Producers found the tracked plugins jumpy: the shared tracker switched notes after 10 ms and retuned every 5 ms, so growls and formant basses flickered and every tracked plugin acted on wrong notes. Shared tracker (common-dsp): - A new note needs a steady read for 40 ms; an octave down 80 ms, an octave up 200 ms (an octave-up read still fits the note's period and counts as agreeing). Inside a note the tuning only moves past a 0.25 semitone deadband. Follow bends keeps the old fast behaviour as an option. - A trust score turns the note unsure while reads disagree; Tracker::active and NoteState report it, and Fallback latches "step back" across note ends. - Notes end when the window start stays below the gate's release level for 20 ms, so short gaps between notes are seen without waiting for the gate. - PitchSource replaces the old (midi, gate, glide) arguments: Audio, MIDI or Note mode (a set note, no detection), plus a key lock (minor, major, root only) that snaps reads to the key. - stems.rs: synthetic stems (growls, wobble, reese, formant, 808 slide, layered drop, noise riser) and a score; examples/tracker_report scores the corpus or real WAV stems. On the corpus the old behaviour makes up to 28 extra note starts per second; the stable default makes none. Plugins: - Anvil, Lathe, Temper, Knurl, Planish, Braze and Forge gain the NOTE pitch source, the key lock and Follow bends (shared common-params crate and a shared header switch in common-ui). - Unsure tracking: Anvil brings the original sub back in place of the sine, Lathe passes the audio through, Knurl fades its texture out; Temper, Planish and Braze hold their last sure tuning. Readouts show the note only when it is sure. - Anvil gains Mode: Replace or Enhance (keeps the original sub and adds the sine under it). - Planish slides its band edges over 6 ms on a new note instead of snapping. - Ballast defaults to Grid parts, which need no tracking.
476 lines
16 KiB
Rust
476 lines
16 KiB
Rust
//! Knurl: texture per cycle of the played note. A cycle clock follows the tracked pitch and
|
||
//! restarts at every note; each cycle gets its own step gain (a repeating pattern that
|
||
//! makes subharmonics), a random level and timing, and a noise burst tuned to the note.
|
||
//! Every amount is counted in cycles, so the texture has the same grain on every note.
|
||
//!
|
||
//! The audio path is delayed by the tracker lookahead plus the timing-jitter headroom, so
|
||
//! the clock already knows each note when its attack leaves the plugin. Allocation-free
|
||
//! after `new`; mono-safe (both channels get the same treatment).
|
||
mod settings;
|
||
use common_dsp::svf::{Svf, SvfCoef};
|
||
use common_dsp::tracker::{Lookahead, NoteEvent, NoteState, PitchFollower, Tracked, TrackerConfig};
|
||
use common_dsp::{coefficient, db_to_gain, hz_to_midi};
|
||
pub use settings::{Seed, Settings, Source, GRIT_OFF, PATTERNS, STEPS, STEP_MIN};
|
||
|
||
/// Cycles kept for the editor's scope, and points per cycle.
|
||
pub const SCOPE_CYCLES: usize = 8;
|
||
pub const SCOPE_POINTS: usize = 64;
|
||
/// Timing jitter can move a cycle by at most this share of the lowest period.
|
||
const JITTER_HEADROOM: f32 = 0.125;
|
||
/// Effects fade in and out with the note over this time.
|
||
const FADE_MS: f32 = 20.;
|
||
/// The grit filter is retuned this often, in samples.
|
||
const RETUNE: usize = 16;
|
||
/// Level follower for scaling the grit to the input.
|
||
const LEVEL_MS: f32 = 30.;
|
||
|
||
#[derive(Clone, Copy, Debug)]
|
||
pub struct AnalyzerFrame {
|
||
/// Fundamental the clock follows, 0 before the first note.
|
||
pub hz: f32,
|
||
/// Sounding note, rounded; None between notes.
|
||
pub note: Option<u8>,
|
||
/// Pattern step of the newest cycle.
|
||
pub step: usize,
|
||
/// Output of the last `SCOPE_CYCLES` cycles, oldest first, each resampled to
|
||
/// `SCOPE_POINTS` points.
|
||
pub scope: [[f32; SCOPE_POINTS]; SCOPE_CYCLES],
|
||
/// True when the scope holds cycles of a sounding note.
|
||
pub scope_valid: bool,
|
||
pub input_db: f32,
|
||
pub output_db: f32,
|
||
pub latency: u32,
|
||
pub sample_rate: f32,
|
||
}
|
||
impl Default for AnalyzerFrame {
|
||
fn default() -> Self {
|
||
Self {
|
||
hz: 0.,
|
||
note: None,
|
||
step: 0,
|
||
scope: [[0.; SCOPE_POINTS]; SCOPE_CYCLES],
|
||
scope_valid: false,
|
||
input_db: -120.,
|
||
output_db: -120.,
|
||
latency: 0,
|
||
sample_rate: 48000.,
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Deterministic per-cycle randomness: a hash of (stream, note seed, cycle).
|
||
fn hash(stream: u64, seed: u64, cycle: u64) -> u64 {
|
||
let mut z = stream
|
||
.wrapping_mul(0x9E37_79B9_7F4A_7C15)
|
||
.wrapping_add(seed.wrapping_mul(0xBF58_476D_1CE4_E5B9))
|
||
.wrapping_add(cycle.wrapping_mul(0x94D0_49BB_1331_11EB));
|
||
z = (z ^ (z >> 30)).wrapping_mul(0xBF58_476D_1CE4_E5B9);
|
||
z = (z ^ (z >> 27)).wrapping_mul(0x94D0_49BB_1331_11EB);
|
||
z ^ (z >> 31)
|
||
}
|
||
fn uniform(stream: u64, seed: u64, cycle: u64) -> f32 {
|
||
(hash(stream, seed, cycle) >> 40) as f32 / (1u64 << 24) as f32
|
||
}
|
||
/// Approximately normal, clamped to ±3 (sum of four uniforms, unit variance).
|
||
fn normal(stream: u64, seed: u64, cycle: u64) -> f32 {
|
||
let s: f32 = (0..4).map(|i| uniform(stream, seed, cycle * 4 + i)).sum();
|
||
((s - 2.) * 3f32.sqrt()).clamp(-3., 3.)
|
||
}
|
||
/// Raised-cosine weight of the next cycle's value: 0 until `1 − width` of the cycle, then
|
||
/// rising to 1 at the boundary.
|
||
fn edge(frac: f32, width: f32) -> f32 {
|
||
let t = ((frac - (1. - width)) / width).clamp(0., 1.);
|
||
0.5 - 0.5 * (std::f32::consts::PI * t).cos()
|
||
}
|
||
|
||
const LEVEL: u64 = 1;
|
||
const TIME: u64 = 2;
|
||
const NOISE: u64 = 3;
|
||
|
||
/// What the clock needs, delayed by the jitter headroom so it lines up with the audio.
|
||
#[derive(Clone, Copy, Default)]
|
||
struct Pitch {
|
||
hz: f32,
|
||
start: bool,
|
||
sounding: bool,
|
||
}
|
||
|
||
/// The cycle texture without its tracker: driven by note events aligned with its input. Its
|
||
/// latency is the timing-jitter headroom and one sample for the interpolation.
|
||
pub struct Module {
|
||
rate: f32,
|
||
channels: usize,
|
||
settings: Settings,
|
||
sounding: bool,
|
||
/// Largest timing offset in samples, either way.
|
||
headroom: usize,
|
||
pitch: PitchFollower,
|
||
pitch_line: Vec<Pitch>,
|
||
pitch_at: usize,
|
||
audio: Vec<[f32; 2]>,
|
||
audio_at: usize,
|
||
// Cycle clock.
|
||
phase: f64,
|
||
cycle: u64,
|
||
note_seed: u64,
|
||
notes: u64,
|
||
noise_at: u64,
|
||
amount: f32,
|
||
fade: f32,
|
||
// Grit.
|
||
grit_coef: SvfCoef,
|
||
grit_filter: Svf,
|
||
countdown: usize,
|
||
level: f32,
|
||
level_coef: f32,
|
||
// Smoothed controls.
|
||
smooth: f32,
|
||
mix: f32,
|
||
output: f32,
|
||
bypass: f32,
|
||
fresh: bool,
|
||
// Editor.
|
||
scope: [[f32; SCOPE_POINTS]; SCOPE_CYCLES],
|
||
scope_valid: bool,
|
||
meter_in: f64,
|
||
meter_out: f64,
|
||
meter_count: usize,
|
||
}
|
||
|
||
impl Module {
|
||
pub fn new(rate: f32, channels: usize) -> Result<Self, &'static str> {
|
||
if !(rate.is_finite() && (8000.0..=768000.).contains(&rate)) {
|
||
return Err("unsupported sample rate");
|
||
}
|
||
if !(1..=2).contains(&channels) {
|
||
return Err("unsupported channel count");
|
||
}
|
||
let headroom = (JITTER_HEADROOM * rate / TrackerConfig::BASS.min_hz).ceil() as usize;
|
||
let settings = Settings::default();
|
||
let mut e = Self {
|
||
rate,
|
||
channels,
|
||
settings,
|
||
sounding: false,
|
||
headroom,
|
||
pitch: PitchFollower::default(),
|
||
pitch_line: vec![Pitch::default(); headroom + 2],
|
||
pitch_at: 0,
|
||
// Reads reach `2·headroom + 1` back, plus the interpolation taps.
|
||
audio: vec![[0.; 2]; 2 * headroom + 4],
|
||
audio_at: 0,
|
||
phase: 0.,
|
||
cycle: 0,
|
||
note_seed: 0,
|
||
notes: 0,
|
||
noise_at: 0,
|
||
amount: 0.,
|
||
fade: coefficient(rate, FADE_MS),
|
||
grit_coef: SvfCoef::IDENTITY,
|
||
grit_filter: Svf::default(),
|
||
countdown: 0,
|
||
level: 0.,
|
||
level_coef: coefficient(rate, LEVEL_MS),
|
||
smooth: coefficient(rate, 10.),
|
||
mix: 1.,
|
||
output: 1.,
|
||
bypass: 0.,
|
||
fresh: true,
|
||
scope: [[0.; SCOPE_POINTS]; SCOPE_CYCLES],
|
||
scope_valid: false,
|
||
meter_in: 0.,
|
||
meter_out: 0.,
|
||
meter_count: 0,
|
||
};
|
||
e.set_settings(settings)?;
|
||
e.fresh = true;
|
||
Ok(e)
|
||
}
|
||
pub fn channels(&self) -> usize {
|
||
self.channels
|
||
}
|
||
pub fn settings(&self) -> Settings {
|
||
self.settings
|
||
}
|
||
pub fn set_settings(&mut self, s: Settings) -> Result<(), &'static str> {
|
||
s.validate()?;
|
||
self.settings = s;
|
||
if std::mem::take(&mut self.fresh) {
|
||
self.mix = s.mix * 0.01;
|
||
self.output = db_to_gain(s.output);
|
||
self.bypass = f32::from(s.bypass);
|
||
}
|
||
Ok(())
|
||
}
|
||
pub fn reset(&mut self) {
|
||
self.audio.fill([0.; 2]);
|
||
self.pitch_line.fill(Pitch::default());
|
||
self.pitch = PitchFollower::default();
|
||
self.sounding = false;
|
||
self.grit_filter.reset();
|
||
self.phase = 0.;
|
||
self.cycle = 0;
|
||
self.notes = 0;
|
||
self.note_seed = 0;
|
||
self.noise_at = 0;
|
||
self.amount = 0.;
|
||
self.level = 0.;
|
||
self.countdown = 0;
|
||
self.scope_valid = false;
|
||
self.fresh = true;
|
||
}
|
||
/// The audio `back` samples (fractional) before the newest one, cubic Hermite.
|
||
#[inline]
|
||
fn read(&self, back: f32) -> [f32; 2] {
|
||
let len = self.audio.len();
|
||
let whole = back.floor();
|
||
let t = back - whole;
|
||
let base = whole as usize;
|
||
let at = |back: usize| self.audio[(self.audio_at + len - back % len) % len];
|
||
// y0 is one sample newer than y1; y2 and y3 are older.
|
||
let (newer, p1, p2, p3) = (at(base.max(1) - 1), at(base), at(base + 1), at(base + 2));
|
||
let mut out = [0.; 2];
|
||
for c in 0..2 {
|
||
let (y0, y1, y2, y3) = (newer[c], p1[c], p2[c], p3[c]);
|
||
let c1 = 0.5 * (y2 - y0);
|
||
let c2 = y0 - 2.5 * y1 + 2. * y2 - 0.5 * y3;
|
||
let c3 = 0.5 * (y3 - y0) + 1.5 * (y1 - y2);
|
||
out[c] = ((c3 * t + c2) * t + c1) * t + y1;
|
||
}
|
||
out
|
||
}
|
||
fn run(&mut self, x: [f32; 2], sounding: bool) -> [f32; 2] {
|
||
self.sounding = sounding;
|
||
let (hz, jump) = self.pitch.step(1.);
|
||
// Note events are aligned with the input; the audio leaves `headroom + 1` later.
|
||
let len = self.pitch_line.len();
|
||
self.pitch_line[self.pitch_at] = Pitch {
|
||
hz,
|
||
start: jump,
|
||
sounding,
|
||
};
|
||
self.pitch_at = (self.pitch_at + 1) % len;
|
||
let p = self.pitch_line[self.pitch_at];
|
||
|
||
let len = self.audio.len();
|
||
self.audio_at = (self.audio_at + 1) % len;
|
||
self.audio[self.audio_at] = x;
|
||
let centre = (self.headroom + 1) as f32;
|
||
let dry = self.read(centre);
|
||
|
||
// Cycle clock.
|
||
if p.start {
|
||
self.phase = 0.;
|
||
self.cycle = 0;
|
||
self.notes += 1;
|
||
self.noise_at = 0;
|
||
self.note_seed = match self.settings.seed {
|
||
Seed::Same => 0,
|
||
Seed::Free => self.notes,
|
||
};
|
||
self.countdown = 0;
|
||
}
|
||
let active = p.sounding && p.hz > 0.;
|
||
self.amount += (f32::from(active) - self.amount) * self.fade;
|
||
let s = self.settings;
|
||
let frac = self.phase.fract() as f32;
|
||
let c = self.cycle;
|
||
let seed = self.note_seed;
|
||
let step = |k: u64| (k % s.steps as u64) as usize;
|
||
|
||
// Pattern and level jitter, crossfaded into the next cycle.
|
||
let w = edge(frac, s.edge * 0.01);
|
||
let jitter_w = edge(frac, 0.5);
|
||
let pattern = |k: u64| db_to_gain(s.pattern[step(k)]);
|
||
let wobble = |k: u64| db_to_gain(s.level_jitter * normal(LEVEL, seed, k));
|
||
let gain = (pattern(c) * (1. - w) + pattern(c + 1) * w)
|
||
* (wobble(c) * (1. - jitter_w) + wobble(c + 1) * jitter_w);
|
||
let gain = 1. + self.amount * (gain - 1.);
|
||
|
||
// Timing jitter: an offset per cycle, blended across the whole cycle.
|
||
let period = if p.hz > 0. { self.rate / p.hz } else { 0. };
|
||
let shift = |k: u64| normal(TIME, seed, k) * s.time_jitter * 0.01 * period;
|
||
let tw = edge(frac, 1.);
|
||
let offset = (shift(c) * (1. - tw) + shift(c + 1) * tw) * self.amount;
|
||
let offset = offset.clamp(-(self.headroom as f32), self.headroom as f32);
|
||
let moved = if offset == 0. {
|
||
dry
|
||
} else {
|
||
self.read(centre + offset)
|
||
};
|
||
|
||
// Grit: noise above `tone` harmonics, in a sin² window at `position` of each cycle.
|
||
let mut grit = 0.;
|
||
if s.grit > GRIT_OFF && p.hz > 0. && s.grit_steps[step(c)] {
|
||
if self.countdown == 0 {
|
||
let f = (s.tone * p.hz).min(0.45 * self.rate);
|
||
self.grit_coef = SvfCoef::highpass(self.rate, f, std::f32::consts::FRAC_1_SQRT_2);
|
||
self.countdown = RETUNE;
|
||
}
|
||
self.countdown -= 1;
|
||
self.noise_at = self.noise_at.wrapping_add(1);
|
||
let n = 2. * uniform(NOISE, seed, self.noise_at) - 1.;
|
||
let hp = self.grit_filter.process(&self.grit_coef, n * 3f32.sqrt());
|
||
let d = (frac - s.position * 0.01).rem_euclid(1.);
|
||
let l = s.length * 0.01;
|
||
if d < l {
|
||
let window = (std::f32::consts::PI * d / l).sin().powi(2);
|
||
grit = hp * window * self.level.sqrt() * db_to_gain(s.grit) * self.amount;
|
||
}
|
||
}
|
||
let m = if self.channels == 2 {
|
||
0.5 * (dry[0] + dry[1])
|
||
} else {
|
||
dry[0]
|
||
};
|
||
self.level += (m * m - self.level) * self.level_coef;
|
||
// Advance the clock.
|
||
if p.hz > 0. {
|
||
self.phase += (p.hz / self.rate) as f64;
|
||
let whole = self.phase.floor() as u64;
|
||
if whole > 0 {
|
||
self.phase -= whole as f64;
|
||
self.cycle += whole;
|
||
self.scope
|
||
.rotate_left(whole.min(SCOPE_CYCLES as u64) as usize);
|
||
self.scope[SCOPE_CYCLES - 1] = [0.; SCOPE_POINTS];
|
||
}
|
||
}
|
||
|
||
self.mix += (s.mix * 0.01 - self.mix) * self.smooth;
|
||
self.output += (db_to_gain(s.output) - self.output) * self.smooth;
|
||
self.bypass += (f32::from(s.bypass) - self.bypass) * self.smooth;
|
||
let mut out = [0.; 2];
|
||
for ch in 0..self.channels {
|
||
let wet = moved[ch] * gain + grit;
|
||
let mixed = (self.mix * wet + (1. - self.mix) * dry[ch]) * self.output;
|
||
out[ch] = mixed * (1. - self.bypass) + dry[ch] * self.bypass;
|
||
}
|
||
let o = if self.channels == 2 {
|
||
0.5 * (out[0] + out[1])
|
||
} else {
|
||
out[0]
|
||
};
|
||
if active {
|
||
let i = ((frac * SCOPE_POINTS as f32) as usize).min(SCOPE_POINTS - 1);
|
||
self.scope[SCOPE_CYCLES - 1][i] = o;
|
||
self.scope_valid = true;
|
||
}
|
||
self.meter_in += (m * m) as f64;
|
||
self.meter_out += (o * o) as f64;
|
||
self.meter_count += 1;
|
||
out
|
||
}
|
||
/// Editor data; levels are averaged since the previous call. `latency` is left at 0 for
|
||
/// the owner to fill in.
|
||
pub fn take_analyzer(&mut self) -> AnalyzerFrame {
|
||
let n = self.meter_count.max(1) as f64;
|
||
let db = |p: f64| (10. * (p / n).max(1e-12).log10()).max(-120.) as f32;
|
||
let mut f = AnalyzerFrame {
|
||
hz: self.pitch.hz(),
|
||
note: None,
|
||
step: (self.cycle % self.settings.steps as u64) as usize,
|
||
scope: self.scope,
|
||
scope_valid: self.scope_valid,
|
||
input_db: db(self.meter_in),
|
||
output_db: db(self.meter_out),
|
||
latency: 0,
|
||
sample_rate: self.rate,
|
||
};
|
||
if self.sounding && f.hz > 0. {
|
||
f.note = Some(hz_to_midi(f.hz).round().clamp(0., 127.) as u8);
|
||
}
|
||
self.meter_in = 0.;
|
||
self.meter_out = 0.;
|
||
self.meter_count = 0;
|
||
f
|
||
}
|
||
}
|
||
|
||
impl Tracked for Module {
|
||
fn latency(&self) -> usize {
|
||
self.headroom + 1
|
||
}
|
||
fn event(&mut self, e: NoteEvent) {
|
||
// Every note restarts the clock, legato or not.
|
||
let e = match e {
|
||
NoteEvent::Start { pitch, .. } => NoteEvent::Start {
|
||
pitch,
|
||
glide: false,
|
||
},
|
||
e => e,
|
||
};
|
||
self.pitch.event(self.settings.snap, e);
|
||
}
|
||
fn process(&mut self, x: [f32; 2], note: NoteState) -> [f32; 2] {
|
||
// The texture needs a trusted cycle clock: it fades out while tracking is unsure, as
|
||
// it does between notes.
|
||
self.run(x, note.sure)
|
||
}
|
||
}
|
||
|
||
/// Standalone Knurl: its own tracker in front of the [`Module`].
|
||
pub struct Engine {
|
||
channels: usize,
|
||
lookahead: Lookahead,
|
||
module: Module,
|
||
}
|
||
|
||
impl Engine {
|
||
pub fn new(rate: f32, channels: usize) -> Result<Self, &'static str> {
|
||
let module = Module::new(rate, channels)?;
|
||
let mut e = Self {
|
||
channels,
|
||
lookahead: Lookahead::new(rate, TrackerConfig::BASS),
|
||
module,
|
||
};
|
||
// The module already holds the defaults; only the tracker still needs them.
|
||
e.set_tracker(&Settings::default());
|
||
Ok(e)
|
||
}
|
||
/// Lookahead, jitter headroom and one interpolation sample.
|
||
pub fn latency_samples(&self) -> u32 {
|
||
(self.lookahead.latency() + self.module.latency()) as u32
|
||
}
|
||
pub fn channels(&self) -> usize {
|
||
self.channels
|
||
}
|
||
pub fn settings(&self) -> Settings {
|
||
self.module.settings()
|
||
}
|
||
pub fn set_settings(&mut self, s: Settings) -> Result<(), &'static str> {
|
||
self.module.set_settings(s)?;
|
||
self.set_tracker(&s);
|
||
Ok(())
|
||
}
|
||
fn set_tracker(&mut self, s: &Settings) {
|
||
self.lookahead
|
||
.tracker
|
||
.set(s.pitch.source(s.source.mode(), s.gate, false));
|
||
}
|
||
pub fn reset(&mut self) {
|
||
self.lookahead.reset();
|
||
self.module.reset();
|
||
}
|
||
pub fn note_on(&mut self, note: u8) {
|
||
self.lookahead.tracker.note_on(note);
|
||
}
|
||
pub fn note_off(&mut self, note: u8) {
|
||
self.lookahead.tracker.note_off(note);
|
||
}
|
||
pub fn process_sample(&mut self, x: [f32; 2]) -> [f32; 2] {
|
||
let mono = if self.channels == 2 {
|
||
0.5 * (x[0] + x[1])
|
||
} else {
|
||
x[0]
|
||
};
|
||
self.lookahead.process(x, mono, &mut self.module)
|
||
}
|
||
pub fn take_analyzer(&mut self) -> AnalyzerFrame {
|
||
AnalyzerFrame {
|
||
latency: self.latency_samples(),
|
||
..self.module.take_analyzer()
|
||
}
|
||
}
|
||
}
|