Upward and downward compression in four bands whose edges are harmonic numbers of the tracked note (default 1, 2-4, 5-16, 17 and up), so the same setting squashes the same harmonics on every note. A fixed-band OTT puts harmonic 2 of F1 and of C2 in different bands. - Three Linkwitz-Riley splits at sqrt(k(k+1)) x f0 with allpass compensation; at Depth 0 the bands sum within 0.05 dB. - Band level is the RMS over one period of the note, so heavy settings do not ripple at f0: a 40 Hz sine at Drive +12 dB, Time 10 % gets no harmonics above -110 dB. - At Depth 100 % on a saw, harmonics 1-12 change by the same amount on F1, C2 and G2 (within 0.2 dB). - Depth, Drive (on the detector only), Upward, Downward, Time, a gain per band; edges Low 1-8, Mid 2-16, High 3-48 with four splits. - Pitch from audio with about 67 ms lookahead, or from MIDI. - Editor: harmonic ruler with draggable edges, level and gain per band. - Catalog, workflows, editor-check, docs, signal chain and site copy.
72 lines
2.2 KiB
Rust
72 lines
2.2 KiB
Rust
use planish_core::{Engine, Settings, Source};
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use std::{
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alloc::{GlobalAlloc, Layout, System},
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cell::Cell,
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};
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struct CheckedAllocator;
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thread_local! {
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static CHECK:Cell<bool>=const {Cell::new(false)};
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static OPERATIONS:Cell<usize>=const {Cell::new(0)};
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}
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fn record() {
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if CHECK.try_with(Cell::get).unwrap_or(false) {
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let _ = OPERATIONS.try_with(|n| n.set(n.get() + 1));
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}
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}
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unsafe impl GlobalAlloc for CheckedAllocator {
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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record();
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unsafe { System.alloc(layout) }
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}
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unsafe fn dealloc(&self, pointer: *mut u8, layout: Layout) {
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record();
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unsafe { System.dealloc(pointer, layout) }
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}
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unsafe fn realloc(&self, pointer: *mut u8, layout: Layout, size: usize) -> *mut u8 {
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record();
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unsafe { System.realloc(pointer, layout, size) }
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}
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}
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#[global_allocator]
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static ALLOCATOR: CheckedAllocator = CheckedAllocator;
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#[test]
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fn processing_notes_settings_and_analysis_do_not_allocate_or_free() {
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let mut engine = Engine::new(48000., 2).unwrap();
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let mut settings = Settings::default();
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engine.set_settings(settings).unwrap();
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CHECK.with(|v| v.set(true));
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for i in 0..96000 {
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if i % 4800 == 0 {
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settings.gains[(i / 4800) % 4] = -6.;
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settings.low = 1 + ((i / 4800) % 3) as u32;
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settings.time = 10. + ((i / 4800) % 5) as f32 * 100.;
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settings.depth = 100.;
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settings.source = if i > 48000 {
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Source::Midi
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} else {
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Source::Audio
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};
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engine.set_settings(settings).unwrap();
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engine.note_on(30 + (i / 4800 % 12) as u8);
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}
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if i % 4800 == 2400 {
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engine.note_off(30 + (i / 4800 % 12) as u8);
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}
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let t = i as f32 / 48000.;
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let x = if (i / 2400) % 2 == 0 {
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(std::f32::consts::TAU * 55. * t).sin() * 0.5
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} else {
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0.
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};
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std::hint::black_box(engine.process_sample([x, x]));
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if i % 1600 == 0 {
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std::hint::black_box(engine.take_analyzer());
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}
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}
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engine.reset();
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CHECK.with(|v| v.set(false));
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assert_eq!(OPERATIONS.with(Cell::get), 0);
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}
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