Notifications were still Persona: separate floating cards with an urgency slash down the leading edge, action chips that filled with the accent on hover, and a 60px shove in from the right. NotifCard is now laid out like an entry in NieR's message log: a square urgency marker and the sender's name running into a hairline, the summary and body set in from the marker, and hairline action buttons with their own small marker that lift on hover instead of inverting. It draws no panel; rest is bare and hover lifts the row onto the surface tone. Critical entries take the red into the marker and the sender line only. The toast stack is one hull drawer docked into the opening's top-right corner — off the bar through one fillet, onto the rail through the other, the same construction as a corner-docked popout. It grows with its entries and slides back behind the frame when the last one goes. Each entry's countdown is a hairline along its foot, and new entries fade in place. The history popout lists the same entries flush. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
266 lines
8.8 KiB
QML
266 lines
8.8 KiB
QML
import QtQuick
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import Quickshell
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import Quickshell.Services.Notifications
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import "root:/config"
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import "root:/components"
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import "root:/services"
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// One notification, used both in the history list and in the toast drawer.
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//
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// Laid out like an entry in NieR's message log rather than as a card: a square
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// marker and the sender's name running into a hairline, the summary, the body,
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// and hairline buttons for any actions. There is no panel of its own — both
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// places it appears are already hull surfaces — so rest is bare, hover lifts
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// the row onto the surface tone, and entries are divided by the hairline in
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// their own header.
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//
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// Urgency is the marker: the light for normal, grey for low, red for critical.
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// A critical entry also takes the red into its sender line, and nothing else.
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Item {
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id: root
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required property var notif
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property bool showActions: true
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readonly property bool critical: root.notif?.urgency === NotificationUrgency.Critical
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readonly property color tone: root.notif
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? Notifs.urgencyColor(root.notif.urgency)
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: Theme.primary
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// Kept for callers that size things to the card's edges; there is no lean
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// or chop under the YoRHa theme.
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readonly property real lean: 0
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readonly property real chop: 0
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readonly property bool hovered: hover.hovered
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signal dismissed()
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implicitHeight: layout.implicitHeight + Theme.padM * 2
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Rectangle {
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anchors.fill: parent
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color: root.hovered ? Theme.treatmentHoverFill : "transparent"
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Behavior on color {
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ColorAnimation { duration: Theme.durFast }
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}
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}
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Column {
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id: layout
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.margins: Theme.padM
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spacing: 4
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// Sender: marker, glyph, name, then the hairline to the edge.
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Item {
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width: parent.width
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height: 16
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Rectangle {
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id: marker
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anchors.left: parent.left
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anchors.verticalCenter: parent.verticalCenter
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width: Theme.marker
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height: Theme.marker
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color: root.tone
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}
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Icon {
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id: glyph
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visible: text !== ""
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anchors.left: marker.right
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anchors.leftMargin: Theme.padS
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anchors.verticalCenter: parent.verticalCenter
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text: Notifs.appIconFor(root.notif)
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color: root.critical ? Theme.alarm : Theme.muted
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font.pixelSize: Theme.fsBody
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}
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Text {
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id: sender
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anchors.left: glyph.visible ? glyph.right : marker.right
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anchors.leftMargin: Theme.padS
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anchors.verticalCenter: parent.verticalCenter
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text: (root.notif?.appName || "System").toUpperCase()
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color: root.critical ? Theme.alarm : Theme.muted
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font.family: Theme.fontMono
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font.pixelSize: Theme.fsMicro
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font.letterSpacing: 2
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renderType: Text.NativeRendering
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}
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Rectangle {
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anchors.left: sender.right
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anchors.leftMargin: Theme.padS
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anchors.right: close.left
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anchors.rightMargin: Theme.padS
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anchors.verticalCenter: parent.verticalCenter
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height: 1
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color: Theme.alpha(Theme.outline, 0.5)
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}
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// Close affordance: always there, quiet until the row is hovered.
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Icon {
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id: close
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anchors.right: parent.right
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anchors.verticalCenter: parent.verticalCenter
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text: ""
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opacity: root.hovered ? 1 : 0.0
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color: closeHover.hovered ? Theme.accent : Theme.muted
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font.pixelSize: Theme.fsBody
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Behavior on opacity {
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NumberAnimation { duration: Theme.durFast }
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}
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HoverHandler {
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id: closeHover
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cursorShape: Qt.PointingHandCursor
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}
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TapHandler {
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onTapped: root.dismissed()
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}
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}
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}
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Text {
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width: parent.width
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leftPadding: Theme.marker + Theme.padS
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text: root.notif?.summary || ""
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color: root.hovered ? Theme.accent : Theme.text
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elide: Text.ElideRight
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maximumLineCount: 2
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wrapMode: Text.WordWrap
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font.family: Theme.fontDisplay
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font.pixelSize: Theme.fsBody
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font.weight: Theme.weightDisplay
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renderType: Text.NativeRendering
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Behavior on color {
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ColorAnimation { duration: Theme.durFast }
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}
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}
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Text {
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width: parent.width
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leftPadding: Theme.marker + Theme.padS
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visible: text !== ""
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text: root.notif?.body || ""
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color: Theme.subtext
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elide: Text.ElideRight
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maximumLineCount: 4
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wrapMode: Text.WordWrap
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textFormat: Text.StyledText
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font.family: Theme.fontDisplay
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font.pixelSize: Theme.fsSmall
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lineHeight: 1.1
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renderType: Text.NativeRendering
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}
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// Inline image, when the sender supplied one, in a hairline frame.
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Rectangle {
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x: Theme.marker + Theme.padS
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visible: inline.source != "" && inline.status === Image.Ready
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width: inline.width + 2
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height: inline.height + 2
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color: "transparent"
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border.width: 1
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border.color: Theme.overlay
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Image {
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id: inline
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x: 1
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y: 1
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source: root.notif?.image || ""
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sourceSize.height: 90
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fillMode: Image.PreserveAspectFit
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asynchronous: true
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}
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}
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Row {
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x: Theme.marker + Theme.padS
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visible: root.showActions && (root.notif?.actions?.length ?? 0) > 0
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spacing: Theme.padS
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topPadding: 4
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Repeater {
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model: root.notif?.actions ?? []
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// A hairline button with a marker, the P5Button pattern at a
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// smaller size. Hover lifts and lights it; it never inverts.
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Item {
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id: actionChip
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required property var modelData
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implicitWidth: chipRow.implicitWidth + Theme.padM * 2
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implicitHeight: 24
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Rectangle {
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anchors.fill: parent
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color: actionHover.hovered ? Theme.treatmentHoverFill : "transparent"
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border.width: 1
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border.color: actionHover.hovered ? Theme.treatmentHoverMark : Theme.overlay
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Behavior on color {
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ColorAnimation { duration: Theme.durFast }
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}
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}
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Row {
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id: chipRow
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anchors.centerIn: parent
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spacing: Theme.padS
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Rectangle {
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anchors.verticalCenter: parent.verticalCenter
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width: 4
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height: 4
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color: actionLabel.color
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opacity: actionHover.hovered ? 1 : 0.4
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}
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Text {
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id: actionLabel
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anchors.verticalCenter: parent.verticalCenter
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text: actionChip.modelData.text.toUpperCase()
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color: actionHover.hovered ? Theme.accent : Theme.text
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font.family: Theme.fontDisplay
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font.pixelSize: Theme.fsMicro
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font.letterSpacing: Theme.tracking
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renderType: Text.NativeRendering
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}
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}
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HoverHandler {
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id: actionHover
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cursorShape: Qt.PointingHandCursor
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}
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TapHandler {
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onTapped: {
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actionChip.modelData.invoke();
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root.dismissed();
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}
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}
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}
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}
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}
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}
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HoverHandler {
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id: hover
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}
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// Middle click dismisses, matching the old dunst muscle memory.
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TapHandler {
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acceptedButtons: Qt.MiddleButton
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onTapped: root.dismissed()
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}
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}
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