Commit Graph
107 Commits
Author SHA1 Message Date
nvrlandClaude Opus 5.5 a27dd6f93b fix(quickshell): rail popouts no longer land short of the rail
Popouts anchored to their trigger item, and Quickshell maps an anchor
rect given in item coordinates through the item's transform. Rail icons
scale to 1.08 on hover, so a panel placed ~360px left of the icon landed
up to ~29px further left still, leaving a strip of desktop between it and
the rail — by however far the hover scale had got when the dwell timer
fired, which is why it only happened sometimes.

Anchor to the trigger window's content item instead, which never
transforms, and place in window coordinates from the trigger's centre,
which a scale about the centre leaves where it is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:38:06 +02:00
nvrlandClaude Opus 5.5 196abc2311 feat(quickshell): popouts grow out of the frame
Hover panels used to float a gap away from their trigger as free-standing
cards. They are now part of the hull: flush against the frame edge they
open from, painted in the hull colour, joined to it through concave
fillets, with the porthole rim carried round their open side, and they
slide out from behind the frame instead of fading and scaling in.

Popout places itself rather than relying on the compositor's slide
adjustment. A panel is centred on its trigger and, if that lands it near
one of the opening's corners, docked into the corner — attached to the
bar and the rail at once — so it never leaves a thin strip of opening
between itself and the rail. The calendar, network and audio panels dock
top-right; notifications dock bottom-right.

PopoutSurface leaves fill, border and corner ticks to the hull when it is
inside a Popout, and keeps them in the launcher and the ask panel. Its
attached fill opacity is 0 rather than a transparent colour, because
P5Panel re-applies fillOpacity to the colour and turned "transparent"
into 97% black.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:34:17 +02:00
nvrlandClaude Opus 5.5 ecc7d2884c feat(quickshell): dashboard drawer that drops from the bar
A drawer lowered out of the underside of the bar, painted in the hull
colour and joined to it by two concave fillets so it reads as more of the
hull rather than as a floating card — caelestia's dashboard idea, in the
YoRHa language. Four columns divided by hairlines: operator and clock, the
month with today as an inverted square, the system meters, and the active
player with a hairline timeline and square transport buttons.

Opened by clicking the bar's clock (which used to pin the calendar), by
SUPER+I, or by `qs ipc call shell dashboard`. Escape or moving focus away
closes it through a HyprlandFocusGrab; Actions.dashboardClosedAt keeps the
clock click that cleared the grab from reopening it. The clock's calendar
hover is suppressed while the drawer is down, since it shows the month.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:19:30 +02:00
nvrlandClaude Opus 5.5 18091a7109 theme: YoRHa dark — NieR:Automata interface on the space-1 wallpaper
Replaces the Persona x Mocha rice. NieR's menu language is kept whole —
plain rectangles, hairline rules, letter-spaced upright capitals, a square
marker on the current row, corner ticks round panels, and selection shown
by inverting the row — but the colours come from ~/.wallpapers/space-1.jpg
rather than from the game's beige: the grey-green void as the ground, the
suit's sage grey as text, the planet's white as the one accent, and the
hull's red indicator lights as the alarm.

The Persona geometry is switched off rather than ripped out: Theme.skew
and Theme.cut are 0, so P5Panel, Skew and Geom collapse to rectangles.
Overshoot easing, italics and black weights are gone shell-wide.

New, borrowed from caelestia's screen border: bar/Frame.qml draws the bar,
the rail and a thin left/bottom band as one hull on the bottom layer, with
the desktop as a rounded opening cut out of it. Frame also owns all four
exclusive zones, so the bar and rail are placed from the screen edge.

Hyprland moves to 1px borders lit from the planet white into grey, a soft
wide shadow and gaps measured from the opening. Alacritty, fish and dunst
get matching YoRHa palettes. Neovim, GTK/Qt and btop are still Mocha.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 20:10:53 +02:00
nvrl 5be22d86a9 updated autostart 2026-10-04 19:31:19 +02:00
nvrl 1f7f5aef8a fixed some quickshell stuff + hypr 2026-09-28 23:27:00 +02:00
nvrl 32b43bdbb3 quickshell fixes 2026-09-24 13:35:20 +02:00
nvrlandClaude Opus 5 d2975650fa theme: move the alarm colour from pink to mauve
Mocha's pink is a pastel. Filled at slab size against the near-black
Persona surfaces it went chalky rather than sharp, which is what made
hovered destructive buttons read as a washed-out red. Mauve is saturated
enough to bite against that ground and still cannot be confused with the
blue accent.

Applies across quickshell, Hyprland, dunst, fish and nvim. The GTK
overrides are dropped entirely — stock Catppuccin Mocha Blue already
paints those surfaces, and a hand-written destructive colour there was
one more thing to keep in step for no gain.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 02:12:53 +02:00
nvrlandClaude Opus 5 e221445a51 theme: Catppuccin Mocha blue/pink variant of the Persona rice
Keeps the Takemi geometry — the lean, the chamfer, the slabs — and swaps
the palette wholesale. Mocha carries the ground; blue is the accent for
anything live (focus, selection, borders, hover) and pink is the alarm
for anything destructive or failed, so one hue no longer has to mean
both 'active' and 'wrong'.

Destructive controls rest as a pink keyline and fill solid only when
hovered or selected: Mocha's pink is a pastel, and a resting slab of it
reads as washed-out red rather than as a warning. The load ramp climbs
text -> blue -> pink for the same reason, instead of fading straight
through a muddy mid-tone.

Surfaces covered: quickshell, Hyprland borders, alacritty, fish, dunst,
and nvim (via the catppuccin plugin, submodule branch catppuccin-mocha).
GTK 3/4, Qt and xsettingsd move to catppuccin-mocha-blue and are now
tracked, since nothing else makes non-shell apps match the rice; the
previous Takemi copies are in theme-repair-backups/.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 02:11:02 +02:00
nvrlandClaude Opus 5 3fb89c4370 fix(qs): show power menu only on the focused screen
A PowerMenu window exists per screen and every one of them lit up on
open. Latch the focused monitor in Actions at open time — same shape as
launcherScreen — and gate each window's open state on it, so exactly one
copy draws and takes keyboard focus.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 01:53:56 +02:00
nvrlandClaude Opus 5 1cf5a4b68d chore: add enqs-headroom user service, set nvim as text/plain handler
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 01:52:50 +02:00
nvrl 5f3a44f82d fixed launcher nav + headroom completion 2026-09-17 12:21:09 +02:00
nvrl 51dc5e80c4 feat(menu) added launcher, bt menu, clipboard 2026-09-16 15:53:19 +02:00
nvrl 35048ae283 feat(quickshell): replace fuzzel with an in-process launcher
fuzzel could only answer "which app", so launching Brave at a URL meant
picking the app, waiting for it, then typing the address somewhere else.
The launcher now takes a verb and an object in one line: type
`gitlab.enqs.de` and every app that can open it sorts to the top, default
browser first, ready for Enter — or arrow/hjkl down to Brave's New
Incognito Window, which is offered as a peer of Brave itself rather than
hidden behind a submenu.

services/Apps.qml is the brain and holds no UI: it flattens desktop
entries and their actions into one index, classifies the typed argument
(url / mail / path), ranks by fuzzy match plus handler affinity plus
frecency, and launches. Launching through `uwsm app` keeps each app in its
own scope; entries whose Exec declares no field code (Brave's
`--incognito` action, among others) are launched by tokenising Exec per
the Desktop Entry spec and appending the argument, never via `sh -c`.

Four prefixes reuse the same window, so there is one picker and one set of
keys: `>` runs a command, `=` evaluates arithmetic, `:` is clipboard
history (cliphist, which had been a second fuzzel invocation), and a
dmenu mode is driven over IPC.

quickshell/scripts/takemi-dmenu is the bridge for that last one — a
`fuzzel --dmenu` drop-in for scripts that want a picker, symlinked into
~/.local/bin. fluxo's bt menu now goes through it.

Living in the Quickshell process means the window is on screen on the
frame the bind fires, with no process to spawn.

Removes fuzzel entirely: its config, its theme submodule, the package,
and the last consumers (the bar sigil, fluxo's menu_command). Also drops
hypr/scripts/powermenu.sh, which was fuzzel-based and bound to nothing.
2026-09-16 15:46:51 +02:00
nvrl 9e73c1338f fixed some bugs 2026-08-15 02:11:03 +02:00
nvrl 9cf510e93b fix(qs,fluxo) performance fix for repaints 2026-08-12 20:18:56 +02:00
nvrl 86e90b0213 chore(hypr) migrated to lua confs 2026-08-12 18:05:43 +02:00
nvrl a868f50ab7 improvements 2026-08-11 17:35:26 +02:00
nvrl 39f925cb58 updated design 2026-08-11 16:34:09 +02:00
nvrl 3e02c3f36a fixed tray + media popouts 2026-08-11 11:29:04 +02:00
nvrl ccb54f01d9 added tray menu + fixed antialising 2026-08-11 11:08:44 +02:00
nvrl 58e0ba2f99 fixed tray 2026-08-11 09:40:55 +02:00
nvrl 08146fe16f final theme 2026-08-11 02:05:46 +02:00
nvrl 105cf6b3a8 updated theme 2026-08-11 01:53:26 +02:00
nvrl 0a439d951e updated style 2026-08-11 00:22:59 +02:00
nvrl 47ff5233bd added quickshell 2026-08-10 23:57:26 +02:00
nvrl cbaf55cfc5 updated 2026-08-10 22:36:16 +02:00
nvrl ad1b8fe3a9 update 2026-05-09 07:21:33 +02:00
nvrl 667e42ba15 updated keybinds and window rules 2026-05-01 20:56:23 +02:00
nvrl 5e6d48b30a added window rules and services 2026-04-29 13:37:25 +02:00
nvrl 9e8411a176 updated configs 2026-04-06 01:17:40 +02:00
nvrl 6d5d2caeca added fluxo and hyprlock conf 2026-04-04 16:44:12 +02:00
nvrl 86c964c274 fixed style css and updated config 2026-04-04 14:42:56 +02:00
nvrl 7958f17951 updated waybar + fluxo 2026-04-04 14:07:35 +02:00
nvrl 9365615f06 updated waybar config 2026-04-04 05:10:21 +02:00
nvrl f910af8dce removed splash and increased refresh intervals 2026-04-02 18:47:11 +02:00
nvrl 74945d45e9 updated hyprlock 2026-04-02 13:46:16 +02:00
nvrl eadaaa5d52 updated themes, waybar 2026-04-02 13:10:37 +02:00
nvrl 70842dc108 changen clock color 2026-04-01 17:44:08 +02:00
nvrl 1e811035a5 updated waybar + hypr rules 2026-03-31 10:20:16 +02:00
nvrl 9dda38ceee fire/ice theme 2026-03-24 23:47:28 +01:00
nvrl f2c432ff2c fixed brightness ctrl and max volume 2026-03-24 14:40:58 +01:00
nvrl 233ef1e291 fixed gamemode style 2026-03-23 17:26:36 +01:00
nvrl db7d5d17a6 added nvim submodule 2026-03-22 14:05:27 +01:00
nvrl 70de42923c removed nvim repo 2026-03-22 14:03:13 +01:00
nvrl dae66e3608 updated icons of nvim config 2026-03-20 13:52:27 +01:00
nvrl 2fb95b16e8 updated neovim config 2026-03-20 13:14:03 +01:00
nvrl 89ce9ab548 updated neovim config 2026-03-20 10:05:56 +01:00
nvrl 146429f594 fixed some waybar styling 2026-03-14 15:02:08 +01:00
nvrl 13bc86f713 fixed lid handling with lidstate file 2026-03-14 15:01:31 +01:00