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dotfiles/quickshell/components/Popout.qml
T
2026-08-10 23:57:26 +02:00

136 lines
3.7 KiB
QML

import QtQuick
import Quickshell
import "root:/config"
// Hover-driven panel that hangs off a bar item. Opens on a short dwell, stays
// open while the pointer is over either the trigger or the panel itself, and
// can be pinned with a click. Slides in from behind the bar with an overshoot.
PopupWindow {
id: root
required property Item anchorItem
property bool triggerHovered: false
property bool pinned: false
property int showDelay: 140
property int hideDelay: 200
property int fromEdge: Edges.Bottom
property real contentWidth: Theme.popoutWidth
property real contentHeight: 200
// Extra surface around the content so the entry overshoot and glow are not
// clipped by the window edge.
readonly property int bleed: 24
default property alias body: contentHolder.data
readonly property bool wantsOpen: triggerHovered || panelHover.hovered || pinned
signal dismissedFully()
anchor.item: anchorItem
anchor.edges: fromEdge
anchor.gravity: fromEdge
anchor.adjustment: PopupAdjustment.SlideX
anchor.margins.top: Theme.popoutGap
anchor.margins.bottom: Theme.popoutGap
implicitWidth: contentWidth + bleed * 2
implicitHeight: contentHeight + bleed * 2
color: "transparent"
visible: shown
property bool shown: false
onWantsOpenChanged: {
if (wantsOpen) {
hideTimer.stop();
showTimer.restart();
} else {
showTimer.stop();
hideTimer.restart();
}
}
Timer {
id: showTimer
interval: root.showDelay
onTriggered: root.open()
}
Timer {
id: hideTimer
interval: root.hideDelay
onTriggered: root.dismiss()
}
function open() {
exitAnim.stop();
shown = true;
enterAnim.restart();
}
function dismiss() {
if (!shown) return;
enterAnim.stop();
exitAnim.restart();
}
Item {
id: contentHolder
x: root.bleed
y: root.bleed
width: root.contentWidth
height: root.contentHeight
opacity: 0
transformOrigin: Item.Top
scale: 0.94
// The handler has to live on the content item, not the window: a
// HoverHandler parented to the PopupWindow itself latches on and the
// panel never learns the pointer left.
HoverHandler {
id: panelHover
}
}
ParallelAnimation {
id: enterAnim
NumberAnimation {
target: contentHolder; property: "opacity"
to: 1.0; duration: Theme.durBase; easing.type: Easing.OutExpo
}
NumberAnimation {
target: contentHolder; property: "scale"
to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
}
NumberAnimation {
target: contentHolder; property: "y"
from: root.bleed - 14; to: root.bleed
duration: Theme.durSlow; easing.type: Easing.OutBack
}
}
ParallelAnimation {
id: exitAnim
NumberAnimation {
target: contentHolder; property: "opacity"
to: 0.0; duration: Theme.durFast; easing.type: Easing.InQuad
}
NumberAnimation {
target: contentHolder; property: "scale"
to: 0.96; duration: Theme.durFast; easing.type: Easing.InQuad
}
NumberAnimation {
target: contentHolder; property: "y"
to: root.bleed - 8; duration: Theme.durFast; easing.type: Easing.InQuad
}
onFinished: {
root.shown = false;
root.pinned = false;
contentHolder.y = root.bleed;
root.dismissedFully();
}
}
}