Files
bass-foundry/plugins/common/dsp/src/tracker.rs
T
nvrl 340376eee2 refactor: run Lathe, Temper and Knurl as tracked modules
Add a Tracked trait and a Lookahead harness to common-dsp. Each engine is
now its tracker plus a module that follows note events aligned with its
input, so the same module can run behind a shared tracker.

Lathe and Temper output is bit-exact against the old engines. Knurl's
interpolation now reads one newer sample inside the module, so its
latency is one sample longer; the output matches within float rounding.

Each editor exposes body() and toggles() besides show(), so another
editor can draw a module's page.
2026-11-06 16:30:22 +01:00

452 lines
15 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! Note tracker with lookahead: pitch and note starts of a monophonic bass, from audio or MIDI.
//!
//! Detection runs on the undelayed input. Events are reported at *output* time, `latency()`
//! samples later, so a host that delays its audio path by the same amount sees each note start
//! exactly on its attack, with the pitch already known.
use crate::{coefficient, gain_to_db, hz_to_midi, Biquad, Yin};
const EVENTS: usize = 64;
const HOP_MS: f32 = 5.;
const GATE_HOLD_MS: f32 = 20.;
const GATE_HYSTERESIS_DB: f32 = 6.;
/// A pitch move this large (semitones) counts as a new note.
const JUMP: f32 = 0.7;
const CLARITY: f32 = 0.5;
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct TrackerConfig {
/// Lowest detectable fundamental. Sets the lookahead (two periods plus a margin).
pub min_hz: f32,
pub max_hz: f32,
/// Lowpass in front of detection, removing upper harmonics that confuse YIN.
pub detect_lowpass: f32,
/// Approximate decimated analysis rate.
pub detect_rate: f32,
}
impl TrackerConfig {
/// Sub range: 25–250 Hz.
pub const SUB: Self = Self {
min_hz: 25.,
max_hz: 250.,
detect_lowpass: 400.,
detect_rate: 3000.,
};
/// Bass range for harmonic tools: 30–500 Hz.
pub const BASS: Self = Self {
min_hz: 30.,
max_hz: 500.,
detect_lowpass: 1000.,
detect_rate: 6000.,
};
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum NoteEvent {
/// A new note. `glide` asks to slide from the previous pitch instead of restarting.
Start {
pitch: f32,
glide: bool,
},
/// The sounding note's smoothed pitch moved within a semitone (bends, vibrato).
Move {
pitch: f32,
},
Stop,
}
#[derive(Clone, Copy, Debug, PartialEq)]
enum Kind {
Onset,
Release,
NoteOn(u8),
NoteOff(u8),
}
#[derive(Clone, Copy, Debug)]
struct Event {
time: u64,
kind: Kind,
}
/// Allocation-free after `new`. Pitches are fractional MIDI notes.
pub struct Tracker {
rate: f32,
cfg: TrackerConfig,
latency: usize,
midi: bool,
gate_db: f32,
glide: bool,
detect: [Biquad; 2],
decimate: usize,
decimate_count: usize,
detect_rate: f32,
ring: Vec<f32>,
ring_at: usize,
scratch: Vec<f32>,
yin: Yin,
hop: usize,
hop_count: usize,
gate_env: f32,
gate_release: f32,
gate_open: bool,
gate_hold: usize,
clock: u64,
events: [Event; EVENTS],
event_head: usize,
event_len: usize,
/// Output-time note state.
sounding: bool,
pending: bool,
tracked: f32,
candidate: Option<(f32, u8)>,
held: [u8; 16],
held_len: usize,
}
impl Tracker {
pub fn new(rate: f32, cfg: TrackerConfig) -> Self {
let decimate = (rate / cfg.detect_rate).round().max(1.) as usize;
let detect_rate = rate / decimate as f32;
let max_lag = (detect_rate / cfg.min_hz).ceil() as usize;
// YIN needs one comparison window of at least the longest period after the lags.
let analysis = 2 * max_lag + 3;
let q = std::f32::consts::FRAC_1_SQRT_2;
Self {
rate,
cfg,
latency: analysis * decimate,
midi: false,
gate_db: -42.,
glide: false,
detect: [Biquad::lowpass(rate, cfg.detect_lowpass, q); 2],
decimate,
decimate_count: 0,
detect_rate,
ring: vec![0.; analysis],
ring_at: 0,
scratch: vec![0.; analysis],
yin: Yin::new(max_lag + 2),
hop: ((detect_rate * HOP_MS * 0.001) as usize).max(1),
hop_count: 0,
gate_env: 0.,
gate_release: 1. - coefficient(rate, 30.),
gate_open: false,
gate_hold: 0,
clock: 0,
events: [Event {
time: 0,
kind: Kind::Release,
}; EVENTS],
event_head: 0,
event_len: 0,
sounding: false,
pending: false,
tracked: 0.,
candidate: None,
held: [0; 16],
held_len: 0,
}
}
/// Lookahead in samples. Delay the audio path by exactly this much.
pub fn latency(&self) -> usize {
self.latency
}
pub fn config(&self) -> TrackerConfig {
self.cfg
}
/// `midi` selects note input over detection; `gate_db` is the detection threshold;
/// `glide` lets legato notes slide. Returns true when the source changed, which drops
/// every pending and held note: the caller should release its sound.
pub fn set(&mut self, midi: bool, gate_db: f32, glide: bool) -> bool {
let changed = midi != self.midi;
self.midi = midi;
self.gate_db = gate_db;
self.glide = glide;
if changed {
self.release_all();
}
changed
}
fn release_all(&mut self) {
self.sounding = false;
self.pending = false;
self.held_len = 0;
self.event_len = 0;
self.candidate = None;
}
pub fn reset(&mut self) {
for f in &mut self.detect {
f.reset();
}
self.ring.fill(0.);
self.decimate_count = 0;
self.hop_count = 0;
self.gate_env = 0.;
self.gate_open = false;
self.gate_hold = 0;
self.release_all();
}
/// MIDI note start at the current input sample. Used when the source is MIDI.
pub fn note_on(&mut self, note: u8) {
self.push(Kind::NoteOn(note.min(127)));
}
pub fn note_off(&mut self, note: u8) {
self.push(Kind::NoteOff(note.min(127)));
}
/// True while a note sounds at output time.
pub fn sounding(&self) -> bool {
self.sounding
}
fn push(&mut self, kind: Kind) {
if self.event_len == EVENTS {
// Dropping the oldest keeps the newest note state; overflow only happens on floods.
self.event_head = (self.event_head + 1) % EVENTS;
self.event_len -= 1;
}
let at = (self.event_head + self.event_len) % EVENTS;
self.events[at] = Event {
time: self.clock,
kind,
};
self.event_len += 1;
}
/// Detected pitch of the most recent analysis window, in fractional MIDI notes.
fn estimate(&mut self) -> Option<f32> {
let n = self.ring.len();
for i in 0..n {
self.scratch[i] = self.ring[(self.ring_at + i) % n];
}
let (hz, clarity) = self.yin.estimate(
&self.scratch,
self.detect_rate,
self.cfg.min_hz,
self.cfg.max_hz,
)?;
(clarity >= CLARITY).then(|| hz_to_midi(hz))
}
fn start(&mut self, pitch: f32, glide: bool, emit: &mut impl FnMut(NoteEvent)) {
self.tracked = pitch;
self.candidate = None;
self.pending = false;
self.sounding = true;
emit(NoteEvent::Start { pitch, glide });
}
fn stop(&mut self, emit: &mut impl FnMut(NoteEvent)) {
self.sounding = false;
self.pending = false;
self.candidate = None;
emit(NoteEvent::Stop);
}
fn handle(&mut self, kind: Kind, emit: &mut impl FnMut(NoteEvent)) {
let midi = self.midi;
match kind {
Kind::Onset if !midi => match self.estimate() {
Some(p) => self.start(p, false, emit),
None => {
self.pending = true;
self.sounding = true;
}
},
Kind::Release if !midi => self.stop(emit),
Kind::NoteOn(n) if midi => {
let len = self.held_len;
if let Some(i) = self.held[..len].iter().position(|h| *h == n) {
self.held.copy_within(i + 1..len, i);
self.held_len -= 1;
}
if self.held_len == self.held.len() {
self.held.copy_within(1.., 0);
self.held_len -= 1;
}
let legato = self.held_len > 0;
self.held[self.held_len] = n;
self.held_len += 1;
self.start(n as f32, legato && self.glide, emit);
}
Kind::NoteOff(n) if midi => {
let len = self.held_len;
let Some(i) = self.held[..len].iter().position(|h| *h == n) else {
return;
};
let top = i + 1 == len;
self.held.copy_within(i + 1..len, i);
self.held_len -= 1;
if self.held_len == 0 {
self.stop(emit);
} else if top {
let next = self.held[self.held_len - 1];
self.start(next as f32, self.glide, emit);
}
}
_ => {}
}
}
/// Regular analysis; its window starts at the current output time.
fn hop_analysis(&mut self, emit: &mut impl FnMut(NoteEvent)) {
if self.midi || !self.sounding {
return;
}
let Some(p) = self.estimate() else {
return;
};
if self.pending {
self.start(p, false, emit);
return;
}
if (p - self.tracked).abs() >= JUMP {
match self.candidate {
Some((c, count)) if (c - p).abs() < 0.5 => {
if count + 1 >= 2 {
self.start(p, self.glide, emit);
} else {
self.candidate = Some((p, count + 1));
}
}
_ => self.candidate = Some((p, 1)),
}
} else {
self.candidate = None;
self.tracked += 0.3 * (p - self.tracked);
emit(NoteEvent::Move {
pitch: self.tracked,
});
}
}
/// Feeds one undelayed mono input sample. Events due at output time go to `emit`, in order.
pub fn process(&mut self, mono: f32, mut emit: impl FnMut(NoteEvent)) {
let d = self.detect[0].process(mono);
let d = self.detect[1].process(d);
if !self.midi {
let a = d.abs();
self.gate_env = if a > self.gate_env {
a
} else {
self.gate_env * self.gate_release
};
let level = gain_to_db(self.gate_env);
if level > self.gate_db {
self.gate_hold = (self.rate * GATE_HOLD_MS * 0.001) as usize;
if !self.gate_open {
self.gate_open = true;
self.push(Kind::Onset);
}
} else if self.gate_open && level < self.gate_db - GATE_HYSTERESIS_DB {
if self.gate_hold == 0 {
self.gate_open = false;
self.push(Kind::Release);
} else {
self.gate_hold -= 1;
}
}
}
self.decimate_count += 1;
if self.decimate_count >= self.decimate {
self.decimate_count = 0;
self.ring[self.ring_at] = d;
self.ring_at = (self.ring_at + 1) % self.ring.len();
self.hop_count += 1;
if self.hop_count >= self.hop {
self.hop_count = 0;
self.hop_analysis(&mut emit);
}
}
while self.event_len > 0 {
let e = self.events[self.event_head];
if e.time + self.latency as u64 > self.clock {
break;
}
self.event_head = (self.event_head + 1) % EVENTS;
self.event_len -= 1;
self.handle(e.kind, &mut emit);
}
self.clock += 1;
}
}
/// Fundamental that follows tracker events: jumps on new notes, slides on bends and legato.
#[derive(Clone, Copy, Debug, Default)]
pub struct PitchFollower {
target: f32,
hz: f32,
jump: bool,
}
impl PitchFollower {
pub fn event(&mut self, snap: bool, e: NoteEvent) {
match e {
NoteEvent::Start { pitch, glide } => {
let p = if snap { pitch.round() } else { pitch };
self.target = crate::midi_to_hz(p);
self.jump |= !glide;
}
NoteEvent::Move { pitch } if !snap => self.target = crate::midi_to_hz(pitch),
// The last pitch is held so tails keep their tuning.
_ => {}
}
}
/// Advances one sample with one-pole coefficient `coef`. Returns the frequency, 0 before the
/// first note, and whether it jumped this sample (a new note, or the first one).
pub fn step(&mut self, coef: f32) -> (f32, bool) {
let jump = std::mem::take(&mut self.jump) || (self.hz == 0. && self.target > 0.);
if jump {
self.hz = self.target;
} else {
self.hz += (self.target - self.hz) * coef;
}
(self.hz, jump)
}
pub fn hz(&self) -> f32 {
self.hz
}
}
/// A processor driven by note events that are aligned with its input audio. Lathe, Temper and
/// Knurl are built from one each, so the same code runs standalone (after its own tracker) and
/// inside a strip that shares one tracker between several of them.
pub trait Tracked {
/// Delay of the output behind the input, in samples.
fn latency(&self) -> usize;
/// The undelayed input, one tracker lookahead ahead of the audio passed to `process`.
/// Called before the sample's events.
fn ahead(&mut self, _mono: f32) {}
/// A note event due at the next `process` sample.
fn event(&mut self, e: NoteEvent);
/// One sample of audio; `sounding` is the tracker's note state at this sample.
fn process(&mut self, x: [f32; 2], sounding: bool) -> [f32; 2];
}
/// A tracker and the lookahead delay in front of one [`Tracked`] module: the standalone form.
pub struct Lookahead {
pub tracker: Tracker,
delay: Vec<[f32; 2]>,
at: usize,
}
impl Lookahead {
pub fn new(rate: f32, cfg: TrackerConfig) -> Self {
let tracker = Tracker::new(rate, cfg);
let len = tracker.latency() + 1;
Self {
tracker,
delay: vec![[0.; 2]; len],
at: 0,
}
}
/// The tracker's lookahead, in samples.
pub fn latency(&self) -> usize {
self.tracker.latency()
}
pub fn reset(&mut self) {
self.tracker.reset();
self.delay.fill([0.; 2]);
}
/// Feeds one input sample (`mono` is its channel average) and returns `module`'s output.
#[inline]
pub fn process(&mut self, x: [f32; 2], mono: f32, module: &mut impl Tracked) -> [f32; 2] {
module.ahead(mono);
self.tracker.process(mono, |e| module.event(e));
let len = self.delay.len();
self.delay[self.at] = x;
self.at = (self.at + 1) % len;
let y = self.delay[self.at];
module.process(y, self.tracker.sounding())
}
}