Files
bass-foundry/plugins/resonance-compressor/src/params.rs
T

189 lines
5.9 KiB
Rust

use nih_plug::prelude::*;
use nih_plug_egui::EguiState;
use resonance_core::{Focus, Settings};
use std::sync::Arc;
#[derive(Params)]
pub struct FocusParams {
#[id = "enabled"]
pub enabled: FloatParam,
#[id = "frequency"]
pub frequency: FloatParam,
#[id = "width"]
pub width: FloatParam,
#[id = "sensitivity"]
pub sensitivity: FloatParam,
}
fn linear(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
FloatParam::new(name, v, FloatRange::Linear { min, max }).with_unit(unit)
}
fn log(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
FloatParam::new(
name,
v,
FloatRange::Skewed {
min,
max,
factor: FloatRange::skew_factor(-2.),
},
)
.with_unit(unit)
}
impl Default for FocusParams {
fn default() -> Self {
Self {
enabled: linear("Enabled", 0., 0., 1., "").with_step_size(1.),
frequency: log("Frequency", 2000., 20., 20000., " Hz"),
width: linear("Width", 0.5, 0.05, 2., " oct"),
sensitivity: linear("Sensitivity", 0., -18., 18., " dB"),
}
}
}
#[derive(Params)]
pub struct ResonanceParams {
#[persist = "editor"]
pub editor: Arc<EguiState>,
#[id = "amount"]
pub amount: FloatParam,
#[id = "sensitivity"]
pub sensitivity: FloatParam,
#[id = "max-cut"]
pub max_cut: FloatParam,
#[id = "neighborhood"]
pub neighborhood: FloatParam,
#[id = "cut-width"]
pub cut_width: FloatParam,
#[id = "knee"]
pub knee: FloatParam,
#[id = "attack"]
pub attack: FloatParam,
#[id = "release"]
pub release: FloatParam,
#[id = "transient-guard"]
pub transient_guard: FloatParam,
#[id = "low"]
pub low: FloatParam,
#[id = "high"]
pub high: FloatParam,
#[id = "mix"]
pub mix: FloatParam,
#[id = "output"]
pub output: FloatParam,
#[id = "bypass"]
pub bypass: BoolParam,
#[nested(array, group = "Focus")]
pub focus: [FocusParams; 4],
}
impl Default for ResonanceParams {
fn default() -> Self {
Self {
editor: EguiState::from_size(1180, 760),
amount: linear("Amount", 35., 0., 100., " %"),
sensitivity: linear("Sensitivity", 6., 0., 24., " dB"),
max_cut: linear("Max cut", 3., 0., 18., " dB"),
neighborhood: linear("Neighborhood", 1., 0.25, 2., " oct"),
cut_width: linear("Cut width", 0.08, 0.03, 0.5, " oct"),
knee: linear("Knee", 3., 0., 12., " dB"),
attack: log("Attack", 15., 1., 200., " ms"),
release: log("Release", 120., 10., 1000., " ms"),
transient_guard: linear("Transient guard", 50., 0., 100., " %"),
low: log("Low frequency", 120., 20., 19999., " Hz"),
high: log("High frequency", 12000., 21., 20000., " Hz"),
mix: linear("Mix", 100., 0., 100., " %"),
output: linear("Output", 0., -12., 12., " dB"),
bypass: BoolParam::new("Bypass", false).make_bypass(),
focus: std::array::from_fn(|_| FocusParams::default()),
}
}
}
impl ResonanceParams {
pub fn floats(&self) -> [&FloatParam; 29] {
[
&self.amount,
&self.sensitivity,
&self.max_cut,
&self.neighborhood,
&self.cut_width,
&self.knee,
&self.attack,
&self.release,
&self.transient_guard,
&self.low,
&self.high,
&self.mix,
&self.output,
&self.focus[0].enabled,
&self.focus[0].frequency,
&self.focus[0].width,
&self.focus[0].sensitivity,
&self.focus[1].enabled,
&self.focus[1].frequency,
&self.focus[1].width,
&self.focus[1].sensitivity,
&self.focus[2].enabled,
&self.focus[2].frequency,
&self.focus[2].width,
&self.focus[2].sensitivity,
&self.focus[3].enabled,
&self.focus[3].frequency,
&self.focus[3].width,
&self.focus[3].sensitivity,
]
}
pub fn settings(&self) -> Settings {
let mut s = Settings {
amount: self.amount.value(),
sensitivity: self.sensitivity.value(),
max_cut: self.max_cut.value(),
neighborhood: self.neighborhood.value(),
cut_width: self.cut_width.value(),
knee: self.knee.value(),
attack: self.attack.value(),
release: self.release.value(),
transient_guard: self.transient_guard.value(),
low: self.low.value(),
high: self.high.value(),
mix: self.mix.value(),
output: self.output.value(),
bypass: self.bypass.value(),
focus: std::array::from_fn(|i| Focus {
enabled: self.focus[i].enabled.value() >= 0.5,
frequency: self.focus[i].frequency.value(),
width: self.focus[i].width.value(),
sensitivity: self.focus[i].sensitivity.value(),
}),
};
// Independent automation of bounds may cross them; preserve a valid effective range.
if s.low >= s.high {
s.low = (s.high - 1.).max(20.);
}
s
}
}
pub fn values(s: &Settings) -> [f32; 29] {
let mut v = [0.; 29];
v[..13].copy_from_slice(&[
s.amount,
s.sensitivity,
s.max_cut,
s.neighborhood,
s.cut_width,
s.knee,
s.attack,
s.release,
s.transient_guard,
s.low,
s.high,
s.mix,
s.output,
]);
for i in 0..4 {
v[13 + i * 4..17 + i * 4].copy_from_slice(&[
f32::from(s.focus[i].enabled),
s.focus[i].frequency,
s.focus[i].width,
s.focus[i].sensitivity,
]);
}
v
}