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dotfiles/hypr/lua/look.lua
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nvrlandClaude Opus 5.5 ae6539218e theme: strip the remaining Persona punch from Hyprland and the popouts
Hyprland:
- Windows round at 8px, concentric with the porthole's 18px corners at
  the 10px gap, instead of square corners inside a rounded opening.
- Group tabs are solid hull slabs; the titles used to float over the
  wallpaper. The current tab is lifted a step with its title in the light.
- Motion rewritten to glide and settle: no overshoot curve, gentler
  popin, workspaces slide-fade a short way instead of sweeping the whole
  screen, and layers only fade so they never stack on quickshell's own
  slides.

Quickshell:
- Album art in the bar and the media popout is square in a hairline frame,
  not masked to a leaning chamfered shape; the accent slab under the
  popout art is gone, and a track change dips the title instead of
  tilting the art.
- The bar's equaliser is a five-hairline signal meter that rests as dots.
- Segment meters (system, battery, OSD) are 4px rows instead of 10-12px
  blocks; the toast fuse is a hairline; the clock's accent slab is a
  neutral divider.
- No hover pops: rail icons, tray icons, media transport buttons and
  P5Button no longer scale up or lunge sideways; the icon bump is reduced.

Terminal: ANSI bright black drops to #464d44. TUIs use it as a panel fill,
and at the outline grey it read as a flat light slab.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:45:24 +02:00

129 lines
4.1 KiB
Lua

-- YoRHa dark — NieR:Automata's interface language on the space-1 wallpaper's
-- palette, matched to ~/.config/quickshell.
--
-- Everything static about how the desktop is painted. Motion lives next door
-- in lua/animations.lua.
local c = require("lua/palette")
hl.config({
-- https://wiki.hypr.land/Configuring/Basics/Variables/
general = {
-- Measured from the quickshell hull's opening, not the screen edge: the
-- hull reserves its own exclusive zones. 10px clears the opening's 18px
-- corner radius, so a tiled window never touches the rim.
gaps_in = 5,
gaps_out = 10,
border_size = 1,
col = {
active_border = c.activeBorder,
-- Overlay, not outline: an idle window's frame is structure,
-- and the outline grey was bright enough to compete with the
-- focused border.
inactive_border = c.overlay,
},
resize_on_border = false,
-- Please see https://wiki.hypr.land/Configuring/Advanced-and-Cool/Tearing/
-- before you turn this on
allow_tearing = false,
layout = "dwindle",
},
decoration = {
-- Concentric with the porthole: the opening's corners are 18px and
-- the windows sit 10px inside them, so 8px keeps every gap the same
-- width all the way round the curve. Matches Theme.frameRadius -
-- gaps_out; change one and the other has to follow.
rounding = 8,
rounding_power = 2,
-- Fully opaque, both states. Flat ink on flat ground.
active_opacity = 1.0,
inactive_opacity = 1.0,
-- A soft, wide shadow: windows float in the opening rather than
-- being printed onto it. Dark against the planet light, invisible
-- against the void, which is how a shadow behaves out there.
shadow = {
enabled = true,
sharp = false,
range = 24,
render_power = 3,
offset = { 0, 6 },
color = "rgba(000000aa)",
color_inactive = "rgba(00000066)",
},
-- Off. Every surface here is opaque, so there is nothing to blur, and
-- blur would cost three render passes for no visible result.
blur = {
enabled = false,
},
},
misc = {
force_default_wallpaper = 0,
disable_hyprland_logo = true,
-- 0 = off, 1 = always, 2 = fullscreen only (G7 is a 240Hz VRR panel)
vrr = 0,
font_family = "FiraCode Nerd Font",
background_color = c.base,
focus_on_activate = true,
},
group = {
col = {
border_active = c.activeBorder,
border_inactive = c.overlay,
},
-- Tabs are solid slabs of the hull, not titles painted over the
-- wallpaper. Hyprland paints a tab's fill and its indicator from the
-- same colour, so the current tab is told apart by being lifted a step
-- and by its title taking the light, not by an accent fill — a light
-- fill would swallow its own title.
groupbar = {
font_family = "Noto Sans",
font_size = 10,
font_weight_active = "medium",
font_weight_inactive = "normal",
height = 22,
indicator_height = 1,
indicator_gap = 0,
gradients = true,
rounding = 6,
gradient_rounding = 6,
round_only_edges = true,
gradient_round_only_edges = true,
keep_upper_gap = false,
gaps_in = 2,
gaps_out = 0,
col = {
active = c.overlay,
inactive = c.surface,
locked_active = c.alarm,
locked_inactive = c.surface,
},
text_color = c.accent,
text_color_inactive = c.muted,
},
},
-- https://wiki.hypr.land/Configuring/Layouts/Dwindle-Layout/
dwindle = {
preserve_split = true,
},
-- https://wiki.hypr.land/Configuring/Layouts/Master-Layout/
master = {
new_status = "master",
},
})