Sync carried only watch positions, so a second device started empty. The
per-installation history file now also carries per-key registers
(pstr-core::profile): every share with its link and custom password, the
playback, appearance and metadata settings, the TMDB key, hand-picked
matches and per-title track choices. Newer updated_at wins per key, a
removal travels as an empty register, and a first sync stamps at 0 so a
fresh install takes the library the other devices have instead of
overwriting it with defaults. Volume, mute and the device-only settings
(cache budget, Wi-Fi only, background audio, hardware decoding) stay out.
The secrets live only in the end-to-end encrypted Drive file, never in
shares.json. FORMAT_VERSION stays 1; an older build ignores the registers.
Adding a share stored it before opening the link, so a first failure left a
broken entry and every retry said "already configured". add_verified opens
the link first and stores nothing on failure, and only the new share is
crawled afterwards, so another broken share cannot fail the add.
Android drops picture-in-picture: the window sized the video wrongly and
background audio already covers leaving the app.
iOS sizes the Metal drawable on every layout, so the picture no longer
stretches after a rotation or a Split View resize. Settings show a save at
once rather than after the match run, and a failed save reverts and says
why. Both phone clients gain an activity banner naming what is running, and
the add-share, metadata and change-match forms show progress and errors in
place.
The iOS client is now a screen-for-screen port of the Android app over the
same pstr-android UniFFI surface, with no Rust changes: Library, title page,
History, Shares (public links and Drive folders), Downloads and Settings,
with the same strings, undo snackbars and two-pane layout on wide screens.
- Theme from the engine's palette (Material role names, Inter, the same
type ramp and corners), repainted live from the appearance settings.
- Account sign-in with two-factor code, mailbox password and the Proton
CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and
watch-history sync every five minutes, after sign-in, on player close and
when the app leaves the screen.
- Player over libmpv: resume, progress saved every 5 s, autoplay with the
up-next card, skip and auto-skip from the chapter plan, track, speed,
volume and episode pickers, landscape lock, mini transport, and
lock-screen controls with interruption and route-change handling.
- Offline downloads with the Android record format, free-space floor,
retries, transfer rate and the Wi-Fi-only policy; interrupted transfers
resume at next launch.
- Config, data and download state are excluded from backup, as Android's
allowBackup=false: a restore would bring shares back without their
Keychain secrets and give two devices one sync identity.
Picture-in-picture, the share sheet and background downloads are not
possible the same way on iOS; docs/IOS.md lists why and what replaces them.
Adds XCTest ports of the Android unit tests, a `test` command to
scripts/build-ios.sh, the app icon and its render script, and an iOS
workflow on macos-15 that runs the tests and builds the unsigned .ipa.
- Desktop shows Proton's CAPTCHA instead of failing the sign-in: a wry webview
in a child process of the app (`pstr-app::verify`), confined to
https://*.proton.me, hands the token back and the sign-in is retried. Linux
packages and CI gain WebKitGTK 4.1; the Windows zip and MSI ship
WebView2Loader.dll, without which a -gnu build does not start.
- The desktop keyring splits a secret too long for one entry across several,
so a Proton session with many key salts survives Windows' 1280-unit cap.
Short secrets stay one entry, so every existing secret still reads.
- `WatchSync` runs against a small `HistoryDrive` trait and is tested end to
end against an in-memory Drive: two devices, newer wins, no re-upload of an
unchanged history, a missing file written again, an unreadable own file
never overwritten, a newer-format file left alone.
- An installation's file unwritten for 90 days is retired by the next device
to sync, after its entries are merged and carried in that device's file.
- Removing a share keeps its watch state: sync would bring it back from the
other devices anyway, and re-adding the share picks up where it left off.
- Watch history syncs once more on desktop exit (bounded to 3 s) and, on
Android, through a WorkManager job enqueued when the app leaves the screen.
- The second-factor prompts say security keys are not supported.
Upstream mpv-android moved its build to NDK r30 (30.0.16248370), and each
mpv-android revision pins its own NDK, so the two move together. The new
revision also updates harfbuzz to 14.5.0, unibreak to 8.0, fribidi to
1.0.17, libxml2 to 2.15.4, fontconfig to 2.18.3 and curl to 8.22.0, and
builds libass with assembly on x86_64 (nasm, already installed in CI).
r30 brings an LLVM update with codegen and LTO fixes and sysroots up to
API 37. It is also the NDK current SDK managers install, so a fresh setup
no longer needs r29 installed beside it.
The script change invalidates the cached libmpv tree, so CI rebuilds it
once. The staged libraries are the same set as before, all 16 KiB aligned.
Roborazzi draws Library (phone, tablet, font scale 1.5, empty), a title,
Shares, Settings and Downloads from fixed records under Robolectric, and
build-android.sh check compares them with the committed images in
app/src/test/screenshots. The redesign changes every screen; a layout
regression now fails the gate and shows up in review as a changed image.
Every Android run since August failed in :app:buildRustHost: the host
build of pstr-android reaches libdbus-sys through keyring's Secret
Service store, and the runner had no libdbus-1-dev. With no successful
run, nothing was ever cached, so each run rebuilt from nothing.
- libdbus-1-dev in both jobs
- one shared, save-on-failure Rust cache for both jobs
- the staged libmpv tree cached on the build script's hash; the script
stamps its output with the revision and its own hash and skips the
libmpv build when the stamp matches
PLAN.md records the Android parity and UI work that follows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A SwiftUI app that drives the same UniFFI engine as Android: Rust owns the
Proton sessions, SQLite and every decrypted byte, and Swift asks it questions
off the main thread. Playback goes through MPVKit's libmpv, with the pstr://
stream protocol ported from the Android JNI half, and secrets live in the
Keychain.
scripts/build-ios.sh builds the static library for aarch64-apple-ios, writes
the Swift bindings (module PstrBridge), generates the Xcode project with
XcodeGen and packages an unsigned .ipa for SideStore or AltStore, which
re-sign it with the viewer's own Apple ID. The generated project, Info.plist
and build output are ignored.