190 lines
6.1 KiB
QML
190 lines
6.1 KiB
QML
import QtQuick
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import Quickshell
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import Quickshell.Hyprland
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import "root:/config"
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// Hover-driven panel that hangs off a bar item. Opens on a short dwell, stays
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// open while the pointer is over either the trigger or the panel itself, and
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// can be pinned with a click. Slides in from behind the bar with an overshoot.
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PopupWindow {
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id: root
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required property Item anchorItem
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property bool triggerHovered: false
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property bool pinned: false
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property int showDelay: 140
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property int hideDelay: 200
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property int fromEdge: Edges.Bottom
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property real contentWidth: Theme.popoutWidth
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property real contentHeight: 200
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// Extra surface around the content so the entry overshoot and glow are not
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// clipped by the window edge.
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readonly property int bleed: 24
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default property alias body: contentHolder.data
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readonly property bool wantsOpen: triggerHovered || panelHover.hovered || pinned
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signal dismissedFully()
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// Panels hanging off the vertical rail open sideways, so the entry slide has
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// to follow whichever axis the popout actually travels along, and start on
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// the side nearest its trigger.
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readonly property bool horizontal:
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fromEdge === Edges.Left || fromEdge === Edges.Right
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readonly property string slideProperty: horizontal ? "x" : "y"
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readonly property real slideOrigin: bleed + (fromEdge === Edges.Left
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|| fromEdge === Edges.Top ? 14 : -14)
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anchor.item: anchorItem
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anchor.edges: fromEdge
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anchor.gravity: fromEdge
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anchor.adjustment: horizontal
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? PopupAdjustment.SlideY
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: PopupAdjustment.SlideX
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anchor.margins.top: Theme.popoutGap
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anchor.margins.bottom: Theme.popoutGap
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anchor.margins.left: Theme.popoutGap
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anchor.margins.right: Theme.popoutGap
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implicitWidth: contentWidth + bleed * 2
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implicitHeight: contentHeight + bleed * 2
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color: "transparent"
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visible: shown
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property bool shown: false
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onWantsOpenChanged: {
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if (wantsOpen) {
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hideTimer.stop();
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showTimer.restart();
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} else {
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showTimer.stop();
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hideTimer.restart();
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}
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}
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Timer {
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id: showTimer
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interval: root.showDelay
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onTriggered: root.open()
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}
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// A pinned popout ignores hover by design, which left it with exactly one
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// way out: another click on the same bar item that opened it. Moving the
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// pointer away did nothing, so a panel opened by a click — the notification
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// history, most often — simply stayed on screen. Click anywhere else and
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// the compositor drops the grab, which unpins it and hands it back to the
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// hover rules.
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//
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// The grab can only take hold once the surface is mapped; asked for in the
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// same tick as `shown`, Hyprland clears it immediately.
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Timer {
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id: grabDelay
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interval: 60
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running: root.pinned && root.shown
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}
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HyprlandFocusGrab {
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active: root.pinned && root.shown && !grabDelay.running
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windows: [root]
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// A click on the trigger itself also clears the grab, but that click is
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// the pill's own toggle — unpinning here as well would cancel it out and
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// the panel would never close from its own button.
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onCleared: if (!root.triggerHovered) root.pinned = false
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}
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Timer {
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id: hideTimer
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interval: root.hideDelay
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onTriggered: root.dismiss()
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}
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function open() {
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exitAnim.stop();
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shown = true;
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enterAnim.restart();
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}
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function dismiss() {
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if (!shown) return;
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enterAnim.stop();
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exitAnim.restart();
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}
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Item {
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id: contentHolder
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x: root.bleed
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y: root.bleed
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width: root.contentWidth
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height: root.contentHeight
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opacity: 0
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transformOrigin: {
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switch (root.fromEdge) {
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case Edges.Left: return Item.Right;
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case Edges.Right: return Item.Left;
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case Edges.Top: return Item.Bottom;
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default: return Item.Top;
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}
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}
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scale: 0.94
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// The handler has to live on the content item, not the window: a
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// HoverHandler parented to the PopupWindow itself latches on and the
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// panel never learns the pointer left.
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//
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// Disabled while the popout is down, which clears `hovered`. An unmapped
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// surface gets no leave event, so a handler that was hovered when the
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// window went away stayed hovered — `wantsOpen` never went false again
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// and the panel came back up and refused to close.
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HoverHandler {
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id: panelHover
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enabled: root.shown
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}
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}
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ParallelAnimation {
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id: enterAnim
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NumberAnimation {
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target: contentHolder; property: "opacity"
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to: 1.0; duration: Theme.durBase; easing.type: Easing.OutExpo
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}
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NumberAnimation {
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target: contentHolder; property: "scale"
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to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
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}
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NumberAnimation {
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target: contentHolder; property: root.slideProperty
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from: root.slideOrigin; to: root.bleed
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duration: Theme.durSlow; easing.type: Easing.OutBack
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}
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}
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ParallelAnimation {
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id: exitAnim
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NumberAnimation {
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target: contentHolder; property: "opacity"
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to: 0.0; duration: Theme.durFast; easing.type: Easing.InQuad
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}
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NumberAnimation {
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target: contentHolder; property: "scale"
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to: 0.96; duration: Theme.durFast; easing.type: Easing.InQuad
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}
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NumberAnimation {
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target: contentHolder; property: root.slideProperty
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to: root.bleed + (root.slideOrigin - root.bleed) * 0.6
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duration: Theme.durFast; easing.type: Easing.InQuad
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}
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onFinished: {
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root.shown = false;
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root.pinned = false;
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contentHolder.x = root.bleed;
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contentHolder.y = root.bleed;
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root.dismissedFully();
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}
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}
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}
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