode after it
("Next: S01E04"), and one reset to the start (what leaving the shelf
does) keeps the title off. A few seconds of an episode are passed over.
The phones computed their own shelf from episode records. The bridge now
exports the engine's choice as TitleRecord.continue_index, and Play on a
title lands there on every client.
Undo on the phones re-saved a watch state with a fresh time, which both
reordered the shelf and could not express "never played". A new
restore_watch_state puts the state back as it was read.
The up-next countdown only ran over a credits chapter, so a file with no
chapters - most that are not anime - cut straight into the next episode
with no warning and no way to stay. Such a file now shows the same card
over its last ten seconds, counted on the file's own clock so it reaches
zero at the end of file, and its second button is Cancel rather than
Watch till the end.
On the phones, an episode that ends with nothing after it - the last one,
autoplay off, or cancelled - left a black screen. It now says so, with
Play next or Watch again, and Close.
Android also:
- saves the resume position from PlaybackService rather than the player
screen. With background audio on the service outlives the activity, and
a position only the screen kept stopped being saved when it went. A swipe
from Recents saves and stops instead of playing on with nothing to
return to.
- shows "Opening <episode>..." while the stream opens, where there was a
black screen for as long as the share session and block list took.
A file mpv gave up on partway ended the desktop player without a word:
the page went back to the title and the film was simply gone. It now
leaves an error toast naming where it stopped, with Retry reopening the
episode at that position.
The phone players already showed an error, but its only button was
Dismiss, so a dropped connection meant backing out and finding the
episode again. They gain Retry, which opens a fresh stream (through the
session refresh) from where the failed one stopped. A stall that lasts
twenty seconds now says so and offers the same, rather than showing
"Buffering…" for ever.
After "next episode" during the credits, the previous file keeps
playing until the new stream is open. Its chapters and position were
read against the already-advanced index, so the up-next card offered
the episode after the next one for those seconds. The card, the skip
offer and auto-skip now only act on readings of the open episode.
Metadata was only fetched after adding a share (mobile) or from the
Settings buttons (desktop), so a show or episode that turned up in an
existing share stayed bare. Every crawl is now followed by a match run
when enrichment is on; `plan` makes no requests for a library that is
already matched. A stored episode guide is fetched again when a file
newer than it has no named entry, and daily for two weeks while an
aired episode is still unnamed.
Removing a share now carries its watch state to any other share holding
the same file, `pstr remove` drops the share's catalog rows, and the app
forgets catalog rows of shares no longer configured — an older `pstr
remove` left them, and every episode showed twice.
iOS, for a slow iPad:
- swipe back on a settings page uses its own edge strip; on the whole
page it also pressed the row under the finger and opened the metadata
sheet
- "Change match" from the tile menu opens once the menu has dismissed,
not after a guessed 350 ms that a slow device missed
- the activity banner tracks each running line by itself (also Android),
so overlapping work no longer leaves it spinning forever
- buttons, tiles and rows draw their press; marking watched shows at
once; remove/repair share, sign out and deletions show the banner;
the player says "Opening…" while the stream opens
- posters are read into a reserved buffer instead of a byte at a time
Sync carried only watch positions, so a second device started empty. The
per-installation history file now also carries per-key registers
(pstr-core::profile): every share with its link and custom password, the
playback, appearance and metadata settings, the TMDB key, hand-picked
matches and per-title track choices. Newer updated_at wins per key, a
removal travels as an empty register, and a first sync stamps at 0 so a
fresh install takes the library the other devices have instead of
overwriting it with defaults. Volume, mute and the device-only settings
(cache budget, Wi-Fi only, background audio, hardware decoding) stay out.
The secrets live only in the end-to-end encrypted Drive file, never in
shares.json. FORMAT_VERSION stays 1; an older build ignores the registers.
Adding a share stored it before opening the link, so a first failure left a
broken entry and every retry said "already configured". add_verified opens
the link first and stores nothing on failure, and only the new share is
crawled afterwards, so another broken share cannot fail the add.
Android drops picture-in-picture: the window sized the video wrongly and
background audio already covers leaving the app.
iOS sizes the Metal drawable on every layout, so the picture no longer
stretches after a rotation or a Split View resize. Settings show a save at
once rather than after the match run, and a failed save reverts and says
why. Both phone clients gain an activity banner naming what is running, and
the add-share, metadata and change-match forms show progress and errors in
place.
The iOS client is now a screen-for-screen port of the Android app over the
same pstr-android UniFFI surface, with no Rust changes: Library, title page,
History, Shares (public links and Drive folders), Downloads and Settings,
with the same strings, undo snackbars and two-pane layout on wide screens.
- Theme from the engine's palette (Material role names, Inter, the same
type ramp and corners), repainted live from the appearance settings.
- Account sign-in with two-factor code, mailbox password and the Proton
CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and
watch-history sync every five minutes, after sign-in, on player close and
when the app leaves the screen.
- Player over libmpv: resume, progress saved every 5 s, autoplay with the
up-next card, skip and auto-skip from the chapter plan, track, speed,
volume and episode pickers, landscape lock, mini transport, and
lock-screen controls with interruption and route-change handling.
- Offline downloads with the Android record format, free-space floor,
retries, transfer rate and the Wi-Fi-only policy; interrupted transfers
resume at next launch.
- Config, data and download state are excluded from backup, as Android's
allowBackup=false: a restore would bring shares back without their
Keychain secrets and give two devices one sync identity.
Picture-in-picture, the share sheet and background downloads are not
possible the same way on iOS; docs/IOS.md lists why and what replaces them.
Adds XCTest ports of the Android unit tests, a `test` command to
scripts/build-ios.sh, the app icon and its render script, and an iOS
workflow on macos-15 that runs the tests and builds the unsigned .ipa.
A SwiftUI app that drives the same UniFFI engine as Android: Rust owns the
Proton sessions, SQLite and every decrypted byte, and Swift asks it questions
off the main thread. Playback goes through MPVKit's libmpv, with the pstr://
stream protocol ported from the Android JNI half, and secrets live in the
Keychain.
scripts/build-ios.sh builds the static library for aarch64-apple-ios, writes
the Swift bindings (module PstrBridge), generates the Xcode project with
XcodeGen and packages an unsigned .ipa for SideStore or AltStore, which
re-sign it with the viewer's own Apple ID. The generated project, Info.plist
and build output are ignored.