b86e584b029646f114a85cc6534ca6e2fcf17d3a
Native-rendered glyphs are rasterised at rest size, so anything moved with `scale` stretched a bitmap and came out blurred and stepped. - Icons render as curves, so their pulse and bump stay smooth. - The lock face is laid out at uiScale instead of being drawn at 1080p size and scaled by up to 1.3, and it sits on whole pixels. Its native labels now land on the pixel grid. - The OSD rises into place instead of scaling in. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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