Files
mould-rs/src/runner.rs

213 lines
7.2 KiB
Rust

use crate::app::{App, Mode};
use crate::config::Config;
use crate::format::FormatHandler;
use crossterm::event::{self, Event, KeyCode, KeyEvent};
use ratatui::Terminal;
use ratatui::backend::Backend;
use std::io;
use std::path::Path;
use tui_input::backend::crossterm::EventHandler;
/// Manages the main application execution loop, event handling, and terminal interaction.
pub struct AppRunner<'a, B: Backend> {
/// Reference to the terminal instance.
terminal: &'a mut Terminal<B>,
/// Mutable reference to the application state.
app: &'a mut App,
/// Loaded user configuration.
config: &'a Config,
/// Path where the final configuration will be saved.
output_path: &'a Path,
/// Handler for the specific file format (env, json, yaml, toml).
handler: &'a dyn FormatHandler,
/// Buffer for storing active command entry (e.g., ":w").
command_buffer: String,
}
impl<'a, B: Backend> AppRunner<'a, B>
where
io::Error: From<B::Error>,
{
/// Creates a new runner instance.
pub fn new(
terminal: &'a mut Terminal<B>,
app: &'a mut App,
config: &'a Config,
output_path: &'a Path,
handler: &'a dyn FormatHandler,
) -> Self {
Self {
terminal,
app,
config,
output_path,
handler,
command_buffer: String::new(),
}
}
/// Starts the main application loop.
pub fn run(&mut self) -> io::Result<()> {
while self.app.running {
self.terminal
.draw(|f| crate::ui::draw(f, self.app, self.config))?;
if let Event::Key(key) = event::read()? {
self.handle_key_event(key)?;
}
}
Ok(())
}
/// Primary dispatcher for all keyboard events.
fn handle_key_event(&mut self, key: KeyEvent) -> io::Result<()> {
match self.app.mode {
Mode::Normal => self.handle_normal_mode(key),
Mode::Insert => self.handle_insert_mode(key),
Mode::Search => self.handle_search_mode(key),
}
}
/// Handles keys in Normal mode, separating navigation from command entry.
fn handle_normal_mode(&mut self, key: KeyEvent) -> io::Result<()> {
if !self.command_buffer.is_empty() {
self.handle_command_mode(key)
} else {
self.handle_navigation_mode(key)
}
}
/// Logic for entering and executing ":" style commands.
fn handle_command_mode(&mut self, key: KeyEvent) -> io::Result<()> {
match key.code {
KeyCode::Enter => {
let cmd = self.command_buffer.clone();
self.command_buffer.clear();
self.execute_command(&cmd)
}
KeyCode::Esc => {
self.command_buffer.clear();
self.app.status_message = None;
Ok(())
}
KeyCode::Backspace => {
self.command_buffer.pop();
self.sync_command_status();
Ok(())
}
KeyCode::Char(c) => {
self.command_buffer.push(c);
self.sync_command_status();
Ok(())
}
_ => Ok(()),
}
}
/// Handles primary navigation (j/k) and transitions to insert or command modes.
fn handle_navigation_mode(&mut self, key: KeyEvent) -> io::Result<()> {
if let KeyCode::Char(c) = key.code {
let c_str = c.to_string();
if c_str == self.config.keybinds.down {
self.app.next();
} else if c_str == self.config.keybinds.up {
self.app.previous();
} else if c_str == self.config.keybinds.edit {
self.app.enter_insert();
} else if c_str == ":" {
self.command_buffer.push(':');
self.sync_command_status();
} else if c_str == "q" {
self.app.running = false;
} else if c_str == self.config.keybinds.search {
self.app.mode = Mode::Search;
self.app.search_query.clear();
self.app.status_message = Some(format!("{} ", self.config.keybinds.search));
} else if c_str == self.config.keybinds.next_match {
self.app.jump_next_match();
} else if c_str == self.config.keybinds.previous_match {
self.app.jump_previous_match();
}
} else {
match key.code {
KeyCode::Down => self.app.next(),
KeyCode::Up => self.app.previous(),
KeyCode::Enter => self.save_file()?,
_ => {}
}
}
Ok(())
}
/// Delegates key events to the `tui_input` handler during active editing.
fn handle_insert_mode(&mut self, key: KeyEvent) -> io::Result<()> {
match key.code {
KeyCode::Esc | KeyCode::Enter => {
self.app.enter_normal();
}
_ => {
self.app.input.handle_event(&Event::Key(key));
}
}
Ok(())
}
/// Handles search mode key events.
fn handle_search_mode(&mut self, key: KeyEvent) -> io::Result<()> {
match key.code {
KeyCode::Enter | KeyCode::Esc => {
self.app.mode = Mode::Normal;
self.app.status_message = None;
}
KeyCode::Backspace => {
self.app.search_query.pop();
self.app.status_message = Some(format!("{}{}", self.config.keybinds.search, self.app.search_query));
self.app.jump_next_match();
}
KeyCode::Char(c) => {
self.app.search_query.push(c);
self.app.status_message = Some(format!("{}{}", self.config.keybinds.search, self.app.search_query));
self.app.jump_next_match();
}
_ => {}
}
Ok(())
}
/// Logic to map command strings (like ":w") to internal application actions.
fn execute_command(&mut self, cmd: &str) -> io::Result<()> {
if cmd == self.config.keybinds.save {
self.save_file()
} else if cmd == self.config.keybinds.quit {
self.app.running = false;
Ok(())
} else if cmd == ":wq" {
self.save_file()?;
self.app.running = false;
Ok(())
} else {
self.app.status_message = Some(format!("Unknown command: {}", cmd));
Ok(())
}
}
/// Attempts to write the current app state to the specified output file.
fn save_file(&mut self) -> io::Result<()> {
if self.handler.write(self.output_path, &self.app.vars).is_ok() {
self.app.status_message = Some(format!("Saved to {}", self.output_path.display()));
} else {
self.app.status_message = Some("Error saving file".to_string());
}
Ok(())
}
/// Synchronizes the status bar display with the active command buffer.
fn sync_command_status(&mut self) {
if self.command_buffer.is_empty() {
self.app.status_message = None;
} else {
self.app.status_message = Some(self.command_buffer.clone());
}
}
}