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@@ -8,6 +8,7 @@
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!hypr/
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!hyprpanel/
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!nvim/
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!quickshell/
|
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!waybar/
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!zathura/
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!mimeapps.list
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@@ -17,6 +18,8 @@
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!brave-flags.conf
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!chromium-flags.conf
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!README.md
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!plans/
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!DESIGN-IS-2026-08-11/
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!rice.png
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!rice-2.png
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!rice-3.png
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@@ -25,3 +28,4 @@
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!systemd/
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fish/fish_variables
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waybar/fluxo-rs
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!fluxo/
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@@ -0,0 +1,36 @@
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# Takemi shell design audit — scope
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||||
## Audited artifact
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||||
|
||||
- Running Persona 5-inspired desktop shell shown in the two supplied 1920×1080 screenshots.
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- Quickshell implementation under `quickshell/`, including the top bar, right rail,
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pop-outs, tray menus, power overlay, notifications/OSD, and lock screen.
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||||
- Shared design tokens and primitives in `quickshell/config/` and
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||||
`quickshell/components/`.
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||||
|
||||
## User and task
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||||
|
||||
- Primary user: the workstation owner using the shell throughout the day.
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||||
- Primary task: identify system state and reach common desktop controls quickly,
|
||||
without the theme obscuring application content.
|
||||
|
||||
## Constraints
|
||||
|
||||
- Preserve the Persona 5 / Tae Takemi identity.
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- Preserve the crimson, black, and white palette and screen-print character.
|
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- Stack remains Quickshell, Hyprland, and Fluxo.
|
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- The result must work at desktop scale, with keyboard and pointer input, and
|
||||
remain legible during long sessions.
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||||
|
||||
## References
|
||||
|
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- Persona 5 interface language: asymmetric editorial composition, hard ink,
|
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decisive silhouettes, halftone texture, and rapid card-like motion.
|
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- Current implementation and supplied screenshots are the concrete baseline;
|
||||
fidelity to the game is subordinate to daily desktop usefulness.
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|
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## Out of scope
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||||
|
||||
- Application-level themes outside the shell.
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||||
- Replacing the wallpaper or character artwork.
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||||
- Changing the desktop stack.
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@@ -0,0 +1,114 @@
|
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# Evidence
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|
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## 1. Innovative
|
||||
|
||||
- The shell applies one custom QML geometry and print system across panels,
|
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backdrops, motion, and textures (`quickshell/config/Theme.qml:118-153`,
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||||
`quickshell/components/P5Panel.qml:7-56`).
|
||||
- This refreshes standard desktop bars/popovers, but the interaction model is
|
||||
still conventional bar + rail + popup + modal.
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|
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## 2. Useful
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|
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- The permanent bar exposes workspaces, active window, media, resources, and
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time in one slab (`quickshell/bar/Bar.qml:67-122`).
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||||
- Power and lock are keyboard-operable; bar, rail, tray, and most pop-out
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||||
actions remain pointer-only (`quickshell/overlays/PowerMenu.qml:242-261`,
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||||
`quickshell/lock/LockFace.qml:290-311`,
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||||
`quickshell/bar/RailIcon.qml:104-124`).
|
||||
- The primary surfaces contain at least 41 interactive targets; the live total
|
||||
grows with workspaces, devices, streams, notifications, and tray entries.
|
||||
|
||||
## 3. Aesthetic
|
||||
|
||||
- A clear system exists: spacing `[6,12,20,32]`, type
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||||
`[9,11,12,15,20,34,92]`, 12 literal palette colors, one nominal 14° angle,
|
||||
and shared 10px cuts (`quickshell/config/Theme.qml:19-49,92-148`).
|
||||
- Runtime type exceptions include 8, 30, 42, and 156.4px; local geometry also
|
||||
introduces several non-token cuts and leans.
|
||||
- White on crimson is 3.68:1 and fails normal-text AA where selected destructive
|
||||
actions or unread badges use that pairing
|
||||
(`quickshell/components/P5Button.qml:32-73`,
|
||||
`quickshell/bar/NotifButton.qml:38-58`).
|
||||
- Screenshot #1: permanent chrome is visually continuous and disciplined, but
|
||||
competes with an already high-contrast Persona wallpaper/frame.
|
||||
- Screenshot #2: the left headline/right action-stack composition is strong;
|
||||
the repeated stripe field and still-legible desktop behind it dilute focus.
|
||||
|
||||
## 4. Understandable
|
||||
|
||||
- The power screen labels all actions and prints its keyboard map
|
||||
(`quickshell/overlays/PowerMenu.qml:31-38,216-261`).
|
||||
- Rail icons expose different left/right/middle/scroll behaviors without visible
|
||||
instruction (`quickshell/bar/Rail.qml:76-132`).
|
||||
- Several state labels behave as inverse actions: “Wi-Fi On,” Bluetooth “On,”
|
||||
“Scanning,” and “Silenced” toggle those states off.
|
||||
- “WHO GOES THERE,” “WRONG,” “HELD,” “PROCS,” “VRAM,” and unlabeled load values
|
||||
favor voice or jargon over immediate comprehension.
|
||||
|
||||
## 5. Unobtrusive
|
||||
|
||||
- Normal chrome consumes only a 40px top bar and 48px right rail
|
||||
(`quickshell/config/Theme.qml:109-116`).
|
||||
- The full-screen modes add stripes, a wedge, oversized split text, attribution,
|
||||
six slabs, and a hint simultaneously
|
||||
(`quickshell/overlays/PowerMenu.qml:50-228`).
|
||||
- Twelve action identities are repeated between permanent chrome and detail
|
||||
panels; repetition improves reach but adds competing affordances.
|
||||
|
||||
## 6. Honest
|
||||
|
||||
- No marketing inflation or dark patterns were found. Power labels map directly
|
||||
to their system action (`quickshell/overlays/PowerMenu.qml:31-38,230-239`).
|
||||
- “n HELD” counts all history rather than suppressed items
|
||||
(`quickshell/popouts/NotifPopout.qml:27`,
|
||||
`quickshell/services/Notifs.qml:36-44`).
|
||||
- Muted OSDs display 0% even when stored volume remains nonzero
|
||||
(`quickshell/overlays/Osd.qml:51-64,172-185`).
|
||||
- A visually disabled slider can still emit changes
|
||||
(`quickshell/components/P5Slider.qml:9-12,48-84`).
|
||||
|
||||
## 7. Long-lasting
|
||||
|
||||
- The system is based on reusable primitives rather than per-screen decoration.
|
||||
- Literal `P5` branding, the quote attribution, and the esports-like continuous
|
||||
frame tie the result closely to one entertainment reference and visual era
|
||||
(`quickshell/bar/Sigil.qml:31`,
|
||||
`quickshell/overlays/PowerMenu.qml:88-118`).
|
||||
|
||||
## 8. Thorough
|
||||
|
||||
- Empty, loading, failure, focus, and disabled states exist.
|
||||
- A rendered success state is absent; generic buttons lack a disabled state;
|
||||
focus treatment is concentrated in power and lock; explicit accessible names
|
||||
and roles total zero (`quickshell/components/P5Button.qml:6-107`).
|
||||
- The lock’s disabled state is clear, but `P5Slider` can look disabled while
|
||||
remaining interactive.
|
||||
|
||||
## 9. Environmentally friendly
|
||||
|
||||
- The shell has 0 JavaScript bytes, about 259KB of QML, 1.4KB of local texture
|
||||
assets, no declared HTTP request, and a measured load proxy below two seconds.
|
||||
- Seven Fluxo reads recur in polling batches; playing media creates 3–6 idle
|
||||
animation loops (`quickshell/services/Sys.qml:78-102`,
|
||||
`quickshell/bar/MediaPill.qml:125-153`).
|
||||
- No reduced-motion branch exists (`quickshell/config/Theme.qml:139-148`).
|
||||
|
||||
## 10. As little design as possible
|
||||
|
||||
- The one-slab bar avoids a row of redundant cards
|
||||
(`quickshell/bar/Bar.qml:8-14,40-63`).
|
||||
- The audited tree reaches seven declarative levels, contains twelve repeated
|
||||
action identities, and includes removable atmospheric elements in modal and
|
||||
lock compositions.
|
||||
- The permanent surface, transient surface, and cinematic surface currently
|
||||
share too much of the same visual intensity instead of forming a hierarchy.
|
||||
|
||||
## Known gaps
|
||||
|
||||
- Dynamic application strings, device counts, and menu depth cannot be fixed
|
||||
from static source.
|
||||
- Exact compositor frame time, GPU cost, and live accessibility-tree output
|
||||
were not available.
|
||||
- Screenshot evidence covers the normal desktop and power overlay; lock-screen
|
||||
judgments also use its implementation source.
|
||||
@@ -0,0 +1,43 @@
|
||||
# Rams scorecard
|
||||
|
||||
1. **Good design is innovative — 2/3**
|
||||
Evidence: one custom print/geometry system refreshes conventional shell surfaces (`01-evidence.md#1-innovative`).
|
||||
Justification: the expression is distinctive, but it does not introduce a new desktop interaction pattern.
|
||||
|
||||
2. **Good design makes a product useful — 2/3**
|
||||
Evidence: core state and actions are direct, while most shell controls require a pointer (`01-evidence.md#2-useful`).
|
||||
Justification: the primary tasks work quickly, but keyboard and discoverability gaps add friction.
|
||||
|
||||
3. **Good design is aesthetic — 2/3**
|
||||
Evidence: the token system is strong, with several type/geometry exceptions and a 3.68:1 text pairing (`01-evidence.md#3-aesthetic`).
|
||||
Justification: the visual system is unmistakable, but contrast and intensity inconsistencies prevent a fully resolved score.
|
||||
|
||||
4. **Good design makes a product understandable — 1/3**
|
||||
Evidence: multiple rail gestures are undisclosed and several state labels read like actions (`01-evidence.md#4-understandable`).
|
||||
Justification: more than three controls require prior knowledge or experimentation.
|
||||
|
||||
5. **Good design is unobtrusive — 1/3**
|
||||
Evidence: compact permanent chrome expands into visually competing full-screen decoration (`01-evidence.md#5-unobtrusive`).
|
||||
Justification: the theme sometimes becomes the figure when the user’s task should remain the figure.
|
||||
|
||||
6. **Good design is honest — 2/3**
|
||||
Evidence: no dark patterns exist, but held-count, muted-volume, and disabled-slider presentation diverge from behavior (`01-evidence.md#6-honest`).
|
||||
Justification: the mismatches are minor rather than deceptive, but prevent a one-to-one mapping everywhere.
|
||||
|
||||
7. **Good design is long-lasting — 2/3**
|
||||
Evidence: reusable primitives coexist with literal franchise and gaming-HUD markers (`01-evidence.md#7-long-lasting`).
|
||||
Justification: the craft will last, while the most literal references may date the surface.
|
||||
|
||||
8. **Good design is thorough — 1/3**
|
||||
Evidence: success, generic disabled, broad focus, and accessibility metadata are missing or rough (`01-evidence.md#8-thorough`).
|
||||
Justification: three or more important state families remain incomplete.
|
||||
|
||||
9. **Good design is environmentally friendly — 1/3**
|
||||
Evidence: source weight is small, but recurring polling and idle motion have no reduced-motion gate (`01-evidence.md#9-environmentally-friendly`).
|
||||
Justification: the runtime is lean yet motion is always on when its conditions are met.
|
||||
|
||||
10. **Good design is as little design as possible — 1/3**
|
||||
Evidence: restrained single slabs coexist with repeated affordances and multi-layer modal atmosphere (`01-evidence.md#10-as-little-design-as-possible`).
|
||||
Justification: at least three decorative or duplicated elements could be removed without breaking a task.
|
||||
|
||||
**Total: 15/30**
|
||||
@@ -0,0 +1,30 @@
|
||||
# Verdict — REDESIGN
|
||||
|
||||
The strict Rams verdict is **REDESIGN (15/30)**: preserve the excellent brand
|
||||
tokens and working shell primitives, but redesign the hierarchy so permanent,
|
||||
transient, and cinematic surfaces no longer compete at the same intensity.
|
||||
|
||||
## Highest-leverage moves
|
||||
|
||||
1. **Principles #4 and #8 — make behavior legible:** give every icon one primary
|
||||
click action, add concise Persona-styled hover labels, expose secondary actions
|
||||
inside its pop-out, and add real focus/disabled/accessibility states. Evidence:
|
||||
`01-evidence.md#4-understandable` and `#8-thorough`.
|
||||
2. **Principles #5 and #10 — introduce three intensity tiers:** quiet permanent
|
||||
chrome, expressive transient panels, theatrical full-screen scenes; reserve
|
||||
stripes, large split type, and strong halftone for the latter two. Evidence:
|
||||
`01-evidence.md#5-unobtrusive` and `#10-as-little-design-as-possible`.
|
||||
3. **Principles #3 and #6 — assign semantics by treatment, not red alone:** use
|
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white fill for selection, a red rule/slash for active state, solid red only
|
||||
for destructive/error, and pulse only for urgency; fix white-on-red small text.
|
||||
Evidence: `01-evidence.md#3-aesthetic` and `#6-honest`.
|
||||
4. **Principles #3 and #7 — move the chaos to macro-composition:** keep clean
|
||||
module geometry, but vary panel silhouette, title placement, and scale by
|
||||
context instead of repeating the same framed HUD grammar everywhere. Evidence:
|
||||
`01-evidence.md#3-aesthetic` and `#7-long-lasting`.
|
||||
5. **Principles #2 and #9 — add a calm mode:** stop idle equalizer/pulse/marquee
|
||||
motion when reduced motion is requested and reduce polling when a detail panel
|
||||
is closed. Evidence: `01-evidence.md#2-useful` and `#9-environmentally-friendly`.
|
||||
|
||||
This is a hierarchy redesign, not an instruction to discard the palette,
|
||||
textures, panel engine, services, or current functionality.
|
||||
@@ -0,0 +1,41 @@
|
||||
# Planning handoff
|
||||
|
||||
```text
|
||||
/make-plan Redesign the Takemi Persona 5 desktop shell. Current design failed audit at 15/30 with critical gaps in principles #4 understandable, #5 unobtrusive, #8 thorough, #9 environmentally friendly, and #10 as little design as possible.
|
||||
|
||||
Verdict paragraph:
|
||||
> The strict Rams verdict is REDESIGN (15/30): preserve the excellent brand tokens and working shell primitives, but redesign the hierarchy so permanent, transient, and cinematic surfaces no longer compete at the same intensity.
|
||||
|
||||
Why redesign and not refine: the total is below the 20-point refine threshold because the same high-intensity visual and interaction grammar spans permanent chrome, transient controls, and full-screen scenes.
|
||||
|
||||
Preserve from current design:
|
||||
- Crimson/black/white palette, type scale foundation, and motion timings in quickshell/config/Theme.qml:19-148.
|
||||
- Single-slab bar/rail architecture in quickshell/bar/Bar.qml:8-63 and quickshell/bar/Rail.qml:9-64.
|
||||
- Reusable P5Panel geometry/texture engine in quickshell/components/P5Panel.qml:7-248.
|
||||
- Existing services and feature coverage; this is an information/design hierarchy change, not a functionality cut.
|
||||
|
||||
Discard:
|
||||
- One-intensity-fits-all use of stripes, halftone, split type, slashes, and repeated framed geometry. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#5-unobtrusive. Caused failure on principles #5 and #10.
|
||||
- Undisclosed multi-button/multi-gesture behavior on icon-only permanent controls. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#4-understandable. Caused failure on principles #4 and #8.
|
||||
|
||||
Top moves:
|
||||
1. Principles #4 and #8 — make behavior legible: give every icon one primary click action, add concise Persona-styled hover labels, expose secondary actions inside its pop-out, and add real focus/disabled/accessibility states. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#4-understandable and #8-thorough.
|
||||
2. Principles #5 and #10 — introduce three intensity tiers: quiet permanent chrome, expressive transient panels, theatrical full-screen scenes; reserve stripes, large split type, and strong halftone for the latter two. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#5-unobtrusive and #10-as-little-design-as-possible.
|
||||
3. Principles #3 and #6 — assign semantics by treatment, not red alone: use white fill for selection, a red rule/slash for active state, solid red only for destructive/error, and pulse only for urgency; fix white-on-red small text. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#3-aesthetic and #6-honest.
|
||||
4. Principles #3 and #7 — move the chaos to macro-composition: keep clean module geometry, but vary panel silhouette, title placement, and scale by context instead of repeating the same framed HUD grammar everywhere. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#3-aesthetic and #7-long-lasting.
|
||||
5. Principles #2 and #9 — add a calm mode: stop idle equalizer/pulse/marquee motion when reduced motion is requested and reduce polling when a detail panel is closed. Evidence: DESIGN-IS-2026-08-11/01-evidence.md#2-useful and #9-environmentally-friendly.
|
||||
|
||||
Redesign priorities:
|
||||
1. Principle #4 — every visible control communicates its primary action without memorized mouse-button lore.
|
||||
2. Principles #5/#10 — visual intensity increases deliberately from chrome to pop-out to modal.
|
||||
3. Principles #3/#6 — color, fill, outline, pattern, and motion each have one stable semantic job.
|
||||
|
||||
Deliverables:
|
||||
- New information architecture, not derived mechanically from the old layout.
|
||||
- New labeled primary flow compared side-by-side with the current shell.
|
||||
- Empty/loading/error/success/focus/disabled state matrix.
|
||||
- Migration path that preserves existing service behavior and keybinds.
|
||||
- Cutover criteria based on discoverability, contrast, reduced motion, and visual hierarchy.
|
||||
|
||||
Guard against porting the old structure under new styling, running both hierarchies indefinitely, following generic gaming-HUD trends, or discarding the preserved brand tokens and primitives.
|
||||
```
|
||||
@@ -12,7 +12,10 @@ WINIT_X11_SCALE_FACTOR = "1.0"
|
||||
position = "None"
|
||||
dynamic_padding = true
|
||||
decorations = "None"
|
||||
opacity = 0.9
|
||||
|
||||
## Fully opaque, no blur. Persona surfaces are flat ink on flat ground —
|
||||
## glass and translucency read as a different design language entirely.
|
||||
opacity = 1.0
|
||||
blur = false
|
||||
startup_mode = "Windowed"
|
||||
dynamic_title = true
|
||||
@@ -24,10 +27,11 @@ decorations_theme_variant = "None"
|
||||
columns = 82
|
||||
lines = 24
|
||||
|
||||
## Blank space added around the window in pixels.
|
||||
## Blank space added around the window in pixels. Roomier than the old 3/0 —
|
||||
## the text needs to sit inside the crimson border, not against it.
|
||||
[window.padding]
|
||||
x = 3
|
||||
y = 0
|
||||
x = 12
|
||||
y = 8
|
||||
|
||||
## SCROLLING ------------------------------------------------------
|
||||
[scrolling]
|
||||
@@ -103,4 +107,9 @@ ipc_socket = true
|
||||
## GENERAL --------------------------------------------------------
|
||||
|
||||
## Import additional configuration files.
|
||||
import = ["~/.config/alacritty/colors.toml", "~/.config/alacritty/fonts.toml"]
|
||||
import = ["~/.config/alacritty/takemi.toml", "~/.config/alacritty/fonts.toml"]
|
||||
|
||||
[[keyboard.bindings]]
|
||||
key = "Return"
|
||||
mods = "Shift"
|
||||
chars = "\u001B\r"
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
## Takemi — matched to ~/.config/quickshell/config/Theme.qml and
|
||||
## ~/.config/hypr/modules/takemi.conf.
|
||||
##
|
||||
## Near-black ground, white text, crimson as the only saturated colour. The
|
||||
## sixteen ANSI slots still have to be told apart by syntax highlighters, so the
|
||||
## non-crimson hues survive — but every one of them is pulled down and
|
||||
## desaturated so nothing competes with the accent. Nothing here is neon.
|
||||
|
||||
[colors.primary]
|
||||
background = "#0a0a0c"
|
||||
foreground = "#ffffff"
|
||||
dim_foreground = "#6b6b70"
|
||||
bright_foreground = "#ffffff"
|
||||
|
||||
## Crimson block cursor, black text punched out of it.
|
||||
[colors.cursor]
|
||||
text = "#000000"
|
||||
cursor = "#ff2d40"
|
||||
|
||||
[colors.vi_mode_cursor]
|
||||
text = "#000000"
|
||||
cursor = "#ffffff"
|
||||
|
||||
## Selection is a solid crimson block — the same "active" signal the shell uses.
|
||||
[colors.selection]
|
||||
text = "#000000"
|
||||
background = "#ff2d40"
|
||||
|
||||
[colors.search.matches]
|
||||
foreground = "#000000"
|
||||
background = "#c8c8ce"
|
||||
|
||||
[colors.search.focused_match]
|
||||
foreground = "#000000"
|
||||
background = "#ff2d40"
|
||||
|
||||
[colors.footer_bar]
|
||||
foreground = "#000000"
|
||||
background = "#c8c8ce"
|
||||
|
||||
[colors.hints.start]
|
||||
foreground = "#000000"
|
||||
background = "#ff2d40"
|
||||
|
||||
[colors.hints.end]
|
||||
foreground = "#000000"
|
||||
background = "#c8c8ce"
|
||||
|
||||
## Red is the accent, exactly. The rest are muted enough to sit behind it.
|
||||
[colors.normal]
|
||||
black = "#14141a"
|
||||
red = "#ff2d40"
|
||||
green = "#7f9b6a"
|
||||
yellow = "#d6a24a"
|
||||
blue = "#6f7d99"
|
||||
magenta = "#c0566d"
|
||||
cyan = "#7f9aa0"
|
||||
white = "#c8c8ce"
|
||||
|
||||
[colors.bright]
|
||||
black = "#3a3a44"
|
||||
red = "#ff6b78"
|
||||
green = "#9bb886"
|
||||
yellow = "#f0c070"
|
||||
blue = "#8d9bb8"
|
||||
magenta = "#e07a8e"
|
||||
cyan = "#9db8bd"
|
||||
white = "#ffffff"
|
||||
|
||||
[colors.dim]
|
||||
black = "#0f0f13"
|
||||
red = "#8f1826"
|
||||
green = "#5c704d"
|
||||
yellow = "#9c7635"
|
||||
blue = "#515c70"
|
||||
magenta = "#8c3f4f"
|
||||
cyan = "#5c7075"
|
||||
white = "#6b6b70"
|
||||
|
||||
[[colors.indexed_colors]]
|
||||
index = 16
|
||||
color = "#ff6b78"
|
||||
|
||||
[[colors.indexed_colors]]
|
||||
index = 17
|
||||
color = "#ffffff"
|
||||
+18
-4
@@ -1,4 +1,4 @@
|
||||
#? Config file for btop v.1.4.6
|
||||
#? Config file for btop v.1.4.7
|
||||
|
||||
#* Name of a btop++/bpytop/bashtop formatted ".theme" file, "Default" and "TTY" for builtin themes.
|
||||
#* Themes should be placed in "../share/btop/themes" relative to binary or "$HOME/.config/btop/themes"
|
||||
@@ -14,6 +14,11 @@ truecolor = true
|
||||
#* Will force 16-color mode and TTY theme, set all graph symbols to "tty" and swap out other non tty friendly symbols.
|
||||
force_tty = false
|
||||
|
||||
#* Option to disable presets. Either the default preset, custom presets, or all presets.
|
||||
#* "Off" All presets are enabled.
|
||||
#* "Default" preset is disabled.#* "Custom" presets are disabled.#* "All" presets are disabled.
|
||||
disable_presets = "Off"
|
||||
|
||||
#* Define presets for the layout of the boxes. Preset 0 is always all boxes shown with default settings. Max 9 presets.
|
||||
#* Format: "box_name:P:G,box_name:P:G" P=(0 or 1) for alternate positions, G=graph symbol to use for box.
|
||||
#* Use whitespace " " as separator between different presets.
|
||||
@@ -24,6 +29,9 @@ presets = "cpu:1:default,proc:0:default cpu:0:default,mem:0:default,net:0:defaul
|
||||
#* Conflicting keys for h:"help" and k:"kill" is accessible while holding shift.
|
||||
vim_keys = true
|
||||
|
||||
#* Disable all mouse events.
|
||||
disable_mouse = false
|
||||
|
||||
#* Rounded corners on boxes, is ignored if TTY mode is ON.
|
||||
rounded_corners = true
|
||||
|
||||
@@ -60,7 +68,7 @@ update_ms = 1000
|
||||
|
||||
#* Processes sorting, "pid" "program" "arguments" "threads" "user" "memory" "cpu lazy" "cpu direct",
|
||||
#* "cpu lazy" sorts top process over time (easier to follow), "cpu direct" updates top process directly.
|
||||
proc_sorting = "cpu lazy"
|
||||
proc_sorting = "memory"
|
||||
|
||||
#* Reverse sorting order, True or False.
|
||||
proc_reversed = false
|
||||
@@ -92,6 +100,9 @@ proc_left = false
|
||||
#* (Linux) Filter processes tied to the Linux kernel(similar behavior to htop).
|
||||
proc_filter_kernel = false
|
||||
|
||||
#* Should the process list follow the selected process when detailed view is open.
|
||||
proc_follow_detailed = true
|
||||
|
||||
#* In tree-view, always accumulate child process resources in the parent process.
|
||||
proc_aggregate = false
|
||||
|
||||
@@ -208,6 +219,9 @@ io_graph_combined = false
|
||||
#* Example: "/mnt/media:100 /:20 /boot:1".
|
||||
io_graph_speeds = ""
|
||||
|
||||
#* Swap the positions of the upload and download speed graphs. When true, upload will be on top.
|
||||
swap_upload_download = false
|
||||
|
||||
#* Set fixed values for network graphs in Mebibits. Is only used if net_auto is also set to False.
|
||||
net_download = 100
|
||||
|
||||
@@ -250,11 +264,11 @@ rsmi_measure_pcie_speeds = true
|
||||
#* Horizontally mirror the GPU graph.
|
||||
gpu_mirror_graph = true
|
||||
|
||||
#* Set which GPU vendors to show. Available values are "nvidia amd intel"
|
||||
#* Set which GPU vendors to show. Available values are "nvidia amd intel apple"
|
||||
shown_gpus = "nvidia amd intel"
|
||||
|
||||
#* Custom gpu0 model name, empty string to disable.
|
||||
custom_gpu_name0 = ""
|
||||
custom_gpu_name0 = "Radeon Vega"
|
||||
|
||||
#* Custom gpu1 model name, empty string to disable.
|
||||
custom_gpu_name1 = ""
|
||||
|
||||
+2
-2
@@ -1,10 +1,10 @@
|
||||
[global]
|
||||
corner_radius = 4
|
||||
transparency = 90
|
||||
frame_color = "#94e2d5"
|
||||
frame_color = "#f38ba8"
|
||||
frame_width = 1
|
||||
separator_color= frame
|
||||
highlight = "#89b4fa"
|
||||
highlight = "#89dceb"
|
||||
|
||||
[urgency_low]
|
||||
background = "#1e1e2e"
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
# This file was created by fish when upgrading to version 4.3, to migrate
|
||||
# theme variables from universal to global scope.
|
||||
# Don't edit this file, as it will be written by the web-config tool (`fish_config`).
|
||||
# To customize your theme, delete this file and see
|
||||
# help interactive#syntax-highlighting
|
||||
# or
|
||||
# man fish-interactive | less +/^SYNTAX.HIGHLIGHTING
|
||||
# for appropriate commands to add to ~/.config/fish/config.fish instead.
|
||||
# See also the release notes for fish 4.3.0 (run `help relnotes`).
|
||||
|
||||
set --global fish_color_autosuggestion 6c7086
|
||||
set --global fish_color_cancel f38ba8
|
||||
set --global fish_color_command 89b4fa
|
||||
set --global fish_color_comment 7f849c
|
||||
set --global fish_color_cwd f9e2af
|
||||
set --global fish_color_cwd_root red
|
||||
set --global fish_color_end fab387
|
||||
set --global fish_color_error f38ba8
|
||||
set --global fish_color_escape eba0ac
|
||||
set --global fish_color_gray 6c7086
|
||||
set --global fish_color_history_current --bold
|
||||
set --global fish_color_host 89b4fa
|
||||
set --global fish_color_host_remote a6e3a1
|
||||
set --global fish_color_keyword f38ba8
|
||||
set --global fish_color_match --background=brblue
|
||||
set --global fish_color_normal cdd6f4
|
||||
set --global fish_color_operator f5c2e7
|
||||
set --global fish_color_option a6e3a1
|
||||
set --global fish_color_param f2cdcd
|
||||
set --global fish_color_quote a6e3a1
|
||||
set --global fish_color_redirection f5c2e7
|
||||
set --global fish_color_search_match --background=313244
|
||||
set --global fish_color_selection --background=313244
|
||||
set --global fish_color_status f38ba8
|
||||
set --global fish_color_user 94e2d5
|
||||
set --global fish_color_valid_path --underline
|
||||
set --global fish_pager_color_background
|
||||
set --global fish_pager_color_completion cdd6f4
|
||||
set --global fish_pager_color_description 6c7086
|
||||
set --global fish_pager_color_prefix f5c2e7
|
||||
set --global fish_pager_color_progress 6c7086
|
||||
set --global fish_pager_color_secondary_background
|
||||
set --global fish_pager_color_secondary_completion
|
||||
set --global fish_pager_color_secondary_description
|
||||
set --global fish_pager_color_secondary_prefix
|
||||
set --global fish_pager_color_selected_background
|
||||
set --global fish_pager_color_selected_completion
|
||||
set --global fish_pager_color_selected_description
|
||||
set --global fish_pager_color_selected_prefix
|
||||
@@ -0,0 +1,50 @@
|
||||
# Takemi — matched to ~/.config/quickshell/config/Theme.qml,
|
||||
# ~/.config/alacritty/takemi.toml and ~/.config/nvim/lua/takemi.lua.
|
||||
#
|
||||
# Replaces the catppuccin fish_frozen_theme.fish that fish 4.3 generated on
|
||||
# upgrade. Same content as themes/Takemi.theme — that copy exists only so
|
||||
# `fish_config` can preview it; this one is what actually loads.
|
||||
#
|
||||
# Note that `fish_config` writing a theme from the web UI will recreate
|
||||
# fish_frozen_theme.fish, which sorts before this file and so would lose.
|
||||
|
||||
set --global fish_color_normal ffffff
|
||||
set --global fish_color_command ffffff --bold
|
||||
set --global fish_color_keyword ff2d40
|
||||
set --global fish_color_param c8c8ce
|
||||
set --global fish_color_option 8d9bb8
|
||||
set --global fish_color_quote 7f9b6a
|
||||
set --global fish_color_escape 9db8bd
|
||||
set --global fish_color_operator c8c8ce
|
||||
set --global fish_color_redirection ff6b78
|
||||
set --global fish_color_end 6b6b70
|
||||
set --global fish_color_comment 6b6b70 --italics
|
||||
set --global fish_color_error ff2d40 --bold
|
||||
set --global fish_color_cancel ff2d40
|
||||
set --global fish_color_gray 6b6b70
|
||||
set --global fish_color_autosuggestion 4a4a52
|
||||
set --global fish_color_selection 000000 --background=ff2d40
|
||||
set --global fish_color_search_match 000000 --background=c8c8ce
|
||||
set --global fish_color_match 000000 --background=ff2d40
|
||||
set --global fish_color_history_current --bold
|
||||
set --global fish_color_valid_path --underline
|
||||
set --global fish_color_cwd ffffff --bold
|
||||
set --global fish_color_cwd_root ff2d40 --bold
|
||||
set --global fish_color_user c8c8ce
|
||||
set --global fish_color_host ffffff --bold
|
||||
set --global fish_color_host_remote ff6b78
|
||||
set --global fish_color_status ff2d40
|
||||
|
||||
set --global fish_pager_color_progress 6b6b70 --background=141418
|
||||
set --global fish_pager_color_background
|
||||
set --global fish_pager_color_prefix ffffff --bold
|
||||
set --global fish_pager_color_completion c8c8ce
|
||||
set --global fish_pager_color_description 6b6b70
|
||||
set --global fish_pager_color_secondary_background --background=0d0d10
|
||||
set --global fish_pager_color_secondary_completion c8c8ce
|
||||
set --global fish_pager_color_secondary_description 6b6b70
|
||||
set --global fish_pager_color_secondary_prefix ffffff --bold
|
||||
set --global fish_pager_color_selected_background --background=ff2d40
|
||||
set --global fish_pager_color_selected_completion 000000
|
||||
set --global fish_pager_color_selected_description 000000
|
||||
set --global fish_pager_color_selected_prefix 000000 --bold
|
||||
@@ -37,3 +37,7 @@ if status is-login && test -z "$DISPLAY" -a -z "$WAYLAND_DISPLAY"
|
||||
exec uwsm start default
|
||||
end
|
||||
end
|
||||
|
||||
# Claude environments
|
||||
alias claude="CLAUDE_CONFIG_DIR=~/.claude command claude"
|
||||
alias claude-work="CLAUDE_CONFIG_DIR=~/.claude-work command claude"
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
function feh --description 'alias feh=feh -.'
|
||||
command feh -. $argv
|
||||
end
|
||||
@@ -1,9 +1,13 @@
|
||||
function fish_prompt --description 'Write out the prompt'
|
||||
set -l last_status $status
|
||||
set -l normal (set_color normal)
|
||||
set -l status_color (set_color brgreen)
|
||||
# White at rest, crimson when the last command failed — the prompt
|
||||
# arrow is the one place the shell says "something is wrong", so it is
|
||||
# the one place that earns the accent. Was brgreen/brpurple, which
|
||||
# spent colour on states that are not worth any.
|
||||
set -l status_color (set_color ffffff)
|
||||
set -l cwd_color (set_color $fish_color_cwd)
|
||||
set -l vcs_color (set_color brpurple)
|
||||
set -l vcs_color (set_color 6b6b70)
|
||||
set -l prompt_status ""
|
||||
|
||||
# Since we display the prompt on a new line allow the directory names to be longer.
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
function ls --wraps='exa --long --color=auto' --description 'alias ls=exa --long --color=auto'
|
||||
exa --long --color=auto $argv;
|
||||
exa -l --color=auto $argv;
|
||||
end
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
# name: 'Takemi'
|
||||
# url: 'local — matched to ~/.config/quickshell/config/Theme.qml'
|
||||
# preferred_background: 0a0a0c
|
||||
|
||||
# Same rules as the shell and the editor: white does the work, crimson is the
|
||||
# only saturated colour and it means either "load-bearing" (keyword, prefix,
|
||||
# selected) or "wrong" (error, status, root). Everything else is grey, or a hue
|
||||
# pulled far enough down that it reads as grey with a temperature.
|
||||
#
|
||||
# Kept in sync by hand with conf.d/takemi_theme.fish, which is what actually
|
||||
# takes effect at startup. This file exists so `fish_config` can preview it.
|
||||
|
||||
fish_color_normal ffffff
|
||||
fish_color_command ffffff --bold
|
||||
fish_color_keyword ff2d40
|
||||
fish_color_param c8c8ce
|
||||
fish_color_option 8d9bb8
|
||||
fish_color_quote 7f9b6a
|
||||
fish_color_escape 9db8bd
|
||||
fish_color_operator c8c8ce
|
||||
fish_color_redirection ff6b78
|
||||
fish_color_end 6b6b70
|
||||
fish_color_comment 6b6b70 --italics
|
||||
fish_color_error ff2d40 --bold
|
||||
fish_color_cancel ff2d40
|
||||
fish_color_gray 6b6b70
|
||||
fish_color_autosuggestion 4a4a52
|
||||
fish_color_selection 000000 --background=ff2d40
|
||||
fish_color_search_match 000000 --background=c8c8ce
|
||||
fish_color_match 000000 --background=ff2d40
|
||||
fish_color_history_current --bold
|
||||
fish_color_valid_path --underline
|
||||
fish_color_cwd ffffff --bold
|
||||
fish_color_cwd_root ff2d40 --bold
|
||||
fish_color_user c8c8ce
|
||||
fish_color_host ffffff --bold
|
||||
fish_color_host_remote ff6b78
|
||||
fish_color_status ff2d40
|
||||
|
||||
fish_pager_color_progress 6b6b70 --background=141418
|
||||
fish_pager_color_background
|
||||
fish_pager_color_prefix ffffff --bold
|
||||
fish_pager_color_completion c8c8ce
|
||||
fish_pager_color_description 6b6b70
|
||||
fish_pager_color_secondary_background --background=0d0d10
|
||||
fish_pager_color_secondary_completion c8c8ce
|
||||
fish_pager_color_secondary_description 6b6b70
|
||||
fish_pager_color_secondary_prefix ffffff --bold
|
||||
fish_pager_color_selected_background --background=ff2d40
|
||||
fish_pager_color_selected_completion 000000
|
||||
fish_pager_color_selected_description 000000
|
||||
fish_pager_color_selected_prefix 000000 --bold
|
||||
@@ -0,0 +1,90 @@
|
||||
# fluxo-rs configuration
|
||||
# Location: ~/.config/fluxo/config.toml
|
||||
#
|
||||
# The hardware modules below emit raw pipe-delimited values rather than display
|
||||
# strings. The Quickshell config (~/.config/quickshell/services/Sys.qml) parses
|
||||
# them and does its own formatting. The previous human-readable Waybar formats
|
||||
# are preserved in config.toml.waybar-bak.
|
||||
|
||||
[general]
|
||||
menu_command = "fuzzel --dmenu --prompt \"$FLUXO_PROMPT\""
|
||||
|
||||
[signals]
|
||||
network = 1
|
||||
cpu = 2
|
||||
memory = 3
|
||||
gpu = 4
|
||||
sys = 5
|
||||
disk = 6
|
||||
game = 7
|
||||
audio = 8
|
||||
bt = 9
|
||||
power = 10
|
||||
mpris = 11
|
||||
backlight = 12
|
||||
dnd = 13
|
||||
|
||||
[network]
|
||||
format = "{interface}|{ip}|{rx:.3}|{tx:.3}"
|
||||
|
||||
[cpu]
|
||||
format = "{usage:.1}|{temp:.1}"
|
||||
|
||||
[memory]
|
||||
format = "{used:.2}|{total:.2}"
|
||||
|
||||
[sys]
|
||||
format = "{uptime}|{load1:.2}|{load5:.2}|{load15:.2}"
|
||||
|
||||
[disk]
|
||||
format = "{mount}|{used:.1}|{total:.1}"
|
||||
|
||||
|
||||
[power]
|
||||
format = "{percentage}"
|
||||
|
||||
[audio]
|
||||
format_sink_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
|
||||
format_sink_muted = "{name} <span size='large'> {icon}</span>"
|
||||
format_source_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
|
||||
format_source_muted = "{name} <span size='large'>{icon}</span>"
|
||||
|
||||
[bt]
|
||||
format_plugin = "{alias} [{left}|{right}] {anc} <span size='large'></span>"
|
||||
format_connected = "{alias} <span size='large'></span>"
|
||||
format_disconnected = "Disconnected <span size='large'></span>"
|
||||
format_disabled = "<span size='large'></span>"
|
||||
|
||||
[game]
|
||||
format_active = "<span size='large'></span>"
|
||||
format_inactive = "<span size='large'></span>"
|
||||
|
||||
[mpris]
|
||||
format = "{artist} - {title}"
|
||||
max_length = 20
|
||||
scroll = true
|
||||
scroll_speed = 500
|
||||
scroll_separator = " /// "
|
||||
|
||||
[pool]
|
||||
enabled = false
|
||||
format = "{used:>4.0}G / {total:>4.0}G"
|
||||
|
||||
[gpu]
|
||||
enabled = true
|
||||
format_amd = "{usage:.0}|{vram_used:.2}|{vram_total:.2}|{temp:.1}"
|
||||
format_intel = "{usage:.0}|0|0|0"
|
||||
format_nvidia = "{usage:.0}|{vram_used:.2}|{vram_total:.2}|{temp:.1}"
|
||||
|
||||
[keyboard]
|
||||
enabled = false
|
||||
format = "{layout}"
|
||||
|
||||
[backlight]
|
||||
enable = true
|
||||
format = "{percentage}"
|
||||
|
||||
[dnd]
|
||||
enabled = true
|
||||
format_dnd = "<span size='large'></span>"
|
||||
format_normal = "<span size='large'></span>"
|
||||
@@ -0,0 +1,85 @@
|
||||
# fluxo-rs configuration
|
||||
# Location: ~/.config/fluxo/config.toml
|
||||
|
||||
[general]
|
||||
menu_command = "fuzzel --dmenu --prompt \"$FLUXO_PROMPT\""
|
||||
|
||||
[signals]
|
||||
network = 1
|
||||
cpu = 2
|
||||
memory = 3
|
||||
gpu = 4
|
||||
sys = 5
|
||||
disk = 6
|
||||
game = 7
|
||||
audio = 8
|
||||
bt = 9
|
||||
power = 10
|
||||
mpris = 11
|
||||
backlight = 12
|
||||
dnd = 13
|
||||
|
||||
[network]
|
||||
format = "{interface} ({ip}): {rx:^4.1} MB/s {tx:^4.1} MB/s"
|
||||
|
||||
[cpu]
|
||||
format = "CPU: {usage:^4.1}% {temp:^4.1}C"
|
||||
|
||||
[memory]
|
||||
format = "MEM: {used:^4.1}/{total:^4.1}GB"
|
||||
|
||||
[sys]
|
||||
format = "UP: {uptime} LOAD: {load1:^3.1} "
|
||||
|
||||
[disk]
|
||||
format = "{mount} {used:^3.0}/{total:^3.0}G"
|
||||
|
||||
|
||||
[power]
|
||||
format = "{percentage:>3}% {icon}"
|
||||
|
||||
[audio]
|
||||
format_sink_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
|
||||
format_sink_muted = "{name} <span size='large'> {icon}</span>"
|
||||
format_source_unmuted = "{name} {volume:>3}% <span size='large'>{icon}</span>"
|
||||
format_source_muted = "{name} <span size='large'>{icon}</span>"
|
||||
|
||||
[bt]
|
||||
format_plugin = "{alias} [{left}|{right}] {anc} <span size='large'></span>"
|
||||
format_connected = "{alias} <span size='large'></span>"
|
||||
format_disconnected = "Disconnected <span size='large'></span>"
|
||||
format_disabled = "<span size='large'></span>"
|
||||
|
||||
[game]
|
||||
format_active = "<span size='large'></span>"
|
||||
format_inactive = "<span size='large'></span>"
|
||||
|
||||
[mpris]
|
||||
format = "{artist} - {title}"
|
||||
max_length = 20
|
||||
scroll = true
|
||||
scroll_speed = 500
|
||||
scroll_separator = " /// "
|
||||
|
||||
[pool]
|
||||
enabled = false
|
||||
format = "{used:>4.0}G / {total:>4.0}G"
|
||||
|
||||
[gpu]
|
||||
enabled = false
|
||||
format_amd = "AMD: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
|
||||
format_intel = "iGPU: {usage:>3.0}%"
|
||||
format_nvidia = "NV: {usage:>3.0}% {vram_used:>4.1}/{vram_total:>4.1}GB {temp:>4.1}C"
|
||||
|
||||
[keyboard]
|
||||
enabled = false
|
||||
format = "{layout}"
|
||||
|
||||
[backlight]
|
||||
enable = true
|
||||
format = " {icon} {percentage}"
|
||||
|
||||
[dnd]
|
||||
enabled = true
|
||||
format_dnd = "<span size='large'></span>"
|
||||
format_normal = "<span size='large'></span>"
|
||||
+14
-8
@@ -1,13 +1,19 @@
|
||||
include=~/.config/fuzzel/catppuccin-fuzzel/themes/catppuccin-mocha/mauve.ini
|
||||
include=~/.config/fuzzel/takemi.ini
|
||||
|
||||
[main]
|
||||
font=FiraCode Nerd Font:size=14
|
||||
# JetBrainsMono to match Theme.fontMono, so the launcher and the bar are
|
||||
# visibly the same typeface.
|
||||
font=JetBrainsMono Nerd Font:size=14
|
||||
terminal=alacritty
|
||||
dpi-aware=no
|
||||
prompt="> "
|
||||
icon-theme=Papirus-Dark
|
||||
show-actions=yes
|
||||
|
||||
[border]
|
||||
radius=4
|
||||
width=2
|
||||
width=45
|
||||
lines=8
|
||||
horizontal-pad=20
|
||||
vertical-pad=20
|
||||
inner-pad=10
|
||||
|
||||
prompt=" "
|
||||
|
||||
show-actions=no
|
||||
layer=overlay
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
# Takemi — matched to ~/.config/quickshell/config/Theme.qml,
|
||||
# ~/.config/alacritty/takemi.toml and ~/.config/nvim/lua/takemi.lua.
|
||||
#
|
||||
# Near-black ground, white text, crimson as the only saturated colour. The
|
||||
# selection is a solid crimson block with the text punched out of it in black,
|
||||
# which is the same "active" signal the bar and the terminal use.
|
||||
|
||||
[colors]
|
||||
# Flat and fully opaque. The Persona surfaces are ink on ground — translucency
|
||||
# and blur read as a different design language, so the alpha stays at ff.
|
||||
background=0a0a0cff
|
||||
text=c8c8ceff
|
||||
input=ffffffff
|
||||
placeholder=6b6b70ff
|
||||
prompt=ff2d40ff
|
||||
|
||||
# Fuzzy-match characters in an unselected row: crimson, since they are the
|
||||
# reason the row is on screen at all.
|
||||
match=ff2d40ff
|
||||
|
||||
selection=ff2d40ff
|
||||
selection-text=000000ff
|
||||
# White rather than black, so the matched characters still read as marked once
|
||||
# the row is already crimson.
|
||||
selection-match=ffffffff
|
||||
|
||||
# Deliberately the same as the background — hides the match counter.
|
||||
counter=0a0a0cff
|
||||
|
||||
border=ff2d40ff
|
||||
|
||||
[border]
|
||||
# Square. Every corner in this style is either a right angle or a hard chamfer;
|
||||
# nothing in the shell is rounded.
|
||||
radius=0
|
||||
# Theme.stroke.
|
||||
width=2
|
||||
@@ -0,0 +1,83 @@
|
||||
<div align="center">
|
||||
<h1>✦ Google-ish Hyprlock Theme ✦</h1>
|
||||
<h3></h3>
|
||||
</div>
|
||||
|
||||
## ▶️ Preview
|
||||
<details>
|
||||
<summary><b>Without Profile & User Info</b></summary>
|
||||
<img src="https://github.com/user-attachments/assets/7bbacd47-b0d7-4132-9951-53dc0ead604c" alt="Hyprlock-Without-Profile" width="1280">
|
||||
</details>
|
||||
<details>
|
||||
<summary><b>With Profile & User Info</b></summary>
|
||||
<img src="https://github.com/user-attachments/assets/9a58a6e2-a71f-4b28-998a-8a45c8950aaf" alt="Hyprlock-With-Profile" width="1280">
|
||||
</details>
|
||||
<details>
|
||||
<summary><b>With Profile & User Info [12H Format]</b></summary>
|
||||
<img src="https://github.com/user-attachments/assets/e0049860-7511-432e-8814-8d17d448182b" alt="Hyprlock-With-Profile" width="1280">
|
||||
</details>
|
||||
|
||||
## 📦 Installation
|
||||
><i><b>❗ This configuration is based on a 1080p display, if you are using a higher screen resolution,</br>you may need to reconfigure the sizes and recoordinate all the components.</b></i>
|
||||
|
||||
<b>Auto-Installation :</b>
|
||||
```bash
|
||||
sh -c "$(curl -fsSL https://raw.githubusercontent.com/Tamarindtype/googlish-hyprlock-theme/main/install.sh)"
|
||||
```
|
||||
</br><b>Manual Installation :</b>
|
||||
```bash
|
||||
# Backup your current Hyprlock config first!
|
||||
# Clone the repository
|
||||
git clone https://github.com/Tamarindtype/googlish-hyprlock-theme.git
|
||||
|
||||
# Move all the files to the hyprland config folder
|
||||
mv ./googlish-hyprlock-theme/* ~/.config/hypr/
|
||||
|
||||
# Go to script folder
|
||||
cd $HOME/.config/hypr/hyprlock/
|
||||
|
||||
# Change all the scripts permission to make them executable
|
||||
chmod +x *.sh
|
||||
|
||||
# Run the Hyprlock
|
||||
hyprlock
|
||||
```
|
||||
|
||||
## 🗄️ Directory Structure
|
||||
```md
|
||||
$HOME
|
||||
└── .config
|
||||
└── hypr
|
||||
├── hyprlock
|
||||
│ ├── assets
|
||||
│ ├── battery.sh
|
||||
│ ├── bluetooth.sh
|
||||
│ ├── change_wallpaper.sh
|
||||
│ ├── greeting.sh
|
||||
│ ├── network.sh
|
||||
│ ├── medianotif.sh
|
||||
│ └── weatherinfo.sh
|
||||
└── hyprlock.conf
|
||||
```
|
||||
|
||||
## 🗨️ FAQ
|
||||
| Question | Answer |
|
||||
| --- | --- |
|
||||
| Profile & User info does not appear? | By default, it set without profile and user info. You can enable it by uncomment the `image` @PROFILE PICTURE and `label` @USER INFO in `hyprlock.conf` |
|
||||
| Battery percentage number does not appear? | Change your battery module in `battery.sh`. The default is `BAT0`, you can check it by running this command `ls /sys/class/power_supply/` |
|
||||
| How to change the 24H Format to 12H Format? | Comment the 24H format and uncomment the 12H format. also uncomment the AM/PM `label` & `shape` in `hyprlock.conf` |
|
||||
| null location or Unable to determine your location? | Change the IP Geolocation provider in `weatherinfo.sh` |
|
||||
|
||||
## 🏅 Recommendations
|
||||
| Type | Name | Links |
|
||||
| --- | --- | --- |
|
||||
| Regular | PP Neue Machina | [Pangram Pangram](https://pangrampangram.com/products/neue-machina) |
|
||||
| Nerd Font | Geist & Space Mono | [Nerd Fonts](https://github.com/ryanoasis/nerd-fonts/releases) |
|
||||
| Emoji | Apple Emoji | [apple-emoji-linux](https://github.com/samuelngs/apple-emoji-linux) |
|
||||
|
||||
## ✨ Special Thanks & Credits
|
||||
|
||||
| Details | Credit |
|
||||
| --- | --- |
|
||||
| Battery & Playerctl Widget Scripts | @ashish-kus [minimal Hyprlock](https://gist.github.com/ashish-kus/dd562b0bf5e8488a09e0b9c289f4574c) |
|
||||
| Helped Me Create Dynamic WiFi, Bluetooth, Weathercast and Greeting Widget | @OPENAI [ChatGPT](https://chatgpt.com/)|
|
||||
+507
-62
@@ -1,100 +1,545 @@
|
||||
source = $HOME/.config/hypr/catppuccin-hyprland/themes/mocha.conf
|
||||
# For more information visit https://wiki.hyprland.org/Hypr-Ecosystem/hyprlock/
|
||||
|
||||
source = ~/.config/hypr/catppuccin-hyprland/themes/mocha.conf
|
||||
|
||||
$scrPath = ~/.config/hypr/hyprlock/
|
||||
$imgPath = ~/.config/hypr/hyprlock/assets/
|
||||
|
||||
$USER = narl # Your Alias
|
||||
$host = uname -n #Your Alias
|
||||
$wifi-mode = false # Change the WiFi output. true = show SSID, false = Connected.
|
||||
$bt-mode = false # Change the Bluetooth output. true = show Device name, false = Connected.
|
||||
|
||||
# Default geolocation provider is IP-API.COM, hardcode it if the location does not match the current location.
|
||||
# Hardcode your location (If hardcode does not recognize your City, change it to IP Geolocation provider in weatherinfo.sh)
|
||||
$CITY =
|
||||
$COUNTRY =
|
||||
|
||||
# WALLPAPER
|
||||
# Just comment and uncomment to select
|
||||
$wallpaper = screenshot
|
||||
#$wallpaper = ~/your/wallpaper-path.png
|
||||
$blur = 2
|
||||
|
||||
# ADJUST HERE
|
||||
$rounding = 12
|
||||
$shape-rd = -1
|
||||
$font-text = GeistMono Nerd Font Bold
|
||||
$font-text0 = GeistMono Nerd Font
|
||||
$font-display = PP Neue Machina Ultra-Bold
|
||||
$font-symbol = JetBrainsMono Nerd Font Mono
|
||||
# Input Var
|
||||
$weight = 2
|
||||
$inner-color = rgba($baseAlpha80)
|
||||
$border-color = rgba($mauveAlpha80)
|
||||
|
||||
# Colors
|
||||
$clock-color = $text
|
||||
$fg0 = $text
|
||||
$fg1 = $base
|
||||
$shape-col0 = $mauve
|
||||
$shape-col1 = rgba($surface0Alpha80)
|
||||
$shape-col2 = rgba($surface1Alpha80)
|
||||
$shadow-pass = 2
|
||||
$shadow-size = 3
|
||||
$shadow-color = $crust
|
||||
$shadow-boost = 1.2
|
||||
$text-shadow-pass = 1
|
||||
$text-shadow-boost = 0.5
|
||||
|
||||
|
||||
$accent = $mauve
|
||||
$accentAlpha = $mauveAlpha
|
||||
$font = JetBrainsMono Nerd Font
|
||||
|
||||
# GENERAL
|
||||
general {
|
||||
no_fade_in = true
|
||||
grace = 1
|
||||
disable_loading_bar = false
|
||||
hide_cursor = true
|
||||
ignore_empty_input = true
|
||||
text_trim = true
|
||||
}
|
||||
|
||||
#BACKGROUND
|
||||
background {
|
||||
monitor =
|
||||
path = $HOME/Pictures/mandelbrot.png
|
||||
blur_passes = 0
|
||||
color = $base
|
||||
path = $wallpaper
|
||||
|
||||
blur_passes = $blur
|
||||
contrast = 0.8916
|
||||
brightness = 0.7172
|
||||
vibrancy = 0.1696
|
||||
vibrancy_darkness = 0
|
||||
}
|
||||
|
||||
# LAYOUT
|
||||
# PROFILE PICTURE
|
||||
image {
|
||||
monitor =
|
||||
path = $imgPath/profile.jpg
|
||||
size = 120 # lesser side if not 1:1 ratio
|
||||
opacity = 0.25
|
||||
|
||||
shadow_pass = $shadow-pass
|
||||
shadow_size = $shadow-size
|
||||
shadow_color = $shadow-color
|
||||
shadow_boost = $shadow-boost
|
||||
|
||||
rounding = $rounding # negative values mean circle
|
||||
border_size = 4
|
||||
border_color = $mauve
|
||||
rotate = 0 # degrees, counter-clockwise
|
||||
|
||||
position = 20, -20
|
||||
halign = left
|
||||
valign = top
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# USER INFO
|
||||
label {
|
||||
monitor =
|
||||
text = Layout: $LAYOUT
|
||||
color = $text
|
||||
font_size = 25
|
||||
font_family = $font
|
||||
position = 30, -30
|
||||
text = cmd[update:1000] echo -e "$USER\n $($host)\n\n$(uname -r)\nPackages: $(pacman -Q | wc -l) pacman"
|
||||
|
||||
shadow_passes = 1
|
||||
shadow_boost = 0.5
|
||||
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text
|
||||
|
||||
position = 170, -35
|
||||
halign = left
|
||||
valign = top
|
||||
}
|
||||
|
||||
# TIME
|
||||
# WEATHERCAST & LOCATION
|
||||
label {
|
||||
monitor =
|
||||
text = $TIME
|
||||
color = $text
|
||||
font_size = 90
|
||||
font_family = $font
|
||||
position = -30, 0
|
||||
halign = right
|
||||
valign = top
|
||||
}
|
||||
text = cmd[update:1000] echo "$(bash $scrPath/weatherinfo.sh)"
|
||||
|
||||
# DATE
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:43200000] date +"%A, %d %B %Y"
|
||||
color = $text
|
||||
font_size = 25
|
||||
font_family = $font
|
||||
position = -30, -150
|
||||
halign = right
|
||||
valign = top
|
||||
}
|
||||
shadow_passes = 1
|
||||
shadow_boost = 0.5
|
||||
|
||||
# FINGERPRINT
|
||||
{
|
||||
monitor = "";
|
||||
text = "$FPRINTPROMPT";
|
||||
color = "$text";
|
||||
font_size = 14;
|
||||
font_family = $font;
|
||||
position = "0, -107";
|
||||
halign = "center";
|
||||
valign = "center";
|
||||
}
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text
|
||||
|
||||
# USER AVATAR
|
||||
image {
|
||||
monitor =
|
||||
path = $HOME/.face
|
||||
size = 100
|
||||
border_color = $accent
|
||||
position = 0, 75
|
||||
position = 0, -20
|
||||
halign = center
|
||||
valign = center
|
||||
valign = top
|
||||
}
|
||||
|
||||
# INPUT FIELD
|
||||
input-field {
|
||||
monitor =
|
||||
size = 300, 60
|
||||
outline_thickness = 4
|
||||
dots_size = 0.2
|
||||
dots_spacing = 0.2
|
||||
size = 275, 55
|
||||
rounding = $rounding
|
||||
|
||||
outline_thickness = $weight
|
||||
outer_color = $border-color
|
||||
dots_size = 0.1 # Scale of input-field height, 0.2 - 0.8
|
||||
dots_spacing = 1 # Scale of dots' absolute size, 0.0 - 1.0
|
||||
dots_center = true
|
||||
outer_color = $accent
|
||||
inner_color = $surface0
|
||||
font_color = $text
|
||||
|
||||
inner_color = $inner-color
|
||||
font_color = $fg0
|
||||
fade_on_empty = false
|
||||
placeholder_text = <span foreground="##$textAlpha"><i> Logged in as </i><span foreground="##$accentAlpha">$USER</span></span>
|
||||
|
||||
font_family = $font-text
|
||||
placeholder_text = <span foreground="##$textAlpha"> $USER</span>
|
||||
hide_input = false
|
||||
check_color = $accent
|
||||
check_color = $mauve
|
||||
fail_color = $red
|
||||
fail_text = <i>$FAIL <b>($ATTEMPTS)</b></i>
|
||||
capslock_color = $yellow
|
||||
position = 0, -47
|
||||
|
||||
position = 0, -240
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 10
|
||||
}
|
||||
|
||||
# TIME HR
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$(date +"%H")" # 24-Hour Format
|
||||
#text = cmd[update:1000] echo -e "$(date +"%I")" # 12-Hour Format
|
||||
color = $clock-color
|
||||
|
||||
shadow_pass = $shadow-pass
|
||||
shadow_size = $shadow-size
|
||||
shadow_color = $shadow-color
|
||||
shadow_boost = $shadow-boost
|
||||
|
||||
font_size = 150
|
||||
font_family = $font-display
|
||||
|
||||
position = 0, -155
|
||||
halign = center
|
||||
valign = top
|
||||
}
|
||||
|
||||
# TIME MM
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$(date +"%M")"
|
||||
color = $clock-color
|
||||
|
||||
shadow_pass = $shadow-pass
|
||||
shadow_size = $shadow-size
|
||||
shadow_color = $shadow-color
|
||||
shadow_boost = $shadow-boost
|
||||
|
||||
font_size = 150
|
||||
font_family = $font-display
|
||||
|
||||
position = 0, -325
|
||||
halign = center
|
||||
valign = top
|
||||
}
|
||||
|
||||
# AM/PM for 12-Hour Format
|
||||
#label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$(date +"%p")"
|
||||
color = $clock-color
|
||||
|
||||
shadow_pass = $shadow-pass
|
||||
shadow_size = $shadow-size
|
||||
shadow_color = $shadow-color
|
||||
shadow_boost = $shadow-boost
|
||||
|
||||
font_size = 16
|
||||
font_family = $font-display
|
||||
|
||||
position = 0, 17
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# AM/PM BG
|
||||
#shape {
|
||||
monitor =
|
||||
size = 70, 40
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $shape-col2
|
||||
rounding = $rounding
|
||||
border_size =
|
||||
border_color =
|
||||
|
||||
position = 0, 20
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# GREETING
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$(bash $scrPath/greeting.sh)"
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text
|
||||
|
||||
position = 0, -55
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# TODAY IS
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] bash -c 'day=$(date +%A); echo "Today is $day"'
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text
|
||||
|
||||
position = 0, -75
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# DATE
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] bash -c 'day=$(date +%d); case "$day" in 1) suffix="st";; 2) suffix="nd";; 3) suffix="rd";; *) suffix="th";; esac; echo -e "$(date +"%B %e")'$day'$suffix, $(date +%Y)"'
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $fg0
|
||||
font_size = 14
|
||||
font_family = $font-text
|
||||
|
||||
position = 0, -115
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# BATTERY
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$($scrPath/battery.sh)"
|
||||
|
||||
color = $fg1
|
||||
font_size = 12
|
||||
font_family = $font-text
|
||||
|
||||
position = -37, 29
|
||||
halign = right
|
||||
valign = bottom
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# NETWORK
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$($scrPath/network.sh)"
|
||||
|
||||
color = $fg1
|
||||
font_size = 12
|
||||
font_family = $font-text
|
||||
|
||||
position = 37, 29
|
||||
halign = left
|
||||
valign = bottom
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# BLUETOOTH
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo -e "$(~/.config/hypr/hyprlock/bluetooth.sh)"
|
||||
|
||||
color = $fg1
|
||||
font_size = 12
|
||||
font_family = $font-text
|
||||
|
||||
position = 37, 85
|
||||
halign = left
|
||||
valign = bottom
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# BATTERY BG
|
||||
shape {
|
||||
monitor =
|
||||
size = 90, 40
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $shape-col0
|
||||
rounding = $shape-rd
|
||||
border_size =
|
||||
border_color =
|
||||
|
||||
position = -20, 20
|
||||
halign = right
|
||||
valign = bottom
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# NETWORK BG
|
||||
shape {
|
||||
monitor =
|
||||
size = 150, 40
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $shape-col0
|
||||
rounding = $shape-rd
|
||||
border_size =
|
||||
border_color =
|
||||
|
||||
position = 20, 20
|
||||
halign = left
|
||||
valign = bottom
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# BLUETOOTH BG
|
||||
shape {
|
||||
monitor =
|
||||
size = 150, 40
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $shape-col0
|
||||
rounding = $shape-rd
|
||||
border_size =
|
||||
border_color =
|
||||
|
||||
position = 20, 75
|
||||
halign = left
|
||||
valign = bottom
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# MEDIA BG
|
||||
image {
|
||||
monitor =
|
||||
path = $imgPath/media-bg-dark-25.png
|
||||
size = 8%
|
||||
opacity = 0.25
|
||||
|
||||
rounding = 5
|
||||
border_size = 0
|
||||
rotate = 0
|
||||
|
||||
position = 0, -10%
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
shape {
|
||||
monitor =
|
||||
size = 35%, 8%
|
||||
|
||||
shadow_passes = $text-shadow-pass
|
||||
shadow_boost = $text-shadow-boost
|
||||
|
||||
color = $shape-col1
|
||||
rounding = $rounding
|
||||
border_size =
|
||||
border_color =
|
||||
|
||||
position = 0, 5%
|
||||
halign = center
|
||||
valign = bottom
|
||||
zindex = 1
|
||||
}
|
||||
|
||||
# PLAYER TITLE
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --title)"
|
||||
|
||||
color = $fg0
|
||||
font_size = 14
|
||||
font_family = $font-text
|
||||
|
||||
position = 0, -40%
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER ARTIST
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --artist)"
|
||||
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text
|
||||
|
||||
position = 0, -42%
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER ALBUM
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --album)"
|
||||
|
||||
color = $fg0
|
||||
font_size = 11
|
||||
font_family = $font-text0
|
||||
|
||||
position = 0, -44%
|
||||
halign = center
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER STATUS SYMBOL
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --status-symbol)"
|
||||
|
||||
color = $fg0
|
||||
font_size = 16
|
||||
font_family = $font-symbol
|
||||
|
||||
position = 33.5%, -38%
|
||||
halign = left
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER STATUS
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --status)"
|
||||
|
||||
color = $fg0
|
||||
font_size = 10
|
||||
font_family = $font-text
|
||||
|
||||
position = 35%, -38%
|
||||
halign = left
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER SOURCE SYMBOL
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --source-symbol)"
|
||||
|
||||
color = rgba($subtext0Alpha99)
|
||||
font_size = 16
|
||||
font_family = $font-symbol
|
||||
|
||||
position = -33.5%, -38%
|
||||
halign = right
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
# PLAYER SOURCE
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] echo "$($scrPath/playerctl.sh --source)"
|
||||
|
||||
color = rgba($subtext0Alpha99)
|
||||
font_size = 10
|
||||
font_family = $font-text
|
||||
|
||||
position = -35%, -38%
|
||||
halign = right
|
||||
valign = center
|
||||
zindex = 5
|
||||
}
|
||||
|
||||
label {
|
||||
monitor =
|
||||
text =
|
||||
|
||||
color = $fg0
|
||||
font_size = 24
|
||||
font_family = $font-symbol
|
||||
|
||||
position = 0, 1%
|
||||
halign = center
|
||||
valign = bottom
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,155 @@
|
||||
source = $HOME/.config/hypr/catppuccin-hyprland/themes/mocha.conf
|
||||
|
||||
$accent = $mauve
|
||||
$accentAlpha = $mauveAlpha
|
||||
$font = JetBrainsMono Nerd Font
|
||||
|
||||
# GENERAL
|
||||
general {
|
||||
hide_cursor = true
|
||||
no_fade_in = false
|
||||
grace = 0
|
||||
disable_loading_bar = true
|
||||
}
|
||||
|
||||
# BACKGROUND
|
||||
background {
|
||||
monitor =
|
||||
path = $HOME/Pictures/reze/reze.png
|
||||
blur_passes = 3
|
||||
blur_size = 7
|
||||
noise = 0.0117
|
||||
contrast = 0.8916
|
||||
brightness = 0.8172
|
||||
vibrancy = 0.1696
|
||||
vibrancy_darkness = 0.0
|
||||
color = $base
|
||||
}
|
||||
|
||||
# TIME
|
||||
label {
|
||||
monitor =
|
||||
text = $TIME
|
||||
color = $text
|
||||
font_size = 120
|
||||
font_family = $font
|
||||
position = 0, 300
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# DATE
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:43200000] date +"%A, %d %B %Y"
|
||||
color = $text
|
||||
font_size = 30
|
||||
font_family = $font
|
||||
position = 0, 200
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# USER AVATAR (Center)
|
||||
image {
|
||||
monitor =
|
||||
path = $HOME/.face
|
||||
size = 120
|
||||
border_color = rgba(255, 255, 255, 0.1)
|
||||
position = 0, 50
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# INPUT FIELD (Center)
|
||||
input-field {
|
||||
monitor =
|
||||
size = 300, 60
|
||||
outline_thickness = 2
|
||||
dots_size = 0.2
|
||||
dots_spacing = 0.2
|
||||
dots_center = true
|
||||
outer_color = rgba(255, 255, 255, 0.1)
|
||||
inner_color = rgba(0, 0, 0, 0.2)
|
||||
font_color = $text
|
||||
fade_on_empty = false
|
||||
placeholder_text = <span foreground="##$textAlpha"><i> Logged in as </i><span foreground="##$accentAlpha">$USER</span></span>
|
||||
hide_input = false
|
||||
check_color = $accent
|
||||
fail_color = $red
|
||||
fail_text = <i>$FAIL <b>($ATTEMPTS)</b></i>
|
||||
capslock_color = $yellow
|
||||
position = 0, -60
|
||||
halign = center
|
||||
valign = center
|
||||
}
|
||||
|
||||
# --- MUSIC DASHBOARD (TOP RIGHT) ---
|
||||
|
||||
# ALBUM ART (At the very top right, 80px high, adjusted -3px for perfect alignment)
|
||||
image {
|
||||
monitor =
|
||||
path = /tmp/hyprlock_art.png
|
||||
size = 80
|
||||
rounding = 15
|
||||
border_color = rgba(255, 255, 255, 0.1)
|
||||
reload_time = 2
|
||||
reload_cmd = ~/.config/hypr/scripts/album_art.sh
|
||||
position = -20, -17
|
||||
halign = right
|
||||
valign = top
|
||||
}
|
||||
|
||||
# MUSIC TEXT BOX (To the left of the image, same height)
|
||||
shape {
|
||||
monitor =
|
||||
size = 300, 80
|
||||
color = rgba(0, 0, 0, 0.3)
|
||||
rounding = 15
|
||||
border_size = 1
|
||||
border_color = rgba(255, 255, 255, 0.1)
|
||||
position = -110, -20
|
||||
halign = right
|
||||
valign = top
|
||||
}
|
||||
|
||||
# MUSIC TEXT (Right aligned and vertically centered inside the 80px box)
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:1000] ~/.config/hypr/scripts/songdetail.sh
|
||||
color = $text
|
||||
font_size = 14
|
||||
font_family = $font
|
||||
position = -125, -37
|
||||
halign = right
|
||||
valign = top
|
||||
text_align = right
|
||||
}
|
||||
|
||||
# --- STATUS DASHBOARD (BOTTOM RIGHT) ---
|
||||
|
||||
# SYSTEM INFO BOX (Vertical stack container)
|
||||
shape {
|
||||
monitor =
|
||||
size = 300, 100
|
||||
color = rgba(0, 0, 0, 0.3)
|
||||
rounding = 15
|
||||
border_size = 1
|
||||
border_color = rgba(255, 255, 255, 0.1)
|
||||
position = -20, 20
|
||||
halign = right
|
||||
valign = bottom
|
||||
}
|
||||
|
||||
# SYSTEM INFO TEXT (3 lines, top of each other, right aligned)
|
||||
label {
|
||||
monitor =
|
||||
text = cmd[update:5000] ~/.config/hypr/scripts/status_info.sh
|
||||
color = $text
|
||||
font_size = 14
|
||||
font_family = $font
|
||||
position = -35, 35
|
||||
halign = right
|
||||
valign = bottom
|
||||
text_align = right
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 7.0 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Executable
+33
@@ -0,0 +1,33 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Get the current battery percentage
|
||||
battery_percentage=$(cat /sys/class/power_supply/BAT0/capacity)
|
||||
|
||||
# Get the battery status (Charging or Discharging)
|
||||
battery_status=$(cat /sys/class/power_supply/BAT0/status)
|
||||
|
||||
# Define the battery icons for each 10% segment
|
||||
battery_icons=("" "" "" "" "" "" "" "" "" "")
|
||||
|
||||
# Define the charging icon
|
||||
charging_icon=""
|
||||
|
||||
# Calculate the index for the icon array
|
||||
# Ensure the index is within bounds (0 to 9) for battery percentages 0 to 100
|
||||
icon_index=$((battery_percentage / 10))
|
||||
|
||||
# If the battery is 100%, use the last icon (index 9)
|
||||
if [ "$battery_percentage" -eq 100 ]; then
|
||||
icon_index=9
|
||||
fi
|
||||
|
||||
# Get the corresponding icon
|
||||
battery_icon=${battery_icons[$icon_index]}
|
||||
|
||||
# Check if the battery is charging
|
||||
if [ "$battery_status" = "Charging" ]; then
|
||||
battery_icon="$charging_icon"
|
||||
fi
|
||||
|
||||
# Output the battery percentage and icon
|
||||
echo "$battery_percentage% $battery_icon"
|
||||
Executable
+47
@@ -0,0 +1,47 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Path to the Hyprland configuration file
|
||||
config_file="$HOME/.config/hypr/hyprlock.conf"
|
||||
|
||||
# Read the bt-mode value from the configuration file
|
||||
bt_mode=$(grep -oP '^\$bt-mode\s*=\s*\K\S+' ~/.config/hypr/hyprlock.conf)
|
||||
|
||||
# Get Bluetooth power status
|
||||
bluetooth_status=$(bluetoothctl show | grep "Powered:" | awk '{print $2}')
|
||||
|
||||
# Check if Bluetooth is powered on
|
||||
if [ "$bluetooth_status" != "yes" ]; then
|
||||
echo " Bluetooth Off"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Initialize connected devices
|
||||
connected_devices=$(echo "$connected_devices" | sed 's/[[:space:]]*$//')
|
||||
|
||||
# Process Bluetooth devices
|
||||
while read -r line; do
|
||||
echo "Processing line: $line" >&2
|
||||
device_mac=$(echo "$line" | awk '{print $2}')
|
||||
device_name=$(echo "$line" | cut -d' ' -f3-)
|
||||
echo "Device MAC: $device_mac" >&2
|
||||
echo "Device Name: $device_name" >&2
|
||||
if bluetoothctl info "$device_mac" | grep -q "Connected: yes"; then
|
||||
connected_devices+="$device_name "
|
||||
fi
|
||||
echo "Finished processing $device_mac" >&2
|
||||
echo "---" >&2
|
||||
done < <(bluetoothctl devices)
|
||||
|
||||
# If no connected devices, show "No Devices"
|
||||
if [ -z "$connected_devices" ]; then
|
||||
echo " No Devices"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Display output based on bt-mode
|
||||
if [ "$bt_mode" = "true" ]; then
|
||||
echo " $connected_devices"
|
||||
else
|
||||
echo " Connected"
|
||||
fi
|
||||
|
||||
Executable
+22
@@ -0,0 +1,22 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Only works if you use SWWW for your wallpapers
|
||||
|
||||
SWWW_DIR="$HOME/.cache/swww/"
|
||||
HYPRLOCK="$HOME/.config/hypr/hyprlock.conf"
|
||||
|
||||
# Get a Monitor Cache File
|
||||
FIRST_FILE=$(find "$SWWW_DIR" -type f | head -n 1)
|
||||
|
||||
# Check if SWWW file exists
|
||||
if [ -n "$FIRST_FILE" ] && [ -f "$FIRST_FILE" ]; then
|
||||
WALLPAPER=$(sed -n '2p' "$FIRST_FILE")
|
||||
|
||||
sed -i "s|^\(\$wallpaper[[:space:]]*=[[:space:]]*\).*|\1$WALLPAPER # (screenshot or /path/to/your/wallpaper.jpg)|" "$HYPRLOCK"
|
||||
echo "Wallpaper path updated to $WALLPAPER"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Error
|
||||
echo "Fehler: kein Wallpaper gefunden."
|
||||
exit 1
|
||||
Executable
+32
@@ -0,0 +1,32 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Set your Username
|
||||
# username="TamarindX"
|
||||
|
||||
# Read the username alias from hyprlock.conf
|
||||
username=$(grep -oP '^\$USER\s*=\s*\K\S+' ~/.config/hypr/hyprlock.conf)
|
||||
|
||||
# Check if the username was successfully extracted
|
||||
if [ -z "$username" ]; then
|
||||
echo "Username not found in hyprlock.conf."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Get the current hour
|
||||
hour=$(date +%H)
|
||||
|
||||
# Determine the greeting based on the time
|
||||
if [ "$hour" -ge 5 ] && [ "$hour" -lt 12 ]; then
|
||||
greeting="Good Morning"
|
||||
elif [ "$hour" -ge 12 ] && [ "$hour" -lt 17 ]; then
|
||||
greeting="Good Afternoon"
|
||||
elif [ "$hour" -ge 17 ] && [ "$hour" -lt 21 ]; then
|
||||
greeting="Good Evening"
|
||||
elif [ "$hour" -ge 21 ] && [ "$hour" -lt 24 ]; then
|
||||
greeting="Good Night"
|
||||
else
|
||||
greeting="GO TO SLEEP!"
|
||||
fi
|
||||
|
||||
# Output the combined text
|
||||
echo -e "Hello, $username! $greeting"
|
||||
Executable
+65
@@ -0,0 +1,65 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Set this variable to control the output
|
||||
# Set to "true" to show SSID, "false" to show "Connected"
|
||||
# show_ssid=false
|
||||
|
||||
# Read the wifi-mode alias from hyprlock.conf
|
||||
show_ssid=$(grep -oP '^\$wifi-mode\s*=\s*\K\S+' ~/.config/hypr/hyprlock.conf)
|
||||
|
||||
# Check if the SSID was successfully extracted else fallback?!
|
||||
if [ -z "$show_ssid" ]; then
|
||||
show_ssid=false
|
||||
fi
|
||||
|
||||
# Check if any Ethernet connection is active
|
||||
ethernet_connected=$(nmcli -t -f DEVICE,TYPE,STATE dev | grep -E 'ethernet:connected')
|
||||
|
||||
# If Ethernet
|
||||
if [ -n "$ethernet_connected" ]; then
|
||||
echo " Ethernet"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Get Wi-Fi connection status
|
||||
wifi_status=$(nmcli -t -f WIFI g)
|
||||
|
||||
# Check if Wi-Fi is enabled
|
||||
if [ "$wifi_status" != "enabled" ]; then
|
||||
echo " Wi-Fi Off"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Get active Wi-Fi connection details
|
||||
wifi_info=$(nmcli -t -f ACTIVE,SSID,SIGNAL dev wifi | grep '^yes')
|
||||
|
||||
# If no active connection, show "Disconnected"
|
||||
if [ -z "$wifi_info" ]; then
|
||||
echo " No Wi-Fi"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Extract SSID
|
||||
ssid=$(echo "$wifi_info" | cut -d':' -f2)
|
||||
|
||||
# Extract signal strength
|
||||
signal_strength=$(echo "$wifi_info" | cut -d':' -f3)
|
||||
|
||||
# Define Wi-Fi icons based on signal strength
|
||||
wifi_icons=("" "" "" "" "") # From low to high signal
|
||||
|
||||
# Clamp signal strength between 0 and 100
|
||||
signal_strength=$((signal_strength < 0 ? 0 : (signal_strength > 100 ? 100 : signal_strength)))
|
||||
|
||||
# Calculate the icon index based on signal strength
|
||||
icon_index=$((signal_strength / 25))
|
||||
|
||||
# Get the corresponding icon
|
||||
wifi_icon=${wifi_icons[$icon_index]}
|
||||
|
||||
# Output based on show_ssid variable
|
||||
if [ "$show_ssid" = true ]; then
|
||||
echo "$wifi_icon $ssid"
|
||||
else
|
||||
echo "$wifi_icon Connected"
|
||||
fi
|
||||
Executable
+116
@@ -0,0 +1,116 @@
|
||||
#!/bin/bash
|
||||
|
||||
if [ $# -eq 0 ]; then
|
||||
echo "Usage: $0 --title | --artist | --album | --source | --source-symbol"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Function to get metadata using playerctl
|
||||
get_metadata() {
|
||||
key=$1
|
||||
playerctl metadata --player=%any,chromium,firefox --format "{{ $key }}" 2>/dev/null
|
||||
}
|
||||
|
||||
# Check for arguments
|
||||
|
||||
# Function to determine the source and return an icon and text
|
||||
get_source_info_symbol() {
|
||||
trackid=$(get_metadata "mpris:trackid")
|
||||
if [[ "$trackid" == *"firefox"* ]]; then
|
||||
echo -e ""
|
||||
elif [[ "$trackid" == *"spotify"* ]]; then
|
||||
echo -e ""
|
||||
elif [[ "$trackid" == *"chromium"* ]]; then
|
||||
echo -e ""
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
}
|
||||
|
||||
get_source_info() {
|
||||
trackid=$(get_metadata "mpris:trackid")
|
||||
if [[ "$trackid" == *"firefox"* ]]; then
|
||||
echo -e "Firefox"
|
||||
elif [[ "$trackid" == *"spotify"* ]]; then
|
||||
echo -e "Spotify"
|
||||
elif [[ "$trackid" == *"chromium"* ]]; then
|
||||
echo -e "Chrome"
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
}
|
||||
|
||||
# Function to truncate text with ellipsis if necessary
|
||||
truncate_with_ellipsis() {
|
||||
text=$1
|
||||
max_length=$2
|
||||
if [ ${#text} -gt $max_length ]; then
|
||||
echo "${text:0:$((max_length - 3))}..."
|
||||
else
|
||||
echo "$text"
|
||||
fi
|
||||
}
|
||||
|
||||
# Parse the argument
|
||||
case "$1" in
|
||||
--title)
|
||||
title=$(get_metadata "xesam:title")
|
||||
if [ -z "$title" ]; then
|
||||
echo ""
|
||||
else
|
||||
truncate_with_ellipsis "$title" 28 # Limit the output to 50 characters
|
||||
fi
|
||||
;;
|
||||
--artist)
|
||||
artist=$(get_metadata "xesam:artist")
|
||||
if [ -z "$artist" ]; then
|
||||
echo ""
|
||||
else
|
||||
truncate_with_ellipsis "$artist" 28 # Limit the output to 50 characters
|
||||
fi
|
||||
;;
|
||||
--status-symbol)
|
||||
status=$(playerctl status 2>/dev/null)
|
||||
if [[ $status == "Playing" ]]; then
|
||||
echo ""
|
||||
elif [[ $status == "Paused" ]]; then
|
||||
echo ""
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
;;
|
||||
--status)
|
||||
status=$(playerctl status 2>/dev/null)
|
||||
if [[ $status == "Playing" ]]; then
|
||||
echo "Playing Now"
|
||||
elif [[ $status == "Paused" ]]; then
|
||||
echo "Paused"
|
||||
else
|
||||
echo ""
|
||||
fi
|
||||
;;
|
||||
--album)
|
||||
album=$(playerctl metadata --player=%any,chromium,firefox --format "{{ xesam:album }}" 2>/dev/null)
|
||||
if [[ -n $album ]]; then
|
||||
echo "$album"
|
||||
else
|
||||
status=$(playerctl status 2>/dev/null)
|
||||
if [[ -n $status ]]; then
|
||||
echo "Not album"
|
||||
else
|
||||
truncate_with_ellipsis "$album" 28 # Limit the output to 50 characters
|
||||
fi
|
||||
fi
|
||||
;;
|
||||
--source-symbol)
|
||||
get_source_info_symbol
|
||||
;;
|
||||
--source)
|
||||
get_source_info
|
||||
;;
|
||||
*)
|
||||
echo "Invalid option: $1"
|
||||
echo "Usage: $0 --title | --artist | --album | --source | --source-symbol"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
Executable
+39
@@ -0,0 +1,39 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Get location data using IP Geolocation
|
||||
|
||||
# Recommended with API, but you can try w/o API [IPINFO.IO]
|
||||
# API_TOKEN="YOUR_API_TOKEN"
|
||||
# location_data=$(curl -s "https://ipinfo.io?token=$API_TOKEN" 2>/dev/null)
|
||||
# location_data=$(curl -s https://ipinfo.io 2>/dev/null) #[Limited requests. Require API to send 50k request/month]
|
||||
|
||||
# Extract city and country code (ISO 3166-1 alpha-2 code)
|
||||
# CITY=$(echo "$location_data" | jq -r '.city // empty')
|
||||
# COUNTRY=$(echo "$location_data" | jq -r '.country // empty')
|
||||
|
||||
# IPINFO Alternative [IP-API.COM]
|
||||
location_data=$(curl -s "http://ip-api.com/json/" 2>/dev/null)
|
||||
|
||||
# Extract city and country code
|
||||
CITY=$(echo "$location_data" | jq -r '.city // empty')
|
||||
COUNTRY=$(echo "$location_data" | jq -r '.countryCode // empty')
|
||||
# Visit http://ip-api.com/json/ to find other variables
|
||||
|
||||
# HARDCODE Location
|
||||
# CITY=$(grep -oP '^\$CITY\s*=\s*\K.+' ~/.config/hypr/hyprlock.conf)
|
||||
# COUNTRY=$(grep -oP '^\$COUNTRY\s*=\s*\K.+' ~/.config/hypr/hyprlock.conf)
|
||||
|
||||
# Check if CITY and COUNTRY are valid
|
||||
if [[ -n "$CITY" && -n "$COUNTRY" ]]; then
|
||||
# Fetch weather info for the detected city from wttr.in
|
||||
weather_info=$(curl -s "wttr.in/$CITY?format=%c+%C+%t" 2>/dev/null)
|
||||
|
||||
# Check if the weather info is valid
|
||||
if [[ -n "$weather_info" ]]; then
|
||||
echo "$COUNTRY, $CITY: $weather_info"
|
||||
else
|
||||
echo "Weather info unavailable for $COUNTRY, $CITY"
|
||||
fi
|
||||
else
|
||||
echo "Unable to determine your location"
|
||||
fi
|
||||
+4
-2
@@ -1,5 +1,7 @@
|
||||
wallpaper {
|
||||
monitor =
|
||||
path = ~/Pictures/mandelbrot.png
|
||||
fit_mode = fill
|
||||
path = ~/.wallpapers/takemi_1.jpg
|
||||
fit_mode = cover
|
||||
}
|
||||
|
||||
splash = false
|
||||
|
||||
@@ -0,0 +1,97 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Set paths
|
||||
CONFIG_DIR="$HOME/.config/hypr"
|
||||
BACKUP_DIR="$CONFIG_DIR/hyprlock-backup-$(date +%Y%m%d%H%M%S)"
|
||||
REPO_URL="https://github.com/Tamarindtype/googlish-hyprlock-theme.git"
|
||||
TEMP_DIR="$(mktemp -d)"
|
||||
|
||||
read -p "Do you want to see every command executed? [y/N]: " choice
|
||||
choice=${choice,,}
|
||||
|
||||
if [[ "$choice" == "y" ]]; then
|
||||
SHOW_COMMANDS=true
|
||||
else
|
||||
SHOW_COMMANDS=false
|
||||
fi
|
||||
|
||||
run_cmd() {
|
||||
local desc="$1"
|
||||
local cmd="$2"
|
||||
|
||||
if [[ "$SHOW_COMMANDS" == true ]]; then
|
||||
echo -e "\n$desc"
|
||||
echo "-> $cmd"
|
||||
read -p "Run command? [Y/n]: " confirm
|
||||
confirm=${confirm,,}
|
||||
|
||||
if [[ "$confirm" == "n" ]]; then
|
||||
echo "⏭ Skipped."
|
||||
else
|
||||
eval "$cmd"
|
||||
fi
|
||||
else
|
||||
eval "$cmd"
|
||||
fi
|
||||
}
|
||||
|
||||
# Backup existing config
|
||||
if [ -d "$CONFIG_DIR/hyprlock" ] || [ -f "$CONFIG_DIR/hyprlock.conf" ]; then
|
||||
read -p "Do you want to create a backup of your config? [Y/n]: " choice
|
||||
choice=${choice,,}
|
||||
|
||||
if [[ "$choice" != "n" ]]; then
|
||||
run_cmd "Creating backup folder" "mkdir -p \"$BACKUP_DIR\""
|
||||
|
||||
if [ -d "$CONFIG_DIR/hyprlock" ]; then
|
||||
run_cmd "Backing up folder" "mv \"$CONFIG_DIR/hyprlock\" \"$BACKUP_DIR/\""
|
||||
fi
|
||||
|
||||
if [ -f "$CONFIG_DIR/hyprlock.conf" ]; then
|
||||
run_cmd "Backing up file" "mv \"$CONFIG_DIR/hyprlock.conf\" \"$BACKUP_DIR/\""
|
||||
fi
|
||||
fi
|
||||
else
|
||||
echo "No existing hyprlock config found. Skipping backup."
|
||||
fi
|
||||
|
||||
# Clone the repo
|
||||
run_cmd "Cloning repository..." "git clone \"$REPO_URL\" \"$TEMP_DIR\""
|
||||
|
||||
# Move files
|
||||
run_cmd "Creating config directory" "mkdir -p \"$CONFIG_DIR\""
|
||||
|
||||
if [ -d "$TEMP_DIR/hyprlock" ]; then
|
||||
run_cmd "Moving hyprlock folder" "mv \"$TEMP_DIR/hyprlock\" \"$CONFIG_DIR/\""
|
||||
fi
|
||||
|
||||
if [ -f "$TEMP_DIR/hyprlock.conf" ]; then
|
||||
run_cmd "Moving hyprlock.conf" "mv \"$TEMP_DIR/hyprlock.conf\" \"$CONFIG_DIR/\""
|
||||
fi
|
||||
|
||||
# Make scripts executable
|
||||
if [ -d "$CONFIG_DIR/hyprlock" ]; then
|
||||
run_cmd "Making scripts executable..." "chmod +x \"$CONFIG_DIR/hyprlock\"/*.sh"
|
||||
fi
|
||||
|
||||
# Optional: Run hyprlock
|
||||
run_cmd "Running Hyprlock" "hyprlock"
|
||||
|
||||
read -p "Do you want to install the 'hyprlock-change-wallpaper' command? [Y/n]: " choice
|
||||
choice=${choice,,}
|
||||
|
||||
if [[ "$choice" != "n" ]]; then
|
||||
run_cmd "Installing hyprlock-change-wallpaper shortcut" "sudo ln -sf $CONFIG_DIR/hyprlock/change_wallpaper.sh /usr/local/bin/hyprlock-change-wallpaper"
|
||||
run_cmd "Make command runable" "chmod +x $CONFIG_DIR/hyprlock/change_wallpaper.sh"
|
||||
|
||||
if command -v hyprlock-change-wallpaper &>/dev/null; then
|
||||
echo "hyprlock-change-wallpaper was succesfully installed"
|
||||
else
|
||||
echo "Error while installing hyprlock-change-wallpaper."
|
||||
fi
|
||||
else
|
||||
echo "⏭ installation of hyprlock-change-wallpaper skipped"
|
||||
fi
|
||||
|
||||
# Cleanup
|
||||
run_cmd "Cleaning up temp files..." "rm -rf \"$TEMP_DIR\""
|
||||
@@ -2,6 +2,11 @@
|
||||
# Autostart necessary processes (like notifications daemons, status bars, etc.)
|
||||
# Or execute your favorite apps at launch like this:
|
||||
|
||||
# Takemi shell — bar, popouts, notifications, OSD, power menu and lock screen.
|
||||
# Config lives in ~/.config/quickshell. It owns org.freedesktop.Notifications,
|
||||
# so dunst must stay masked (systemctl --user mask dunst.service).
|
||||
exec-once = uwsm app -- qs
|
||||
|
||||
# exec-once = uwsm app -- waybar
|
||||
# exec-once = uwsm app -- hyprpanel
|
||||
# exec-once = uwsm app -- nextcloud --background
|
||||
@@ -14,4 +19,3 @@ exec-once = uwsm app -- hyprpaper
|
||||
# exec-once = uwsm app -- /usr/lib/xdg-desktop-portal-hyprland
|
||||
exec-once = wl-paste --type text --watch cliphist store # Stores only text data
|
||||
exec-once = wl-paste --type image --watch cliphist store # Stores only image data
|
||||
exec-once = uwsm app -- ~/.cargo/bin/fluxo-rs daemon
|
||||
|
||||
@@ -10,8 +10,9 @@ env = XCURSOR_THEME,Bibata-Modern-Classic
|
||||
env = XDG_CURRENT_DESKTOP,Hyprland
|
||||
# env = debug:full_cm_proto,true
|
||||
env = QT_QPA_PLATFORMTHEME,qt6ct
|
||||
# env = LIBVA_DRIVER_NAME,radeonsi
|
||||
# env = VDPAU_DRIVER,radeonsi
|
||||
env = LIBVA_DRIVER_NAME,radeonsi
|
||||
env = VDPAU_DRIVER,radeonsi
|
||||
env = AMD_VULKAN_ICD,RADV
|
||||
env = MOZ_ENABLE_WAYLAND,1
|
||||
env = ELECTRON_OZONE_PLATFORM_HINT,wayland
|
||||
env = EDITOR,nvim
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#input
|
||||
input {
|
||||
# index 0 = dvorak-intl (default), index 1 = us-intl
|
||||
# switch with $mainMod ALT, SPACE (see keybinds.conf)
|
||||
kb_layout = us,us
|
||||
kb_variant = dvorak-intl,intl
|
||||
# kb_variant = intl
|
||||
kb_model =
|
||||
kb_options =
|
||||
kb_rules =
|
||||
kb_options = ctrl:nocaps
|
||||
kb_options = caps:backspace
|
||||
|
||||
follow_mouse = 0
|
||||
|
||||
@@ -19,16 +19,14 @@ input {
|
||||
}
|
||||
}
|
||||
|
||||
# Layouts are inherited from the global input block so that layout
|
||||
# switching applies to these too. Only bind resolution differs here.
|
||||
device {
|
||||
name = at-translated-set-2-keyboard
|
||||
resolve_binds_by_sym = 1
|
||||
kb_layout = us
|
||||
kb_variant = dvorak-intl
|
||||
}
|
||||
|
||||
device {
|
||||
name = topre-corporation-hhkb-professional
|
||||
resolve_binds_by_sym = 1
|
||||
kb_layout = us
|
||||
kb_variant = dvorak-intl
|
||||
}
|
||||
|
||||
@@ -6,20 +6,32 @@ bindl=,switch:off:Lid Switch,exec,~/.config/hypr/scripts/lid_handler.sh open
|
||||
|
||||
bindr = ALT, m, exec, cliphist list | fuzzel --dmenu | cliphist decode | wl-copy
|
||||
bind = , PRINT, exec, grim -g "$(slurp)" - | wl-copy
|
||||
bind = SHIFT, PRINT, exec, grim -g "$(slurp)" ~/Pictures/Screenshots/$(date +'%Y-%m-%d_%H-%M-%S').png
|
||||
bind = CTRL, PRINT, exec, ~/.config/hypr/scripts/screenshot_window.sh copy
|
||||
bind = CTRL SHIFT, PRINT, exec, ~/.config/hypr/scripts/screenshot_window.sh save
|
||||
bindr = ALT SHIFT, z, exec, ~/.config/hypr/scripts/replay-ctrl.sh save
|
||||
bindr = ALT, z, exec, ~/.config/hypr/scripts/replay-ctrl.sh toggle
|
||||
bindr = ALT SHIFT, c, exec, ~/.config/hypr/scripts/droidcam-ctrl.sh toggle
|
||||
|
||||
# general binds
|
||||
bind = $mainMod, M, exec, pdfs-prompt --dmenu --menu 'fuzzel --dmenu --width 60'
|
||||
bind = $mainMod, B, exec, fluxo bt menu
|
||||
bind = $mainMod, RETURN, exec, $terminal
|
||||
bind = $mainMod SHIFT, Q, killactive,
|
||||
bind = $mainMod CTRL, L, exec, hyprlock
|
||||
bind = $mainMod CTRL, L, exec, qs ipc call shell lock
|
||||
bind = $mainMod, E, exec, $fileManager
|
||||
bind = $mainMod, V, togglefloating,
|
||||
bind = $mainMod, F, fullscreen,
|
||||
bind = $mainMod, SPACE, exec, $menu
|
||||
bind = $mainMod, P, exec, ~/.config/hypr/scripts/powermenu.sh
|
||||
bind = $mainMod, t, togglesplit, # dwindle
|
||||
bind = $mainMod, P, exec, qs ipc call shell power
|
||||
|
||||
# Takemi shell
|
||||
bind = $mainMod SHIFT, N, exec, qs ipc call shell toggleDnd
|
||||
bind = $mainMod CTRL SHIFT, N, exec, qs ipc call shell clearNotifications
|
||||
bind = $mainMod SHIFT, R, exec, qs ipc call shell reloadConfig
|
||||
# cycle keyboard layout (dvorak-intl <-> us-intl)
|
||||
bind = $mainMod ALT, SPACE, exec, hyprctl switchxkblayout all next
|
||||
# bind = $mainMod, t, togglesplit, # dwindle
|
||||
bind = $mainMod, n, togglegroup
|
||||
|
||||
# Move focus with mainMod + arrow keys
|
||||
@@ -77,12 +89,12 @@ bindm = $mainMod, mouse:272, movewindow
|
||||
bindm = $mainMod, mouse:273, resizewindow
|
||||
|
||||
# Laptop multimedia keys for volume and LCD brightness
|
||||
bindel = ,XF86AudioRaiseVolume, exec, wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 5%+
|
||||
bindel = ,XF86AudioLowerVolume, exec, wpctl set-volume -l 1.0 @DEFAULT_AUDIO_SINK@ 5%-
|
||||
bindel = ,XF86AudioMute, exec, wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle
|
||||
bindel = ,XF86AudioMicMute, exec, wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle
|
||||
bindel = ,XF86MonBrightnessUp, exec, brightnessctl set 5%+
|
||||
bindel = ,XF86MonBrightnessDown, exec, brightnessctl set 5%-
|
||||
bindel = ,XF86AudioRaiseVolume, exec, fluxo vol up 5
|
||||
bindel = ,XF86AudioLowerVolume, exec, fluxo vol down 5
|
||||
bindel = ,XF86AudioMute, exec, fluxo vol mute
|
||||
bindel = ,XF86AudioMicMute, exec, fluxo mic mute
|
||||
bindel = ,XF86MonBrightnessUp, exec, brightnessctl s +10%
|
||||
bindel = ,XF86MonBrightnessDown, exec, brightnessctl s 10%-
|
||||
|
||||
# Requires playerctl
|
||||
bindl = , XF86AudioNext, exec, playerctl next
|
||||
|
||||
@@ -2,7 +2,11 @@
|
||||
# laptop screen
|
||||
monitor = eDP-1, 1920x1080@60, 0x0, 1
|
||||
# samsung home monitor
|
||||
monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 2560x1440@144, 0x-1440, 1
|
||||
# monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 1280x720@240, 0x0, 1
|
||||
monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 2560x1440@240, -2560x0, 1
|
||||
# monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 2560x1440@144, 0x0, 1
|
||||
# monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 1920x1080@144, 0x0, 1
|
||||
# monitor = desc:Samsung Electric Company LC27G7xT H4ZRA00734, 2560x1440@60, 0x0, 1
|
||||
|
||||
|
||||
# lid_state fallback
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
exec-once = hyprpm reload -n
|
||||
|
||||
# plugin:hyprfocus {
|
||||
# enabled = yes
|
||||
# animate_floating = yes
|
||||
# animate_workspacechange = yes
|
||||
# focus_animation = shrink
|
||||
# # Beziers for focus animations
|
||||
# bezier = bezIn, 0.5,0.0,1.0,0.5
|
||||
# bezier = bezOut, 0.0,0.5,0.5,1.0
|
||||
# bezier = overshot, 0.05, 0.9, 0.1, 1.05
|
||||
# bezier = smoothOut, 0.36, 0, 0.66, -0.56
|
||||
# bezier = smoothIn, 0.25, 1, 0.5, 1
|
||||
# bezier = realsmooth, 0.28,0.29,.69,1.08
|
||||
# # Flash settings
|
||||
# flash {
|
||||
# flash_opacity = 0.95
|
||||
# in_bezier = realsmooth
|
||||
# in_speed = 0.5
|
||||
# out_bezier = realsmooth
|
||||
# out_speed = 3
|
||||
# }
|
||||
# # Shrink settings
|
||||
# shrink {
|
||||
# shrink_percentage = 0.95
|
||||
# in_bezier = realsmooth
|
||||
# in_speed = 1
|
||||
# out_bezier = realsmooth
|
||||
# out_speed = 2
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# plugin:csgo-vulkan-fix {
|
||||
# res_w = 1280
|
||||
# res_h = 960
|
||||
# class = gamescope
|
||||
# fix_mouse = true
|
||||
# }
|
||||
@@ -0,0 +1,39 @@
|
||||
# Takemi palette — kept in step with ~/.config/quickshell/config/Theme.qml.
|
||||
#
|
||||
# Crimson, black, white. Nothing else carries hue.
|
||||
|
||||
# ----------------------------------------------------------------- THE KNOB
|
||||
# The one colour in this setup. Change this line and the window borders,
|
||||
# group indicators and focus states all recolour with it.
|
||||
#
|
||||
# Keep it in step with `readonly property color accent` in
|
||||
# ~/.config/quickshell/config/Theme.qml, which is what colours the shell.
|
||||
# Those are the only two places the colour is written.
|
||||
$accent = rgb(ff2d40)
|
||||
|
||||
$accentDim = rgb(8f1826)
|
||||
$accentSoft = rgb(ff6b78)
|
||||
|
||||
# ------------------------------------------------------------------ neutrals
|
||||
$ink = rgb(000000)
|
||||
|
||||
$base = rgb(0a0a0c)
|
||||
$mantle = rgb(0d0d10)
|
||||
$surface = rgb(141418)
|
||||
$surfaceAlt = rgb(1c1c22)
|
||||
$overlay = rgb(26262e)
|
||||
$outline = rgb(3a3a44)
|
||||
|
||||
$text = rgb(ffffff)
|
||||
$subtext = rgb(c8c8ce)
|
||||
$muted = rgb(6b6b70)
|
||||
|
||||
# Retired hues, kept as aliases so existing references resolve. The shell has
|
||||
# no teal any more — the wallpaper is the colour in the composition.
|
||||
$primary = $text
|
||||
$primaryDim = rgb(9a9aa2)
|
||||
$glow = $accent
|
||||
$blue = $primaryDim
|
||||
$deep = $surfaceAlt
|
||||
$warn = $accentSoft
|
||||
$ok = $text
|
||||
+82
-58
@@ -1,22 +1,20 @@
|
||||
# catppuccin mocha theme
|
||||
source = ~/.config/hypr/catppuccin-hyprland/themes/mocha.conf
|
||||
# Takemi — Persona 5 flavoured theme, matched to ~/.config/quickshell.
|
||||
source = ~/.config/hypr/modules/takemi.conf
|
||||
|
||||
# Refer to https://wiki.hyprland.org/Configuring/Variables/
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#general
|
||||
|
||||
general {
|
||||
gaps_in = 5
|
||||
gaps_out = 5, 5, 5, 5
|
||||
gaps_out = 6, 8, 8, 8
|
||||
|
||||
border_size = 3
|
||||
border_size = 2
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
|
||||
# col.active_border = rgba(cba6f7ee) rgba(f38ba8ee) 45deg
|
||||
col.active_border = rgb($mauveAlpha) rgb($blueAlpha) 30deg
|
||||
col.inactive_border = rgb($surface2Alpha)
|
||||
# Crimson into its own shadow, on the diagonal. The accent is the only hue
|
||||
# here — a gradient into a second colour is what put blue in the border.
|
||||
col.active_border = $accent $accentDim 135deg
|
||||
col.inactive_border = $outline
|
||||
|
||||
# Set to true enable resizing windows by clicking and dragging on borders and gaps
|
||||
resize_on_border = false
|
||||
|
||||
# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
|
||||
@@ -27,64 +25,72 @@ general {
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#decoration
|
||||
decoration {
|
||||
rounding = 4
|
||||
rounding_power = 1
|
||||
# Persona 5 has no rounded corners. Neither do we.
|
||||
rounding = 0
|
||||
|
||||
# Change transparency of focused and unfocused windows
|
||||
# Fully opaque, both states. Flat ink on flat ground.
|
||||
active_opacity = 1.0
|
||||
inactive_opacity = 1.0
|
||||
|
||||
shadow {
|
||||
enabled = true
|
||||
range = 4
|
||||
range = 18
|
||||
render_power = 3
|
||||
color = rgba(1a1a1aee)
|
||||
offset = 0 4
|
||||
color = rgba(000000ee)
|
||||
color_inactive = rgba(00000088)
|
||||
}
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#blur
|
||||
#
|
||||
# Off. Blur is the signature of the glass-and-frost look, which is the
|
||||
# opposite of what this theme is doing — every surface here is opaque, flat
|
||||
# and hard-edged. With nothing translucent left to blur it also costs three
|
||||
# render passes for no visible result.
|
||||
blur {
|
||||
enabled = true
|
||||
size = 3
|
||||
passes = 1
|
||||
|
||||
vibrancy = 0.1696
|
||||
enabled = false
|
||||
}
|
||||
}
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#animations
|
||||
# https://wiki.hyprland.org/Configuring/Animations/
|
||||
# Quick and clean. Motion should get out of the way, not perform.
|
||||
#
|
||||
# The previous pass overdid it: a 1.56 overshoot on every window, an 88% popin
|
||||
# scale, and a borderangle looping forever so the focused border was in constant
|
||||
# motion. The bounce is dialled back to a hint, the popin barely scales, and the
|
||||
# border angle no longer animates at all.
|
||||
animations {
|
||||
enabled = yes, please :)
|
||||
|
||||
# Default animations, see https://wiki.hyprland.org/Configuring/Animations/ for more
|
||||
|
||||
bezier = easeOutQuint,0.23,1,0.32,1
|
||||
bezier = easeInOutCubic,0.65,0.05,0.36,1
|
||||
bezier = snap, 0.16, 1.00, 0.30, 1.00
|
||||
bezier = overshoot, 0.34, 1.12, 0.64, 1.00
|
||||
bezier = hard, 0.55, 0.00, 0.90, 0.35
|
||||
bezier = linear, 0, 0, 1, 1
|
||||
bezier = almostLinear,0.5,0.5,0.75,1.0
|
||||
bezier = quick,0.15,0,0.1,1
|
||||
|
||||
animation = global, 1, 10, default
|
||||
animation = border, 1, 5.39, easeOutQuint
|
||||
animation = windows, 1, 4.79, easeOutQuint
|
||||
animation = windowsIn, 1, 4.1, easeOutQuint, popin 87%
|
||||
animation = windowsOut, 1, 1.49, linear, popin 87%
|
||||
animation = fadeIn, 1, 1.73, almostLinear
|
||||
animation = fadeOut, 1, 1.46, almostLinear
|
||||
animation = fade, 1, 3.03, quick
|
||||
animation = layers, 1, 3.81, easeOutQuint
|
||||
animation = layersIn, 1, 4, easeOutQuint, fade
|
||||
animation = layersOut, 1, 1.5, linear, fade
|
||||
animation = fadeLayersIn, 1, 1.79, almostLinear
|
||||
animation = fadeLayersOut, 1, 1.39, almostLinear
|
||||
animation = workspaces, 1, 1.94, almostLinear, fade
|
||||
animation = workspacesIn, 1, 1.21, almostLinear, fade
|
||||
animation = workspacesOut, 1, 1.94, almostLinear, fade
|
||||
}
|
||||
animation = global, 1, 4, snap
|
||||
animation = border, 1, 5, snap
|
||||
|
||||
# See https://wiki.hyprland.org/Configuring/Dwindle-Layout/ for more
|
||||
dwindle {
|
||||
pseudotile = true # Master switch for pseudotiling. Enabling is bound to mainMod + P in the keybinds section below
|
||||
preserve_split = true # You probably want this
|
||||
animation = windows, 1, 4, snap
|
||||
animation = windowsIn, 1, 4, overshoot, popin 96%
|
||||
animation = windowsOut, 1, 2.6, hard, popin 97%
|
||||
animation = windowsMove, 1, 3.6, snap
|
||||
|
||||
animation = fade, 1, 3, snap
|
||||
animation = fadeIn, 1, 2.4, snap
|
||||
animation = fadeOut, 1, 1.8, hard
|
||||
animation = fadeSwitch, 1, 2, snap
|
||||
animation = fadeShadow, 1, 3, snap
|
||||
animation = fadeDim, 1, 2.4, snap
|
||||
|
||||
animation = layers, 1, 3, snap
|
||||
animation = layersIn, 1, 3, snap, slide
|
||||
animation = layersOut, 1, 2, hard, slide
|
||||
|
||||
animation = workspaces, 1, 3, snap, slidevert
|
||||
animation = workspacesIn, 1, 3, snap, slidevert
|
||||
animation = workspacesOut, 1, 2.4, hard, slidevert
|
||||
|
||||
animation = specialWorkspace, 1, 3, snap, slidevert
|
||||
}
|
||||
|
||||
# See https://wiki.hyprland.org/Configuring/Master-Layout/ for more
|
||||
@@ -92,22 +98,40 @@ master {
|
||||
new_status = master
|
||||
}
|
||||
|
||||
dwindle {
|
||||
preserve_split = true
|
||||
}
|
||||
|
||||
# https://wiki.hyprland.org/Configuring/Variables/#misc
|
||||
misc {
|
||||
force_default_wallpaper = 0 # Set to 0 or 1 to disable the anime mascot wallpapers
|
||||
disable_hyprland_logo = true # If true disables the random hyprland logo / anime girl background. :(
|
||||
vrr = 1
|
||||
force_default_wallpaper = 0
|
||||
disable_hyprland_logo = true
|
||||
# 0 = off, 1 = always, 2 = fullscreen only (G7 is a 240Hz VRR panel)
|
||||
vrr = 2
|
||||
font_family = FiraCode Nerd Font
|
||||
background_color = $base
|
||||
focus_on_activate = true
|
||||
}
|
||||
|
||||
group {
|
||||
col.border_active = $accent $accentDim 135deg
|
||||
col.border_inactive = $outline
|
||||
|
||||
groupbar {
|
||||
font_size = 14
|
||||
text_color = $text
|
||||
text_color_inactive = $text
|
||||
col.active = $maroon
|
||||
col.inactive = $surface2
|
||||
font_family = JetBrainsMono Nerd Font
|
||||
font_size = 11
|
||||
|
||||
height = 24
|
||||
gradients = false
|
||||
|
||||
# --- Active Tab ---
|
||||
col.active = $accent
|
||||
text_color = $ink
|
||||
|
||||
# --- Inactive Tab ---
|
||||
col.inactive = $surface
|
||||
text_color_inactive = $muted
|
||||
|
||||
indicator_height = 3
|
||||
}
|
||||
col.border_active = $maroon $teal 30deg
|
||||
col.border_inactive = $surface2
|
||||
}
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
# VARIABLES
|
||||
# ==========================================
|
||||
# Dialogs and utility apps that should float in the center
|
||||
$dialog_titles = ^(Open Form|Open File|Select a File|Choose a file|Open Workspace|Choose Directory|Save As|Save File|branchdialog|pinentry-gtk-2|Confirm to replace files|File Operation Progress|Open Files|Anmelden – Google Konten — Zen Browser)$
|
||||
$dialog_classes = ^(pavucontrol|blueman-manager|nm-connection-editor|org.pulseaudio.pavucontrol)$
|
||||
$dialog_titles = ^(Open Form|Open File|Select a File|Choose a file|Open Workspace|Choose Directory.*|Save As.*|Save File.*|branchdialog|pinentry-gtk-2|Confirm to replace files|File Operation Progress|Open Files.*|Anmelden.*|File Upload.*|TRuDI-Export laden)$
|
||||
$dialog_classes = ^(pavucontrol|blueman-manager|nm-connection-editor|org.pulseaudio.pavucontrol|io.narl.proton-drive-linux-prompt)$
|
||||
|
||||
# App classes
|
||||
$steam = ^(steam)$
|
||||
@@ -75,3 +75,15 @@ windowrule = no_blur 1, match:class $steam, match:title negative:^(Steam)$
|
||||
|
||||
# Allow tearing for games started with Gamescope
|
||||
windowrule = immediate 1, match:class $gamescope
|
||||
|
||||
|
||||
# Layer rules
|
||||
|
||||
# waybar blur
|
||||
layerrule = blur on, match:namespace bottom
|
||||
layerrule = blur on, match:namespace top
|
||||
layerrule = ignore_alpha 0.5, match:namespace bottom
|
||||
layerrule = ignore_alpha 0.5, match:namespace top
|
||||
# launcher blur
|
||||
layerrule = blur on, match:namespace launcher
|
||||
layerrule = ignore_alpha 0.5, match:namespace launcher
|
||||
|
||||
Executable
+11
@@ -0,0 +1,11 @@
|
||||
#!/bin/bash
|
||||
url=$(playerctl metadata mpris:artUrl 2>/dev/null)
|
||||
if [[ "$url" == file://* ]]; then
|
||||
cp "${url#file://}" /tmp/hyprlock_art.png
|
||||
echo "/tmp/hyprlock_art.png"
|
||||
elif [[ "$url" == http* ]]; then
|
||||
curl -s "$url" -o /tmp/hyprlock_art.png
|
||||
echo "/tmp/hyprlock_art.png"
|
||||
else
|
||||
echo "$HOME/.config/hypr/catppuccin-hyprland/assets/mocha.webp"
|
||||
fi
|
||||
@@ -5,8 +5,9 @@
|
||||
LID_STATE_FILE="$HOME/.config/hypr/lid_state.conf"
|
||||
|
||||
restart_ui() {
|
||||
# Spawn in background and detach
|
||||
systemctl restart --user waybar hyprpaper
|
||||
# The Quickshell bar follows monitor hotplug on its own, so only the
|
||||
# wallpaper daemon needs a kick.
|
||||
systemctl restart --user hyprpaper
|
||||
}
|
||||
|
||||
if [[ "$1" == "close" ]]; then
|
||||
|
||||
Executable
+49
@@ -0,0 +1,49 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Get active window info in JSON format
|
||||
WINDOW_INFO=$(hyprctl activewindow -j)
|
||||
|
||||
# Extract window class name (app name)
|
||||
APP_NAME=$(echo "$WINDOW_INFO" | jq -r '.class')
|
||||
|
||||
# If app name is empty, null, or invalid, default to "unknown"
|
||||
if [ -z "$APP_NAME" ] || [ "$APP_NAME" = "null" ]; then
|
||||
APP_NAME="unknown"
|
||||
fi
|
||||
|
||||
# Sanitize app name: convert to lowercase and replace characters that aren't letters, numbers, hyphens, or underscores with underscores
|
||||
APP_NAME_SAFE=$(echo "$APP_NAME" | tr '[:upper:]' '[:lower:]' | sed 's/[^a-z0-9_-]/_/g')
|
||||
|
||||
# Extract geometry: "x,y wxh"
|
||||
GEOMETRY=$(echo "$WINDOW_INFO" | jq -r '"\(.at[0]),\(.at[1]) \(.size[0])x\(.size[1])"')
|
||||
|
||||
# Check if geometry is valid
|
||||
if [ -z "$GEOMETRY" ] || [ "$GEOMETRY" = "null,null nullxnull" ]; then
|
||||
notify-send -u normal "Screenshot Error" "No active window found to screenshot."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ACTION=$1
|
||||
|
||||
case "$ACTION" in
|
||||
copy)
|
||||
grim -g "$GEOMETRY" - | wl-copy
|
||||
notify-send -u low "Screenshot" "Active window ($APP_NAME) copied to clipboard"
|
||||
;;
|
||||
save)
|
||||
SCREENSHOTS_DIR="$HOME/Pictures/Screenshots"
|
||||
APP_DIR="$SCREENSHOTS_DIR/$APP_NAME_SAFE"
|
||||
mkdir -p "$APP_DIR"
|
||||
FILE_NAME="$(date +'%Y-%m-%d_%H-%M-%S').png"
|
||||
FILE_PATH="$APP_DIR/$FILE_NAME"
|
||||
|
||||
grim -g "$GEOMETRY" "$FILE_PATH"
|
||||
notify-send -u low "Screenshot" "Saved active window to $APP_NAME_SAFE/$FILE_NAME"
|
||||
;;
|
||||
*)
|
||||
echo "Usage: $0 {copy|save}"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
exit 0
|
||||
Executable
+13
@@ -0,0 +1,13 @@
|
||||
#!/bin/bash
|
||||
status=$(playerctl status 2>/dev/null)
|
||||
if [ "$status" = "Playing" ] || [ "$status" = "Paused" ]; then
|
||||
title=$(playerctl metadata title | sed 's/&/\&/g; s/</\</g; s/>/\>/g')
|
||||
artist=$(playerctl metadata artist | sed 's/&/\&/g; s/</\</g; s/>/\>/g')
|
||||
if [ ${#title} -gt 25 ]; then title="${title:0:22}..."; fi
|
||||
if [ ${#artist} -gt 25 ]; then artist="${artist:0:22}..."; fi
|
||||
echo "<span weight='bold' foreground='#cba6f7'>$title</span>"
|
||||
echo "<span foreground='#bac2de' size='small'>$artist</span>"
|
||||
else
|
||||
echo "<span weight='bold' foreground='#cdd6f4'>No Media</span>"
|
||||
echo "<span size='small' foreground='#a6adc8'>Idling</span>"
|
||||
fi
|
||||
Executable
+14
@@ -0,0 +1,14 @@
|
||||
#!/bin/bash
|
||||
# 1. Network
|
||||
net=$(nmcli -t -f active,ssid dev wifi | grep '^yes' | cut -d: -f2 || echo 'Offline')
|
||||
if [ ${#net} -gt 15 ]; then net="${net:0:12}..."; fi
|
||||
# 2. Battery
|
||||
bat_cap=$(cat /sys/class/power_supply/BAT0/capacity)
|
||||
bat_stat=$(cat /sys/class/power_supply/BAT0/status)
|
||||
if [ "$bat_stat" = "Charging" ]; then icon=""; else icon=""; fi
|
||||
# 3. Load
|
||||
cpu=$(top -bn1 | grep "Cpu(s)" | sed "s/.*, *\([0-9.]*\)%* id.*/\1/" | awk '{print 100 - $1}' | cut -d. -f1)
|
||||
# Output 3 lines for the vertical stack
|
||||
echo " $net"
|
||||
echo "$icon $bat_cap% ($bat_stat)"
|
||||
echo " Load: $cpu%"
|
||||
+17
-5
@@ -2,21 +2,26 @@
|
||||
application/pdf=org.pwmt.zathura-pdf-poppler.desktop
|
||||
image/jpeg=feh.desktop
|
||||
image/png=feh.desktop
|
||||
x-scheme-handler/http=zen.desktop
|
||||
x-scheme-handler/https=zen.desktop
|
||||
x-scheme-handler/http=brave-browser.desktop
|
||||
x-scheme-handler/https=brave-browser.desktop
|
||||
x-scheme-handler/chrome=zen.desktop
|
||||
text/html=zen.desktop
|
||||
text/html=brave-browser.desktop
|
||||
application/x-extension-htm=zen.desktop
|
||||
application/x-extension-html=zen.desktop
|
||||
application/x-extension-shtml=zen.desktop
|
||||
application/xhtml+xml=zen.desktop
|
||||
application/x-extension-xhtml=zen.desktop
|
||||
application/x-extension-xht=zen.desktop
|
||||
x-scheme-handler/about=google-chrome.desktop
|
||||
x-scheme-handler/unknown=google-chrome.desktop
|
||||
x-scheme-handler/about=brave-browser.desktop
|
||||
x-scheme-handler/unknown=brave-browser.desktop
|
||||
application/vnd.openxmlformats-officedocument.wordprocessingml.document=libreoffice-writer.desktop
|
||||
x-scheme-handler/ror2mm=r2modman.desktop
|
||||
image/webp=feh.desktop
|
||||
x-scheme-handler/claude-cli=claude-code-url-handler.desktop
|
||||
x-scheme-handler/msteams=teams-for-linux.desktop
|
||||
x-scheme-handler/slack=slack.desktop
|
||||
audio/flac=mpv.desktop
|
||||
x-scheme-handler/codex=ChatGPT.desktop
|
||||
|
||||
[Added Associations]
|
||||
application/pdf=org.pwmt.zathura-pdf-poppler.desktop;
|
||||
@@ -28,3 +33,10 @@ text/html=zen.desktop;
|
||||
x-scheme-handler/chrome=zen.desktop;
|
||||
application/vnd.openxmlformats-officedocument.wordprocessingml.document=libreoffice-writer.desktop;
|
||||
image/webp=feh.desktop;
|
||||
application/x-extension-htm=zen.desktop;
|
||||
application/x-extension-html=zen.desktop;
|
||||
application/x-extension-shtml=zen.desktop;
|
||||
application/xhtml+xml=zen.desktop;
|
||||
application/x-extension-xhtml=zen.desktop;
|
||||
application/x-extension-xht=zen.desktop;
|
||||
audio/flac=mpv.desktop;
|
||||
|
||||
@@ -0,0 +1,542 @@
|
||||
# Takemi design hierarchy redesign
|
||||
|
||||
## Outcome
|
||||
|
||||
Turn the existing Persona 5 shell into a three-level visual system:
|
||||
|
||||
1. **Chrome** — quiet, glanceable, and subordinate to applications.
|
||||
2. **Transient** — expressive pop-outs with distinct compositions and obvious controls.
|
||||
3. **Cinematic** — theatrical power and lock scenes with focused hierarchy.
|
||||
|
||||
Preserve the crimson/black/white palette, services, keybinds, one-slab bar/rail,
|
||||
`P5Panel`, session-lock security, and current functional coverage. This plan changes
|
||||
visual hierarchy and interaction clarity, not the desktop stack.
|
||||
|
||||
## Phase 1 execution override — 2026-08-11
|
||||
|
||||
For the current Phase 1 implementation, the user explicitly removed reduced-motion
|
||||
work and screen-reader metadata from scope. This override supersedes Phase 1.1, the
|
||||
`Accessible.*` parts of Phase 1.4, and their related definition-of-done and
|
||||
verification requirements for this execution only.
|
||||
|
||||
- Do not create durable motion preferences or change animation policy.
|
||||
- Do not add or alter `Accessible.*` metadata or accessible action handlers.
|
||||
- Keep keyboard focus, visible focus treatment, keyboard navigation, root-disabled
|
||||
input behavior, semantic color/treatment tokens, and the surface hierarchy in
|
||||
scope.
|
||||
- Defer the remaining overridden requirements to a separately approved milestone.
|
||||
|
||||
## Implementation progress — 2026-08-11
|
||||
|
||||
- **Phase 1 foundation: complete for the approved scope.** Added explicit surface
|
||||
presets and semantic treatment tokens; made `P5Button` and `P5Slider`
|
||||
keyboard-capable with visible focus and root-gated disabled behavior. The user
|
||||
explicitly excluded durable reduced-motion work and `Accessible.*` metadata, so
|
||||
those items remain deferred rather than incomplete regressions.
|
||||
- **Phase 2 calm chrome: complete.** Bar and rail use the quiet `ChromeSurface`
|
||||
tier without permanent texture; the clock omits seconds; CPU/MEM/GPU are visibly
|
||||
labelled; MediaPill uses elided static text and a static play/pause mark; rail
|
||||
clicks consistently pin detail panels and undisclosed secondary state actions
|
||||
were removed; delayed Persona tooltips show state and scroll hints without
|
||||
taking focus or overlapping an opening detail panel.
|
||||
- **Audio vertical slice: complete.** Output percentage is dominant, output/input
|
||||
are distinct bands, application streams are subordinate, and mute plus mixer
|
||||
actions are explicit. Pinned popouts use `PopupWindow.grabFocus` as their sole
|
||||
focus/dismiss owner, remap when promoted from hover, focus the first Audio
|
||||
control, support Tab and Escape, and synchronously release coordinator ownership.
|
||||
- **Verification status.** Changed QML passes individual Qt 6 `qmllint` and the
|
||||
repository diff passes whitespace validation. Tooltip placement/suppression and
|
||||
hover open/close were exercised in a live Quickshell session and passed. Pinned
|
||||
click/remap, outside-click dismissal, Escape, and compositor-close synchronization
|
||||
remain untested and require interaction QA before the milestone is considered
|
||||
runtime-verified.
|
||||
|
||||
## Non-goals
|
||||
|
||||
- Do not replace Quickshell, Hyprland, Fluxo, PAM, or the service layer.
|
||||
- Do not add new accent hues or generic glass/blur cards.
|
||||
- Do not reproduce Persona 5 screens literally; keep this a usable desktop shell.
|
||||
- Do not build a second “control center” that duplicates every existing pop-out.
|
||||
- Do not rewrite tray-menu recursion or the popup coordinator unless verification
|
||||
exposes a concrete defect.
|
||||
|
||||
## Definition of done
|
||||
|
||||
- Permanent chrome remains readable but no longer competes with application content.
|
||||
- Each primary rail icon has one obvious click action and a concise hover label.
|
||||
- Selected, active, destructive, error, and urgent states are distinguishable by
|
||||
treatment as well as color.
|
||||
- All small text meets WCAG AA; black-on-crimson replaces white-on-crimson where needed.
|
||||
- Pinned pop-outs and modal controls are keyboard reachable and visibly focused.
|
||||
- Power actions that end the session require a deliberate confirmation step.
|
||||
- Lock has idle, editing, busy, failure, and visible success compositions.
|
||||
- Reduced motion survives process restarts and stops all nonessential loops.
|
||||
- `qmllint`, live reload, interaction checks, and 1920×1080 plus 1366×768 visual
|
||||
captures pass without new warnings.
|
||||
|
||||
---
|
||||
|
||||
## Phase 0 — API and pattern lock
|
||||
|
||||
### Allowed APIs
|
||||
|
||||
- **Quickshell 0.3.0 `PopupWindow`:** `visible`, `anchor`, `grabFocus`, `screen`.
|
||||
Configure placement through `anchor.item/window`, `edges`, `gravity`, `margins`,
|
||||
`adjustment`; call `anchor.updateAnchor()` when a visible trigger moves.
|
||||
[Official PopupWindow docs](https://quickshell.org/docs/v0.3.0/types/Quickshell/PopupWindow/)
|
||||
and [PopupAnchor docs](https://quickshell.org/docs/v0.3.0/types/Quickshell/PopupAnchor/).
|
||||
- **Popup bounds:** combine `PopupAdjustment.Flip | Slide | Resize` where content
|
||||
can genuinely resize. Use `QsWindow.mask: Region { item: ... }` for transparent
|
||||
overshoot bleed only after testing transformed entry animation.
|
||||
[PopupAdjustment](https://quickshell.org/docs/v0.3.0/types/Quickshell/PopupAdjustment/),
|
||||
[Region](https://quickshell.org/docs/v0.3.0/types/Quickshell/Region/).
|
||||
- **Pinned dismissal:** current `HyprlandFocusGrab.active/windows/onCleared` is valid
|
||||
only after a visible window exists (`components/Popout.qml:83-97`). Do not combine
|
||||
it casually with `PopupWindow.grabFocus`; choose one owner per opening mode.
|
||||
[HyprlandFocusGrab](https://quickshell.org/docs/v0.3.0/types/Quickshell.Hyprland/HyprlandFocusGrab/).
|
||||
- **Durable preferences:** `FileView` + `JsonAdapter`, using
|
||||
`Quickshell.statePath("design-preferences.json")`, `watchChanges`, `reload()`, and
|
||||
`writeAdapter()`. `PersistentProperties` survives reload only, not restart.
|
||||
[FileView](https://quickshell.org/docs/v0.3.0/types/Quickshell.Io/FileView/),
|
||||
[JsonAdapter](https://quickshell.org/docs/v0.3.0/types/Quickshell.Io/JsonAdapter/).
|
||||
- **Accessibility:** `Accessible.role/name/description/focusable/focused/pressed`,
|
||||
`Accessible.onPressAction`, `onIncreaseAction`, and `onDecreaseAction`; decorative
|
||||
duplicates use `Accessible.ignored: true`.
|
||||
[Qt Accessible](https://doc.qt.io/qt-6/qml-qtquick-accessible.html).
|
||||
- **Focus:** `FocusScope`, `focusPolicy: Qt.StrongFocus`, `activeFocusOnTab`,
|
||||
`KeyNavigation`, `Keys`, and `forceActiveFocus(Qt.PopupFocusReason)`.
|
||||
[Qt focus model](https://doc.qt.io/qt-6/qtquick-input-focus.html).
|
||||
- **Disabled controls:** disable the root `Item`; this suppresses pointer and keyboard
|
||||
input and propagates to children. Explicitly bind `HoverHandler.enabled` when a
|
||||
disabled control must not react visually.
|
||||
[Qt Item](https://doc.qt.io/qt-6/qml-qtquick-item.html).
|
||||
- **System contrast:**
|
||||
`Application.styleHints.accessibility.contrastPreference === Qt.HighContrast`.
|
||||
Qt 6.11 has no documented reduced-motion preference, so motion policy is owned by
|
||||
`Preferences`.
|
||||
- **Secure lock:** retain `WlSessionLock`/`WlSessionLockSurface` in
|
||||
`lock/Lock.qml:12-28`; `Overlay + Exclusive` is not a secure replacement.
|
||||
[WlSessionLock](https://quickshell.org/docs/v0.3.0/types/Quickshell.Wayland/WlSessionLock/).
|
||||
|
||||
### Repository patterns to copy
|
||||
|
||||
- Copy singleton structure from `config/Theme.qml:1-16` and `services/Actions.qml:1-10`.
|
||||
- Copy popup show/hide ownership from `components/Popout.qml:58-116,150-190`.
|
||||
- Copy keyboard roving selection from `overlays/PowerMenu.qml:242-261`.
|
||||
- Copy development-safe lock preview boundary from `lock/Lock.qml:7-27` and
|
||||
`lockpreview.qml`; never style by repeatedly locking the real session.
|
||||
- Copy one-slab chrome composition from `bar/Bar.qml:40-63` and `bar/Rail.qml:43-64`.
|
||||
|
||||
### Verification
|
||||
|
||||
- Record `qs --version` and Qt version in the implementation PR: expected Quickshell
|
||||
0.3.0 and Qt 6.11.1.
|
||||
- Run `qmllint` on each copied API in a minimal changed component before broad rollout.
|
||||
- Use `qs ipc show` to confirm existing IPC surface before adding typed functions.
|
||||
|
||||
### Guards
|
||||
|
||||
- No deprecated `PopupWindow.parentWindow`, `relativeX`, or `relativeY`.
|
||||
- No direct `QsWindow.width/height`; use implicit sizes.
|
||||
- No `WlrKeyboardFocus.Exclusive` as a lock substitute.
|
||||
- No stock `QsMenuAnchor` or default Qt tooltip visuals inside the custom theme.
|
||||
- No claimed system reduced-motion detection; it does not exist in the documented API.
|
||||
|
||||
---
|
||||
|
||||
## Phase 1 — Establish the semantic design foundation
|
||||
|
||||
### 1.1 Durable preferences
|
||||
|
||||
Create `quickshell/config/Preferences.qml` using the Phase 0 `FileView`/`JsonAdapter`
|
||||
pattern. Persist:
|
||||
|
||||
- `reducedMotion: false`
|
||||
- `tooltips: true`
|
||||
- `highIntensityChrome: false` only as a migration escape hatch; default remains calm
|
||||
|
||||
Expose typed setters through the existing `IpcHandler` in
|
||||
`services/Actions.qml:60-68`, such as `setReducedMotion(enabled: bool): void`. Do not
|
||||
build a settings UI in this phase.
|
||||
|
||||
### 1.2 Three explicit surface presets
|
||||
|
||||
- Add `components/ChromeSurface.qml`: a thin `P5Panel` preset with opaque flat fill,
|
||||
one keyline, no halftone, no drop, and an active slash only when requested.
|
||||
- Refine `popouts/PopoutSurface.qml:7-23` as the transient preset: halftone becomes
|
||||
opt-in by composition rather than present on every panel; retain the hard offset
|
||||
and stronger border.
|
||||
- Keep `components/P5Backdrop.qml` cinematic-only. Bar, rail, tooltips, cards, and OSD
|
||||
must not instantiate it.
|
||||
|
||||
Do not add a generic numeric “intensity” prop to `P5Panel`; explicit presets make
|
||||
the hierarchy visible in code and prevent arbitrary intermediate tiers.
|
||||
|
||||
### 1.3 Semantic treatments
|
||||
|
||||
Document and encode in `config/Theme.qml`:
|
||||
|
||||
| State | Fill | Mark | Text | Motion |
|
||||
|---|---|---|---|---|
|
||||
| Rest | surface | neutral keyline | white | none |
|
||||
| Hover | surface | short red wipe | white | one short lunge |
|
||||
| Focus/selected | white | black keyline | black | snap once |
|
||||
| Active | surface | persistent red slash | white | none |
|
||||
| Destructive/error | solid red | black keyline | black | shake only on error |
|
||||
| Urgent | surface | red pulse mark | white | bounded pulse |
|
||||
| Disabled | surface | muted outline | muted | none |
|
||||
|
||||
Replace small white-on-crimson labels with black-on-crimson; measured contrast improves
|
||||
from 3.68:1 to 5.70:1. Do not add a new status color.
|
||||
|
||||
### 1.4 Base-control contract
|
||||
|
||||
- Convert `components/P5Button.qml` to a `FocusScope` or focusable root with one
|
||||
activation path shared by `TapHandler`, Enter, Space, and
|
||||
`Accessible.onPressAction`. Add `description`, visible focus state, and a real
|
||||
disabled state.
|
||||
- Replace `P5Slider.enabledControl` with root `enabled` and update its call sites.
|
||||
Gate tap, drag, hover, accessible increase/decrease, and left/right keys through
|
||||
the same enabled root.
|
||||
- Add semantic names and roles to `RailIcon`, `StatusIcon`, notification actions,
|
||||
media transport, calendar navigation, and tray-menu rows. Mark split-text ghosts,
|
||||
masks, texture layers, and duplicate glyphs ignored.
|
||||
|
||||
### Verification
|
||||
|
||||
- Focus every base control with Tab and confirm a visible non-color-only state.
|
||||
- Trigger each through pointer, Enter/Space, and its accessible action; assert one
|
||||
signal per activation.
|
||||
- Disable each control and assert no `clicked`/`moved` signal and no hover animation.
|
||||
- Recompute all foreground/background contrast pairs; normal text must be ≥4.5:1.
|
||||
- Restart Quickshell and confirm preferences persist.
|
||||
|
||||
### Guards
|
||||
|
||||
- Do not treat `Accessible` metadata as keyboard support; implement both.
|
||||
- Do not attach semantics to every decorative child.
|
||||
- Do not use `MouseArea.enabled` as the component-wide disabled gate.
|
||||
- Do not spread raw state colors through callers; state treatment belongs in base controls.
|
||||
|
||||
---
|
||||
|
||||
## Phase 2 — Quiet and clarify permanent chrome
|
||||
|
||||
### 2.1 Bar
|
||||
|
||||
Update `bar/Bar.qml` and `bar/BarPill.qml` to use `ChromeSurface` and remove all
|
||||
always-on texture. Keep the single slab and hairline dividers.
|
||||
|
||||
- `bar/Clock.qml`: remove permanent seconds; reveal them only inside Calendar.
|
||||
- `bar/Resources.qml`: render tiny `CPU`, `MEM`, and `GPU` labels beside values so
|
||||
`2.6G` is not contextless; remove the currently dead `Metric.label` path only after
|
||||
its visible replacement exists.
|
||||
- `bar/MediaPill.qml`: keep title/artist but replace the three continuously animated
|
||||
equalizer bars with one static play-state mark in normal mode. Allow the loop only
|
||||
when high-intensity chrome is explicitly enabled and reduced motion is off.
|
||||
- Preserve active-window elision and current collision calculation in
|
||||
`bar/Bar.qml:90-96`.
|
||||
|
||||
### 2.2 Rail interaction grammar
|
||||
|
||||
Make left click mean **open/pin details** for network, Bluetooth, audio, battery,
|
||||
notifications, and power. Remove undisclosed right/middle-click state changes from
|
||||
`bar/Rail.qml:76-132,151-171`; move those actions into their corresponding pop-outs.
|
||||
|
||||
Retain scrolling only for volume, microphone, and brightness because it directly
|
||||
maps to a continuous readout. Mention that gesture in the tooltip.
|
||||
|
||||
### 2.3 Persona tooltip
|
||||
|
||||
Add `components/P5Tooltip.qml` as a small anchored `PopupWindow`, not a stock Qt
|
||||
tooltip. Copy anchor/delay/hide behavior from `components/Popout.qml`, but use:
|
||||
|
||||
- calm `ChromeSurface`
|
||||
- 350–450ms delay
|
||||
- one-line name + current state
|
||||
- optional second micro-line such as `SCROLL TO ADJUST`
|
||||
- no focus grab, no halftone, no scale loop
|
||||
- `PopupAdjustment.Flip | Slide`
|
||||
|
||||
Add `label` and `hint` to `RailIcon`; tooltips honor `Preferences.tooltips` and never
|
||||
become the only source of an accessible name.
|
||||
|
||||
### 2.4 Pinned keyboard opening
|
||||
|
||||
Add explicit `openHover()` and `openPinned()` paths to `components/Popout.qml`.
|
||||
`openPinned()` must set its focus mode before mapping; if a hover popup is already
|
||||
visible, close and remap rather than assuming a live `grabFocus` change works. Start
|
||||
with Audio as the vertical slice. Choose either `PopupWindow.grabFocus` or the current
|
||||
`HyprlandFocusGrab` for pinned dismissal after runtime comparison; never leave both
|
||||
owning the same close event.
|
||||
|
||||
### Verification
|
||||
|
||||
- Screenshot clean desktop against both a quiet and high-contrast wallpaper.
|
||||
- First-time test: identify every rail icon and predict left click from tooltip.
|
||||
- Verify no secondary pointer action remains unless it is printed in the tooltip.
|
||||
- Open Audio by hover and click: hover must remain passive; pinned mode must accept
|
||||
keyboard focus, Esc-close, and outside-click close exactly once.
|
||||
- Move/rescale the rail while a popup is open and call `anchor.updateAnchor()` from
|
||||
the actual geometry-change path if it drifts.
|
||||
|
||||
### Guards
|
||||
|
||||
- Do not reintroduce separate floating cards into bar or rail.
|
||||
- Do not increase bar/rail footprint.
|
||||
- Do not put stripes, halftone, or large display text in permanent chrome.
|
||||
- Do not make a tooltip interactive.
|
||||
|
||||
---
|
||||
|
||||
## Phase 3 — Give transient surfaces distinct macro-compositions
|
||||
|
||||
Retain shared popup lifecycle, width discipline, coordinator, header baseline, and
|
||||
body controls. Redesign one family at a time; capture and approve each family before
|
||||
moving on so a bad motif is not copied eight times.
|
||||
|
||||
### 3.1 Control pop-outs
|
||||
|
||||
- **Audio (`AudioPopout.qml`)** — make current volume the headline number; output and
|
||||
microphone form two clear bands; applications become a restrained mixer list.
|
||||
Put Mute and `Open audio mixer` inside the panel.
|
||||
- **Network (`NetPopout.qml`)** — dossier composition: current connection/IP at top,
|
||||
download/upload fully named, network list as clipped paper rows. Use action labels
|
||||
`Turn Wi-Fi on/off` and `Network settings`.
|
||||
- **Bluetooth (`BtPopout.qml`)** — share list-row mechanics with Network but not its
|
||||
exact silhouette. Use action copy `Turn on/off`, `Start/stop scanning`; pair/connect
|
||||
status must not rely on color alone.
|
||||
- **Battery (`BatteryPopout.qml`)** — oversized percentage crossing one edge, with
|
||||
`Plugged in`/`On battery`, remaining time, draw, and health ordered underneath.
|
||||
Keep Suspend as the one explicit action.
|
||||
|
||||
### 3.2 Information pop-outs
|
||||
|
||||
- **Media (`MediaPopout.qml`)** — let album art define one side of the silhouette;
|
||||
keep metadata in a solid legibility zone; label transport actions accessibly.
|
||||
- **Calendar (`CalendarPopout.qml`)** — large selected day/month as the composition,
|
||||
grid subordinate; move seconds here from the permanent bar; label previous/next.
|
||||
- **Notifications (`NotifPopout.qml`, `NotifCard.qml`)** — overlapping-paper rhythm
|
||||
only at the list level, not on every inner action. Rename `n HELD` to `n IN HISTORY`;
|
||||
make DND copy an action (`Silence notifications` / `Resume notifications`).
|
||||
- **System (`SysPopout.qml`)** — treat it as a diagnostic poster: four primary metrics
|
||||
first, hardware detail second. Expand `PROCS`, `MEM`, `VRAM`, `Root`, and label load
|
||||
averages `1 / 5 / 15 min`.
|
||||
|
||||
### 3.3 Shared transient rules
|
||||
|
||||
- `PopoutHeader` supplies alignment and focus traversal, not the full silhouette.
|
||||
- Only one dominant numeral/image/headline per panel.
|
||||
- Maximum one halftone region and one red slash per panel.
|
||||
- Lists use consistent 32–40px targets and explicit selected/focused/disabled states.
|
||||
- Empty and loading layouts preserve the panel silhouette instead of collapsing.
|
||||
- Fix muted OSD honesty: show stored percentage beside `MUTED`, or omit percentage;
|
||||
never display a fabricated 0%.
|
||||
|
||||
### Verification
|
||||
|
||||
- Capture all eight pop-outs at rest plus empty/loading/error/disabled states where applicable.
|
||||
- Test with longest realistic SSID, device, track, app, and notification strings.
|
||||
- Verify list focus order, Enter/Space activation, Esc close, and disabled-row skipping.
|
||||
- Ensure only one transient window stays open through a rapid rail sweep.
|
||||
- Test popup bounds at every screen edge and both target resolutions.
|
||||
|
||||
### Guards
|
||||
|
||||
- Do not create eight copies of the same card grid.
|
||||
- Do not vary edge angle randomly inside one surface.
|
||||
- Do not use display italic for body copy or dense device lists.
|
||||
- Do not put action wording in state form (`Wi-Fi On`) when clicking performs the inverse.
|
||||
|
||||
---
|
||||
|
||||
## Phase 4 — Focus the cinematic scenes
|
||||
|
||||
### 4.1 Power menu
|
||||
|
||||
In `overlays/PowerMenu.qml`:
|
||||
|
||||
- Keep the left headline/right action-stack asymmetry.
|
||||
- Increase backdrop opacity enough that application text no longer competes.
|
||||
- Use one stripe band or wedge, not a full-screen stripe field plus every other motif.
|
||||
- Separate Lock/Suspend/Hibernate from Log Out/Reboot/Shut Down with a labeled break
|
||||
and greater spacing.
|
||||
- Keep white fill/black text for normal selection. Use solid crimson/black text for
|
||||
destructive selection.
|
||||
- Add `pendingAction`: the first activation of Log Out/Reboot/Shut Down replaces the
|
||||
action region with `CONFIRM LOG OUT`, `CONFIRM REBOOT`, or `CONFIRM SHUT DOWN`
|
||||
plus Cancel; second activation executes.
|
||||
Escape clears confirmation first and closes the menu only when no action is pending.
|
||||
- Keep roving Up/Down/J/K navigation and update focus order for confirmation.
|
||||
|
||||
### 4.2 Lock screen
|
||||
|
||||
Refactor `lock/LockFace.qml` into explicit visual states while retaining the single
|
||||
PAM context and `WlSessionLock` shell:
|
||||
|
||||
- **Idle:** clock is dominant; status is quiet; auth field is present but subordinate.
|
||||
- **Editing:** first user edit shifts emphasis to auth and dims/moves clock/status.
|
||||
- **Busy:** `CHECKING…`, disabled input, bounded sweep.
|
||||
- **Failure:** `PASSWORD INCORRECT` or PAM message, solid error treatment, one shake.
|
||||
- **Success:** paint a short `ACCESS GRANTED` state before unlocking; skip delay under
|
||||
reduced motion.
|
||||
|
||||
Replace `WHO GOES THERE`, `WRONG`, and `PAM ERROR` with explicit copy. Resolve the
|
||||
username safely from `USER` then `LOGNAME`; if both are empty, do not call PAM with a
|
||||
literal placeholder—show `AUTHENTICATION USER UNAVAILABLE`.
|
||||
|
||||
Keep responsive scaling, per-monitor wallpaper, and `lockpreview.qml`. Ensure the
|
||||
password input exposes `Accessible.EditableText`, name `Password`, `editable: true`,
|
||||
and `passwordEdit: true`.
|
||||
|
||||
### Verification
|
||||
|
||||
- Power: pointer and keyboard through safe action, destructive confirmation, cancel,
|
||||
outside click, and repeated open/close.
|
||||
- Lock preview: capture all five states at 1920×1080 and 1366×768.
|
||||
- Real lock test only after preview and PAM-path review; test wrong password, correct
|
||||
password, empty username environment simulation, and Quickshell reload behavior.
|
||||
- Confirm `WlSessionLock.secure` path remains unchanged.
|
||||
|
||||
### Guards
|
||||
|
||||
- Never execute destructive action on the first activation.
|
||||
- Never fake authentication success in preview or bypass PAM.
|
||||
- Never replace session lock with a focus-exclusive overlay.
|
||||
- Do not let theatrical copy obscure what the user must do.
|
||||
|
||||
---
|
||||
|
||||
## Phase 5 — Motion, contrast, and runtime calm
|
||||
|
||||
### 5.1 Motion policy
|
||||
|
||||
In `Theme.qml`, derive `motionScale` from `Preferences.reducedMotion`. Apply it to:
|
||||
|
||||
- every `Behavior`
|
||||
- popup enter/exit sequences
|
||||
- media equalizer and marquee loops
|
||||
- icon pulses
|
||||
- toast countdown/entry
|
||||
- OSD, power, and lock scene transitions
|
||||
|
||||
When reduced motion is on, set final state directly or disable `Behavior`; do not merely
|
||||
shorten loops to 1ms. Essential progress indicators may remain static with clear text.
|
||||
|
||||
### 5.2 High contrast
|
||||
|
||||
Read `Application.styleHints.accessibility.contrastPreference`. In high contrast:
|
||||
|
||||
- increase keyline/border separation
|
||||
- disable low-opacity texture behind text
|
||||
- retain shape/icon differences among selection, active, danger, and urgency
|
||||
- do not change the three-color identity
|
||||
|
||||
### 5.3 Polling cleanup
|
||||
|
||||
After visual behavior is stable, move `sysReader` from the 2-second batch to the
|
||||
20-second batch in `services/Sys.qml:78-102`; uptime/load/process count do not drive
|
||||
permanent animation. Keep CPU/MEM/GPU at 2 seconds because the bar renders them.
|
||||
Measure before making further demand-driven polling changes; do not introduce a
|
||||
consumer-count abstraction without evidence that it materially reduces work.
|
||||
|
||||
### Verification
|
||||
|
||||
- Restart with reduced motion and verify zero infinite animations via source grep and
|
||||
live observation; all final states must still appear.
|
||||
- Toggle high contrast and re-run contrast checks.
|
||||
- Compare Fluxo process-launch frequency before/after for 60 seconds.
|
||||
- Confirm notification timing, popup dismissal, and lock success still complete when
|
||||
animation is disabled.
|
||||
|
||||
### Guards
|
||||
|
||||
- Do not claim to follow an OS reduced-motion setting.
|
||||
- Do not gate functional timers such as notification lifetime or polling behind motion.
|
||||
- Do not add blur, gradients, or extra texture to compensate for removed motion.
|
||||
|
||||
---
|
||||
|
||||
## Phase 6 — Integrated verification and cutover
|
||||
|
||||
### Automated checks
|
||||
|
||||
1. `qmllint -I quickshell` on every changed QML file individually; the current tool can
|
||||
exit 255 without diagnostics on some recursive/singleton batches, so record files
|
||||
and results rather than treating one giant invocation as authoritative.
|
||||
2. `git diff --check`.
|
||||
3. Grep for:
|
||||
- white small text on solid accent
|
||||
- `enabledControl`
|
||||
- pointer handlers without an accessible name on shared controls
|
||||
- infinite animations not gated by reduced motion
|
||||
- deprecated popup properties
|
||||
- old copy: `WHO GOES THERE|PAM error|HELD|PROCS|VRAM`
|
||||
4. Reload through `qs ipc call shell reloadConfig` and inspect `qs log`.
|
||||
|
||||
### Interaction matrix
|
||||
|
||||
Test each bar/rail/pop-out action with pointer, keyboard where focusable, outside-click,
|
||||
Esc, disabled state, and service unavailable. Specifically test tray menus with nested
|
||||
submenus, Wi-Fi off, no Bluetooth adapter, no battery, no player, no notifications,
|
||||
and missing album art.
|
||||
|
||||
### Visual matrix
|
||||
|
||||
Capture:
|
||||
|
||||
- 1920×1080 and 1366×768
|
||||
- calm and high-contrast wallpaper
|
||||
- default, reduced-motion, and high-contrast preferences
|
||||
- desktop, every pop-out, tray menu, OSD, toast, power normal/confirm, and all lock states
|
||||
|
||||
Compare against these invariants:
|
||||
|
||||
- Chrome has no texture and never dominates content.
|
||||
- Transient panels each have one dominant composition.
|
||||
- Cinematic scenes retain the strongest typography and atmosphere.
|
||||
- Nothing important is encoded by color alone.
|
||||
- No text clips, crosses a cut edge, or falls below contrast requirements.
|
||||
|
||||
### Cutover sequence
|
||||
|
||||
Implement in six reviewable commits matching Phases 1–6. Do not delete the old visual
|
||||
path until its phase passes screenshots and interaction tests. Remove migration aliases
|
||||
(`enabledControl`, high-intensity escape hatch) only in the final cleanup commit after
|
||||
all call sites and preferences have migrated.
|
||||
|
||||
## Expected file map
|
||||
|
||||
### New
|
||||
|
||||
- `quickshell/config/Preferences.qml`
|
||||
- `quickshell/components/ChromeSurface.qml`
|
||||
- `quickshell/components/P5Tooltip.qml`
|
||||
|
||||
### Foundation edits
|
||||
|
||||
- `quickshell/config/Theme.qml`
|
||||
- `quickshell/components/P5Panel.qml`
|
||||
- `quickshell/components/P5Button.qml`
|
||||
- `quickshell/components/P5Slider.qml`
|
||||
- `quickshell/components/Popout.qml`
|
||||
- `quickshell/components/Icon.qml`
|
||||
- `quickshell/components/Marquee.qml`
|
||||
- `quickshell/services/Actions.qml`
|
||||
|
||||
### Surface edits
|
||||
|
||||
- `quickshell/bar/{Bar,BarPill,Rail,RailIcon,StatusIcon,Clock,Resources,MediaPill,Tray}.qml`
|
||||
- `quickshell/popouts/{PopoutSurface,PopoutHeader,AudioPopout,NetPopout,BtPopout,BatteryPopout,MediaPopout,CalendarPopout,NotifPopout,SysPopout,TrayMenuList}.qml`
|
||||
- `quickshell/components/NotifCard.qml`
|
||||
- `quickshell/overlays/{Osd,Toasts,PowerMenu}.qml`
|
||||
- `quickshell/lock/LockFace.qml`
|
||||
- `quickshell/services/Sys.qml`
|
||||
|
||||
## Recommended execution order
|
||||
|
||||
Execute Phase 1 first and review its state matrix before any visual restyling. Then use
|
||||
Audio as the full vertical slice through Phases 2–3. Once its tooltip, pinned focus,
|
||||
semantic states, reduced motion, and transient composition pass, repeat that proven
|
||||
pattern across the remaining surfaces. Leave real session-lock testing until the lock
|
||||
preview and power confirmation work are complete.
|
||||
@@ -0,0 +1,247 @@
|
||||
# Takemi
|
||||
|
||||
A Persona 5 flavoured Quickshell desktop for Hyprland. Crimson, black and white,
|
||||
with no gradients anywhere. Everything leans by the same 14°, corners are
|
||||
chopped rather than rounded, and every surface is one continuous slab divided by
|
||||
hairlines rather than a cluster of floating cards.
|
||||
|
||||
Replaces Waybar, dunst and hyprlock.
|
||||
|
||||
## Running
|
||||
|
||||
```sh
|
||||
qs # starts the shell (Hyprland does this via autostart.conf)
|
||||
qs -p lockpreview.qml # the lock screen in an ordinary window, for styling
|
||||
```
|
||||
|
||||
Hyprland starts it from `~/.config/hypr/modules/autostart.conf`.
|
||||
|
||||
## Layout
|
||||
|
||||
Two surfaces. Status moves off the bar and onto a vertical rail, because on a
|
||||
1080p panel horizontal space is cheap and vertical space is not: a 48px rail
|
||||
costs 2.5% of the width, where another 48px strip along the bottom would have
|
||||
cost 4.4% of the height on top of what the bar already takes.
|
||||
|
||||
```
|
||||
┌────────────────────────────────────────────┐
|
||||
│ ◆ │ 1 2 3 │ window title ♪ TRACK │ 42% │ 00:09 │ bar — 48px exclusive
|
||||
├────────────────────────────────────────────┤
|
||||
│ ▐█▌│ rail — 48px exclusive
|
||||
│ windows ▐ ▌│
|
||||
│ ▐ ▌│
|
||||
│ ▐ ▌│
|
||||
└────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
- **bar** — one slab: identity and workspaces on the left; the focused window,
|
||||
the player, the CPU/MEM/GPU readout and the clock on the right.
|
||||
- **rail** — one slab: network, bluetooth, audio, mic, backlight, battery, tray,
|
||||
notifications, power. Popouts open leftward, into the screen.
|
||||
|
||||
Each permanent surface is a single continuous `ChromeSurface` with modules
|
||||
divided by sheared hairlines. `BarPill` is chromeless by default — a module is
|
||||
*content inside* a surface, not a surface of its own — and marks hover with a
|
||||
crimson underline. Pass `standalone: true` for the rare thing that really is its
|
||||
own panel.
|
||||
|
||||
The shell uses three deliberate surface tiers. **Chrome** (`ChromeSurface`) is
|
||||
the calm, texture-free bar, rail, and tooltip layer. **Transient**
|
||||
(`PopoutSurface`) is reserved for expressive menus and detail panels, with one
|
||||
clear composition and stronger separation from the desktop. **Cinematic**
|
||||
(`P5Backdrop`) belongs only to scene-scale experiences such as power and lock;
|
||||
it is never used as decoration inside ordinary chrome or popouts.
|
||||
|
||||
```
|
||||
shell.qml entrypoint — bar, rail, power menu, toasts, OSD per screen
|
||||
config/ palette, type scale, geometry, motion curves
|
||||
components/ the P5 primitives: panels, gauges, sliders, split-ink text
|
||||
services/ data sources, all singletons
|
||||
bar/ the two surfaces and their modules
|
||||
popouts/ hover panels hanging off rail and bar modules
|
||||
overlays/ power menu, notification toasts, volume/brightness OSD
|
||||
lock/ session lock
|
||||
assets/ halftone and stripe tiles, generated with ImageMagick
|
||||
```
|
||||
|
||||
`P5Panel` is the base surface everything sits on. It does not auto-size —
|
||||
callers set implicit sizes from their own layout (`row.implicitWidth +
|
||||
contentPad * 2`), which keeps the shape maths out of binding loops.
|
||||
|
||||
## Modules
|
||||
|
||||
| Module | Where | Left click | Right click | Middle | Scroll | Hover |
|
||||
|---|---|---|---|---|---|---|
|
||||
| Sigil | bar | app menu | reload shell | | | |
|
||||
| Workspaces | bar | switch | | | | |
|
||||
| Clock | bar | pin calendar | | | | calendar |
|
||||
| Network | rail | pin details | | | | state + networks |
|
||||
| Bluetooth | rail | pin details | | | | state + devices |
|
||||
| Volume | rail | pin audio | | | volume | state + scroll hint + audio |
|
||||
| Mic | rail | pin audio | | | mic volume | state + scroll hint + audio |
|
||||
| Brightness | rail | | | | brightness | state + scroll hint |
|
||||
| Battery | rail | pin panel | | | | power detail |
|
||||
| Tray | rail | activate | app menu | secondary | | |
|
||||
| Bell | rail | pin history + mark read | | | | state + history |
|
||||
| Power | rail | power menu | | | | |
|
||||
| Media | bar | play/pause | next | raise player | next/prev | full player |
|
||||
| CPU/MEM/GPU | bar | btop | | | | resource dashboard |
|
||||
|
||||
Popouts open on a short dwell and stay while the pointer is over the trigger or
|
||||
the panel. Hover openings remain passive. Clicking remaps a detail panel as a
|
||||
keyboard-focused popup: Tab moves through its controls, Escape dismisses it,
|
||||
and an outside click closes it. A shell-wide coordinator keeps only one
|
||||
transient surface mapped at a time, including tray context menus, so sweeping
|
||||
across the rail cannot stack several animated panels over one another.
|
||||
|
||||
Audio is the reference vertical-slice popout: current output percentage leads,
|
||||
output and input have distinct bands, and application streams form a subordinate
|
||||
mixer list. Output/input mute actions and **Open audio mixer** are explicit
|
||||
buttons inside the panel; scrolling the rail icons remains the fast level
|
||||
adjustment.
|
||||
|
||||
The power menu is fully keyboard-driven as well as clickable: `Up`/`Down` or
|
||||
`J`/`K` moves the active slab, `Enter`/`Space` confirms it, and `Escape`
|
||||
dismisses the screen.
|
||||
|
||||
## Keybinds
|
||||
|
||||
Set in `~/.config/hypr/modules/keybinds.conf`:
|
||||
|
||||
- `Super+Ctrl+L` — lock
|
||||
- `Super+P` — power menu
|
||||
- `Super+Shift+N` — toggle do not disturb
|
||||
- `Super+Ctrl+Shift+N` — clear notifications
|
||||
- `Super+Shift+R` — reload the shell
|
||||
|
||||
All of these go through Quickshell's IPC, so they work from any script:
|
||||
|
||||
```sh
|
||||
qs ipc call shell lock
|
||||
qs ipc call shell power
|
||||
qs ipc call shell toggleDnd
|
||||
qs ipc call shell clearNotifications
|
||||
qs ipc call shell reloadConfig
|
||||
```
|
||||
|
||||
## Data sources
|
||||
|
||||
Hardware telemetry comes from `fluxo`, whose hardware modules are configured to
|
||||
emit raw pipe-delimited values rather than display strings — `services/Sys.qml`
|
||||
parses them and does its own formatting. The previous human-readable Waybar
|
||||
formats are preserved in `~/.config/fluxo/config.toml.waybar-bak`.
|
||||
|
||||
Everything else is native: PipeWire for audio, BlueZ for bluetooth,
|
||||
NetworkManager for Wi-Fi, UPower for battery, MPRIS for media, and Quickshell's
|
||||
own notification server. These are event-driven, so the bar and OSD react the
|
||||
instant a volume key is pressed instead of on the next poll.
|
||||
|
||||
## Lock screen
|
||||
|
||||
Authenticates through `/etc/pam.d/hyprlock`, which on this box is just
|
||||
`auth include login`. The visuals live in `lock/LockFace.qml` so they can be
|
||||
styled in an ordinary window (`qs -p lockpreview.qml`) without locking the
|
||||
session.
|
||||
|
||||
If the shell ever dies while the session is locked, the compositor keeps the
|
||||
session secured by protocol and there is no unlocker left to talk to — recovery
|
||||
means restarting Hyprland from a TTY.
|
||||
|
||||
## What was retired
|
||||
|
||||
- `waybar.service` — disabled. Its config is still in `~/.config/waybar`.
|
||||
- `dunst.service` — masked, so it cannot be D-Bus activated and steal
|
||||
`org.freedesktop.Notifications`. Undo with
|
||||
`systemctl --user unmask dunst.service`.
|
||||
- `hyprlock` — no longer bound. `hyprlock.conf` is untouched.
|
||||
|
||||
## Optional
|
||||
|
||||
`power-profiles-daemon` is not installed (TLP is), so the power-profile
|
||||
switching in `services/Battery.qml` stays dormant. Nothing else depends on it.
|
||||
|
||||
The display face is Archivo Black, set italic almost everywhere. Change
|
||||
`Theme.fontDisplay` and everything follows.
|
||||
|
||||
## Palette discipline
|
||||
|
||||
Crimson, black, white. That is the whole palette.
|
||||
|
||||
**Changing the accent.** The colour is written in exactly three places, one per
|
||||
program:
|
||||
|
||||
| File | Line | Covers |
|
||||
|---|---|---|
|
||||
| `quickshell/config/Theme.qml` | `readonly property color accent: "#ff2d40"` | the shell |
|
||||
| `hypr/modules/takemi.conf` | `$accent = rgb(ff2d40)` | window borders, groups |
|
||||
| `alacritty/takemi.toml` | `red`, cursor, selection | the terminal |
|
||||
|
||||
Everything else derives. `accentDim` and `accentSoft` come off `accent` via
|
||||
`Qt.darker`/`Qt.lighter`, `glow` (the hover highlight) *is* `accent`, and every
|
||||
Hyprland border, group indicator and focus state references `$accent`. Change
|
||||
those lines and the whole setup recolours — swap in Persona 4's yellow or
|
||||
Persona 3's blue and nothing else needs touching.
|
||||
|
||||
## The rest of the desktop
|
||||
|
||||
- **Alacritty** — `alacritty/takemi.toml`, selected by the `import` in
|
||||
`alacritty.toml`. The Catppuccin files are left in place, just unreferenced.
|
||||
Near-black ground, white text, crimson cursor and selection. The sixteen ANSI
|
||||
slots keep their hues because syntax highlighters need to tell them apart, but
|
||||
every one is desaturated so nothing competes with the accent.
|
||||
- **Neovim** — `nvim/lua/takemi.lua`, loaded through `nvim/colors/takemi.lua`
|
||||
so `:colorscheme takemi` and `require("takemi").lualine()` both work. Same
|
||||
palette, same rule: crimson is spent only on keywords, types and errors,
|
||||
functions are plain white-bold, and `terminal_color_0..15` mirror
|
||||
`takemi.toml` slot for slot so `:terminal` matches the shell around it.
|
||||
- **Fish** — `fish/conf.d/takemi_theme.fish`, with a preview copy in
|
||||
`fish/themes/Takemi.theme` for `fish_config`. Replaced the Catppuccin
|
||||
`fish_frozen_theme.fish` that fish 4.3 generated on upgrade. The prompt arrow
|
||||
is white and turns crimson on a non-zero exit — the shell's one "wrong"
|
||||
signal, and so the one place that earns the accent.
|
||||
- **Fuzzel** — `fuzzel/takemi.ini`, selected by the `include` in `fuzzel.ini`.
|
||||
Square corners rather than the stock radius, and a fully opaque ground.
|
||||
- **No glass anywhere.** Alacritty is `opacity = 1.0, blur = false`, and
|
||||
Hyprland's `decoration:blur` is disabled with both opacities at `1.0`. Blur is
|
||||
the signature of the frosted-glass look, which is the opposite of flat ink on
|
||||
flat ground — and with nothing translucent left it was costing three render
|
||||
passes for no visible result.
|
||||
|
||||
White is the resting voice — text, icons, idle indicators. Crimson is the only
|
||||
accent and always means one thing: active, or wrong. Black is structure, used as
|
||||
a hard keyline rather than as a soft shadow. **There are no gradients in this
|
||||
shell**; every fill is flat. `Theme.sheen` still exists as a no-op property
|
||||
because a teal-to-transparent wash on every panel was the single biggest source
|
||||
of the murky blue cast the design used to have.
|
||||
|
||||
`primary`, `glow`, `blue`, `ok` and `warn` survive in `Theme.qml` only as
|
||||
aliases onto white, crimson and grey, so the existing call sites keep working —
|
||||
don't introduce new uses. `warn` used to alias `accentSoft`, which put a
|
||||
washed-out pink-red wherever something was merely notable; there is no
|
||||
half-crimson in this palette, so it aliases the real `accent` now and anything
|
||||
merely informational (brightness, most readouts) is white instead. `Theme.heat()` is a continuous white→crimson ramp, so
|
||||
a CPU figure that has gone red means the same thing as a battery that has gone
|
||||
red. Tray icons are force-flattened to a single colour for the same reason: app
|
||||
brand colours wreck the palette faster than anything else in the shell.
|
||||
|
||||
The wallpaper is teal. The UI used to be teal too, and the two fought each other
|
||||
into a blue-grey mush. Going monochrome-plus-red is what lets the wallpaper be
|
||||
the colour in the composition.
|
||||
|
||||
## Geometry discipline
|
||||
|
||||
**One angle, one chamfer, everywhere.** `Theme.skew` is `tan(14°)` and every
|
||||
edge in the shell leans by exactly that, in the same direction; every corner is
|
||||
chopped by exactly `Theme.cut`. A vertical panel (the rail) leans its horizontal
|
||||
edges by a fraction of its *width*, which works out to the same 14°.
|
||||
|
||||
This is deliberate and was learned the hard way. An earlier pass gave every
|
||||
module a different lean, chamfer and height from per-index variance tables, on
|
||||
the theory that Persona geometry is "chaotic". It isn't — Persona UI is
|
||||
meticulously clean, and the chaos lives in composition and motion, not in each
|
||||
element being a different shape. Randomised geometry just reads as noise. If you
|
||||
find yourself adding a variance table, don't.
|
||||
|
||||
Each surface is **one continuous slab**, with modules divided by sheared
|
||||
hairline rules rather than by gaps. A row of separate floating cards reads as
|
||||
clutter; that is what the dividers exist to avoid.
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 338 B |
Binary file not shown.
|
After Width: | Height: | Size: 310 B |
Binary file not shown.
|
After Width: | Height: | Size: 304 B |
Binary file not shown.
|
After Width: | Height: | Size: 448 B |
@@ -0,0 +1,136 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Hyprland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// Focused window title. Rapid application title churn is settled before it is
|
||||
// painted, then the stable caption lands like a misregistered print layer.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
readonly property HyprlandMonitor monitor: Hyprland.monitorFor(screenRef)
|
||||
readonly property HyprlandToplevel toplevel: Hyprland.activeToplevel
|
||||
|
||||
// Only speak for the monitor this bar lives on.
|
||||
readonly property bool mine: toplevel !== null
|
||||
&& (root.monitor === null || toplevel.monitor === null
|
||||
|| toplevel.monitor.id === root.monitor.id)
|
||||
|
||||
readonly property string incomingTitle: mine && toplevel.title ? toplevel.title : "—"
|
||||
property string displayedTitle: "—"
|
||||
|
||||
// The bar shrinks this when the three clusters would otherwise collide.
|
||||
property real maxWidth: 240
|
||||
|
||||
implicitWidth: Math.min(maxWidth, Math.max(70, label.implicitWidth + 4))
|
||||
implicitHeight: 20
|
||||
|
||||
Behavior on implicitWidth {
|
||||
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutExpo }
|
||||
}
|
||||
|
||||
Item {
|
||||
id: titleStage
|
||||
anchors.fill: parent
|
||||
clip: true
|
||||
|
||||
Text {
|
||||
id: label
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: parent.width
|
||||
text: root.displayedTitle
|
||||
color: root.mine ? Theme.subtext : Theme.muted
|
||||
elide: Text.ElideRight
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.family: Theme.fontDisplay
|
||||
font.italic: true
|
||||
font.weight: Font.DemiBold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
// Crimson duplicate: visible only during the landing transition. The
|
||||
// small opposing offset gives the title Persona's rough print snap
|
||||
// without leaving permanent motion in the bar.
|
||||
Text {
|
||||
id: ghost
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: parent.width
|
||||
text: root.displayedTitle
|
||||
color: Theme.accent
|
||||
opacity: 0
|
||||
elide: Text.ElideRight
|
||||
font: label.font
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
function commitTitle(): void {
|
||||
if (root.displayedTitle === root.incomingTitle)
|
||||
return;
|
||||
root.displayedTitle = root.incomingTitle;
|
||||
titleLanding.restart();
|
||||
}
|
||||
|
||||
// Browser tabs, terminals and editors can update titles several times in a
|
||||
// frame. Keep the old caption steady until the stream settles instead of
|
||||
// restarting an animation for every intermediate value.
|
||||
Timer {
|
||||
id: titleSettle
|
||||
interval: 120
|
||||
repeat: false
|
||||
onTriggered: root.commitTitle()
|
||||
}
|
||||
|
||||
onIncomingTitleChanged: titleSettle.restart()
|
||||
Component.onCompleted: displayedTitle = incomingTitle
|
||||
|
||||
// A quick crimson wipe under the title on focus change.
|
||||
Rectangle {
|
||||
id: wipe
|
||||
anchors.bottom: parent.bottom
|
||||
height: 2
|
||||
width: 0
|
||||
color: Theme.accent
|
||||
opacity: 0
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: titleLanding
|
||||
ParallelAnimation {
|
||||
NumberAnimation {
|
||||
target: wipe; property: "width"
|
||||
from: 0; to: root.width
|
||||
duration: Theme.durBase; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: wipe; property: "opacity"
|
||||
from: 0; to: 1; duration: Theme.durFast
|
||||
}
|
||||
NumberAnimation {
|
||||
target: label; property: "x"
|
||||
from: -10; to: 0
|
||||
duration: Theme.durBase; easing.type: Easing.OutBack
|
||||
}
|
||||
NumberAnimation {
|
||||
target: label; property: "opacity"
|
||||
from: 0.35; to: 1; duration: Theme.durFast
|
||||
}
|
||||
NumberAnimation {
|
||||
target: ghost; property: "x"
|
||||
from: 9; to: -3
|
||||
duration: Theme.durBase; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: ghost; property: "opacity"
|
||||
from: 0.8; to: 0; duration: Theme.durBase
|
||||
}
|
||||
}
|
||||
NumberAnimation {
|
||||
target: wipe; property: "opacity"
|
||||
to: 0; duration: Theme.durSlow
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// One bar per monitor, and one surface.
|
||||
//
|
||||
// Identity and workspaces on the left, the player, metrics and clock on the
|
||||
// right, all inside a single continuous slab and separated by hairline rules
|
||||
// rather than by gaps. Nothing floats and nothing has its own card. Status
|
||||
// lives on the rail, which is likewise one slab — two surfaces, not a dozen
|
||||
// islands.
|
||||
PanelWindow {
|
||||
id: root
|
||||
|
||||
required property var modelData
|
||||
screen: modelData
|
||||
|
||||
WlrLayershell.layer: WlrLayer.Top
|
||||
WlrLayershell.namespace: "takemi-bar"
|
||||
|
||||
anchors {
|
||||
top: true
|
||||
left: true
|
||||
right: true
|
||||
}
|
||||
|
||||
margins {
|
||||
top: Theme.barMargin
|
||||
left: Theme.barMargin
|
||||
right: Theme.barMargin
|
||||
}
|
||||
|
||||
implicitHeight: Theme.barHeight
|
||||
exclusiveZone: Theme.barHeight + Theme.barMargin
|
||||
color: "transparent"
|
||||
|
||||
// Calm permanent chrome: one opaque slab with no texture or offset copy.
|
||||
ChromeSurface {
|
||||
id: slab
|
||||
anchors.fill: parent
|
||||
lean: Theme.skew
|
||||
chop: Theme.cut
|
||||
chopCorners: [1, 3]
|
||||
padding: 0
|
||||
active: true
|
||||
slashWidth: 5
|
||||
}
|
||||
|
||||
readonly property real edgeInset: Theme.barHeight * Theme.skew + Theme.padM
|
||||
|
||||
// ------------------------------------------------------------------ left
|
||||
Row {
|
||||
id: leftGroup
|
||||
anchors.left: parent.left
|
||||
anchors.leftMargin: root.edgeInset
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 0
|
||||
|
||||
Sigil {
|
||||
id: sigil
|
||||
screenRef: root.modelData
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
Workspaces {
|
||||
id: spaces
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
screenRef: root.modelData
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
ActiveWindow {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
screenRef: root.modelData
|
||||
maxWidth: Math.max(120, root.width
|
||||
- leftGroup.x - rightGroup.width - sigil.implicitWidth
|
||||
- spaces.implicitWidth - root.edgeInset * 2 - Theme.padXL)
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------- right
|
||||
Row {
|
||||
id: rightGroup
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: root.edgeInset
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 0
|
||||
|
||||
MediaPill {
|
||||
screenRef: root.modelData
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
Resources {
|
||||
screenRef: root.modelData
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
Clock {
|
||||
screenRef: root.modelData
|
||||
}
|
||||
}
|
||||
|
||||
// A hairline rule between modules, sheared to the house angle. This is what
|
||||
// divides the bar now — gaps between cards are what made it look scattered.
|
||||
component Divider: Item {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
implicitWidth: Theme.padM * 2
|
||||
implicitHeight: Theme.barHeight
|
||||
|
||||
Skew {
|
||||
anchors.centerIn: parent
|
||||
width: 1
|
||||
height: 20
|
||||
color: Theme.alpha(Theme.outline, 0.9)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,163 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// Shared chrome for every bar module.
|
||||
//
|
||||
// The bar is one continuous slab, so by default a module draws no panel of its
|
||||
// own — it is content inside the bar's surface, and marks hover with a crimson
|
||||
// underline rather than by lighting up a card. That is what stops the bar from
|
||||
// reading as a row of floating islands.
|
||||
//
|
||||
// `standalone: true` brings back the individual leaning slab, for the few
|
||||
// places that genuinely are separate surfaces.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property color accent: Theme.accent
|
||||
property bool active: false
|
||||
property bool slash: false
|
||||
property real lean: Theme.skew
|
||||
property bool leanLeft: false
|
||||
property real padding: Theme.padM
|
||||
property bool interactive: true
|
||||
property bool halftone: false
|
||||
property bool standalone: false
|
||||
|
||||
property real chop: Theme.cut
|
||||
property var chopCorners: [1, 3]
|
||||
|
||||
readonly property bool hovered: hover.hovered
|
||||
readonly property real leanInset: standalone ? panelLoader.item?.leanInset ?? 0 : 0
|
||||
|
||||
// The hover rule's own strip, reserved at the bottom of the module.
|
||||
//
|
||||
// The rule used to be drawn into the same box as the content, so anything
|
||||
// taller than about 32px — the media pill's art, the metric meters — had a
|
||||
// crimson line struck through its bottom edge on hover. Reserving the band
|
||||
// and centring content in what is left is what keeps the rule under the
|
||||
// module instead of across it.
|
||||
readonly property real ruleHeight: 2
|
||||
readonly property real ruleInset: 5
|
||||
readonly property real ruleBand: root.standalone ? 0 : root.ruleHeight + root.ruleInset
|
||||
|
||||
// Modules with a notion of progress (the player's track position) draw it in
|
||||
// the same band, so it can never be struck through the content. A module
|
||||
// cannot do this for itself: anything it declares becomes a child of the
|
||||
// content holder, whose bottom edge is above the band, and the rule lands
|
||||
// across the text instead of under it. Negative means "no progress".
|
||||
property real progress: -1
|
||||
|
||||
// Total horizontal inset a module must add on top of its content width.
|
||||
readonly property real contentPad: standalone
|
||||
? (panelLoader.item?.contentPad ?? root.padding)
|
||||
: root.padding
|
||||
|
||||
default property alias content: holder.data
|
||||
|
||||
signal clicked()
|
||||
signal rightClicked()
|
||||
signal middleClicked()
|
||||
signal scrolled(real delta)
|
||||
|
||||
implicitHeight: Theme.barHeight
|
||||
|
||||
Loader {
|
||||
id: panelLoader
|
||||
anchors.fill: parent
|
||||
active: root.standalone
|
||||
|
||||
sourceComponent: P5Panel {
|
||||
lean: root.lean
|
||||
leanLeft: root.leanLeft
|
||||
chop: root.chop
|
||||
chopCorners: root.chopCorners
|
||||
padding: root.padding
|
||||
halftone: root.halftone
|
||||
halftoneColor: root.accent
|
||||
|
||||
fill: root.active ? Theme.surfaceAlt : Theme.surface
|
||||
fillOpacity: 1.0
|
||||
border: root.hovered || root.active
|
||||
? root.accent
|
||||
: Theme.alpha(Theme.outline, 0.9)
|
||||
borderWidth: root.hovered || root.active ? Theme.stroke : 1
|
||||
|
||||
slash: root.slash || root.active
|
||||
slashColor: root.accent
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
id: holder
|
||||
anchors.fill: parent
|
||||
anchors.leftMargin: root.contentPad
|
||||
anchors.rightMargin: root.contentPad
|
||||
anchors.bottomMargin: root.ruleBand
|
||||
}
|
||||
|
||||
// Hover mark for in-bar modules: a crimson rule under the content, wiping
|
||||
// out from the leading edge. Sheared to match the one angle everything uses.
|
||||
Item {
|
||||
visible: !root.standalone && root.interactive
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: root.ruleInset
|
||||
height: root.ruleHeight
|
||||
clip: true
|
||||
|
||||
// Track progress, shown until the pointer arrives and the hover rule
|
||||
// takes the band over.
|
||||
Skew {
|
||||
height: parent.height
|
||||
width: parent.width * Math.max(0, Math.min(1, root.progress))
|
||||
color: Theme.accent
|
||||
visible: root.progress >= 0 && !root.hovered && !root.active
|
||||
|
||||
Behavior on width {
|
||||
NumberAnimation { duration: 480; easing.type: Easing.OutQuad }
|
||||
}
|
||||
}
|
||||
|
||||
Skew {
|
||||
height: parent.height
|
||||
width: root.hovered || root.active ? parent.width : 0
|
||||
color: root.accent
|
||||
|
||||
Behavior on width {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutExpo }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
enabled: root.interactive
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
enabled: root.interactive
|
||||
acceptedButtons: Qt.LeftButton
|
||||
onTapped: root.clicked()
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
enabled: root.interactive
|
||||
acceptedButtons: Qt.RightButton
|
||||
onTapped: root.rightClicked()
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
enabled: root.interactive
|
||||
acceptedButtons: Qt.MiddleButton
|
||||
onTapped: root.middleClicked()
|
||||
}
|
||||
|
||||
WheelHandler {
|
||||
enabled: root.interactive
|
||||
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
|
||||
onWheel: event => root.scrolled(event.angleDelta.y)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/popouts"
|
||||
|
||||
// Centre-stage clock. Hovering drops the calendar.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.accent
|
||||
slash: true
|
||||
padding: Theme.padS
|
||||
implicitWidth: layout.implicitWidth + contentPad * 2
|
||||
|
||||
SystemClock {
|
||||
id: clock
|
||||
precision: SystemClock.Minutes
|
||||
}
|
||||
|
||||
onClicked: calendar.pinned = !calendar.pinned
|
||||
|
||||
Row {
|
||||
id: layout
|
||||
anchors.centerIn: parent
|
||||
spacing: Theme.padM
|
||||
|
||||
Column {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: -1
|
||||
|
||||
Text {
|
||||
text: Qt.formatDateTime(clock.date, "ddd").toUpperCase()
|
||||
color: Theme.accent
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 2.5
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
text: Qt.formatDateTime(clock.date, "dd MMM").toUpperCase()
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 1
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
Skew {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: 2
|
||||
height: 22
|
||||
color: Theme.alpha(Theme.accent, 0.6)
|
||||
}
|
||||
|
||||
SplitText {
|
||||
id: timeText
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: Qt.formatDateTime(clock.date, "HH:mm")
|
||||
pixelSize: Theme.fsTitle
|
||||
split: 1.4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Glitch the time on the hour, because it should feel like something happened.
|
||||
property int lastHour: -1
|
||||
Connections {
|
||||
target: clock
|
||||
function onDateChanged() {
|
||||
const h = clock.date.getHours();
|
||||
if (root.lastHour !== -1 && h !== root.lastHour) timeText.glitch();
|
||||
root.lastHour = h;
|
||||
}
|
||||
}
|
||||
|
||||
CalendarPopout {
|
||||
id: calendar
|
||||
anchorItem: root
|
||||
triggerHovered: root.hovered
|
||||
clockDate: clock.date
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,186 @@
|
||||
import QtQuick
|
||||
import QtQuick.Shapes
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/popouts"
|
||||
|
||||
// Now-playing module. Collapses to nothing when no player is around.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.primary
|
||||
padding: Theme.padS
|
||||
visible: Media.hasPlayer || width > 1
|
||||
|
||||
// Track position, drawn by the pill in its own rule band.
|
||||
progress: Media.hasTimeline ? Media.progress : -1
|
||||
|
||||
implicitWidth: Media.hasPlayer
|
||||
? layout.implicitWidth + contentPad * 2
|
||||
: 0
|
||||
|
||||
Behavior on implicitWidth {
|
||||
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutExpo }
|
||||
}
|
||||
|
||||
clip: true
|
||||
|
||||
onClicked: Media.playPause()
|
||||
onRightClicked: Media.next()
|
||||
onMiddleClicked: Media.raise()
|
||||
onScrolled: delta => delta > 0 ? Media.next() : Media.previous()
|
||||
|
||||
Row {
|
||||
id: layout
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
spacing: Theme.padS
|
||||
|
||||
// Album art, chopped into the house shape.
|
||||
Item {
|
||||
id: artFrame
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: 24
|
||||
height: 24
|
||||
|
||||
Shape {
|
||||
id: artMask
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
ShapePath {
|
||||
fillColor: "white"
|
||||
strokeColor: "transparent"
|
||||
PathPolyline {
|
||||
path: Geom.chamfer(Geom.parallelogram(24, 24, 0.18), 5, [1, 3])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Image {
|
||||
id: art
|
||||
anchors.fill: parent
|
||||
source: Media.artUrl
|
||||
fillMode: Image.PreserveAspectCrop
|
||||
cache: true
|
||||
asynchronous: true
|
||||
visible: status === Image.Ready
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
layer.effect: MaskedArt { maskItem: artMask }
|
||||
}
|
||||
|
||||
// Fallback: the source app's glyph.
|
||||
Icon {
|
||||
anchors.centerIn: parent
|
||||
visible: art.status !== Image.Ready
|
||||
text: Media.sourceIcon
|
||||
font.pixelSize: Theme.fsLarge
|
||||
color: Theme.primary
|
||||
}
|
||||
}
|
||||
|
||||
// Title and artist size to the text, up to a cap.
|
||||
//
|
||||
// These used to be a flat 130px wide each, which meant a short title
|
||||
// still reserved 130px and left a hand-sized hole between the artist and
|
||||
// the equaliser — the pill looked broken rather than compact. They take
|
||||
// what they need now and only start scrolling past the cap.
|
||||
Column {
|
||||
id: meta
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 0
|
||||
|
||||
readonly property real cap: 150
|
||||
|
||||
Text {
|
||||
width: Math.min(meta.cap, implicitWidth)
|
||||
height: 14
|
||||
text: Media.title || Media.identity
|
||||
color: Theme.text
|
||||
elide: Text.ElideRight
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.family: Theme.fontDisplay
|
||||
font.weight: Font.DemiBold
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
width: Math.min(meta.cap, implicitWidth)
|
||||
height: 12
|
||||
text: Media.artist || Media.album || Media.identity
|
||||
color: Theme.muted
|
||||
elide: Text.ElideRight
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.family: Theme.fontMono
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
// Compact play-state equaliser. It moves only while audio is playing
|
||||
// and freezes into three quiet bars when paused.
|
||||
Row {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 2
|
||||
|
||||
Repeater {
|
||||
model: 3
|
||||
|
||||
Rectangle {
|
||||
required property int index
|
||||
width: 3
|
||||
height: 6
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
color: Media.playing ? Theme.primary : Theme.muted
|
||||
|
||||
SequentialAnimation on height {
|
||||
running: Media.playing
|
||||
loops: Animation.Infinite
|
||||
NumberAnimation {
|
||||
to: 4 + (index * 5) % 13
|
||||
duration: 320 + index * 90
|
||||
easing.type: Easing.InOutSine
|
||||
}
|
||||
NumberAnimation {
|
||||
to: 14 - (index * 4) % 9
|
||||
duration: 280 + index * 70
|
||||
easing.type: Easing.InOutSine
|
||||
}
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
onVisibleChanged: if (visible) titleGlitch.restart()
|
||||
|
||||
Connections {
|
||||
target: Media
|
||||
function onTrackChanged() { titleGlitch.restart(); }
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: titleGlitch
|
||||
NumberAnimation {
|
||||
target: artFrame; property: "rotation"
|
||||
from: -8; to: 0; duration: Theme.durSlow; easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
|
||||
MediaPopout {
|
||||
id: popout
|
||||
anchorItem: root
|
||||
triggerHovered: root.hovered && Media.hasPlayer
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/popouts"
|
||||
|
||||
// Notification bell with an unread badge. Click opens the history, right click
|
||||
// toggles do-not-disturb.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Notifs.dnd ? Theme.muted : Theme.primary
|
||||
padding: Theme.padS
|
||||
implicitWidth: Theme.barHeight - 4 + contentPad
|
||||
|
||||
onClicked: {
|
||||
popout.pinned = !popout.pinned;
|
||||
Notifs.markRead();
|
||||
}
|
||||
onRightClicked: Notifs.toggleDnd()
|
||||
|
||||
Icon {
|
||||
id: bell
|
||||
anchors.centerIn: parent
|
||||
text: Notifs.icon
|
||||
font.pixelSize: Theme.fsLarge
|
||||
color: {
|
||||
if (Notifs.dnd) return Theme.muted;
|
||||
if (Notifs.hasUnread) return Theme.accent;
|
||||
return root.hovered ? Theme.glow : Theme.primary;
|
||||
}
|
||||
}
|
||||
|
||||
// Unread badge, chopped like everything else.
|
||||
Skew {
|
||||
visible: Notifs.unread > 0 && !Notifs.dnd
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: 2
|
||||
anchors.top: parent.top
|
||||
anchors.topMargin: 4
|
||||
width: Math.max(12, badge.implicitWidth + 5)
|
||||
height: 12
|
||||
color: Theme.accent
|
||||
|
||||
// The badge count stays upright. It used to inherit the shear from the
|
||||
// transform on the block below, which at 8px left the digits smeared.
|
||||
Text {
|
||||
id: badge
|
||||
anchors.centerIn: parent
|
||||
text: Notifs.unread > 9 ? "9+" : Notifs.unread
|
||||
color: Theme.text
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: 8
|
||||
font.weight: Font.Bold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: Notifs
|
||||
function onPopupRequested() { bell.bump(); }
|
||||
}
|
||||
|
||||
NotifPopout {
|
||||
id: popout
|
||||
anchorItem: root
|
||||
triggerHovered: root.hovered
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Far right. Opens the full-screen power menu.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.accent
|
||||
slash: true
|
||||
padding: Theme.padS
|
||||
active: Actions.powerMenuOpen
|
||||
implicitWidth: Theme.barHeight - 4 + contentPad
|
||||
|
||||
onClicked: Actions.togglePowerMenu()
|
||||
|
||||
Icon {
|
||||
id: glyph
|
||||
anchors.centerIn: parent
|
||||
text: ""
|
||||
font.pixelSize: Theme.fsLarge
|
||||
color: root.hovered || Actions.powerMenuOpen ? Theme.accent : Theme.subtext
|
||||
}
|
||||
|
||||
// A crimson halo that swells under the pointer.
|
||||
Rectangle {
|
||||
anchors.centerIn: glyph
|
||||
z: -1
|
||||
width: root.hovered ? 26 : 0
|
||||
height: width
|
||||
radius: width / 2
|
||||
color: Theme.alpha(Theme.accent, 0.18)
|
||||
|
||||
Behavior on width {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,236 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/popouts"
|
||||
|
||||
// The right-hand status rail — one slab, not a stack of cards.
|
||||
//
|
||||
// Connectivity, audio, power, tray and notifications all sit inside a single
|
||||
// continuous column, divided by hairline rules the same way the bar divides its
|
||||
// modules. Same lean, same chamfer, same keyline as the bar and the dock, so
|
||||
// the three surfaces read as one system.
|
||||
//
|
||||
// On a 1080p panel this is the cheap edge: 48px of width is 2.5% of the screen,
|
||||
// where the same 48px of height would be 4.4% on top of what the bar takes.
|
||||
PanelWindow {
|
||||
id: root
|
||||
|
||||
required property var modelData
|
||||
screen: modelData
|
||||
|
||||
WlrLayershell.layer: WlrLayer.Top
|
||||
WlrLayershell.namespace: "takemi-rail"
|
||||
|
||||
anchors {
|
||||
top: true
|
||||
bottom: true
|
||||
right: true
|
||||
}
|
||||
|
||||
margins {
|
||||
top: Theme.barHeight + Theme.barMargin * 2
|
||||
bottom: Theme.barMargin
|
||||
right: Theme.barMargin
|
||||
}
|
||||
|
||||
implicitWidth: Theme.railWidth
|
||||
exclusiveZone: Theme.railWidth + Theme.barMargin
|
||||
color: "transparent"
|
||||
|
||||
// The same calm permanent-chrome preset used by the top bar.
|
||||
ChromeSurface {
|
||||
id: slab
|
||||
anchors.fill: parent
|
||||
vertical: true
|
||||
lean: Theme.skew
|
||||
chop: Theme.cut
|
||||
chopCorners: [1, 3]
|
||||
padding: 0
|
||||
active: true
|
||||
slashWidth: 5
|
||||
}
|
||||
|
||||
readonly property real edgeInset: Theme.railWidth * Theme.skew + Theme.padM
|
||||
|
||||
// ------------------------------------------------------------------- top
|
||||
Column {
|
||||
id: upper
|
||||
anchors.top: parent.top
|
||||
anchors.topMargin: root.edgeInset
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
spacing: 0
|
||||
|
||||
RailIcon {
|
||||
id: netIcon
|
||||
icon: Net.icon
|
||||
label: "Network"
|
||||
statusText: Net.label
|
||||
suppressTooltip: netPopout.detailActive
|
||||
dim: !Sys.netUp
|
||||
onClicked: netPopout.togglePinned()
|
||||
}
|
||||
|
||||
RailIcon {
|
||||
id: btIcon
|
||||
icon: Bt.icon
|
||||
label: "Bluetooth"
|
||||
statusText: Bt.label
|
||||
suppressTooltip: btPopout.detailActive
|
||||
dim: !Bt.enabled
|
||||
onClicked: btPopout.togglePinned()
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
RailIcon {
|
||||
id: volIcon
|
||||
icon: Audio.icon
|
||||
readout: Audio.muted ? "" : Audio.volumePercent + "%"
|
||||
label: "Volume"
|
||||
statusText: Audio.muted ? "Muted" : Audio.volumePercent + "% · " + Audio.sinkName
|
||||
hint: "Scroll to adjust"
|
||||
suppressTooltip: audioPopout.detailActive
|
||||
alert: Audio.muted
|
||||
onClicked: audioPopout.togglePinned()
|
||||
onScrolled: delta => Audio.changeVolume(delta > 0 ? 0.05 : -0.05)
|
||||
}
|
||||
|
||||
RailIcon {
|
||||
id: micIcon
|
||||
icon: Audio.micIcon
|
||||
label: "Microphone"
|
||||
statusText: Audio.micMuted ? "Muted" : Audio.micPercent + "% · " + Audio.sourceName
|
||||
hint: "Scroll to adjust"
|
||||
suppressTooltip: audioPopout.detailActive
|
||||
alert: Audio.micMuted
|
||||
onClicked: audioPopout.togglePinned()
|
||||
onScrolled: delta => Audio.setMicVolume(Audio.micVolume + (delta > 0 ? 0.05 : -0.05))
|
||||
}
|
||||
|
||||
RailIcon {
|
||||
id: brightIcon
|
||||
visible: Brightness.available
|
||||
icon: Brightness.icon
|
||||
readout: Math.round(Brightness.percent) + "%"
|
||||
label: "Brightness"
|
||||
statusText: Math.round(Brightness.percent) + "%"
|
||||
hint: "Scroll to adjust"
|
||||
onScrolled: delta => Brightness.change(delta > 0 ? 5 : -5)
|
||||
}
|
||||
|
||||
Divider { visible: Battery.available }
|
||||
|
||||
RailIcon {
|
||||
id: battIcon
|
||||
visible: Battery.available
|
||||
icon: Battery.icon
|
||||
readout: Math.round(Battery.percent) + "%"
|
||||
label: "Battery"
|
||||
statusText: Math.round(Battery.percent) + "% · " + Battery.timeLabel
|
||||
suppressTooltip: battPopout.detailActive
|
||||
alert: Battery.critical
|
||||
pulsing: Battery.critical
|
||||
onClicked: battPopout.togglePinned()
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- bottom
|
||||
Column {
|
||||
id: lower
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: root.edgeInset
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
spacing: 0
|
||||
|
||||
Tray {
|
||||
id: tray
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
}
|
||||
|
||||
Divider { visible: tray.visible }
|
||||
|
||||
RailIcon {
|
||||
id: bellIcon
|
||||
icon: Notifs.icon
|
||||
label: "Notifications"
|
||||
statusText: Notifs.dnd
|
||||
? "Do not disturb"
|
||||
: (Notifs.unread > 0 ? Notifs.unread + " unread" : "All caught up")
|
||||
readout: Notifs.unread > 0
|
||||
? (Notifs.unread > 9 ? "9+" : String(Notifs.unread))
|
||||
: ""
|
||||
dim: Notifs.dnd
|
||||
alert: Notifs.hasUnread && !Notifs.dnd
|
||||
suppressTooltip: notifPopout.detailActive
|
||||
onClicked: {
|
||||
notifPopout.togglePinned();
|
||||
Notifs.markRead();
|
||||
}
|
||||
}
|
||||
|
||||
RailIcon {
|
||||
id: powerIcon
|
||||
icon: ""
|
||||
label: "Power"
|
||||
statusText: "Session actions"
|
||||
alert: Actions.powerMenuOpen
|
||||
onClicked: Actions.togglePowerMenu()
|
||||
}
|
||||
}
|
||||
|
||||
// The rail's counterpart to the bar's divider: a horizontal hairline,
|
||||
// sheared to the same angle the rail's own edges lean at.
|
||||
component Divider: Item {
|
||||
implicitWidth: Theme.railWidth
|
||||
implicitHeight: Theme.padM + 4
|
||||
|
||||
Skew {
|
||||
anchors.centerIn: parent
|
||||
width: 22
|
||||
height: 1
|
||||
vertical: true
|
||||
color: Theme.alpha(Theme.outline, 0.9)
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------- popouts
|
||||
// All of these hang off the left edge of the rail, opening into the screen.
|
||||
NetPopout {
|
||||
id: netPopout
|
||||
anchorItem: netIcon
|
||||
triggerHovered: netIcon.hovered
|
||||
fromEdge: Edges.Left
|
||||
}
|
||||
|
||||
BtPopout {
|
||||
id: btPopout
|
||||
anchorItem: btIcon
|
||||
triggerHovered: btIcon.hovered
|
||||
fromEdge: Edges.Left
|
||||
}
|
||||
|
||||
AudioPopout {
|
||||
id: audioPopout
|
||||
anchorItem: volIcon
|
||||
triggerHovered: volIcon.hovered || micIcon.hovered
|
||||
fromEdge: Edges.Left
|
||||
}
|
||||
|
||||
BatteryPopout {
|
||||
id: battPopout
|
||||
anchorItem: battIcon
|
||||
triggerHovered: battIcon.hovered
|
||||
fromEdge: Edges.Left
|
||||
visible: Battery.available && shown
|
||||
}
|
||||
|
||||
NotifPopout {
|
||||
id: notifPopout
|
||||
anchorItem: bellIcon
|
||||
triggerHovered: bellIcon.hovered
|
||||
fromEdge: Edges.Left
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// One slot on the right-hand rail: a glyph with an optional micro readout
|
||||
// stacked beneath it, and a crimson bar that wipes down the leading edge on
|
||||
// hover. The rail is only 48px wide, so unlike StatusIcon the readout sits
|
||||
// under the glyph rather than beside it, and anything longer than a percentage
|
||||
// belongs in the popout instead.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property string icon: ""
|
||||
property string readout: ""
|
||||
property string label: ""
|
||||
property string statusText: ""
|
||||
property string hint: ""
|
||||
property bool suppressTooltip: false
|
||||
property color tint: Theme.primary
|
||||
property bool alert: false
|
||||
property bool dim: false
|
||||
property bool pulsing: false
|
||||
|
||||
readonly property bool hovered: hover.hovered
|
||||
|
||||
// Clearance between the wipe and the rail's left edge, chosen so the bar
|
||||
// stays inside the slab once `scale` has expanded the icon about its centre.
|
||||
readonly property real wipeInset: 5
|
||||
|
||||
signal clicked()
|
||||
signal scrolled(real delta)
|
||||
|
||||
implicitWidth: Theme.railWidth
|
||||
implicitHeight: root.readout !== "" ? 42 : 32
|
||||
|
||||
Column {
|
||||
id: layout
|
||||
anchors.centerIn: parent
|
||||
spacing: 1
|
||||
|
||||
Icon {
|
||||
id: glyph
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: root.icon
|
||||
pulsing: root.pulsing
|
||||
font.pixelSize: Theme.fsLarge
|
||||
color: {
|
||||
if (root.alert) return Theme.accent;
|
||||
if (root.dim) return Theme.muted;
|
||||
if (root.hovered) return Theme.glow;
|
||||
return root.tint;
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
visible: root.readout !== ""
|
||||
text: root.readout
|
||||
color: root.dim ? Theme.muted : Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.DemiBold
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Leading-edge wipe. On the rail this runs vertically down the left side,
|
||||
// mirroring the slash P5Panel puts on horizontal modules.
|
||||
//
|
||||
// Held off the edge by `wipeInset`: the icon spans the rail's full width, so
|
||||
// at x = 0 this landed exactly on the slab's own border, and the 1.08 hover
|
||||
// scale then pushed it out past the silhouette onto the desktop. The inset
|
||||
// has to survive that scale, which is why it is not simply 1 or 2.
|
||||
//
|
||||
// It is crimson rather than `tint` because it only ever appears on hover,
|
||||
// and hover is crimson everywhere else in the shell (Theme.glow). Painting
|
||||
// it white put a white bar on the rail's edge for no stated reason.
|
||||
Rectangle {
|
||||
anchors.left: parent.left
|
||||
anchors.leftMargin: root.wipeInset
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: 2
|
||||
height: root.hovered ? layout.implicitHeight : 0
|
||||
color: Theme.glow
|
||||
|
||||
Behavior on height {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutExpo }
|
||||
}
|
||||
}
|
||||
|
||||
scale: root.hovered ? 1.08 : 1.0
|
||||
Behavior on scale {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
|
||||
}
|
||||
|
||||
onAlertChanged: if (alert) glyph.bump()
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.LeftButton
|
||||
onTapped: root.clicked()
|
||||
}
|
||||
WheelHandler {
|
||||
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
|
||||
onWheel: event => root.scrolled(event.angleDelta.y)
|
||||
}
|
||||
|
||||
P5Tooltip {
|
||||
anchorItem: root
|
||||
triggerHovered: root.hovered
|
||||
title: root.label
|
||||
status: root.statusText
|
||||
hint: root.hint
|
||||
suppressed: root.suppressTooltip
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/popouts"
|
||||
|
||||
// Compact CPU / MEM / GPU readout. Each metric is a number over a segmented
|
||||
// meter; hovering opens the full gauge cluster.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.heat(Math.max(Sys.cpuUsage, Sys.memPercent))
|
||||
|
||||
padding: Theme.padM
|
||||
implicitWidth: layout.implicitWidth + contentPad * 2
|
||||
|
||||
onClicked: Actions.openSystemMonitor()
|
||||
|
||||
Row {
|
||||
id: layout
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
spacing: Theme.padM
|
||||
|
||||
Metric {
|
||||
label: "CPU"
|
||||
value: Sys.cpuUsage
|
||||
readout: Math.round(Sys.cpuUsage) + "%"
|
||||
}
|
||||
|
||||
Divider {}
|
||||
|
||||
Metric {
|
||||
label: "MEM"
|
||||
value: Sys.memPercent
|
||||
readout: Sys.memUsed.toFixed(1) + "G"
|
||||
}
|
||||
|
||||
Divider { visible: Sys.gpuAvailable }
|
||||
|
||||
Metric {
|
||||
visible: Sys.gpuAvailable
|
||||
label: "GPU"
|
||||
value: Sys.gpuUsage
|
||||
readout: Math.round(Sys.gpuUsage) + "%"
|
||||
}
|
||||
}
|
||||
|
||||
component Divider: Skew {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: 1
|
||||
height: 18
|
||||
color: Theme.alpha(Theme.outline, 0.8)
|
||||
}
|
||||
|
||||
// A tiny fixed label makes every number self-describing without turning the
|
||||
// compact meter cluster back into three separate cards.
|
||||
component Metric: Column {
|
||||
id: metric
|
||||
|
||||
property string label: ""
|
||||
property real value: 0
|
||||
property string readout: ""
|
||||
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 2
|
||||
|
||||
Row {
|
||||
spacing: 4
|
||||
|
||||
Text {
|
||||
anchors.baseline: readoutText.baseline
|
||||
text: metric.label
|
||||
color: Theme.muted
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.Bold
|
||||
font.letterSpacing: 0.5
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
id: readoutText
|
||||
text: metric.readout
|
||||
color: Theme.heat(metric.value)
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsBody
|
||||
font.weight: Theme.weightDisplay
|
||||
font.italic: true
|
||||
font.letterSpacing: 0.5
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MeterBar {
|
||||
value: metric.value
|
||||
segments: 9
|
||||
segmentWidth: 3
|
||||
spacing: 2
|
||||
height: 5
|
||||
}
|
||||
}
|
||||
|
||||
SysPopout {
|
||||
id: popout
|
||||
anchorItem: root
|
||||
triggerHovered: root.hovered
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// The house mark, far left. Click launches the app menu; right click reloads
|
||||
// the shell, which is handy while tweaking the config.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.accent
|
||||
slash: true
|
||||
padding: Theme.padS
|
||||
lean: Theme.skew
|
||||
implicitWidth: Theme.barHeight + contentPad
|
||||
|
||||
onClicked: Actions.launch("fuzzel")
|
||||
onRightClicked: Actions.reloadShell()
|
||||
|
||||
// The wordmark. Was the Death arcana skull (nf-md-skull, U+F068C) — a
|
||||
// pictogram in a shell that otherwise says everything in heavy italic
|
||||
// type. SplitText puts it in the display face with the crimson-and-black
|
||||
// offset every other heading carries, so the house mark is built out of
|
||||
// the same parts as the rest of the bar.
|
||||
SplitText {
|
||||
id: mark
|
||||
anchors.centerIn: parent
|
||||
text: "P5"
|
||||
pixelSize: Theme.fsLarge
|
||||
letterSpacing: 0
|
||||
color: root.hovered ? Theme.accent : Theme.primary
|
||||
}
|
||||
|
||||
// Kick the ghosts out and let them snap back. The skull could spin a full
|
||||
// turn and still read as a skull; a wordmark upside down just reads as
|
||||
// broken, so the click gets the glitch instead.
|
||||
Connections {
|
||||
target: root
|
||||
function onClicked() { mark.glitch(); }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/popouts"
|
||||
|
||||
// Network, bluetooth, audio, mic, backlight and battery, in one slab. Each
|
||||
// glyph carries its own popout.
|
||||
BarPill {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
accent: Theme.primary
|
||||
padding: Theme.padS
|
||||
interactive: false
|
||||
implicitWidth: layout.implicitWidth + contentPad * 2
|
||||
|
||||
Row {
|
||||
id: layout
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
spacing: Theme.padM
|
||||
|
||||
StatusIcon {
|
||||
id: netIcon
|
||||
icon: Net.icon
|
||||
label: Sys.netUp ? Sys.rate(Sys.netRx + Sys.netTx) : ""
|
||||
labelWidth: 62
|
||||
tint: Theme.primary
|
||||
dim: !Sys.netUp
|
||||
onClicked: netPopout.pinned = !netPopout.pinned
|
||||
onRightClicked: Net.toggleWifi()
|
||||
onMiddleClicked: Actions.openNetworkSettings()
|
||||
}
|
||||
|
||||
StatusIcon {
|
||||
id: btIcon
|
||||
icon: Bt.icon
|
||||
tint: Bt.connected.length > 0 ? Theme.blue : Theme.primary
|
||||
dim: !Bt.enabled
|
||||
onClicked: btPopout.pinned = !btPopout.pinned
|
||||
onRightClicked: Bt.toggle()
|
||||
}
|
||||
|
||||
StatusIcon {
|
||||
id: volIcon
|
||||
icon: Audio.icon
|
||||
label: Audio.muted ? "" : Audio.volumePercent + "%"
|
||||
labelWidth: Audio.muted ? 0 : 34
|
||||
alert: Audio.muted
|
||||
onClicked: Audio.toggleMute()
|
||||
onRightClicked: audioPopout.pinned = !audioPopout.pinned
|
||||
onMiddleClicked: Actions.openAudioSettings()
|
||||
onScrolled: delta => Audio.changeVolume(delta > 0 ? 0.05 : -0.05)
|
||||
}
|
||||
|
||||
StatusIcon {
|
||||
id: micIcon
|
||||
icon: Audio.micIcon
|
||||
alert: Audio.micMuted
|
||||
onClicked: Audio.toggleMicMute()
|
||||
onRightClicked: audioPopout.pinned = !audioPopout.pinned
|
||||
onScrolled: delta => Audio.setMicVolume(Audio.micVolume + (delta > 0 ? 0.05 : -0.05))
|
||||
}
|
||||
|
||||
StatusIcon {
|
||||
id: brightIcon
|
||||
visible: Brightness.available
|
||||
icon: Brightness.icon
|
||||
label: Math.round(Brightness.percent) + "%"
|
||||
labelWidth: 34
|
||||
// Brightness is never an alarm — it stays white and lets the
|
||||
// battery be the only thing in the cluster that can go crimson.
|
||||
tint: Theme.text
|
||||
onScrolled: delta => Brightness.change(delta > 0 ? 5 : -5)
|
||||
}
|
||||
|
||||
StatusIcon {
|
||||
id: battIcon
|
||||
visible: Battery.available
|
||||
icon: Battery.icon
|
||||
label: Math.round(Battery.percent) + "%"
|
||||
labelWidth: 34
|
||||
tint: Battery.tint
|
||||
alert: Battery.critical
|
||||
pulsing: Battery.critical
|
||||
onClicked: battPopout.pinned = !battPopout.pinned
|
||||
}
|
||||
}
|
||||
|
||||
NetPopout {
|
||||
id: netPopout
|
||||
anchorItem: netIcon
|
||||
triggerHovered: netIcon.hovered
|
||||
}
|
||||
|
||||
BtPopout {
|
||||
id: btPopout
|
||||
anchorItem: btIcon
|
||||
triggerHovered: btIcon.hovered
|
||||
}
|
||||
|
||||
AudioPopout {
|
||||
id: audioPopout
|
||||
anchorItem: volIcon
|
||||
triggerHovered: volIcon.hovered || micIcon.hovered
|
||||
}
|
||||
|
||||
BatteryPopout {
|
||||
id: battPopout
|
||||
anchorItem: battIcon
|
||||
triggerHovered: battIcon.hovered
|
||||
visible: Battery.available && shown
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,108 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// One indicator inside the status cluster: a glyph, an optional readout, and a
|
||||
// crimson underline that wipes in on hover.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property string icon: ""
|
||||
property string label: ""
|
||||
property color tint: Theme.primary
|
||||
property bool alert: false
|
||||
property bool dim: false
|
||||
property bool pulsing: false
|
||||
|
||||
// Fixed label width. Readouts that change width constantly (throughput,
|
||||
// percentages) would otherwise shove the whole cluster around.
|
||||
property real labelWidth: 0
|
||||
|
||||
readonly property bool hovered: hover.hovered
|
||||
|
||||
signal clicked()
|
||||
signal rightClicked()
|
||||
signal middleClicked()
|
||||
signal scrolled(real delta)
|
||||
|
||||
implicitWidth: layout.implicitWidth
|
||||
implicitHeight: Theme.barHeight - Theme.padS * 2
|
||||
|
||||
Row {
|
||||
id: layout
|
||||
anchors.centerIn: parent
|
||||
spacing: 5
|
||||
|
||||
Icon {
|
||||
id: glyph
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.icon
|
||||
pulsing: root.pulsing
|
||||
color: {
|
||||
if (root.alert) return Theme.accent;
|
||||
if (root.dim) return Theme.muted;
|
||||
if (root.hovered) return Theme.glow;
|
||||
return root.tint;
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
visible: root.label !== ""
|
||||
text: root.label
|
||||
width: root.labelWidth > 0 ? root.labelWidth : implicitWidth
|
||||
horizontalAlignment: Text.AlignRight
|
||||
elide: Text.ElideRight
|
||||
color: root.dim ? Theme.muted : Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.weight: Font.DemiBold
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
height: 2
|
||||
width: root.hovered ? layout.implicitWidth : 0
|
||||
color: root.alert ? Theme.accent : root.tint
|
||||
|
||||
Behavior on width {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutExpo }
|
||||
}
|
||||
}
|
||||
|
||||
scale: root.hovered ? 1.06 : 1.0
|
||||
Behavior on scale {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
|
||||
}
|
||||
|
||||
onAlertChanged: if (alert) glyph.bump()
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.LeftButton
|
||||
onTapped: root.clicked()
|
||||
}
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.RightButton
|
||||
onTapped: root.rightClicked()
|
||||
}
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.MiddleButton
|
||||
onTapped: root.middleClicked()
|
||||
}
|
||||
WheelHandler {
|
||||
acceptedDevices: PointerDevice.Mouse | PointerDevice.TouchPad
|
||||
onWheel: event => root.scrolled(event.angleDelta.y)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
import QtQuick
|
||||
import QtQuick.Effects
|
||||
import Quickshell
|
||||
import Quickshell.Services.SystemTray
|
||||
import Quickshell.Widgets
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/popouts"
|
||||
|
||||
// StatusNotifier tray, as a vertical column for the right-hand rail. Left click
|
||||
// activates, right click opens the app's own menu, middle click is the
|
||||
// secondary action. The surrounding slab is the caller's business — this is
|
||||
// just the stack of icons.
|
||||
Column {
|
||||
id: root
|
||||
|
||||
spacing: Theme.padS + 2
|
||||
visible: SystemTray.items.values.length > 0
|
||||
|
||||
Repeater {
|
||||
model: SystemTray.items
|
||||
|
||||
Item {
|
||||
id: entry
|
||||
|
||||
required property SystemTrayItem modelData
|
||||
|
||||
width: 18
|
||||
height: 18
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
|
||||
// App icons arrive in their own brand colours, which wrecks the
|
||||
// two-hue palette faster than anything else in the shell. Flatten
|
||||
// every one of them to a single-colour silhouette: white at rest,
|
||||
// crimson under the pointer. Detail inside the glyph is lost on
|
||||
// purpose — that flattening *is* the screen-printed look.
|
||||
IconImage {
|
||||
id: img
|
||||
anchors.fill: parent
|
||||
source: entry.modelData.icon
|
||||
asynchronous: true
|
||||
|
||||
layer.enabled: true
|
||||
layer.effect: MultiEffect {
|
||||
colorization: 1.0
|
||||
colorizationColor: itemHover.hovered
|
||||
? Theme.accent
|
||||
: Theme.text
|
||||
|
||||
Behavior on colorizationColor {
|
||||
ColorAnimation { duration: Theme.durFast }
|
||||
}
|
||||
}
|
||||
|
||||
opacity: itemHover.hovered ? 1.0 : 0.82
|
||||
|
||||
Behavior on opacity {
|
||||
NumberAnimation { duration: Theme.durFast }
|
||||
}
|
||||
}
|
||||
|
||||
scale: itemHover.hovered ? 1.18 : 1.0
|
||||
Behavior on scale {
|
||||
NumberAnimation { duration: Theme.durBase; easing.type: Easing.OutBack }
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: itemHover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.LeftButton
|
||||
onTapped: {
|
||||
if (entry.modelData.onlyMenu) {
|
||||
menu.toggle();
|
||||
} else {
|
||||
entry.modelData.activate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.RightButton
|
||||
onTapped: {
|
||||
if (entry.modelData.hasMenu) menu.toggle();
|
||||
}
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.MiddleButton
|
||||
onTapped: entry.modelData.secondaryActivate()
|
||||
}
|
||||
|
||||
// Menus open to the left, into the screen rather than off its edge.
|
||||
TrayMenu {
|
||||
id: menu
|
||||
anchorItem: entry
|
||||
menuHandle: entry.modelData.menu
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Hyprland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// Workspace indicator: leaning ticks that stretch open when focused. Occupied
|
||||
// workspaces glow teal, urgent ones snap to crimson.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
required property var screenRef
|
||||
|
||||
readonly property HyprlandMonitor monitor: Hyprland.monitorFor(screenRef)
|
||||
readonly property int focusedId: monitor?.activeWorkspace?.id ?? -1
|
||||
|
||||
// Live workspaces on this monitor, keyed by id, ignoring special workspaces.
|
||||
readonly property var occupancy: {
|
||||
const map = {};
|
||||
for (const w of (Hyprland.workspaces?.values ?? [])) {
|
||||
if (w.id < 1) continue;
|
||||
if (root.monitor && w.monitor && w.monitor.id !== root.monitor.id) continue;
|
||||
map[w.id] = {
|
||||
count: w.toplevels?.values?.length ?? 0,
|
||||
urgent: w.urgent,
|
||||
fullscreen: w.hasFullscreen
|
||||
};
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
// Always show 1..5, plus anything beyond that which is actually in use.
|
||||
readonly property var slots: {
|
||||
const ids = [1, 2, 3, 4, 5];
|
||||
for (const key in root.occupancy) {
|
||||
const id = parseInt(key);
|
||||
if (ids.indexOf(id) === -1) ids.push(id);
|
||||
}
|
||||
return ids.sort((a, b) => a - b);
|
||||
}
|
||||
|
||||
implicitWidth: row.implicitWidth
|
||||
implicitHeight: 24
|
||||
|
||||
Row {
|
||||
id: row
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
|
||||
spacing: 6
|
||||
|
||||
Repeater {
|
||||
model: root.slots
|
||||
|
||||
Item {
|
||||
id: pip
|
||||
|
||||
required property var modelData
|
||||
required property int index
|
||||
readonly property int wsId: modelData
|
||||
readonly property var info: root.occupancy[wsId]
|
||||
readonly property bool occupied: info !== undefined && info.count > 0
|
||||
readonly property bool urgent: info !== undefined && info.urgent
|
||||
readonly property bool focused: root.focusedId === wsId
|
||||
readonly property bool hovered: pipHover.hovered
|
||||
|
||||
// Every tick is the same height and the same shear. Only the
|
||||
// width changes, and only to say which workspace is focused.
|
||||
width: focused ? 32 : (occupied ? 16 : 9)
|
||||
height: 18
|
||||
|
||||
Behavior on width {
|
||||
NumberAnimation {
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutBack
|
||||
easing.overshoot: 1.6
|
||||
}
|
||||
}
|
||||
|
||||
Skew {
|
||||
id: tick
|
||||
anchors.fill: parent
|
||||
|
||||
// Focused is a solid crimson block. Occupied is a white
|
||||
// block at half weight. Empty is an outline. Three states,
|
||||
// two colours, no ambiguity.
|
||||
color: {
|
||||
if (pip.focused || pip.urgent) return Theme.accent;
|
||||
if (pip.hovered) return Theme.text;
|
||||
if (pip.occupied) return Theme.alpha(Theme.text, 0.5);
|
||||
return "transparent";
|
||||
}
|
||||
borderColor: pip.occupied || pip.focused
|
||||
? "transparent"
|
||||
: Theme.alpha(Theme.text, 0.35)
|
||||
borderWidth: 1
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
|
||||
// The focused workspace wears its number.
|
||||
Text {
|
||||
anchors.centerIn: parent
|
||||
opacity: pip.focused ? 1 : 0
|
||||
visible: opacity > 0.01
|
||||
text: pip.wsId
|
||||
color: Theme.ink
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsBody
|
||||
font.weight: Theme.weightDisplay
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on opacity {
|
||||
NumberAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
|
||||
// Fullscreen marker.
|
||||
Rectangle {
|
||||
visible: pip.info !== undefined && pip.info.fullscreen && !pip.focused
|
||||
width: 4; height: 4
|
||||
color: Theme.accent
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.bottom
|
||||
anchors.topMargin: 1
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: pipHover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
onTapped: Hyprland.dispatch("workspace " + pip.wsId)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// Calm, permanent-chrome preset. It is deliberately flat and opaque: one
|
||||
// neutral keyline, no texture, no offset copy, and no accent unless active.
|
||||
P5Panel {
|
||||
property bool active: false
|
||||
property color tone: Theme.treatmentActiveMark
|
||||
|
||||
fill: Theme.treatmentRestFill
|
||||
fillOpacity: 1.0
|
||||
border: Theme.treatmentRestMark
|
||||
borderWidth: 1
|
||||
// Keep the hard ink contour. Removing both texture and keyline made the
|
||||
// permanent slabs read as generic broadcast HUD chrome.
|
||||
keyline: true
|
||||
drop: false
|
||||
halftone: false
|
||||
sheen: false
|
||||
slash: active
|
||||
slashColor: tone
|
||||
slashWidth: 4
|
||||
lean: 0.06
|
||||
chop: Theme.cut
|
||||
padding: Theme.padS
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
import QtQuick
|
||||
import QtQuick.Shapes
|
||||
import "root:/config"
|
||||
|
||||
// Radial gauge used across the resource popout. Sweeps a 270° arc with a
|
||||
// tick-marked rail behind it and the reading set in the middle.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property real value: 0 // 0..100
|
||||
property string label: ""
|
||||
property string readout: Math.round(value) + "%"
|
||||
property string sub: ""
|
||||
property color arcColor: Theme.heat(value)
|
||||
property real thickness: 7
|
||||
property real startAngle: 135
|
||||
property real sweep: 270
|
||||
property int ticks: 24
|
||||
|
||||
implicitWidth: 96
|
||||
implicitHeight: 96
|
||||
|
||||
readonly property real _r: Math.min(width, height) / 2 - thickness / 2 - 4
|
||||
readonly property real _cx: width / 2
|
||||
readonly property real _cy: height / 2
|
||||
|
||||
// Rail
|
||||
Shape {
|
||||
anchors.fill: parent
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
ShapePath {
|
||||
fillColor: "transparent"
|
||||
strokeColor: Theme.alpha(Theme.outline, 0.5)
|
||||
strokeWidth: root.thickness
|
||||
capStyle: ShapePath.FlatCap
|
||||
PathAngleArc {
|
||||
centerX: root._cx; centerY: root._cy
|
||||
radiusX: root._r; radiusY: root._r
|
||||
startAngle: root.startAngle
|
||||
sweepAngle: root.sweep
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Tick marks around the rail.
|
||||
Repeater {
|
||||
model: root.ticks
|
||||
Rectangle {
|
||||
required property int index
|
||||
readonly property real a: (root.startAngle + root.sweep * (index / (root.ticks - 1))) * Math.PI / 180
|
||||
readonly property real rr: root._r + root.thickness / 2 + 3
|
||||
width: 2
|
||||
height: index % 4 === 0 ? 6 : 3
|
||||
color: Theme.alpha(Theme.primary, index % 4 === 0 ? 0.55 : 0.25)
|
||||
x: root._cx + Math.cos(a) * rr - width / 2
|
||||
y: root._cy + Math.sin(a) * rr - height / 2
|
||||
rotation: (root.startAngle + root.sweep * (index / (root.ticks - 1))) + 90
|
||||
}
|
||||
}
|
||||
|
||||
// Value arc
|
||||
Shape {
|
||||
anchors.fill: parent
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
ShapePath {
|
||||
fillColor: "transparent"
|
||||
strokeColor: root.arcColor
|
||||
strokeWidth: root.thickness
|
||||
capStyle: ShapePath.FlatCap
|
||||
PathAngleArc {
|
||||
id: valueArc
|
||||
centerX: root._cx; centerY: root._cy
|
||||
radiusX: root._r; radiusY: root._r
|
||||
startAngle: root.startAngle
|
||||
sweepAngle: root.sweep * Math.max(0, Math.min(100, root.value)) / 100
|
||||
|
||||
Behavior on sweepAngle {
|
||||
NumberAnimation {
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutExpo
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Column {
|
||||
anchors.centerIn: parent
|
||||
spacing: -2
|
||||
|
||||
SplitText {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: root.readout
|
||||
pixelSize: Theme.fsLarge
|
||||
color: Theme.text
|
||||
split: 1.2
|
||||
splitOpacity: 0.6
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: root.label
|
||||
color: Theme.muted
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 2
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
visible: root.sub !== ""
|
||||
text: root.sub
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
pragma Singleton
|
||||
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
|
||||
// Polygon maths for the Persona 5 panel language: everything leans, and corners
|
||||
// get chopped rather than rounded.
|
||||
Singleton {
|
||||
id: root
|
||||
|
||||
// A right-leaning parallelogram filling w x h. `lean` is the horizontal
|
||||
// offset applied to the top edge, as a fraction of height.
|
||||
function parallelogram(w: real, h: real, lean: real): var {
|
||||
const off = h * lean;
|
||||
return [
|
||||
Qt.point(off, 0),
|
||||
Qt.point(w, 0),
|
||||
Qt.point(w - off, h),
|
||||
Qt.point(0, h)
|
||||
];
|
||||
}
|
||||
|
||||
// Same, leaning the other way.
|
||||
function parallelogramL(w: real, h: real, lean: real): var {
|
||||
const off = h * lean;
|
||||
return [
|
||||
Qt.point(0, 0),
|
||||
Qt.point(w - off, 0),
|
||||
Qt.point(w, h),
|
||||
Qt.point(off, h)
|
||||
];
|
||||
}
|
||||
|
||||
// Vertical counterpart: the *horizontal* edges slant instead, by a fraction
|
||||
// of width. A tall rail slab has to lean this way — leaning its vertical
|
||||
// edges by a fraction of its height would shear it clean off the screen.
|
||||
function parallelogramV(w: real, h: real, lean: real): var {
|
||||
const off = w * lean;
|
||||
return [
|
||||
Qt.point(0, off),
|
||||
Qt.point(w, 0),
|
||||
Qt.point(w, h - off),
|
||||
Qt.point(0, h)
|
||||
];
|
||||
}
|
||||
|
||||
function parallelogramVL(w: real, h: real, lean: real): var {
|
||||
const off = w * lean;
|
||||
return [
|
||||
Qt.point(0, 0),
|
||||
Qt.point(w, off),
|
||||
Qt.point(w, h),
|
||||
Qt.point(0, h - off)
|
||||
];
|
||||
}
|
||||
|
||||
function rect(w: real, h: real): var {
|
||||
return [Qt.point(0, 0), Qt.point(w, 0), Qt.point(w, h), Qt.point(0, h)];
|
||||
}
|
||||
|
||||
// Move `dist` px from `p` toward `q`.
|
||||
function toward(p: point, q: point, dist: real): point {
|
||||
const dx = q.x - p.x;
|
||||
const dy = q.y - p.y;
|
||||
const len = Math.hypot(dx, dy);
|
||||
if (len < 0.0001) return p;
|
||||
const t = Math.min(dist, len / 2) / len;
|
||||
return Qt.point(p.x + dx * t, p.y + dy * t);
|
||||
}
|
||||
|
||||
// Chop the listed corners of a polygon. `corners` is an array of indices;
|
||||
// pass null to chop every corner.
|
||||
function chamfer(pts: var, size: real, corners: var): var {
|
||||
if (size <= 0) return root.closed(pts);
|
||||
const n = pts.length;
|
||||
const out = [];
|
||||
for (let i = 0; i < n; i++) {
|
||||
const p = pts[i];
|
||||
if (corners !== null && corners.indexOf(i) === -1) {
|
||||
out.push(p);
|
||||
continue;
|
||||
}
|
||||
out.push(root.toward(p, pts[(i - 1 + n) % n], size));
|
||||
out.push(root.toward(p, pts[(i + 1) % n], size));
|
||||
}
|
||||
return root.closed(out);
|
||||
}
|
||||
|
||||
function closed(pts: var): var {
|
||||
if (pts.length === 0) return pts;
|
||||
const out = pts.slice();
|
||||
out.push(pts[0]);
|
||||
return out;
|
||||
}
|
||||
|
||||
// Shrink a polygon toward its centroid — used for inner strokes.
|
||||
function inset(pts: var, amount: real): var {
|
||||
let cx = 0, cy = 0;
|
||||
for (const p of pts) { cx += p.x; cy += p.y; }
|
||||
cx /= pts.length; cy /= pts.length;
|
||||
return pts.map(p => {
|
||||
const dx = cx - p.x, dy = cy - p.y;
|
||||
const len = Math.hypot(dx, dy);
|
||||
if (len < 0.0001) return p;
|
||||
const t = amount / len;
|
||||
return Qt.point(p.x + dx * t, p.y + dy * t);
|
||||
});
|
||||
}
|
||||
|
||||
// A jagged "torn paper" edge, the Persona 5 speech-bubble signature.
|
||||
// Returns a polygon `w` x `h` whose bottom edge is serrated.
|
||||
function torn(w: real, h: real, teeth: int, depth: real): var {
|
||||
const out = [Qt.point(0, 0), Qt.point(w, 0)];
|
||||
const step = w / teeth;
|
||||
for (let i = 0; i < teeth; i++) {
|
||||
const x1 = w - i * step - step / 2;
|
||||
const x2 = w - (i + 1) * step;
|
||||
out.push(Qt.point(x1, h));
|
||||
out.push(Qt.point(x2, h - depth));
|
||||
}
|
||||
return out;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
|
||||
// Nerd Font glyph with an optional pulse, used for every status indicator.
|
||||
Text {
|
||||
id: root
|
||||
|
||||
property bool pulsing: false
|
||||
property real pulseScale: 1.18
|
||||
|
||||
font.family: Theme.fontIcon
|
||||
font.pixelSize: Theme.fsLarge
|
||||
color: Theme.primary
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
|
||||
SequentialAnimation on scale {
|
||||
running: root.pulsing
|
||||
loops: Animation.Infinite
|
||||
alwaysRunToEnd: true
|
||||
NumberAnimation { to: root.pulseScale; duration: 620; easing.type: Easing.OutExpo }
|
||||
NumberAnimation { to: 1.0; duration: 620; easing.type: Easing.InOutQuad }
|
||||
}
|
||||
|
||||
function bump() {
|
||||
bumpAnim.restart();
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: bumpAnim
|
||||
NumberAnimation {
|
||||
target: root; property: "scale"
|
||||
to: 1.35; duration: Theme.durFast; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: root; property: "scale"
|
||||
to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
|
||||
// Horizontally scrolling text that only moves when it actually overflows, and
|
||||
// pauses at each end so titles stay readable.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property string text: ""
|
||||
property int pixelSize: Theme.fsSmall
|
||||
property string family: Theme.fontDisplay
|
||||
property int weight: Theme.weightBody
|
||||
property bool italic: false
|
||||
property color color: Theme.text
|
||||
property real speed: 26 // px per second
|
||||
property int pause: 1400 // ms held at each end
|
||||
property bool running: true
|
||||
|
||||
readonly property bool overflowing: label.implicitWidth > width + 1
|
||||
|
||||
clip: true
|
||||
implicitHeight: label.implicitHeight
|
||||
implicitWidth: label.implicitWidth
|
||||
|
||||
Text {
|
||||
id: label
|
||||
y: 0
|
||||
height: root.height
|
||||
text: root.text
|
||||
color: root.color
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.family: root.family
|
||||
font.pixelSize: root.pixelSize
|
||||
font.weight: root.weight
|
||||
font.italic: root.italic
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: scroll
|
||||
running: root.running && root.overflowing && root.visible
|
||||
loops: Animation.Infinite
|
||||
|
||||
PauseAnimation { duration: root.pause }
|
||||
NumberAnimation {
|
||||
target: label; property: "x"
|
||||
from: 0; to: Math.min(0, root.width - label.implicitWidth)
|
||||
duration: Math.max(1, Math.abs(root.width - label.implicitWidth) / root.speed * 1000)
|
||||
easing.type: Easing.Linear
|
||||
}
|
||||
PauseAnimation { duration: root.pause }
|
||||
NumberAnimation {
|
||||
target: label; property: "x"
|
||||
to: 0
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutExpo
|
||||
}
|
||||
}
|
||||
|
||||
onOverflowingChanged: if (!overflowing) label.x = 0
|
||||
onTextChanged: { label.x = 0; scroll.restart(); }
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import QtQuick
|
||||
import QtQuick.Effects
|
||||
|
||||
// Layer effect that clips whatever it is applied to into the silhouette of
|
||||
// `maskItem` — used to chop album art into the shell's panel shape.
|
||||
MultiEffect {
|
||||
property Item maskItem
|
||||
|
||||
maskEnabled: maskItem !== null
|
||||
maskSource: maskItem
|
||||
|
||||
// The chopped corners should read as cuts, not fades — but a spread of 0
|
||||
// is a hard `alpha < 0.5 ? 0 : 1` step, which throws away the one thing
|
||||
// that makes the cut look drawn rather than pixelated: the mask Shape's own
|
||||
// coverage antialiasing. Every partially covered pixel along a diagonal got
|
||||
// rounded to all-or-nothing and the art came out with a visible staircase
|
||||
// down both leaning edges. A narrow spread lets that single-pixel ramp
|
||||
// through and nothing wider — still a cut, just not a jagged one.
|
||||
maskThresholdMin: 0.5
|
||||
maskSpreadAtMin: 0.3
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// A segmented load meter — slanted ticks that light up left to right. Reads as
|
||||
// a gauge at a glance and keeps the panel language consistent.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property real value: 0 // 0..100
|
||||
property int segments: 14
|
||||
property real segmentWidth: 4
|
||||
property real spacing: 3
|
||||
property color activeColor: Theme.heat(value)
|
||||
property color idleColor: Theme.alpha(Theme.outline, 0.55)
|
||||
property real lean: Theme.skew
|
||||
|
||||
readonly property int litCount: Math.round(Math.max(0, Math.min(100, value)) / 100 * segments)
|
||||
|
||||
implicitWidth: segments * segmentWidth + (segments - 1) * spacing
|
||||
implicitHeight: 14
|
||||
|
||||
Row {
|
||||
anchors.fill: parent
|
||||
spacing: root.spacing
|
||||
|
||||
Repeater {
|
||||
model: root.segments
|
||||
|
||||
Item {
|
||||
required property int index
|
||||
width: root.segmentWidth
|
||||
height: root.height
|
||||
|
||||
Skew {
|
||||
width: root.segmentWidth
|
||||
height: root.height
|
||||
lean: root.lean
|
||||
color: parent.index < root.litCount ? root.activeColor : root.idleColor
|
||||
|
||||
// Peak segments glow, so a pegged CPU is visible peripherally.
|
||||
opacity: parent.index < root.litCount
|
||||
? (parent.index >= root.segments - 2 ? 1.0 : 0.9)
|
||||
: 1.0
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// One metric in a popout: a label and its reading on a line, with a wide
|
||||
// sheared segmented meter underneath.
|
||||
//
|
||||
// This replaces the radial Gauge. A 270° dial was the only curved thing in a
|
||||
// shell whose whole geometry is sheared slabs and hard chamfers, so it read as
|
||||
// though it had been imported from another design. The meter says the same
|
||||
// thing in the language the bar and the OSD already speak, and it gets far more
|
||||
// resolution across a popout's width than a 88px dial did.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property string label: ""
|
||||
property real value: 0 // 0..100
|
||||
property string readout: Math.round(root.value) + "%"
|
||||
property string sub: ""
|
||||
property color tone: Theme.heat(root.value)
|
||||
|
||||
property int segments: 24
|
||||
property real segmentSpacing: 3
|
||||
|
||||
implicitHeight: head.height + Theme.padS + meter.height
|
||||
|
||||
Item {
|
||||
id: head
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
height: Math.max(name.implicitHeight, figure.implicitHeight)
|
||||
|
||||
Text {
|
||||
id: name
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.label.toUpperCase()
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 2
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
// The secondary figure — temperature, used-of-total. Sits next to the
|
||||
// label rather than under the number so the right edge stays a single
|
||||
// clean column of readings.
|
||||
Text {
|
||||
anchors.left: name.right
|
||||
anchors.leftMargin: Theme.padM
|
||||
anchors.right: figure.left
|
||||
anchors.rightMargin: Theme.padM
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
visible: root.sub !== ""
|
||||
text: root.sub
|
||||
color: Theme.muted
|
||||
elide: Text.ElideRight
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
SplitText {
|
||||
// Not `value` — an id by that name shadows the `value` property, and
|
||||
// the defaults above then round a Text item instead of a number.
|
||||
id: figure
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.readout
|
||||
pixelSize: Theme.fsBody
|
||||
color: Theme.text
|
||||
split: 1
|
||||
splitOpacity: 0.5
|
||||
}
|
||||
}
|
||||
|
||||
MeterBar {
|
||||
id: meter
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
height: 12
|
||||
segments: root.segments
|
||||
spacing: root.segmentSpacing
|
||||
// Fill the row exactly rather than leaving a ragged tail on the right.
|
||||
segmentWidth: (width - (root.segments - 1) * root.segmentSpacing) / root.segments
|
||||
value: root.value
|
||||
activeColor: root.tone
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Services.Notifications
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// One notification, used both in the history list and as a floating toast.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
required property var notif
|
||||
property bool showActions: true
|
||||
|
||||
readonly property color tone: root.notif
|
||||
? Notifs.urgencyColor(root.notif.urgency)
|
||||
: Theme.primary
|
||||
|
||||
signal dismissed()
|
||||
|
||||
// The card's own geometry, published so anything drawn along its edges —
|
||||
// the toast countdown rule — can stay inside the chopped corners instead of
|
||||
// running out past them.
|
||||
readonly property real lean: 0.05
|
||||
readonly property real chop: 12
|
||||
|
||||
implicitHeight: panel.height
|
||||
|
||||
P5Panel {
|
||||
id: panel
|
||||
width: parent.width
|
||||
height: layout.implicitHeight + Theme.padM * 2
|
||||
lean: root.lean
|
||||
chop: root.chop
|
||||
fill: Theme.surface
|
||||
fillOpacity: 0.97
|
||||
border: Theme.alpha(root.tone, hover.hovered ? 0.95 : 0.5)
|
||||
slash: true
|
||||
slashColor: root.tone
|
||||
slashWidth: 4
|
||||
halftone: root.notif?.urgency === NotificationUrgency.Critical
|
||||
halftoneColor: Theme.accent
|
||||
halftoneOpacity: 0.12
|
||||
padding: Theme.padM
|
||||
|
||||
Column {
|
||||
id: layout
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 3
|
||||
|
||||
// App line
|
||||
Row {
|
||||
spacing: Theme.padS
|
||||
|
||||
Icon {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: Notifs.appIconFor(root.notif)
|
||||
color: root.tone
|
||||
font.pixelSize: Theme.fsBody
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: (root.notif?.appName || "System").toUpperCase()
|
||||
color: root.tone
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: 8
|
||||
font.letterSpacing: 2
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
text: root.notif?.summary || ""
|
||||
color: Theme.text
|
||||
elide: Text.ElideRight
|
||||
maximumLineCount: 2
|
||||
wrapMode: Text.WordWrap
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsBody
|
||||
font.weight: Font.Black
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
visible: text !== ""
|
||||
text: root.notif?.body || ""
|
||||
color: Theme.subtext
|
||||
elide: Text.ElideRight
|
||||
maximumLineCount: 4
|
||||
wrapMode: Text.WordWrap
|
||||
textFormat: Text.StyledText
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsSmall
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
// Inline image, when the sender supplied one.
|
||||
Image {
|
||||
visible: source != "" && status === Image.Ready
|
||||
source: root.notif?.image || ""
|
||||
sourceSize.height: 90
|
||||
fillMode: Image.PreserveAspectFit
|
||||
asynchronous: true
|
||||
}
|
||||
|
||||
Row {
|
||||
visible: root.showActions && (root.notif?.actions?.length ?? 0) > 0
|
||||
spacing: Theme.padS
|
||||
topPadding: Theme.padS
|
||||
|
||||
Repeater {
|
||||
model: root.notif?.actions ?? []
|
||||
|
||||
Item {
|
||||
id: actionChip
|
||||
required property var modelData
|
||||
|
||||
implicitWidth: actionLabel.implicitWidth + Theme.padM
|
||||
implicitHeight: 22
|
||||
|
||||
Skew {
|
||||
anchors.fill: parent
|
||||
color: actionHover.hovered
|
||||
? Theme.alpha(root.tone, 0.3)
|
||||
: Theme.alpha(root.tone, 0.1)
|
||||
borderWidth: 1
|
||||
borderColor: Theme.alpha(root.tone, 0.6)
|
||||
}
|
||||
|
||||
Text {
|
||||
id: actionLabel
|
||||
anchors.centerIn: parent
|
||||
text: actionChip.modelData.text
|
||||
color: Theme.text
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.italic: true
|
||||
font.weight: Font.DemiBold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: actionHover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
onTapped: {
|
||||
actionChip.modelData.invoke();
|
||||
root.dismissed();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Close affordance.
|
||||
Icon {
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
visible: hover.hovered
|
||||
text: ""
|
||||
color: closeHover.hovered ? Theme.accent : Theme.muted
|
||||
font.pixelSize: Theme.fsBody
|
||||
|
||||
HoverHandler {
|
||||
id: closeHover
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
onTapped: root.dismissed()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
}
|
||||
|
||||
// Middle click dismisses, matching the old dunst muscle memory.
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.MiddleButton
|
||||
onTapped: root.dismissed()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
import QtQuick
|
||||
import QtQuick.Shapes
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// The shared ground for the two full-screen surfaces: a crimson wedge leaning
|
||||
// at the house angle, a tiled stripe field that sweeps in from the left, and a
|
||||
// halftone dot wash over the top.
|
||||
//
|
||||
// The lock screen and the power menu each used to draw their own version of
|
||||
// this. They disagreed — the power menu had a wedge and a full stripe field,
|
||||
// the lock had a 42px stripe band and no wedge, and the wedge leaned at 0.32
|
||||
// where every panel in the shell leans at Theme.skew. Building both on one
|
||||
// component is what makes them read as the same object seen twice rather than
|
||||
// as two guesses at the same brief.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
// 0 = withdrawn, 1 = fully present. Drives the stripe slide, the stripe
|
||||
// opacity and the wedge together, so a caller animates one number instead
|
||||
// of keeping three in sync. The power menu runs it both ways on open and
|
||||
// close; the lock runs it once on entry.
|
||||
property real reveal: 1
|
||||
|
||||
property color tone: Theme.accent
|
||||
|
||||
property bool wedge: true
|
||||
property real wedgeOpacity: 0.35
|
||||
// Bottom-left corner of the wedge and its span, as fractions of width. The
|
||||
// wedge leans right going up, like every other edge in the shell, so its
|
||||
// top edge sits `leanOffset` further right than its bottom.
|
||||
property real wedgeLeft: 0
|
||||
property real wedgeSpan: 0.34
|
||||
|
||||
property bool stripes: true
|
||||
property real stripeOpacity: 0.10
|
||||
|
||||
property bool halftone: true
|
||||
property real halftoneOpacity: 0.05
|
||||
property color halftoneColor: Theme.primary
|
||||
|
||||
// ONE angle, everywhere — the same rule the panels follow.
|
||||
readonly property real leanOffset: root.height * Theme.skew
|
||||
|
||||
// Diagonal stripe field, sliding in from off-screen left.
|
||||
Image {
|
||||
anchors.fill: parent
|
||||
visible: root.stripes && root.reveal > 0
|
||||
source: Theme.texStripes
|
||||
fillMode: Image.Tile
|
||||
opacity: root.stripeOpacity * root.reveal
|
||||
smooth: false
|
||||
|
||||
layer.enabled: true
|
||||
layer.effect: TintEffect {
|
||||
tintColor: root.tone
|
||||
}
|
||||
|
||||
transform: Translate {
|
||||
x: -root.width * (1 - root.reveal)
|
||||
}
|
||||
}
|
||||
|
||||
// The wedge. Drawn after the stripes so it reads as a slab laid over them.
|
||||
Shape {
|
||||
anchors.fill: parent
|
||||
visible: root.wedge && root.reveal > 0
|
||||
opacity: root.reveal
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
|
||||
ShapePath {
|
||||
fillColor: Theme.alpha(Theme.accentDim, root.wedgeOpacity)
|
||||
strokeColor: "transparent"
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
|
||||
PathPolyline {
|
||||
path: {
|
||||
const x = root.wedgeLeft * root.width;
|
||||
const span = root.wedgeSpan * root.width;
|
||||
const off = root.leanOffset;
|
||||
return Geom.closed([
|
||||
Qt.point(x + off, 0),
|
||||
Qt.point(x + off + span, 0),
|
||||
Qt.point(x + span, root.height),
|
||||
Qt.point(x, root.height)
|
||||
]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Screen-printed dot wash over the whole thing.
|
||||
Image {
|
||||
anchors.fill: parent
|
||||
visible: root.halftone
|
||||
source: Theme.texHalftone
|
||||
fillMode: Image.Tile
|
||||
opacity: root.halftoneOpacity
|
||||
smooth: false
|
||||
layer.enabled: true
|
||||
layer.effect: TintEffect { tintColor: root.halftoneColor }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
|
||||
// Chopped, leaning button with one activation path for pointer and keyboard.
|
||||
FocusScope {
|
||||
id: root
|
||||
|
||||
property string text: ""
|
||||
property string icon: ""
|
||||
property color accent: Theme.primary
|
||||
property bool destructive: false
|
||||
property bool selected: false
|
||||
property real lean: Theme.skew
|
||||
property real lunge: 6
|
||||
property bool wide: false
|
||||
|
||||
signal clicked()
|
||||
|
||||
readonly property bool hovered: root.enabled && hover.hovered
|
||||
readonly property bool pressed: tap.pressed
|
||||
readonly property bool focusedOrSelected: root.activeFocus || root.selected
|
||||
readonly property bool highlighted: root.hovered || root.focusedOrSelected
|
||||
|
||||
// Pointer activation must not turn a transient action into the black/white
|
||||
// keyboard-focus treatment. Tab still reaches it, and programmatic focus
|
||||
// (power-menu roving selection / pinned popouts) still works.
|
||||
focusPolicy: root.enabled ? Qt.TabFocus : Qt.NoFocus
|
||||
|
||||
function activate(): void {
|
||||
if (root.enabled)
|
||||
root.clicked();
|
||||
}
|
||||
|
||||
function activateFromKey(event): void {
|
||||
if (!event.isAutoRepeat)
|
||||
root.activate();
|
||||
}
|
||||
|
||||
implicitWidth: wide ? 260 : (row.implicitWidth + panel.contentPad * 2)
|
||||
implicitHeight: 44
|
||||
|
||||
P5Panel {
|
||||
id: panel
|
||||
anchors.fill: parent
|
||||
lean: root.lean
|
||||
padding: Theme.padS
|
||||
fill: {
|
||||
if (!root.enabled) return Theme.treatmentDisabledFill;
|
||||
if (root.destructive) return Theme.treatmentDestructiveFill;
|
||||
if (root.highlighted) return Theme.treatmentHoverFill;
|
||||
return Theme.treatmentRestFill;
|
||||
}
|
||||
fillOpacity: root.enabled ? 1.0 : 0.72
|
||||
border: {
|
||||
if (!root.enabled) return Theme.treatmentDisabledMark;
|
||||
if (root.destructive) return Theme.treatmentFocusMark;
|
||||
if (root.highlighted) return Theme.treatmentHoverMark;
|
||||
return Theme.alpha(root.accent, 0.55);
|
||||
}
|
||||
borderWidth: Theme.stroke
|
||||
slash: !root.highlighted
|
||||
slashColor: root.destructive ? Theme.treatmentDestructiveMark : root.accent
|
||||
halftone: root.enabled && root.highlighted
|
||||
halftoneColor: Theme.ink
|
||||
halftoneOpacity: 0.14
|
||||
|
||||
Behavior on fillOpacity {
|
||||
NumberAnimation { duration: Theme.durFast }
|
||||
}
|
||||
|
||||
Row {
|
||||
id: row
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
spacing: Theme.padM
|
||||
|
||||
Icon {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
visible: root.icon !== ""
|
||||
text: root.icon
|
||||
font.pixelSize: Theme.fsTitle
|
||||
color: {
|
||||
if (!root.enabled) return Theme.treatmentDisabledText;
|
||||
if (root.destructive) return Theme.treatmentDestructiveText;
|
||||
if (root.highlighted) return Theme.treatmentHoverText;
|
||||
return root.accent;
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.text
|
||||
color: {
|
||||
if (!root.enabled) return Theme.treatmentDisabledText;
|
||||
if (root.destructive) return Theme.treatmentDestructiveText;
|
||||
if (root.highlighted) return Theme.treatmentHoverText;
|
||||
return Theme.treatmentRestText;
|
||||
}
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsBody
|
||||
font.weight: Theme.weightDisplay
|
||||
font.italic: true
|
||||
font.letterSpacing: 1.5
|
||||
font.capitalization: Font.AllUppercase
|
||||
renderType: Text.NativeRendering
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durFast }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
transform: Translate {
|
||||
x: root.pressed ? 0 : (root.highlighted ? root.lunge : 0)
|
||||
|
||||
Behavior on x {
|
||||
NumberAnimation {
|
||||
duration: Theme.durBase
|
||||
easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scale: root.pressed ? 0.97 : 1.0
|
||||
Behavior on scale {
|
||||
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutExpo }
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
enabled: root.enabled
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
id: tap
|
||||
enabled: root.enabled
|
||||
onTapped: root.activate()
|
||||
}
|
||||
|
||||
Keys.onReturnPressed: event => root.activateFromKey(event)
|
||||
Keys.onEnterPressed: event => root.activateFromKey(event)
|
||||
Keys.onSpacePressed: event => root.activateFromKey(event)
|
||||
}
|
||||
@@ -0,0 +1,248 @@
|
||||
import QtQuick
|
||||
import QtQuick.Shapes
|
||||
import QtQuick.Effects
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// The base surface for everything in this shell: a leaning, corner-chopped slab
|
||||
// with an optional halftone wash and a crimson slash along its leading edge.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property color fill: Theme.surface
|
||||
property real fillOpacity: 0.94
|
||||
property color border: Theme.outline
|
||||
property real borderWidth: Theme.stroke
|
||||
|
||||
// Lean of the vertical edges, as a fraction of height. 0 = upright.
|
||||
property real lean: Theme.skew
|
||||
property bool leanLeft: false
|
||||
|
||||
// Tall panels (the right-hand rail) slant their horizontal edges instead,
|
||||
// by a fraction of width, and inset their content top/bottom rather than
|
||||
// left/right.
|
||||
property bool vertical: false
|
||||
|
||||
// Corner chop size, and which corners get chopped (indices into the
|
||||
// polygon, clockwise from the top-left). Default chops the two corners that
|
||||
// read as "cut" against the lean.
|
||||
property real chop: Theme.cut
|
||||
property var chopCorners: [1, 3]
|
||||
|
||||
// Crimson slash down the leading edge — the Persona 5 tell.
|
||||
property bool slash: false
|
||||
property color slashColor: Theme.accent
|
||||
property real slashWidth: 4
|
||||
|
||||
// Screen-printed dot wash.
|
||||
property bool halftone: false
|
||||
property color halftoneColor: Theme.primary
|
||||
property real halftoneOpacity: 0.07
|
||||
|
||||
// Accepted and ignored. This used to paint a teal-to-transparent gradient
|
||||
// down the top of every panel in the shell — the single biggest source of
|
||||
// the murky blue cast. Fills are flat now. Kept as a no-op property so the
|
||||
// call sites that still set it don't have to be chased down.
|
||||
property bool sheen: false
|
||||
|
||||
// The screen-print stack. A pure-black copy of the silhouette sits behind
|
||||
// the fill, offset down-and-right, and the fill carries a black keyline
|
||||
// outside its coloured border. Together these are what stop the panel from
|
||||
// reading as a flat clip-path.
|
||||
property bool drop: true
|
||||
property real dropOffset: Theme.dropOffset
|
||||
property color dropColor: Theme.ink
|
||||
property bool keyline: true
|
||||
property real keylineWidth: Theme.keylineWidth
|
||||
|
||||
readonly property real leanInset:
|
||||
(vertical ? width : height) * Math.abs(lean)
|
||||
|
||||
readonly property var polygon: vertical
|
||||
? (leanLeft ? Geom.parallelogramVL(width, height, lean)
|
||||
: Geom.parallelogramV(width, height, lean))
|
||||
: (leanLeft ? Geom.parallelogramL(width, height, lean)
|
||||
: Geom.parallelogram(width, height, lean))
|
||||
|
||||
// Child content lives inside `contentItem`, inset on both sides far enough
|
||||
// to clear the slanted edges. Panels do not auto-size: callers set implicit
|
||||
// sizes from their own layout (`row.implicitWidth + contentPad * 2`), which
|
||||
// keeps the shape maths out of every binding loop.
|
||||
default property alias content: contentHolder.data
|
||||
readonly property alias contentItem: contentHolder
|
||||
property real padding: Theme.padM
|
||||
|
||||
readonly property real contentPad: padding + leanInset
|
||||
|
||||
// The panel outline as a mask texture. Anything that is painted from the
|
||||
// raw polygon rather than from the chamfered one has to be clipped to this,
|
||||
// or it escapes at the chopped corners.
|
||||
Shape {
|
||||
id: silhouette
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
|
||||
ShapePath {
|
||||
fillColor: "white"
|
||||
strokeColor: "transparent"
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
|
||||
PathPolyline {
|
||||
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Offset black copy of the silhouette, behind everything.
|
||||
Loader {
|
||||
anchors.fill: parent
|
||||
active: root.drop && root.dropOffset > 0
|
||||
sourceComponent: Shape {
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
asynchronous: false
|
||||
|
||||
transform: Translate {
|
||||
x: root.dropOffset * (root.leanLeft ? -1 : 1)
|
||||
y: root.dropOffset
|
||||
}
|
||||
|
||||
ShapePath {
|
||||
fillColor: root.dropColor
|
||||
strokeColor: "transparent"
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
|
||||
PathPolyline {
|
||||
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Shape {
|
||||
id: body
|
||||
anchors.fill: parent
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
asynchronous: false
|
||||
|
||||
// Fill, carrying the black keyline. The stroke is centred on the path,
|
||||
// so half of it sits outside the silhouette — which is exactly the
|
||||
// heavy outer contour the style wants.
|
||||
ShapePath {
|
||||
fillColor: Theme.alpha(root.fill, root.fillOpacity)
|
||||
strokeColor: root.keyline ? root.dropColor : "transparent"
|
||||
strokeWidth: root.keyline
|
||||
? root.borderWidth + root.keylineWidth * 2
|
||||
: 0
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
capStyle: ShapePath.FlatCap
|
||||
|
||||
PathPolyline {
|
||||
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
|
||||
}
|
||||
}
|
||||
|
||||
// Coloured border, drawn on top of the keyline so it reads as an inlay.
|
||||
ShapePath {
|
||||
fillColor: "transparent"
|
||||
strokeColor: root.borderWidth > 0 ? root.border : "transparent"
|
||||
strokeWidth: root.borderWidth
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
capStyle: ShapePath.FlatCap
|
||||
|
||||
PathPolyline {
|
||||
path: Geom.chamfer(root.polygon, root.chop, root.chopCorners)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Halftone wash, masked to the panel silhouette.
|
||||
Loader {
|
||||
anchors.fill: parent
|
||||
active: root.halftone
|
||||
asynchronous: true
|
||||
sourceComponent: Image {
|
||||
anchors.fill: parent
|
||||
source: Theme.texHalftone
|
||||
fillMode: Image.Tile
|
||||
opacity: root.halftoneOpacity
|
||||
smooth: false
|
||||
layer.enabled: true
|
||||
layer.effect: MultiEffect {
|
||||
colorization: 1.0
|
||||
colorizationColor: root.halftoneColor
|
||||
maskEnabled: true
|
||||
maskSource: silhouette
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Leading-edge slash.
|
||||
//
|
||||
// Its polygon is built from the panel's raw corners, so on a panel with a
|
||||
// chopped corner the slash used to run straight through the cut and out the
|
||||
// far side — a crimson wedge sitting a few pixels outside the silhouette,
|
||||
// at an angle that matched nothing. It is masked to the outline now, so the
|
||||
// slash ends exactly where the chamfer does.
|
||||
Loader {
|
||||
anchors.fill: parent
|
||||
active: root.slash
|
||||
sourceComponent: Item {
|
||||
Shape {
|
||||
id: slashShape
|
||||
anchors.fill: parent
|
||||
visible: false
|
||||
layer.enabled: true
|
||||
layer.smooth: true
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
|
||||
ShapePath {
|
||||
fillColor: root.slashColor
|
||||
strokeColor: "transparent"
|
||||
|
||||
PathPolyline {
|
||||
path: {
|
||||
const t = root.slashWidth;
|
||||
|
||||
// On a rail slab the slash runs along the slanted
|
||||
// top edge instead of down a side.
|
||||
if (root.vertical) {
|
||||
const voff = root.width * root.lean;
|
||||
return root.leanLeft
|
||||
? Geom.closed([Qt.point(0, 0), Qt.point(root.width, voff),
|
||||
Qt.point(root.width, voff + t), Qt.point(0, t)])
|
||||
: Geom.closed([Qt.point(0, voff), Qt.point(root.width, 0),
|
||||
Qt.point(root.width, t), Qt.point(0, voff + t)]);
|
||||
}
|
||||
|
||||
const off = root.height * root.lean;
|
||||
return root.leanLeft
|
||||
? Geom.closed([Qt.point(0, 0), Qt.point(t, 0),
|
||||
Qt.point(off + t, root.height), Qt.point(off, root.height)])
|
||||
: Geom.closed([Qt.point(off, 0), Qt.point(off + t, 0),
|
||||
Qt.point(t, root.height), Qt.point(0, root.height)]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MultiEffect {
|
||||
anchors.fill: parent
|
||||
source: slashShape
|
||||
maskEnabled: true
|
||||
maskSource: silhouette
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
id: contentHolder
|
||||
anchors.fill: parent
|
||||
anchors.leftMargin: root.vertical ? root.padding : root.contentPad
|
||||
anchors.rightMargin: root.vertical ? root.padding : root.contentPad
|
||||
anchors.topMargin: root.vertical ? root.contentPad : root.padding
|
||||
anchors.bottomMargin: root.vertical ? root.contentPad : root.padding
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// Leaning slider with a chopped handle. Drag or click anywhere on the rail.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property real value: 0 // 0..1
|
||||
property color accent: Theme.primary
|
||||
property real stepSize: 0.05
|
||||
|
||||
signal moved(real value)
|
||||
|
||||
implicitHeight: 18
|
||||
implicitWidth: 200
|
||||
focusPolicy: root.enabled ? Qt.StrongFocus : Qt.NoFocus
|
||||
|
||||
readonly property real _lean: Theme.skew * height
|
||||
|
||||
function commit(nextValue: real): void {
|
||||
if (!root.enabled)
|
||||
return;
|
||||
root.moved(Math.max(0, Math.min(1, nextValue)));
|
||||
}
|
||||
|
||||
// Rail
|
||||
Skew {
|
||||
id: rail
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
height: root.activeFocus ? 10 : 6
|
||||
color: root.activeFocus
|
||||
? Theme.treatmentFocusFill
|
||||
: Theme.alpha(root.enabled ? Theme.outline : Theme.treatmentDisabledMark, 0.7)
|
||||
borderColor: root.activeFocus ? Theme.treatmentFocusMark : "transparent"
|
||||
borderWidth: root.activeFocus ? Theme.stroke : 0
|
||||
|
||||
Behavior on height {
|
||||
NumberAnimation { duration: Theme.durFast }
|
||||
}
|
||||
}
|
||||
|
||||
// Fill
|
||||
Skew {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.left: parent.left
|
||||
width: Math.max(0, Math.min(1, root.value)) * root.width
|
||||
height: 6
|
||||
color: root.enabled ? root.accent : Theme.treatmentDisabledText
|
||||
|
||||
Behavior on width {
|
||||
enabled: !drag.active
|
||||
NumberAnimation { duration: Theme.durFast }
|
||||
}
|
||||
|
||||
Behavior on color {
|
||||
ColorAnimation { duration: Theme.durBase }
|
||||
}
|
||||
}
|
||||
|
||||
// Handle
|
||||
Skew {
|
||||
id: handle
|
||||
width: 6
|
||||
height: root.activeFocus || hover.hovered || drag.active ? 18 : 14
|
||||
color: root.enabled ? Theme.text : Theme.treatmentDisabledText
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
x: Math.max(0, Math.min(1, root.value)) * root.width - width / 2
|
||||
|
||||
Behavior on height {
|
||||
NumberAnimation { duration: Theme.durFast; easing.type: Easing.OutBack }
|
||||
}
|
||||
Behavior on x {
|
||||
enabled: !drag.active
|
||||
NumberAnimation { duration: Theme.durFast }
|
||||
}
|
||||
}
|
||||
|
||||
HoverHandler {
|
||||
id: hover
|
||||
enabled: root.enabled
|
||||
cursorShape: Qt.PointingHandCursor
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
enabled: root.enabled
|
||||
onPressedChanged: if (pressed) root.forceActiveFocus(Qt.MouseFocusReason)
|
||||
onTapped: event => root.commit(event.position.x / root.width)
|
||||
}
|
||||
|
||||
DragHandler {
|
||||
id: drag
|
||||
enabled: root.enabled
|
||||
target: null
|
||||
xAxis.enabled: true
|
||||
yAxis.enabled: false
|
||||
onCentroidChanged: {
|
||||
if (!active) return;
|
||||
root.forceActiveFocus(Qt.MouseFocusReason);
|
||||
root.commit(centroid.position.x / root.width);
|
||||
}
|
||||
}
|
||||
|
||||
Keys.onPressed: event => {
|
||||
switch (event.key) {
|
||||
case Qt.Key_Left:
|
||||
root.commit(root.value - root.stepSize);
|
||||
break;
|
||||
case Qt.Key_Right:
|
||||
root.commit(root.value + root.stepSize);
|
||||
break;
|
||||
case Qt.Key_Home:
|
||||
root.commit(0);
|
||||
break;
|
||||
case Qt.Key_End:
|
||||
root.commit(1);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
event.accepted = true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,114 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
|
||||
// Calm, informational hover label for permanent chrome. It never takes focus
|
||||
// or participates in popup coordination; a delayed label should not dismiss or
|
||||
// displace the detail panel attached to the same rail control.
|
||||
PopupWindow {
|
||||
id: root
|
||||
|
||||
required property Item anchorItem
|
||||
property bool triggerHovered: false
|
||||
property string title: ""
|
||||
property string status: ""
|
||||
property string hint: ""
|
||||
property int delay: 400
|
||||
property bool suppressed: false
|
||||
|
||||
readonly property int pad: Theme.padS
|
||||
readonly property real textWidth: Math.max(titleText.implicitWidth,
|
||||
statusText.implicitWidth, hintText.implicitWidth)
|
||||
readonly property real contentWidth: Math.max(112, textWidth + pad * 4)
|
||||
readonly property real contentHeight: textColumn.implicitHeight + pad * 2
|
||||
|
||||
anchor.item: anchorItem
|
||||
anchor.edges: Edges.Left
|
||||
anchor.gravity: Edges.Left
|
||||
anchor.adjustment: PopupAdjustment.Flip | PopupAdjustment.SlideY
|
||||
anchor.margins.left: Theme.popoutGap
|
||||
|
||||
implicitWidth: contentWidth
|
||||
implicitHeight: contentHeight
|
||||
color: "transparent"
|
||||
visible: shown && title !== "" && !suppressed
|
||||
|
||||
property bool shown: false
|
||||
|
||||
onTriggerHoveredChanged: {
|
||||
if (triggerHovered && title !== "" && !suppressed) {
|
||||
hideTimer.stop();
|
||||
showTimer.restart();
|
||||
} else {
|
||||
showTimer.stop();
|
||||
hideTimer.restart();
|
||||
}
|
||||
}
|
||||
|
||||
onSuppressedChanged: {
|
||||
if (suppressed) {
|
||||
showTimer.stop();
|
||||
shown = false;
|
||||
} else if (triggerHovered) {
|
||||
showTimer.restart();
|
||||
}
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: showTimer
|
||||
interval: root.delay
|
||||
onTriggered: root.shown = root.triggerHovered && !root.suppressed
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: hideTimer
|
||||
interval: 70
|
||||
onTriggered: root.shown = false
|
||||
}
|
||||
|
||||
ChromeSurface {
|
||||
anchors.fill: parent
|
||||
padding: root.pad
|
||||
lean: 0.06
|
||||
|
||||
Column {
|
||||
id: textColumn
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 2
|
||||
|
||||
Text {
|
||||
id: titleText
|
||||
text: root.title.toUpperCase()
|
||||
color: Theme.text
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.weight: Theme.weightDisplay
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
id: statusText
|
||||
visible: text !== ""
|
||||
text: root.status
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
id: hintText
|
||||
visible: text !== ""
|
||||
text: root.hint.toUpperCase()
|
||||
color: Theme.accent
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.Bold
|
||||
font.letterSpacing: 0.8
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,262 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
|
||||
// Hover-driven panel that hangs off a bar item. Opens on a short dwell, stays
|
||||
// open while the pointer is over either the trigger or the panel itself, and
|
||||
// can be pinned with a click. Slides in from behind the bar with an overshoot.
|
||||
PopupWindow {
|
||||
id: root
|
||||
|
||||
required property Item anchorItem
|
||||
property bool triggerHovered: false
|
||||
property bool pinned: false
|
||||
property int showDelay: 140
|
||||
property int hideDelay: 200
|
||||
property int fromEdge: Edges.Bottom
|
||||
property real contentWidth: Theme.popoutWidth
|
||||
property real contentHeight: 200
|
||||
property Item initialFocusItem: null
|
||||
property bool remappingPinned: false
|
||||
|
||||
// Extra surface around the content so the entry overshoot and glow are not
|
||||
// clipped by the window edge.
|
||||
readonly property int bleed: 24
|
||||
|
||||
default property alias body: contentHolder.data
|
||||
|
||||
readonly property bool wantsOpen: triggerHovered || panelHover.hovered || pinned
|
||||
readonly property bool pending: showTimer.running || remapTimer.running || remappingPinned
|
||||
readonly property bool detailActive: shown || pending
|
||||
|
||||
signal dismissedFully()
|
||||
|
||||
// Panels hanging off the vertical rail open sideways, so the entry slide has
|
||||
// to follow whichever axis the popout actually travels along, and start on
|
||||
// the side nearest its trigger.
|
||||
readonly property bool horizontal:
|
||||
fromEdge === Edges.Left || fromEdge === Edges.Right
|
||||
readonly property string slideProperty: horizontal ? "x" : "y"
|
||||
readonly property real slideOrigin: bleed + (fromEdge === Edges.Left
|
||||
|| fromEdge === Edges.Top ? 14 : -14)
|
||||
|
||||
anchor.item: anchorItem
|
||||
anchor.edges: fromEdge
|
||||
anchor.gravity: fromEdge
|
||||
anchor.adjustment: horizontal
|
||||
? PopupAdjustment.SlideY
|
||||
: PopupAdjustment.SlideX
|
||||
anchor.margins.top: Theme.popoutGap
|
||||
anchor.margins.bottom: Theme.popoutGap
|
||||
anchor.margins.left: Theme.popoutGap
|
||||
anchor.margins.right: Theme.popoutGap
|
||||
|
||||
implicitWidth: contentWidth + bleed * 2
|
||||
implicitHeight: contentHeight + bleed * 2
|
||||
color: "transparent"
|
||||
visible: shown
|
||||
grabFocus: pinned && shown
|
||||
|
||||
property bool shown: false
|
||||
|
||||
onWantsOpenChanged: {
|
||||
if (wantsOpen) {
|
||||
hideTimer.stop();
|
||||
if (!pinned && !remappingPinned)
|
||||
showTimer.restart();
|
||||
} else {
|
||||
showTimer.stop();
|
||||
hideTimer.restart();
|
||||
}
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: showTimer
|
||||
interval: root.showDelay
|
||||
onTriggered: root.open()
|
||||
}
|
||||
|
||||
onVisibleChanged: {
|
||||
if (!visible && shown)
|
||||
dismissImmediately();
|
||||
}
|
||||
onClosed: {
|
||||
if (remappingPinned) {
|
||||
remappingPinned = false;
|
||||
remapTimer.restart();
|
||||
} else if (shown || pinned) {
|
||||
dismissImmediately();
|
||||
}
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: hideTimer
|
||||
interval: root.hideDelay
|
||||
onTriggered: root.dismiss()
|
||||
}
|
||||
|
||||
function open() {
|
||||
PopupCoordinator.claim(root);
|
||||
exitAnim.stop();
|
||||
shown = true;
|
||||
enterAnim.restart();
|
||||
}
|
||||
|
||||
// Focus policy is fixed at map time. A hover-visible passive surface must
|
||||
// therefore unmap before returning as a click-owned keyboard popup.
|
||||
function openPinned() {
|
||||
showTimer.stop();
|
||||
hideTimer.stop();
|
||||
PopupCoordinator.claim(root);
|
||||
if (shown) {
|
||||
remappingPinned = true;
|
||||
shown = false;
|
||||
enterAnim.stop();
|
||||
exitAnim.stop();
|
||||
pinned = true;
|
||||
} else {
|
||||
pinned = true;
|
||||
open();
|
||||
focusTimer.restart();
|
||||
}
|
||||
}
|
||||
|
||||
function togglePinned() {
|
||||
if (pinned) {
|
||||
pinned = false;
|
||||
dismiss();
|
||||
} else {
|
||||
openPinned();
|
||||
}
|
||||
}
|
||||
|
||||
function dismiss() {
|
||||
if (!shown) {
|
||||
if (pinned || pending)
|
||||
dismissImmediately();
|
||||
return;
|
||||
}
|
||||
pinned = false;
|
||||
PopupCoordinator.release(root);
|
||||
enterAnim.stop();
|
||||
exitAnim.restart();
|
||||
}
|
||||
|
||||
function dismissImmediately() {
|
||||
showTimer.stop();
|
||||
hideTimer.stop();
|
||||
remapTimer.stop();
|
||||
focusTimer.stop();
|
||||
enterAnim.stop();
|
||||
exitAnim.stop();
|
||||
remappingPinned = false;
|
||||
pinned = false;
|
||||
shown = false;
|
||||
contentHolder.opacity = 0;
|
||||
contentHolder.scale = 0.94;
|
||||
contentHolder.x = root.bleed;
|
||||
contentHolder.y = root.bleed;
|
||||
PopupCoordinator.release(root);
|
||||
root.dismissedFully();
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: remapTimer
|
||||
interval: 0
|
||||
onTriggered: {
|
||||
root.open();
|
||||
focusTimer.restart();
|
||||
}
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: focusTimer
|
||||
interval: 0
|
||||
onTriggered: {
|
||||
const target = root.initialFocusItem || contentHolder;
|
||||
target.forceActiveFocus(Qt.TabFocusReason);
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
id: contentHolder
|
||||
focus: root.pinned
|
||||
x: root.bleed
|
||||
y: root.bleed
|
||||
width: root.contentWidth
|
||||
height: root.contentHeight
|
||||
|
||||
opacity: 0
|
||||
transformOrigin: {
|
||||
switch (root.fromEdge) {
|
||||
case Edges.Left: return Item.Right;
|
||||
case Edges.Right: return Item.Left;
|
||||
case Edges.Top: return Item.Bottom;
|
||||
default: return Item.Top;
|
||||
}
|
||||
}
|
||||
scale: 0.94
|
||||
|
||||
// The handler has to live on the content item, not the window: a
|
||||
// HoverHandler parented to the PopupWindow itself latches on and the
|
||||
// panel never learns the pointer left.
|
||||
//
|
||||
// Disabled while the popout is down, which clears `hovered`. An unmapped
|
||||
// surface gets no leave event, so a handler that was hovered when the
|
||||
// window went away stayed hovered — `wantsOpen` never went false again
|
||||
// and the panel came back up and refused to close.
|
||||
HoverHandler {
|
||||
id: panelHover
|
||||
enabled: root.shown
|
||||
}
|
||||
|
||||
Keys.onEscapePressed: event => {
|
||||
if (root.pinned) {
|
||||
event.accepted = true;
|
||||
root.dismissImmediately();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: enterAnim
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: "opacity"
|
||||
to: 1.0; duration: Theme.durBase; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: "scale"
|
||||
to: 1.0; duration: Theme.durSlow; easing.type: Easing.OutBack
|
||||
}
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: root.slideProperty
|
||||
from: root.slideOrigin; to: root.bleed
|
||||
duration: Theme.durSlow; easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: exitAnim
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: "opacity"
|
||||
to: 0.0; duration: Theme.durFast; easing.type: Easing.InQuad
|
||||
}
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: "scale"
|
||||
to: 0.96; duration: Theme.durFast; easing.type: Easing.InQuad
|
||||
}
|
||||
NumberAnimation {
|
||||
target: contentHolder; property: root.slideProperty
|
||||
to: root.bleed + (root.slideOrigin - root.bleed) * 0.6
|
||||
duration: Theme.durFast; easing.type: Easing.InQuad
|
||||
}
|
||||
onFinished: {
|
||||
root.shown = false;
|
||||
root.pinned = false;
|
||||
contentHolder.x = root.bleed;
|
||||
contentHolder.y = root.bleed;
|
||||
PopupCoordinator.release(root);
|
||||
root.dismissedFully();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
import QtQuick
|
||||
import QtQuick.Shapes
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// A leaning block — the small-scale counterpart to P5Panel.
|
||||
//
|
||||
// Every tick, rule, meter segment and slider rail in this shell leans at
|
||||
// Theme.skew. Shearing a plain Rectangle with a Matrix4x4 does that, but Qt
|
||||
// rasterises a Rectangle's geometry with no antialiasing at all, so the slanted
|
||||
// edges come out as a hard pixel staircase — at 18px tall that staircase is
|
||||
// most of what you see, and it reads as broken rendering rather than as a
|
||||
// deliberate angle. Drawing the parallelogram as a Shape with the curve
|
||||
// renderer gets analytic coverage AA on the diagonals instead.
|
||||
//
|
||||
// Drop-in for a sheared Rectangle: set width/height as before and use `color`,
|
||||
// `borderColor` and `borderWidth` the same way.
|
||||
Shape {
|
||||
id: root
|
||||
|
||||
property color color: "transparent"
|
||||
property color borderColor: "transparent"
|
||||
property real borderWidth: 0
|
||||
|
||||
// Lean of the vertical edges as a fraction of height, matching P5Panel.
|
||||
property real lean: Theme.skew
|
||||
property bool leanLeft: false
|
||||
|
||||
// Wide, short pieces — the rail's hairline rules — slant their horizontal
|
||||
// edges by a fraction of width instead, exactly as P5Panel does for the
|
||||
// rail slab.
|
||||
property bool vertical: false
|
||||
|
||||
preferredRendererType: Shape.CurveRenderer
|
||||
asynchronous: false
|
||||
|
||||
ShapePath {
|
||||
fillColor: root.color
|
||||
strokeColor: root.borderWidth > 0 ? root.borderColor : "transparent"
|
||||
strokeWidth: root.borderWidth
|
||||
joinStyle: ShapePath.MiterJoin
|
||||
capStyle: ShapePath.FlatCap
|
||||
|
||||
PathPolyline {
|
||||
path: {
|
||||
const w = root.width, h = root.height, l = root.lean;
|
||||
if (root.vertical)
|
||||
return Geom.closed(root.leanLeft ? Geom.parallelogramVL(w, h, l)
|
||||
: Geom.parallelogramV(w, h, l));
|
||||
return Geom.closed(root.leanLeft ? Geom.parallelogramL(w, h, l)
|
||||
: Geom.parallelogram(w, h, l));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
|
||||
// Display text with the wallpaper's RGB split baked in: a crimson and a cyan
|
||||
// ghost sitting a pixel off the white body. Drives most headings in the shell.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
property string text: ""
|
||||
property int pixelSize: Theme.fsLarge
|
||||
property int weight: Theme.weightDisplay
|
||||
property string family: Theme.fontDisplay
|
||||
property bool italic: true
|
||||
property color color: Theme.text
|
||||
property real split: 1.6
|
||||
property real splitOpacity: 0.85
|
||||
property int elide: Text.ElideNone
|
||||
property int horizontalAlignment: Text.AlignLeft
|
||||
property real letterSpacing: 0.5
|
||||
|
||||
implicitWidth: body.implicitWidth
|
||||
implicitHeight: body.implicitHeight
|
||||
|
||||
Text {
|
||||
id: ghostRed
|
||||
anchors.fill: parent
|
||||
anchors.leftMargin: -root.split
|
||||
anchors.topMargin: root.split * 0.4
|
||||
text: root.text
|
||||
color: Theme.splitRed
|
||||
opacity: root.splitOpacity
|
||||
elide: root.elide
|
||||
horizontalAlignment: root.horizontalAlignment
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.family: root.family
|
||||
font.pixelSize: root.pixelSize
|
||||
font.weight: root.weight
|
||||
font.italic: root.italic
|
||||
font.letterSpacing: root.letterSpacing
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
id: ghostCyan
|
||||
anchors.fill: parent
|
||||
anchors.leftMargin: root.split
|
||||
anchors.topMargin: -root.split * 0.4
|
||||
text: root.text
|
||||
color: Theme.splitCyan
|
||||
opacity: root.splitOpacity
|
||||
elide: root.elide
|
||||
horizontalAlignment: root.horizontalAlignment
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.family: root.family
|
||||
font.pixelSize: root.pixelSize
|
||||
font.weight: root.weight
|
||||
font.italic: root.italic
|
||||
font.letterSpacing: root.letterSpacing
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
id: body
|
||||
anchors.fill: parent
|
||||
text: root.text
|
||||
color: root.color
|
||||
elide: root.elide
|
||||
horizontalAlignment: root.horizontalAlignment
|
||||
verticalAlignment: Text.AlignVCenter
|
||||
font.family: root.family
|
||||
font.pixelSize: root.pixelSize
|
||||
font.weight: root.weight
|
||||
font.italic: root.italic
|
||||
font.letterSpacing: root.letterSpacing
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
// Kick the ghosts outward briefly — used on track changes, mode flips, etc.
|
||||
function glitch() {
|
||||
glitchAnim.restart();
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: glitchAnim
|
||||
NumberAnimation {
|
||||
target: root; property: "split"
|
||||
to: 5.5; duration: Theme.durFast
|
||||
easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: root; property: "split"
|
||||
to: 1.6; duration: Theme.durSlow
|
||||
easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
import QtQuick
|
||||
import QtQuick.Effects
|
||||
|
||||
// Layer effect that recolours whatever it is applied to — used to tint the
|
||||
// white texture tiles without shipping a copy per colour.
|
||||
MultiEffect {
|
||||
property color tintColor: "white"
|
||||
|
||||
colorization: 1.0
|
||||
colorizationColor: tintColor
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
pragma Singleton
|
||||
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
|
||||
// One transient surface at a time. Without a shared owner, a quick sweep over
|
||||
// the bar/rail can leave several independently animated windows mapped on top
|
||||
// of each other. Every coordinated surface exposes dismiss().
|
||||
Singleton {
|
||||
property var active: null
|
||||
|
||||
function claim(surface: var) {
|
||||
if (active && active !== surface) {
|
||||
const previous = active;
|
||||
active = null;
|
||||
previous.dismissImmediately();
|
||||
}
|
||||
active = surface;
|
||||
}
|
||||
|
||||
function release(surface: var) {
|
||||
if (active === surface)
|
||||
active = null;
|
||||
}
|
||||
|
||||
function dismissAll() {
|
||||
if (active)
|
||||
active.dismiss();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,200 @@
|
||||
pragma Singleton
|
||||
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
|
||||
// Takemi palette: crimson, black, white. Nothing else.
|
||||
//
|
||||
// White does the work: text, icons, idle indicators. Crimson is the only accent
|
||||
// and it always means the same thing — active, or wrong. Black is structure,
|
||||
// used as a hard keyline rather than as a shadow. There are no gradients in
|
||||
// this shell; every fill is flat.
|
||||
//
|
||||
// The wallpaper is teal. The UI used to be teal too, and the two fought each
|
||||
// other into a murky blue-grey. Letting the UI go monochrome-plus-red is what
|
||||
// lets the wallpaper read as the colour in the composition.
|
||||
Singleton {
|
||||
id: root
|
||||
|
||||
// ---------------------------------------------------------------- colors
|
||||
readonly property color ink: "#000000"
|
||||
|
||||
readonly property color base: "#0a0a0c"
|
||||
readonly property color mantle: "#0d0d10"
|
||||
readonly property color surface: "#141418"
|
||||
readonly property color surfaceAlt: "#1c1c22"
|
||||
readonly property color overlay: "#26262e"
|
||||
readonly property color outline: "#3a3a44"
|
||||
|
||||
readonly property color text: "#ffffff"
|
||||
readonly property color subtext: "#c8c8ce"
|
||||
readonly property color muted: "#6b6b70"
|
||||
|
||||
// ------------------------------------------------------------ THE KNOB
|
||||
// The one colour in this shell. Change this line and the entire accent
|
||||
// recolours — everything below is derived from it, and nothing else in the
|
||||
// palette carries hue at all.
|
||||
//
|
||||
// Keep it in step with `$accent` at the top of
|
||||
// ~/.config/hypr/modules/takemi.conf, which is what colours the Hyprland
|
||||
// window borders. Those are the only two places the colour is written.
|
||||
readonly property color accent: "#ff2d40"
|
||||
|
||||
readonly property color accentDim: Qt.darker(root.accent, 1.9)
|
||||
readonly property color accentSoft: Qt.lighter(root.accent, 1.35)
|
||||
|
||||
// `primary` is the resting voice of the UI, which is now simply white.
|
||||
// Kept under the old name so the existing call sites don't all have to move.
|
||||
readonly property color primary: root.text
|
||||
readonly property color primaryDim: "#9a9aa2"
|
||||
readonly property color deep: root.surfaceAlt
|
||||
|
||||
// `glow` is the hover highlight. It used to be a brighter teal, which now
|
||||
// that everything rests at white would have made hover invisible — so it
|
||||
// resolves to crimson. Pointing at a thing lights it up red.
|
||||
readonly property color glow: root.accent
|
||||
|
||||
// ------------------------------------------------ semantic treatments
|
||||
// These tokens describe interaction meaning, not new palette entries. Each
|
||||
// state is composed only from Takemi's black, white, crimson, and neutral
|
||||
// surfaces so callers do not invent one-off state colors.
|
||||
readonly property color treatmentRestFill: root.surface
|
||||
readonly property color treatmentRestMark: root.outline
|
||||
readonly property color treatmentRestText: root.text
|
||||
|
||||
readonly property color treatmentHoverFill: root.surface
|
||||
readonly property color treatmentHoverMark: root.accent
|
||||
readonly property color treatmentHoverText: root.text
|
||||
|
||||
readonly property color treatmentFocusFill: root.text
|
||||
readonly property color treatmentFocusMark: root.ink
|
||||
readonly property color treatmentFocusText: root.ink
|
||||
readonly property color treatmentSelectedFill: root.treatmentFocusFill
|
||||
readonly property color treatmentSelectedMark: root.treatmentFocusMark
|
||||
readonly property color treatmentSelectedText: root.treatmentFocusText
|
||||
|
||||
readonly property color treatmentActiveFill: root.surface
|
||||
readonly property color treatmentActiveMark: root.accent
|
||||
readonly property color treatmentActiveText: root.text
|
||||
|
||||
// Crimson carries destructive/error meaning. Text and keylines stay black:
|
||||
// black-on-crimson is 5.70:1, while small white-on-crimson is only 3.68:1.
|
||||
readonly property color treatmentDestructiveFill: root.accent
|
||||
readonly property color treatmentDestructiveMark: root.ink
|
||||
readonly property color treatmentDestructiveText: root.ink
|
||||
readonly property color treatmentErrorFill: root.treatmentDestructiveFill
|
||||
readonly property color treatmentErrorMark: root.treatmentDestructiveMark
|
||||
readonly property color treatmentErrorText: root.treatmentDestructiveText
|
||||
|
||||
readonly property color treatmentUrgentFill: root.surface
|
||||
readonly property color treatmentUrgentMark: root.accent
|
||||
readonly property color treatmentUrgentText: root.text
|
||||
|
||||
readonly property color treatmentDisabledFill: root.surface
|
||||
readonly property color treatmentDisabledMark: root.outline
|
||||
readonly property color treatmentDisabledText: root.muted
|
||||
|
||||
// Retired hues. Aliases only — do not introduce new uses.
|
||||
//
|
||||
// `warn` used to be accentSoft, which put a washed-out pink-red on screen
|
||||
// wherever something was merely notable. That reads as a faded accent, not
|
||||
// as a decision. There is no half-crimson in this palette: a thing is wrong
|
||||
// (accent) or it is not (text). `warn` now resolves to the real accent, so
|
||||
// low battery shouts properly and everything merely informational is white.
|
||||
readonly property color blue: root.primaryDim
|
||||
readonly property color ok: root.text
|
||||
readonly property color warn: root.accent
|
||||
|
||||
// Display text carries a crimson and a black offset rather than an RGB
|
||||
// split. Same trick, correct palette.
|
||||
readonly property color splitRed: root.accent
|
||||
readonly property color splitCyan: root.ink
|
||||
|
||||
function alpha(c: color, a: real): color {
|
||||
return Qt.rgba(c.r, c.g, c.b, a);
|
||||
}
|
||||
|
||||
function mix(a: color, b: color, t: real): color {
|
||||
const k = Math.max(0, Math.min(1, t));
|
||||
return Qt.rgba(a.r + (b.r - a.r) * k,
|
||||
a.g + (b.g - a.g) * k,
|
||||
a.b + (b.b - a.b) * k,
|
||||
a.a + (b.a - a.a) * k);
|
||||
}
|
||||
|
||||
// Load readouts sit white until the number actually matters, then bleed to
|
||||
// crimson. Not a hue cycle — red always means the same thing.
|
||||
function heat(pct: real): color {
|
||||
if (pct <= 55) return root.text;
|
||||
return root.mix(root.text, root.accent, (pct - 55) / 45);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------- fonts
|
||||
readonly property string fontDisplay: "Archivo Black"
|
||||
readonly property string fontMono: "JetBrainsMono Nerd Font"
|
||||
readonly property string fontIcon: "JetBrainsMono Nerd Font"
|
||||
|
||||
readonly property int weightDisplay: Font.Black
|
||||
readonly property int weightBody: Font.Medium
|
||||
|
||||
readonly property int fsMicro: 9
|
||||
readonly property int fsSmall: 11
|
||||
readonly property int fsBody: 12
|
||||
readonly property int fsLarge: 15
|
||||
readonly property int fsTitle: 20
|
||||
readonly property int fsHuge: 34
|
||||
readonly property int fsMega: 92
|
||||
|
||||
// -------------------------------------------------------------- geometry
|
||||
readonly property int barHeight: 40
|
||||
readonly property int barMargin: 8
|
||||
readonly property int barGap: 8
|
||||
|
||||
// The right-hand rail uses the same lean and chamfer as the bar — a
|
||||
// vertical panel leans its horizontal edges by a fraction of its width,
|
||||
// which works out to the same 14 degrees.
|
||||
readonly property int railWidth: 48
|
||||
|
||||
// ONE angle, everywhere. tan(14deg). Persona geometry is disciplined, not
|
||||
// random: every edge in the shell leans by exactly this much in exactly the
|
||||
// same direction, and every corner is chopped by exactly `cut`. Varying
|
||||
// these per module reads as noise, not as style.
|
||||
readonly property real skew: 0.249
|
||||
readonly property int cut: 10
|
||||
readonly property int stroke: 2
|
||||
|
||||
// Pure-black keyline and offset copy behind panels. This is the one piece of
|
||||
// layering the style needs; it is not a soft shadow and never blurs.
|
||||
readonly property real dropOffset: 3
|
||||
readonly property real keylineWidth: 2
|
||||
|
||||
readonly property int padS: 6
|
||||
readonly property int padM: 12
|
||||
readonly property int padL: 20
|
||||
readonly property int padXL: 32
|
||||
|
||||
readonly property int popoutWidth: 380
|
||||
readonly property int popoutGap: 10
|
||||
|
||||
// ------------------------------------------------------------ animation
|
||||
// P5 motion is snappy and slightly overshooting — never soft.
|
||||
readonly property int durFast: 110
|
||||
readonly property int durBase: 190
|
||||
readonly property int durSlow: 340
|
||||
readonly property int durLazy: 620
|
||||
|
||||
readonly property var easeSnap: [0.16, 1.0, 0.3, 1.0, 1, 1] // outExpo-ish
|
||||
readonly property var easeBack: [0.34, 1.56, 0.64, 1.0, 1, 1] // overshoot
|
||||
readonly property var easeIn: [0.55, 0.0, 0.9, 0.35, 1, 1]
|
||||
|
||||
// -------------------------------------------------------------- textures
|
||||
readonly property url texHalftone: "root:/assets/halftone.png"
|
||||
readonly property url texStripes: "root:/assets/stripes.png"
|
||||
readonly property url texScanline: "root:/assets/scanline.png"
|
||||
|
||||
// Last resort only. The live wallpaper comes from the Wallpaper singleton,
|
||||
// which asks hyprpaper what is actually on screen — a path written down
|
||||
// here goes stale the moment the wallpaper is switched, which is exactly
|
||||
// what happened to the lock screen.
|
||||
readonly property url fallbackWallpaper: "file:///home/narl/.wallpapers/takemi_1.jpg"
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import "root:/services"
|
||||
import "root:/lock"
|
||||
|
||||
// Session lock. Replaces hyprlock; authenticates through the existing
|
||||
// /etc/pam.d/hyprlock stack, which is just `auth include login`.
|
||||
//
|
||||
// The visuals live in LockFace so they can be exercised in an ordinary window
|
||||
// (see lockpreview.qml) without locking the session to test a colour.
|
||||
WlSessionLock {
|
||||
id: lock
|
||||
|
||||
locked: Actions.lockRequested
|
||||
|
||||
WlSessionLockSurface {
|
||||
id: lockSurface
|
||||
color: "black"
|
||||
|
||||
LockFace {
|
||||
anchors.fill: parent
|
||||
// So each screen blurs its own wallpaper rather than all of them
|
||||
// sharing whichever one hyprpaper happened to list first.
|
||||
screenName: lockSurface.screen ? lockSurface.screen.name : ""
|
||||
onUnlocked: Actions.lockRequested = false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,430 @@
|
||||
import QtQuick
|
||||
import QtQuick.Effects
|
||||
import Quickshell
|
||||
import Quickshell.Services.Pam
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
import "root:/lock"
|
||||
|
||||
// The lock screen's whole face, kept separate from WlSessionLockSurface so it
|
||||
// can be instantiated in an ordinary window for development without actually
|
||||
// locking the session.
|
||||
Item {
|
||||
id: surface
|
||||
|
||||
// Emitted once PAM has accepted the password.
|
||||
signal unlocked()
|
||||
|
||||
property string entry: ""
|
||||
property string status: ""
|
||||
property bool failed: false
|
||||
property bool busy: pam.active
|
||||
readonly property real uiScale: Math.max(0.72, Math.min(1.15,
|
||||
Math.min(width / 1920, height / 1080)))
|
||||
|
||||
Rectangle {
|
||||
anchors.fill: parent
|
||||
color: Theme.base
|
||||
}
|
||||
|
||||
// ------------------------------------------------------- background
|
||||
// Whatever hyprpaper is actually displaying, not a path written down once
|
||||
// and left to rot. `screenName` lets a multi-monitor lock show each screen
|
||||
// its own picture; it falls back to the first wallpaper hyprpaper reports.
|
||||
property string screenName: ""
|
||||
|
||||
Image {
|
||||
id: wall
|
||||
anchors.fill: parent
|
||||
source: surface.screenName !== ""
|
||||
? Wallpaper.forMonitor(surface.screenName)
|
||||
: Wallpaper.source
|
||||
fillMode: Image.PreserveAspectCrop
|
||||
asynchronous: false
|
||||
cache: true
|
||||
|
||||
layer.enabled: true
|
||||
layer.effect: MultiEffect {
|
||||
blurEnabled: true
|
||||
blur: 0.55
|
||||
blurMax: 48
|
||||
saturation: -0.15
|
||||
brightness: -0.35
|
||||
}
|
||||
}
|
||||
|
||||
// Wash pulling the photo down toward the shell's ground. Was described as
|
||||
// a teal wash back when the UI was teal; the colours it actually uses are
|
||||
// the neutral surfaces, which is what it should have been all along.
|
||||
Rectangle {
|
||||
anchors.fill: parent
|
||||
gradient: Gradient {
|
||||
GradientStop { position: 0.0; color: Theme.alpha(Theme.deep, 0.55) }
|
||||
GradientStop { position: 0.6; color: Theme.alpha(Theme.base, 0.75) }
|
||||
GradientStop { position: 1.0; color: Theme.alpha(Theme.base, 0.92) }
|
||||
}
|
||||
}
|
||||
|
||||
// The same wedge-and-stripes ground the power menu stands on. The wedge
|
||||
// sits under the clock, which is where the power menu puts it under the
|
||||
// title — so the two screens land the crimson mass in the same place.
|
||||
P5Backdrop {
|
||||
id: backdrop
|
||||
anchors.fill: parent
|
||||
reveal: 0
|
||||
wedgeSpan: 0.30
|
||||
wedgeOpacity: 0.30
|
||||
stripeOpacity: 0.07
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------ clock
|
||||
SystemClock {
|
||||
id: clock
|
||||
precision: SystemClock.Minutes
|
||||
}
|
||||
|
||||
// The house mark, same wordmark the bar carries far left. Small, above the
|
||||
// clock — the lock's hero is the time, not the branding.
|
||||
SplitText {
|
||||
id: mark
|
||||
anchors.left: timeBlock.left
|
||||
anchors.bottom: timeBlock.top
|
||||
anchors.bottomMargin: 6
|
||||
text: "P5"
|
||||
pixelSize: Theme.fsTitle
|
||||
split: 2
|
||||
letterSpacing: 0
|
||||
opacity: timeBlock.opacity
|
||||
}
|
||||
|
||||
Column {
|
||||
id: timeBlock
|
||||
anchors.left: parent.left
|
||||
anchors.leftMargin: parent.width * 0.1
|
||||
anchors.top: parent.top
|
||||
anchors.topMargin: parent.height * 0.18
|
||||
spacing: -18
|
||||
|
||||
SplitText {
|
||||
text: Qt.formatDateTime(clock.date, "HH")
|
||||
pixelSize: Theme.fsMega * 1.7
|
||||
split: 5
|
||||
splitOpacity: 0.85
|
||||
}
|
||||
|
||||
SplitText {
|
||||
text: Qt.formatDateTime(clock.date, "mm")
|
||||
pixelSize: Theme.fsMega * 1.7
|
||||
color: Theme.primary
|
||||
split: 5
|
||||
splitOpacity: 0.6
|
||||
}
|
||||
|
||||
Text {
|
||||
text: Qt.formatDateTime(clock.date, "dddd, dd MMMM").toUpperCase()
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsBody
|
||||
font.letterSpacing: 6
|
||||
topPadding: 34
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------ status rail
|
||||
Column {
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: parent.width * 0.1
|
||||
anchors.top: parent.top
|
||||
anchors.topMargin: parent.height * 0.2
|
||||
spacing: Theme.padM
|
||||
width: Math.min(300, parent.width * 0.28)
|
||||
scale: surface.uiScale
|
||||
transformOrigin: Item.TopRight
|
||||
|
||||
RailRow {
|
||||
width: parent.width
|
||||
visible: Battery.available
|
||||
glyph: Battery.icon
|
||||
label: Math.round(Battery.percent) + "%"
|
||||
detail: Battery.timeLabel
|
||||
tone: Battery.tint
|
||||
}
|
||||
|
||||
RailRow {
|
||||
width: parent.width
|
||||
glyph: Net.icon
|
||||
label: Net.label
|
||||
detail: Sys.netUp ? Sys.netIp : "no link"
|
||||
tone: Sys.netUp ? Theme.primary : Theme.muted
|
||||
}
|
||||
|
||||
RailRow {
|
||||
width: parent.width
|
||||
visible: Media.hasPlayer
|
||||
glyph: Media.playing ? "" : ""
|
||||
label: Media.title
|
||||
detail: Media.artist
|
||||
tone: Theme.primary
|
||||
}
|
||||
|
||||
RailRow {
|
||||
width: parent.width
|
||||
visible: Notifs.count > 0
|
||||
glyph: ""
|
||||
label: Notifs.count + " notification" + (Notifs.count === 1 ? "" : "s")
|
||||
detail: Notifs.history.length > 0 ? Notifs.history[0].summary : ""
|
||||
tone: Theme.accent
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------- auth panel
|
||||
Item {
|
||||
id: authBlock
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: parent.height * 0.14
|
||||
width: Math.min(460, parent.width - Theme.padXL * 2)
|
||||
height: 150
|
||||
scale: surface.uiScale
|
||||
transformOrigin: Item.Bottom
|
||||
|
||||
transform: Translate { id: shakeShift }
|
||||
|
||||
SplitText {
|
||||
id: prompt
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: parent.top
|
||||
text: surface.failed
|
||||
? (surface.status || "WRONG").toUpperCase()
|
||||
: (surface.busy ? "CHECKING…" : "WHO GOES THERE")
|
||||
color: surface.failed ? Theme.accent : Theme.text
|
||||
pixelSize: Theme.fsTitle
|
||||
letterSpacing: 4
|
||||
horizontalAlignment: Text.AlignHCenter
|
||||
split: surface.failed ? 4 : 1.6
|
||||
}
|
||||
|
||||
// Password field: one chopped block per character.
|
||||
P5Panel {
|
||||
id: field
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: prompt.bottom
|
||||
anchors.topMargin: Theme.padL
|
||||
width: Math.min(380, authBlock.width - Theme.padL * 2)
|
||||
height: 56
|
||||
lean: 0.12
|
||||
chop: 16
|
||||
fill: Theme.mantle
|
||||
fillOpacity: 0.94
|
||||
border: surface.failed
|
||||
? Theme.accent
|
||||
: (input.activeFocus ? Theme.primary : Theme.outline)
|
||||
borderWidth: 2
|
||||
slash: true
|
||||
slashColor: surface.failed ? Theme.accent : Theme.primary
|
||||
slashWidth: 6
|
||||
halftone: true
|
||||
halftoneColor: surface.failed ? Theme.accent : Theme.primary
|
||||
halftoneOpacity: 0.08
|
||||
|
||||
Row {
|
||||
anchors.centerIn: parent
|
||||
spacing: 6
|
||||
visible: surface.entry.length > 0
|
||||
|
||||
Repeater {
|
||||
model: Math.min(surface.entry.length, 22)
|
||||
|
||||
Skew {
|
||||
required property int index
|
||||
width: 10
|
||||
height: 20
|
||||
color: surface.failed ? Theme.accent : Theme.primary
|
||||
|
||||
// Each new block snaps in.
|
||||
Component.onCompleted: pop.start()
|
||||
NumberAnimation {
|
||||
id: pop
|
||||
target: parent
|
||||
property: "scale"
|
||||
from: 0.2; to: 1
|
||||
duration: Theme.durBase
|
||||
easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.centerIn: parent
|
||||
visible: surface.entry.length === 0 && !surface.busy
|
||||
text: "PASSWORD"
|
||||
color: Theme.muted
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.letterSpacing: 5
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
// Busy sweep.
|
||||
Rectangle {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 6
|
||||
width: 60
|
||||
height: 3
|
||||
color: Theme.primary
|
||||
visible: surface.busy
|
||||
|
||||
XAnimator on x {
|
||||
running: surface.busy
|
||||
loops: Animation.Infinite
|
||||
from: 20
|
||||
to: field.width - 80
|
||||
duration: 700
|
||||
easing.type: Easing.InOutQuad
|
||||
}
|
||||
}
|
||||
|
||||
// The real input, invisible but focused.
|
||||
TextInput {
|
||||
id: input
|
||||
anchors.fill: parent
|
||||
opacity: 0
|
||||
focus: true
|
||||
echoMode: TextInput.Password
|
||||
enabled: !surface.busy
|
||||
activeFocusOnTab: true
|
||||
|
||||
onTextChanged: {
|
||||
surface.entry = text;
|
||||
if (surface.failed && text.length === 0) surface.failed = false;
|
||||
}
|
||||
|
||||
onAccepted: surface.submit()
|
||||
|
||||
Keys.onEscapePressed: {
|
||||
input.text = "";
|
||||
surface.failed = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Row {
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
anchors.top: field.bottom
|
||||
anchors.topMargin: Theme.padM
|
||||
spacing: Theme.padS
|
||||
|
||||
Icon {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: ""
|
||||
color: Theme.muted
|
||||
font.pixelSize: Theme.fsBody
|
||||
}
|
||||
|
||||
Text {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: Quickshell.env("USER") || "USER"
|
||||
color: Theme.muted
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.letterSpacing: 3
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Keep focus on the field no matter what.
|
||||
Timer {
|
||||
interval: 250
|
||||
running: true
|
||||
repeat: true
|
||||
onTriggered: if (!input.activeFocus && !surface.busy) input.forceActiveFocus()
|
||||
}
|
||||
|
||||
function submit() {
|
||||
if (surface.busy || surface.entry.length === 0) return;
|
||||
surface.failed = false;
|
||||
surface.status = "";
|
||||
pam.start();
|
||||
}
|
||||
|
||||
PamContext {
|
||||
id: pam
|
||||
|
||||
config: "hyprlock"
|
||||
user: Quickshell.env("USER") || "USER"
|
||||
|
||||
onPamMessage: {
|
||||
if (pam.responseRequired) pam.respond(surface.entry);
|
||||
else if (pam.message) surface.status = pam.message;
|
||||
}
|
||||
|
||||
onCompleted: result => {
|
||||
if (result === PamResult.Success) {
|
||||
surface.unlocked();
|
||||
input.text = "";
|
||||
surface.entry = "";
|
||||
surface.failed = false;
|
||||
} else {
|
||||
surface.failed = true;
|
||||
if (surface.status === "") surface.status = "Access denied";
|
||||
input.text = "";
|
||||
surface.entry = "";
|
||||
shake.restart();
|
||||
}
|
||||
}
|
||||
|
||||
onError: err => {
|
||||
surface.failed = true;
|
||||
surface.status = "PAM error";
|
||||
input.text = "";
|
||||
surface.entry = "";
|
||||
shake.restart();
|
||||
}
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: shake
|
||||
loops: 2
|
||||
NumberAnimation {
|
||||
target: shakeShift; property: "x"
|
||||
to: -16; duration: 55; easing.type: Easing.OutQuad
|
||||
}
|
||||
NumberAnimation {
|
||||
target: shakeShift; property: "x"
|
||||
to: 16; duration: 55; easing.type: Easing.OutQuad
|
||||
}
|
||||
NumberAnimation {
|
||||
target: shakeShift; property: "x"
|
||||
to: 0; duration: 90; easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
|
||||
// Entry flourish when the lock comes up.
|
||||
Component.onCompleted: intro.start()
|
||||
|
||||
ParallelAnimation {
|
||||
id: intro
|
||||
// The stripes sweep in under everything, the same move the power menu
|
||||
// opens with.
|
||||
NumberAnimation {
|
||||
target: backdrop; property: "reveal"
|
||||
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: timeBlock; property: "opacity"
|
||||
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: authBlock; property: "opacity"
|
||||
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: shakeShift; property: "y"
|
||||
from: 40; to: 0; duration: Theme.durLazy; easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
|
||||
// One line of the lock screen's status rail.
|
||||
Item {
|
||||
id: rail
|
||||
|
||||
property string glyph: ""
|
||||
property string label: ""
|
||||
property string detail: ""
|
||||
property color tone: Theme.primary
|
||||
|
||||
implicitHeight: visible ? 38 : 0
|
||||
|
||||
Rectangle {
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: 3
|
||||
height: 26
|
||||
color: rail.tone
|
||||
}
|
||||
|
||||
Row {
|
||||
anchors.left: parent.left
|
||||
anchors.leftMargin: Theme.padM
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: Theme.padS
|
||||
|
||||
Icon {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: rail.glyph
|
||||
color: rail.tone
|
||||
font.pixelSize: Theme.fsLarge
|
||||
}
|
||||
|
||||
Column {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: -2
|
||||
|
||||
Text {
|
||||
text: rail.label
|
||||
color: Theme.text
|
||||
elide: Text.ElideRight
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.italic: true
|
||||
font.weight: Font.DemiBold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
visible: rail.detail !== ""
|
||||
text: rail.detail
|
||||
color: Theme.muted
|
||||
elide: Text.ElideRight
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import "root:/config"
|
||||
import "root:/lock"
|
||||
|
||||
// Development harness: renders the lock screen in an ordinary window so it can
|
||||
// be styled and screenshotted without locking the session.
|
||||
//
|
||||
// qs -p lockpreview.qml
|
||||
//
|
||||
// PAM still runs for real here, so a correct password simply closes the window.
|
||||
ShellRoot {
|
||||
FloatingWindow {
|
||||
implicitWidth: 1600
|
||||
implicitHeight: 900
|
||||
color: Theme.base
|
||||
|
||||
LockFace {
|
||||
anchors.fill: parent
|
||||
onUnlocked: console.log("PAM accepted — the real lock would release here")
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,199 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Volume / mic / brightness heads-up, bottom centre. Appears on change and
|
||||
// fades out on its own.
|
||||
PanelWindow {
|
||||
id: root
|
||||
|
||||
required property var modelData
|
||||
screen: modelData
|
||||
|
||||
readonly property bool primaryScreen: Quickshell.screens.length === 0
|
||||
|| Quickshell.screens[0] === modelData
|
||||
|
||||
WlrLayershell.layer: WlrLayer.Overlay
|
||||
WlrLayershell.namespace: "takemi-osd"
|
||||
WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
|
||||
|
||||
anchors { bottom: true }
|
||||
margins.bottom: 90
|
||||
|
||||
implicitWidth: 300
|
||||
implicitHeight: 78
|
||||
color: "transparent"
|
||||
exclusionMode: ExclusionMode.Ignore
|
||||
visible: primaryScreen && (shown || fade.running)
|
||||
|
||||
property bool shown: false
|
||||
property string kind: "volume"
|
||||
|
||||
// Suppress the burst of change signals that fires while services warm up.
|
||||
property bool armed: false
|
||||
Timer {
|
||||
interval: 1500
|
||||
running: true
|
||||
onTriggered: root.armed = true
|
||||
}
|
||||
|
||||
readonly property string glyph: {
|
||||
switch (root.kind) {
|
||||
case "mic": return Audio.micIcon;
|
||||
case "brightness": return Brightness.icon;
|
||||
default: return Audio.icon;
|
||||
}
|
||||
}
|
||||
|
||||
readonly property string title: {
|
||||
switch (root.kind) {
|
||||
case "mic": return Audio.micMuted ? "Mic muted" : "Microphone";
|
||||
case "brightness": return "Brightness";
|
||||
default: return Audio.muted ? "Muted" : "Volume";
|
||||
}
|
||||
}
|
||||
|
||||
readonly property real level: {
|
||||
switch (root.kind) {
|
||||
case "mic": return Audio.micMuted ? 0 : Audio.micVolume;
|
||||
case "brightness": return Brightness.percent / 100;
|
||||
default: return Audio.muted ? 0 : Audio.volume;
|
||||
}
|
||||
}
|
||||
|
||||
readonly property color tone: {
|
||||
switch (root.kind) {
|
||||
case "mic": return Audio.micMuted ? Theme.accent : Theme.blue;
|
||||
// Turning the screen up is not a warning. White, like volume.
|
||||
case "brightness": return Theme.text;
|
||||
default: return Audio.muted ? Theme.accent : Theme.primary;
|
||||
}
|
||||
}
|
||||
|
||||
function flash(k: string) {
|
||||
if (!root.armed) return;
|
||||
root.kind = k;
|
||||
root.shown = true;
|
||||
glyphIcon.bump();
|
||||
hold.restart();
|
||||
}
|
||||
|
||||
Timer {
|
||||
id: hold
|
||||
interval: 1600
|
||||
onTriggered: root.shown = false
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: Audio
|
||||
function onVolumeBumped() { root.flash("volume"); }
|
||||
function onMicBumped() { root.flash("mic"); }
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: Brightness
|
||||
function onBumped() { root.flash("brightness"); }
|
||||
}
|
||||
|
||||
P5Panel {
|
||||
id: panel
|
||||
anchors.fill: parent
|
||||
anchors.margins: 4
|
||||
fill: Theme.mantle
|
||||
fillOpacity: 0.97
|
||||
border: Theme.alpha(root.tone, 0.85)
|
||||
borderWidth: Theme.stroke
|
||||
slash: true
|
||||
slashColor: root.tone
|
||||
slashWidth: 5
|
||||
halftone: true
|
||||
halftoneColor: root.tone
|
||||
halftoneOpacity: 0.08
|
||||
sheen: true
|
||||
lean: 0.09
|
||||
chop: 14
|
||||
padding: Theme.padM
|
||||
|
||||
opacity: root.shown ? 1 : 0
|
||||
scale: root.shown ? 1 : 0.9
|
||||
|
||||
Behavior on opacity {
|
||||
NumberAnimation { id: fade; duration: Theme.durBase }
|
||||
}
|
||||
Behavior on scale {
|
||||
NumberAnimation { duration: Theme.durSlow; easing.type: Easing.OutBack }
|
||||
}
|
||||
|
||||
Icon {
|
||||
id: glyphIcon
|
||||
anchors.left: parent.left
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.glyph
|
||||
color: root.tone
|
||||
font.pixelSize: 30
|
||||
width: 36
|
||||
}
|
||||
|
||||
Column {
|
||||
anchors.left: glyphIcon.right
|
||||
anchors.leftMargin: Theme.padM
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: 4
|
||||
|
||||
// Title left, readout hard right. This used to be a Row with a
|
||||
// `parent.width - 90` spacer, which assumed the two labels never
|
||||
// needed more than 90px between them — "BRIGHTNESS" plus "100%"
|
||||
// does, and the percentage fell off the right edge. Anchoring the
|
||||
// readout to the right and letting the title elide into whatever
|
||||
// is left makes the widest case the safe one.
|
||||
Item {
|
||||
width: parent.width
|
||||
height: Math.max(titleLabel.implicitHeight, readout.implicitHeight)
|
||||
|
||||
Text {
|
||||
id: titleLabel
|
||||
anchors.left: parent.left
|
||||
anchors.right: readout.left
|
||||
anchors.rightMargin: Theme.padS
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: root.title.toUpperCase()
|
||||
color: Theme.subtext
|
||||
elide: Text.ElideRight
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 2
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
SplitText {
|
||||
id: readout
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
// Natural width, not a fixed one — SplitText offsets its
|
||||
// ghosts with left/right anchor margins, so pinning the
|
||||
// width and right-aligning the text would flatten the RGB
|
||||
// split away. The title's left edge is anchored, so a
|
||||
// widening readout only moves its own left edge.
|
||||
text: Math.round(root.level * 100) + "%"
|
||||
pixelSize: Theme.fsBody
|
||||
split: 1
|
||||
splitOpacity: 0.5
|
||||
}
|
||||
}
|
||||
|
||||
MeterBar {
|
||||
width: parent.width
|
||||
height: 10
|
||||
segments: 20
|
||||
segmentWidth: (width - 19 * 3) / 20
|
||||
spacing: 3
|
||||
value: root.level * 100
|
||||
activeColor: root.tone
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,313 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Full-screen power menu. Crimson stripes sweep in behind a stack of leaning
|
||||
// buttons; Escape or a click on the backdrop dismisses it.
|
||||
PanelWindow {
|
||||
id: root
|
||||
|
||||
required property var modelData
|
||||
screen: modelData
|
||||
|
||||
visible: Actions.powerMenuOpen || closeAnim.running
|
||||
|
||||
WlrLayershell.layer: WlrLayer.Overlay
|
||||
WlrLayershell.namespace: "takemi-power"
|
||||
WlrLayershell.keyboardFocus: Actions.powerMenuOpen
|
||||
? WlrKeyboardFocus.Exclusive
|
||||
: WlrKeyboardFocus.None
|
||||
|
||||
anchors { top: true; bottom: true; left: true; right: true }
|
||||
color: "transparent"
|
||||
exclusionMode: ExclusionMode.Ignore
|
||||
|
||||
readonly property bool open: Actions.powerMenuOpen
|
||||
property int selectedAction: 0
|
||||
|
||||
function focusSelectedAction(): void {
|
||||
const entry = buttonRepeater.itemAt(root.selectedAction);
|
||||
if (entry && entry.children.length > 0)
|
||||
entry.children[0].forceActiveFocus(Qt.TabFocusReason);
|
||||
}
|
||||
|
||||
function moveSelection(delta: int): void {
|
||||
root.selectedAction = (root.selectedAction + delta + root.actionModel.length)
|
||||
% root.actionModel.length;
|
||||
root.focusSelectedAction();
|
||||
}
|
||||
|
||||
readonly property var actionModel: [
|
||||
{ label: "Lock", icon: "", danger: false, act: "lock" },
|
||||
{ label: "Suspend", icon: "", danger: false, act: "suspend" },
|
||||
{ label: "Hibernate", icon: "", danger: false, act: "hibernate" },
|
||||
{ label: "Log Out", icon: "", danger: true, act: "logout" },
|
||||
{ label: "Reboot", icon: "", danger: true, act: "reboot" },
|
||||
{ label: "Shut Down", icon: "", danger: true, act: "shutdown" }
|
||||
]
|
||||
|
||||
onOpenChanged: {
|
||||
if (open) {
|
||||
PopupCoordinator.dismissAll();
|
||||
selectedAction = 0;
|
||||
openAnim.restart();
|
||||
} else {
|
||||
closeAnim.restart();
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------- backdrop
|
||||
Rectangle {
|
||||
id: backdrop
|
||||
anchors.fill: parent
|
||||
color: Theme.alpha(Theme.base, 0.82)
|
||||
opacity: 0
|
||||
|
||||
TapHandler {
|
||||
onTapped: Actions.closePowerMenu()
|
||||
}
|
||||
}
|
||||
|
||||
// Stripes and wedge, shared with the lock screen. The wedge used to lean at
|
||||
// 0.32 here, which was its own angle and nothing else's; P5Backdrop leans
|
||||
// it at Theme.skew like every other edge in the shell.
|
||||
P5Backdrop {
|
||||
id: ground
|
||||
anchors.fill: parent
|
||||
reveal: 0
|
||||
stripeOpacity: 0.10
|
||||
wedgeOpacity: 0.35
|
||||
wedgeSpan: 0.34
|
||||
// The live desktop is still visible behind this, so a dot wash would be
|
||||
// laid over other people's windows rather than over a ground of our
|
||||
// own. The lock owns the halftone; here it just muddies things.
|
||||
halftone: false
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- title
|
||||
Column {
|
||||
id: title
|
||||
anchors.left: parent.left
|
||||
anchors.leftMargin: root.width * 0.12
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
anchors.verticalCenterOffset: -60
|
||||
spacing: -14
|
||||
opacity: 0
|
||||
|
||||
SplitText {
|
||||
text: "TAKE"
|
||||
pixelSize: Theme.fsMega
|
||||
split: 4
|
||||
splitOpacity: 0.9
|
||||
}
|
||||
|
||||
SplitText {
|
||||
text: "YOUR"
|
||||
pixelSize: Theme.fsMega
|
||||
color: Theme.accent
|
||||
split: 4
|
||||
splitOpacity: 0.5
|
||||
}
|
||||
|
||||
SplitText {
|
||||
text: "TIME."
|
||||
pixelSize: Theme.fsMega
|
||||
split: 4
|
||||
splitOpacity: 0.9
|
||||
}
|
||||
|
||||
Text {
|
||||
text: "— TAE TAKEMI"
|
||||
color: Theme.primary
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.letterSpacing: 5
|
||||
topPadding: 24
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------- actions
|
||||
Column {
|
||||
id: actions
|
||||
anchors.right: parent.right
|
||||
anchors.rightMargin: root.width * 0.12
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
spacing: Theme.padM
|
||||
|
||||
// The widest slab in the stack. Fixed rather than derived so the ragged
|
||||
// x offsets below cannot feed back into the Column's own width.
|
||||
readonly property int stackWidth: 312
|
||||
width: stackWidth
|
||||
|
||||
Repeater {
|
||||
id: buttonRepeater
|
||||
|
||||
model: root.actionModel
|
||||
|
||||
// A carrier item owns the staggered slide so the button keeps its
|
||||
// own hover transform.
|
||||
Item {
|
||||
id: entry
|
||||
required property var modelData
|
||||
required property int index
|
||||
|
||||
readonly property int slabWidth: actions.stackWidth
|
||||
|
||||
width: entry.slabWidth
|
||||
height: 52
|
||||
|
||||
opacity: 0
|
||||
transform: [
|
||||
Translate { id: slide; x: 90 },
|
||||
Rotation {
|
||||
id: tilt
|
||||
angle: -3
|
||||
origin.x: entry.slabWidth / 2
|
||||
origin.y: 26
|
||||
}
|
||||
]
|
||||
|
||||
P5Button {
|
||||
id: actionButton
|
||||
anchors.fill: parent
|
||||
text: entry.modelData.label
|
||||
icon: entry.modelData.icon
|
||||
destructive: entry.modelData.danger
|
||||
selected: root.selectedAction === entry.index
|
||||
accent: entry.modelData.danger ? Theme.accent : Theme.primary
|
||||
lean: Theme.skew
|
||||
lunge: -10
|
||||
onClicked: root.invoke(entry.modelData.act)
|
||||
onHoveredChanged: if (hovered) root.selectedAction = entry.index
|
||||
onActiveFocusChanged: if (actionButton.activeFocus) root.selectedAction = entry.index
|
||||
Keys.forwardTo: [keyController]
|
||||
}
|
||||
|
||||
// Staggered entry, one button after another.
|
||||
Connections {
|
||||
target: root
|
||||
function onOpenChanged() {
|
||||
if (root.open) entryAnim.restart();
|
||||
else entry.opacity = 0;
|
||||
}
|
||||
}
|
||||
|
||||
SequentialAnimation {
|
||||
id: entryAnim
|
||||
PauseAnimation { duration: 40 + entry.index * 55 }
|
||||
ParallelAnimation {
|
||||
NumberAnimation {
|
||||
target: entry; property: "opacity"
|
||||
to: 1; duration: Theme.durBase
|
||||
}
|
||||
NumberAnimation {
|
||||
target: slide; property: "x"
|
||||
from: 90; to: 0
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutBack
|
||||
}
|
||||
// Slabs land out of true and snap square. Sliding alone
|
||||
// reads like a slide deck; the tilt is what makes it
|
||||
// land like a card being thrown down. Same direction
|
||||
// every time — the motion is the flourish, the geometry
|
||||
// stays disciplined.
|
||||
NumberAnimation {
|
||||
target: tilt; property: "angle"
|
||||
from: -3; to: 0
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutBack
|
||||
easing.overshoot: 2.2
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Hint line.
|
||||
Text {
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 40
|
||||
anchors.horizontalCenter: parent.horizontalCenter
|
||||
text: "↑ ↓ SELECT ENTER CONFIRM ESC CANCEL"
|
||||
color: Theme.muted
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.letterSpacing: 4
|
||||
opacity: backdrop.opacity
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
function invoke(what: string) {
|
||||
Actions.closePowerMenu();
|
||||
switch (what) {
|
||||
case "lock": Actions.lock(); break;
|
||||
case "suspend": Actions.suspend(); break;
|
||||
case "hibernate": Actions.hibernate(); break;
|
||||
case "logout": Actions.logout(); break;
|
||||
case "reboot": Actions.reboot(); break;
|
||||
case "shutdown": Actions.shutdown(); break;
|
||||
}
|
||||
}
|
||||
|
||||
// Escape closes. The layer takes exclusive focus while open.
|
||||
Item {
|
||||
id: keyController
|
||||
anchors.fill: parent
|
||||
focus: root.open
|
||||
Keys.onEscapePressed: Actions.closePowerMenu()
|
||||
Keys.onPressed: event => {
|
||||
if (!root.open) return;
|
||||
if (event.key === Qt.Key_Up || event.key === Qt.Key_K) {
|
||||
root.moveSelection(-1);
|
||||
event.accepted = true;
|
||||
} else if (event.key === Qt.Key_Down || event.key === Qt.Key_J) {
|
||||
root.moveSelection(1);
|
||||
event.accepted = true;
|
||||
} else if (keyController.activeFocus
|
||||
&& !event.isAutoRepeat
|
||||
&& (event.key === Qt.Key_Return || event.key === Qt.Key_Enter
|
||||
|| event.key === Qt.Key_Space)) {
|
||||
root.invoke(root.actionModel[root.selectedAction].act);
|
||||
event.accepted = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: openAnim
|
||||
NumberAnimation {
|
||||
target: backdrop; property: "opacity"
|
||||
to: 1; duration: Theme.durBase; easing.type: Easing.OutQuad
|
||||
}
|
||||
// One number now drives the slide, the stripe opacity and the wedge.
|
||||
NumberAnimation {
|
||||
target: ground; property: "reveal"
|
||||
from: 0; to: 1; duration: Theme.durLazy; easing.type: Easing.OutExpo
|
||||
}
|
||||
NumberAnimation {
|
||||
target: title; property: "opacity"
|
||||
to: 1; duration: Theme.durSlow
|
||||
}
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: closeAnim
|
||||
NumberAnimation {
|
||||
target: backdrop; property: "opacity"
|
||||
to: 0; duration: Theme.durFast
|
||||
}
|
||||
NumberAnimation {
|
||||
target: ground; property: "reveal"
|
||||
to: 0; duration: Theme.durFast
|
||||
}
|
||||
NumberAnimation {
|
||||
target: title; property: "opacity"
|
||||
to: 0; duration: Theme.durFast
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
import QtQuick
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
import Quickshell.Services.Notifications
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Floating notification stack under the bar, top right. Replaces dunst.
|
||||
PanelWindow {
|
||||
id: root
|
||||
|
||||
required property var modelData
|
||||
screen: modelData
|
||||
|
||||
// Only the primary bar screen shows toasts, to avoid duplicates.
|
||||
readonly property bool primaryScreen: Quickshell.screens.length === 0
|
||||
|| Quickshell.screens[0] === modelData
|
||||
|
||||
WlrLayershell.layer: WlrLayer.Overlay
|
||||
WlrLayershell.namespace: "takemi-toasts"
|
||||
WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
|
||||
|
||||
anchors { top: true; right: true }
|
||||
margins {
|
||||
top: Theme.barHeight + Theme.barMargin * 2
|
||||
right: Theme.barMargin
|
||||
}
|
||||
|
||||
implicitWidth: 400
|
||||
implicitHeight: Math.max(1, stack.implicitHeight)
|
||||
color: "transparent"
|
||||
exclusionMode: ExclusionMode.Ignore
|
||||
visible: primaryScreen && stack.children.length > 0
|
||||
|
||||
// Toasts currently on screen, newest first.
|
||||
property list<Notification> live: []
|
||||
property int maxLive: 5
|
||||
|
||||
Connections {
|
||||
target: Notifs
|
||||
enabled: root.primaryScreen
|
||||
|
||||
function onPopupRequested(notif) {
|
||||
root.live = [notif, ...root.live].slice(0, root.maxLive);
|
||||
}
|
||||
}
|
||||
|
||||
function retire(notif) {
|
||||
const idx = root.live.indexOf(notif);
|
||||
if (idx === -1) return;
|
||||
const next = root.live.slice();
|
||||
next.splice(idx, 1);
|
||||
root.live = next;
|
||||
}
|
||||
|
||||
Column {
|
||||
id: stack
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
width: parent.width
|
||||
spacing: Theme.padS
|
||||
|
||||
Repeater {
|
||||
model: root.live
|
||||
|
||||
Item {
|
||||
id: toast
|
||||
required property var modelData
|
||||
|
||||
width: stack.width
|
||||
height: card.implicitHeight
|
||||
|
||||
NotifCard {
|
||||
id: card
|
||||
width: parent.width
|
||||
notif: toast.modelData
|
||||
onDismissed: {
|
||||
Notifs.dismiss(toast.modelData);
|
||||
root.retire(toast.modelData);
|
||||
}
|
||||
}
|
||||
|
||||
// Countdown rule that drains along the bottom edge.
|
||||
//
|
||||
// It used to be a full-bleed rectangle across the whole toast,
|
||||
// which meant it ran straight through the card's chopped
|
||||
// bottom-left corner and out the other side — a stray bar
|
||||
// hanging off the card at the one place the silhouette is
|
||||
// supposed to be cut. It lives inside the cut now, and ends
|
||||
// where the leaning right edge does.
|
||||
readonly property real fuseSpan: Math.max(0,
|
||||
width - card.chop - card.implicitHeight * card.lean)
|
||||
|
||||
Skew {
|
||||
id: fuse
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.bottomMargin: 1
|
||||
x: card.chop
|
||||
height: 2
|
||||
width: toast.fuseSpan
|
||||
lean: card.lean
|
||||
color: Theme.alpha(card.tone, 0.7)
|
||||
visible: life.running
|
||||
}
|
||||
|
||||
NumberAnimation {
|
||||
id: life
|
||||
target: fuse
|
||||
property: "width"
|
||||
from: toast.fuseSpan
|
||||
to: 0
|
||||
running: false
|
||||
duration: Notifs.timeoutFor(toast.modelData)
|
||||
easing.type: Easing.Linear
|
||||
onFinished: root.retire(toast.modelData)
|
||||
}
|
||||
|
||||
// Slide in from the right, Persona-style.
|
||||
opacity: 0
|
||||
transform: Translate { id: shove; x: 60 }
|
||||
|
||||
Component.onCompleted: {
|
||||
enter.start();
|
||||
const ms = Notifs.timeoutFor(toast.modelData);
|
||||
if (ms > 0) life.start();
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: enter
|
||||
NumberAnimation {
|
||||
target: toast; property: "opacity"
|
||||
to: 1; duration: Theme.durBase
|
||||
}
|
||||
NumberAnimation {
|
||||
target: shove; property: "x"
|
||||
from: 60; to: 0
|
||||
duration: Theme.durSlow
|
||||
easing.type: Easing.OutBack
|
||||
}
|
||||
}
|
||||
|
||||
// Hovering a toast pauses its fuse.
|
||||
HoverHandler {
|
||||
id: toastHover
|
||||
onHoveredChanged: {
|
||||
if (!life.duration) return;
|
||||
if (hovered) life.pause();
|
||||
else if (life.paused) life.resume();
|
||||
}
|
||||
}
|
||||
|
||||
TapHandler {
|
||||
acceptedButtons: Qt.LeftButton
|
||||
onTapped: root.retire(toast.modelData)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Secondary input band with an explicit mute action.
|
||||
Item {
|
||||
id: root
|
||||
|
||||
implicitHeight: 68
|
||||
|
||||
Row {
|
||||
anchors.left: parent.left
|
||||
anchors.right: muteButton.left
|
||||
anchors.rightMargin: Theme.padM
|
||||
anchors.verticalCenter: muteButton.verticalCenter
|
||||
spacing: Theme.padS
|
||||
|
||||
Icon {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
text: Audio.micIcon
|
||||
color: Audio.micMuted ? Theme.accent : Theme.text
|
||||
font.pixelSize: Theme.fsLarge
|
||||
}
|
||||
|
||||
Column {
|
||||
anchors.verticalCenter: parent.verticalCenter
|
||||
width: parent.width - Theme.fsLarge - Theme.padS
|
||||
spacing: 2
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
text: Audio.sourceName
|
||||
elide: Text.ElideRight
|
||||
color: Theme.text
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.weight: Font.DemiBold
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
text: Audio.micMuted ? "MUTED" : Audio.micPercent + "%"
|
||||
color: Audio.micMuted ? Theme.accent : Theme.subtext
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.Bold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
P5Button {
|
||||
id: muteButton
|
||||
anchors.right: parent.right
|
||||
anchors.top: parent.top
|
||||
text: Audio.micMuted ? "Unmute input" : "Mute input"
|
||||
icon: Audio.micIcon
|
||||
onClicked: Audio.toggleMicMute()
|
||||
}
|
||||
|
||||
P5Slider {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
value: Audio.micVolume
|
||||
accent: Theme.primary
|
||||
enabled: !Audio.micMuted
|
||||
onMoved: v => Audio.setMicVolume(v)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
import QtQuick
|
||||
import "root:/config"
|
||||
import "root:/components"
|
||||
import "root:/services"
|
||||
|
||||
// Dominant current-output readout for AudioPopout.
|
||||
Item {
|
||||
implicitHeight: 112
|
||||
|
||||
Text {
|
||||
id: outputPercent
|
||||
anchors.left: parent.left
|
||||
anchors.top: parent.top
|
||||
text: Audio.volumePercent + "%"
|
||||
color: Audio.muted ? Theme.muted : Theme.text
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsHuge
|
||||
font.weight: Theme.weightDisplay
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Column {
|
||||
anchors.left: outputPercent.right
|
||||
anchors.leftMargin: Theme.padL
|
||||
anchors.right: parent.right
|
||||
anchors.verticalCenter: outputPercent.verticalCenter
|
||||
spacing: 3
|
||||
|
||||
Text {
|
||||
text: "CURRENT OUTPUT"
|
||||
color: Theme.accent
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.Bold
|
||||
font.letterSpacing: 2
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
width: parent.width
|
||||
text: Audio.sinkName
|
||||
elide: Text.ElideRight
|
||||
color: Theme.subtext
|
||||
font.family: Theme.fontDisplay
|
||||
font.pixelSize: Theme.fsSmall
|
||||
font.weight: Font.DemiBold
|
||||
font.italic: true
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
|
||||
Text {
|
||||
text: Audio.muted ? "MUTED" : "LIVE"
|
||||
color: Audio.muted ? Theme.accent : Theme.text
|
||||
font.family: Theme.fontMono
|
||||
font.pixelSize: Theme.fsMicro
|
||||
font.weight: Font.Bold
|
||||
renderType: Text.NativeRendering
|
||||
}
|
||||
}
|
||||
|
||||
P5Slider {
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: parent.bottom
|
||||
value: Audio.volume
|
||||
accent: Theme.accent
|
||||
enabled: !Audio.muted
|
||||
onMoved: v => Audio.setVolume(v)
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user