213 lines
7.2 KiB
Rust
213 lines
7.2 KiB
Rust
use crate::app::{App, Mode};
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use crate::config::Config;
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use crate::format::FormatHandler;
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use crossterm::event::{self, Event, KeyCode, KeyEvent};
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use ratatui::Terminal;
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use ratatui::backend::Backend;
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use std::io;
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use std::path::Path;
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use tui_input::backend::crossterm::EventHandler;
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/// Manages the main application execution loop, event handling, and terminal interaction.
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pub struct AppRunner<'a, B: Backend> {
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/// Reference to the terminal instance.
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terminal: &'a mut Terminal<B>,
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/// Mutable reference to the application state.
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app: &'a mut App,
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/// Loaded user configuration.
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config: &'a Config,
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/// Path where the final configuration will be saved.
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output_path: &'a Path,
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/// Handler for the specific file format (env, json, yaml, toml).
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handler: &'a dyn FormatHandler,
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/// Buffer for storing active command entry (e.g., ":w").
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command_buffer: String,
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}
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impl<'a, B: Backend> AppRunner<'a, B>
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where
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io::Error: From<B::Error>,
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{
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/// Creates a new runner instance.
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pub fn new(
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terminal: &'a mut Terminal<B>,
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app: &'a mut App,
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config: &'a Config,
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output_path: &'a Path,
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handler: &'a dyn FormatHandler,
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) -> Self {
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Self {
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terminal,
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app,
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config,
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output_path,
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handler,
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command_buffer: String::new(),
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}
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}
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/// Starts the main application loop.
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pub fn run(&mut self) -> io::Result<()> {
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while self.app.running {
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self.terminal
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.draw(|f| crate::ui::draw(f, self.app, self.config))?;
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if let Event::Key(key) = event::read()? {
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self.handle_key_event(key)?;
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}
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}
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Ok(())
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}
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/// Primary dispatcher for all keyboard events.
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fn handle_key_event(&mut self, key: KeyEvent) -> io::Result<()> {
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match self.app.mode {
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Mode::Normal => self.handle_normal_mode(key),
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Mode::Insert => self.handle_insert_mode(key),
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Mode::Search => self.handle_search_mode(key),
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}
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}
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/// Handles keys in Normal mode, separating navigation from command entry.
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fn handle_normal_mode(&mut self, key: KeyEvent) -> io::Result<()> {
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if !self.command_buffer.is_empty() {
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self.handle_command_mode(key)
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} else {
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self.handle_navigation_mode(key)
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}
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}
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/// Logic for entering and executing ":" style commands.
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fn handle_command_mode(&mut self, key: KeyEvent) -> io::Result<()> {
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match key.code {
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KeyCode::Enter => {
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let cmd = self.command_buffer.clone();
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self.command_buffer.clear();
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self.execute_command(&cmd)
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}
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KeyCode::Esc => {
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self.command_buffer.clear();
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self.app.status_message = None;
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Ok(())
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}
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KeyCode::Backspace => {
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self.command_buffer.pop();
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self.sync_command_status();
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Ok(())
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}
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KeyCode::Char(c) => {
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self.command_buffer.push(c);
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self.sync_command_status();
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Ok(())
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}
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_ => Ok(()),
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}
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}
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/// Handles primary navigation (j/k) and transitions to insert or command modes.
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fn handle_navigation_mode(&mut self, key: KeyEvent) -> io::Result<()> {
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if let KeyCode::Char(c) = key.code {
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let c_str = c.to_string();
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if c_str == self.config.keybinds.down {
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self.app.next();
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} else if c_str == self.config.keybinds.up {
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self.app.previous();
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} else if c_str == self.config.keybinds.edit {
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self.app.enter_insert();
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} else if c_str == ":" {
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self.command_buffer.push(':');
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self.sync_command_status();
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} else if c_str == "q" {
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self.app.running = false;
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} else if c_str == self.config.keybinds.search {
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self.app.mode = Mode::Search;
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self.app.search_query.clear();
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self.app.status_message = Some(format!("{} ", self.config.keybinds.search));
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} else if c_str == self.config.keybinds.next_match {
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self.app.jump_next_match();
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} else if c_str == self.config.keybinds.previous_match {
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self.app.jump_previous_match();
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}
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} else {
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match key.code {
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KeyCode::Down => self.app.next(),
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KeyCode::Up => self.app.previous(),
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KeyCode::Enter => self.save_file()?,
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_ => {}
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}
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}
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Ok(())
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}
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/// Delegates key events to the `tui_input` handler during active editing.
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fn handle_insert_mode(&mut self, key: KeyEvent) -> io::Result<()> {
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match key.code {
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KeyCode::Esc | KeyCode::Enter => {
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self.app.enter_normal();
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}
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_ => {
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self.app.input.handle_event(&Event::Key(key));
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}
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}
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Ok(())
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}
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/// Handles search mode key events.
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fn handle_search_mode(&mut self, key: KeyEvent) -> io::Result<()> {
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match key.code {
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KeyCode::Enter | KeyCode::Esc => {
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self.app.mode = Mode::Normal;
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self.app.status_message = None;
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}
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KeyCode::Backspace => {
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self.app.search_query.pop();
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self.app.status_message = Some(format!("{}{}", self.config.keybinds.search, self.app.search_query));
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self.app.jump_next_match();
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}
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KeyCode::Char(c) => {
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self.app.search_query.push(c);
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self.app.status_message = Some(format!("{}{}", self.config.keybinds.search, self.app.search_query));
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self.app.jump_next_match();
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}
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_ => {}
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}
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Ok(())
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}
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/// Logic to map command strings (like ":w") to internal application actions.
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fn execute_command(&mut self, cmd: &str) -> io::Result<()> {
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if cmd == self.config.keybinds.save {
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self.save_file()
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} else if cmd == self.config.keybinds.quit {
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self.app.running = false;
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Ok(())
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} else if cmd == ":wq" {
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self.save_file()?;
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self.app.running = false;
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Ok(())
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} else {
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self.app.status_message = Some(format!("Unknown command: {}", cmd));
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Ok(())
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}
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}
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/// Attempts to write the current app state to the specified output file.
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fn save_file(&mut self) -> io::Result<()> {
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if self.handler.write(self.output_path, &self.app.vars).is_ok() {
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self.app.status_message = Some(format!("Saved to {}", self.output_path.display()));
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} else {
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self.app.status_message = Some("Error saving file".to_string());
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}
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Ok(())
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}
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/// Synchronizes the status bar display with the active command buffer.
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fn sync_command_status(&mut self) {
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if self.command_buffer.is_empty() {
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self.app.status_message = None;
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} else {
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self.app.status_message = Some(self.command_buffer.clone());
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}
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}
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}
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