fixed undo tree for new vars/groups + unknown states for lists with o/O
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This commit is contained in:
53
src/app.rs
53
src/app.rs
@@ -244,6 +244,9 @@ impl App {
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pub fn enter_insert(&mut self, variant: InsertVariant) {
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if let Some(var) = self.vars.get(self.selected)
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&& !var.is_group {
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if !matches!(variant, InsertVariant::Substitute) {
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self.sync_input_with_selected();
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}
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self.mode = Mode::Insert;
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match variant {
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InsertVariant::Start => {
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@@ -337,9 +340,9 @@ impl App {
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}
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/// Adds a new item relative to the selected item.
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pub fn add_item(&mut self, after: bool, is_group: bool) {
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pub fn add_item(&mut self, after: bool, is_group: bool, as_child: bool) {
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if self.vars.is_empty() {
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let new_key = "NEW_VAR".to_string();
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let new_key = if is_group { "NEW_GROUP".to_string() } else { "NEW_VAR".to_string() };
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self.vars.push(ConfigItem {
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key: new_key.clone(),
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path: vec![PathSegment::Key(new_key)],
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@@ -370,8 +373,8 @@ impl App {
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let insert_pos;
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let mut is_array_item = false;
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if let Some(PathSegment::Index(idx)) = selected_item.path.last() {
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// ARRAY ITEM LOGIC
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if !as_child && let Some(PathSegment::Index(idx)) = selected_item.path.last() {
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// ARRAY ITEM LOGIC (Adding sibling to an existing index)
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is_array_item = true;
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let base_path = selected_item.path[..selected_item.path.len() - 1].to_vec();
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let new_idx = if after { idx + 1 } else { *idx };
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@@ -392,11 +395,29 @@ impl App {
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new_path = base_path;
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new_path.push(PathSegment::Index(new_idx));
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new_depth = selected_item.depth;
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} else if after && selected_item.is_group {
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} else if as_child && selected_item.is_group {
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// ADD AS CHILD OF GROUP
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insert_pos = self.selected + 1;
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new_path = selected_item.path.clone();
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new_depth = selected_item.depth + 1;
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// Check if this group already contains array items
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if self.is_array_group(&selected_item.path) {
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is_array_item = true;
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let new_idx = 0; // Prepend to array
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new_path.push(PathSegment::Index(new_idx));
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// Shift existing children
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for var in self.vars.iter_mut() {
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if var.path.starts_with(&selected_item.path) && var.path.len() > selected_item.path.len()
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&& let PathSegment::Index(i) = var.path[selected_item.path.len()] {
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var.path[selected_item.path.len()] = PathSegment::Index(i + 1);
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if var.path.len() == selected_item.path.len() + 1 {
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var.key = format!("[{}]", i + 1);
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}
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}
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}
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}
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} else {
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// ADD AS SIBLING
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let parent_path = if selected_item.path.len() > 1 {
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@@ -417,6 +438,17 @@ impl App {
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new_path = parent_path;
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new_depth = selected_item.depth;
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// If the parent is an array group, this is also an array item
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if !new_path.is_empty() && self.is_array_group(&new_path) {
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is_array_item = true;
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if let Some(PathSegment::Index(idx)) = selected_item.path.last() {
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let new_idx = if after { idx + 1 } else { *idx };
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new_path.push(PathSegment::Index(new_idx));
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} else {
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new_path.push(PathSegment::Index(0));
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}
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}
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}
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// 2. Generate a unique key for non-array items
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@@ -458,9 +490,10 @@ impl App {
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self.vars.insert(insert_pos, new_item);
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self.selected = insert_pos;
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self.save_undo_state();
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if is_array_item {
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self.sync_input_with_selected();
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self.save_undo_state();
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self.enter_insert(InsertVariant::Start);
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} else {
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self.enter_insert_key();
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@@ -495,6 +528,14 @@ impl App {
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self.vars.get(self.selected).map(|v| v.is_group).unwrap_or(false)
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}
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pub fn is_array_group(&self, group_path: &[PathSegment]) -> bool {
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self.vars.iter().any(|v|
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v.path.starts_with(group_path)
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&& v.path.len() == group_path.len() + 1
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&& matches!(v.path.last(), Some(PathSegment::Index(_)))
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)
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}
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pub fn selected_is_array(&self) -> bool {
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self.vars.get(self.selected)
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.map(|v| !v.is_group && matches!(v.path.last(), Some(PathSegment::Index(_))))
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@@ -179,14 +179,14 @@ where
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"previous_match" => self.app.jump_previous_match(),
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"jump_top" => self.app.jump_top(),
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"jump_bottom" => self.app.jump_bottom(),
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"append_item" => self.app.add_item(true, false),
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"prepend_item" => self.app.add_item(false, false),
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"append_item" => self.app.add_item(true, false, false),
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"prepend_item" => self.app.add_item(false, false, false),
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"delete_item" => self.app.delete_selected(),
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"undo" => self.app.undo(),
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"redo" => self.app.redo(),
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"rename" => self.app.enter_insert_key(),
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"append_group" => self.app.add_item(true, true),
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"prepend_group" => self.app.add_item(false, true),
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"append_group" => self.app.add_item(true, true, true),
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"prepend_group" => self.app.add_item(false, true, true),
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"toggle_group" => {
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self.app.toggle_group_selected();
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self.app.save_undo_state();
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