adfb2c0287e59e8fe149b7220331d3bbc6b35231
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Commits
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adfb2c0287 |
feat: stable note tracking, NOTE pitch source and unsure fallback
Producers found the tracked plugins jumpy: the shared tracker switched notes after 10 ms and retuned every 5 ms, so growls and formant basses flickered and every tracked plugin acted on wrong notes. Shared tracker (common-dsp): - A new note needs a steady read for 40 ms; an octave down 80 ms, an octave up 200 ms (an octave-up read still fits the note's period and counts as agreeing). Inside a note the tuning only moves past a 0.25 semitone deadband. Follow bends keeps the old fast behaviour as an option. - A trust score turns the note unsure while reads disagree; Tracker::active and NoteState report it, and Fallback latches "step back" across note ends. - Notes end when the window start stays below the gate's release level for 20 ms, so short gaps between notes are seen without waiting for the gate. - PitchSource replaces the old (midi, gate, glide) arguments: Audio, MIDI or Note mode (a set note, no detection), plus a key lock (minor, major, root only) that snaps reads to the key. - stems.rs: synthetic stems (growls, wobble, reese, formant, 808 slide, layered drop, noise riser) and a score; examples/tracker_report scores the corpus or real WAV stems. On the corpus the old behaviour makes up to 28 extra note starts per second; the stable default makes none. Plugins: - Anvil, Lathe, Temper, Knurl, Planish, Braze and Forge gain the NOTE pitch source, the key lock and Follow bends (shared common-params crate and a shared header switch in common-ui). - Unsure tracking: Anvil brings the original sub back in place of the sine, Lathe passes the audio through, Knurl fades its texture out; Temper, Planish and Braze hold their last sure tuning. Readouts show the note only when it is sure. - Anvil gains Mode: Replace or Enhance (keeps the original sub and adds the sine under it). - Planish slides its band edges over 6 ms on a new note instead of snapping. - Ballast defaults to Grid parts, which need no tracking. |
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340ff13342 |
chore: release Crucible 0.3.0, Patina 0.4.0 and Planish 0.1.0
Check and Windows preview / check (anvil) (push) Successful in 2m22s
Check and Windows preview / check (crucible) (push) Successful in 1m55s
Check and Windows preview / check (knurl) (push) Successful in 1m42s
Check and Windows preview / check (lathe) (push) Successful in 1m41s
Check and Windows preview / check (patina) (push) Successful in 2m43s
Check and Windows preview / check (planish) (push) Successful in 2m20s
Check and Windows preview / check (rivet) (push) Successful in 1m42s
Check and Windows preview / check (temper) (push) Successful in 1m39s
Check and Windows preview / check (weld) (push) Successful in 2m40s
Check and Windows preview / previews (push) Successful in 1m37s
Check and Windows preview / windows (push) Successful in 2m34s
Independent plugin release / publish (push) Successful in 9s
Independent plugin release / plan (push) Successful in 7s
Independent plugin release / build (push) Successful in 3m8s
- Crucible 0.3.0: Keep takes. - Patina 0.4.0: Tone guard and the Bass line preset. - Planish 0.1.0 is already at its first version. - Update the current version in every plugin guide; several still named an older release. |
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444b9d93da |
feat!: change CLAP IDs to io.narl.bass-foundry.<product>, release all plugins
Check and Windows preview / check (anvil) (push) Successful in 2m11s
Check and Windows preview / check (crucible) (push) Successful in 1m43s
Check and Windows preview / check (knurl) (push) Successful in 1m37s
Check and Windows preview / check (lathe) (push) Successful in 1m39s
Check and Windows preview / check (patina) (push) Successful in 2m25s
Check and Windows preview / check (rivet) (push) Successful in 1m50s
Check and Windows preview / check (temper) (push) Successful in 1m45s
Check and Windows preview / check (weld) (push) Successful in 3m9s
Check and Windows preview / previews (push) Successful in 1m50s
Check and Windows preview / windows (push) Successful in 2m46s
Independent plugin release / publish (push) Successful in 9s
Independent plugin release / plan (push) Successful in 8s
Independent plugin release / build (push) Successful in 2m10s
The io.storyboard.* IDs were a leftover from Motif Storyboard and named old functions (motif, sub-anchor, layer-align) instead of the products. Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen from here on, even across renames. Hosts see the new IDs as different plugins: delete the old .clap files, rescan, and add the plugins again in existing projects. Rivet session JSON and Patina parameter IDs are unchanged. - Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and Knurl 0.2.0. - Docs, changelogs and the release table describe the change. - Website: upgrade note in the Install section. |
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0a0917ac56 |
chore: rename the suite to Bass Foundry
Check and Windows preview / check (anvil) (push) Successful in 2m5s
Check and Windows preview / check (crucible) (push) Successful in 2m11s
Check and Windows preview / check (lathe) (push) Successful in 2m22s
Check and Windows preview / check (patina) (push) Successful in 2m50s
Check and Windows preview / check (rivet) (push) Successful in 46s
Check and Windows preview / check (temper) (push) Successful in 41s
Check and Windows preview / check (weld) (push) Successful in 39s
Check and Windows preview / previews (push) Failing after 24s
Check and Windows preview / windows (push) Skipped
Set the CLAP vendor of all seven plugins to "Bass Foundry" and name the combined preview ZIP bass-foundry-windows-x86_64.zip. CLAP IDs and saved state stay unchanged. Bring development.md and releases.md up to date with all seven products, the shared crates, the test types, the steps to add a product and the published releases. Add texture problems and seven texture plugin ideas to ideas.md. |
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f36ff0780c |
feat: add Anvil sub anchor and Crucible resampler
Check and Windows preview / check (anvil) (push) Successful in 2m41s
Check and Windows preview / check (crucible) (push) Successful in 2m7s
Check and Windows preview / check (patina) (push) Successful in 2m5s
Check and Windows preview / check (rivet) (push) Successful in 1m33s
Check and Windows preview / previews (push) Successful in 1m10s
Check and Windows preview / windows (push) Successful in 2m2s
Independent plugin release / publish (push) Successful in 8s
Independent plugin release / plan (push) Successful in 7s
Independent plugin release / build (push) Successful in 3m3s
Two new CLAP effects aimed at riddim and dubstep production, plus shared crates so all four plugins keep one look and reuse DSP. Anvil 0.1.0 (io.storyboard.sub-anchor): - Replaces the band below Split with a clean mono sine. Every note gets the same peak level and restarts at the same phase, so switch-ups keep their weight and kick hits line up. - Pitch and note starts come from the audio (YIN, 80 ms lookahead reported to the host) or from MIDI notes sent to the effect. - Dynamics, Drive, Octave, Glide, Phase, Gate and Keep; Solo sub monitor, note readout, level meters and a low-band oscilloscope. Crucible 0.1.0 (io.storyboard.resampler): - Records its input continuously in a lock-free ring with host transport markers. Capture takes the newest 1-16 complete bars on the bar grid, following tempo changes, or the newest audio when stopped. - Grid (straight and triplet) or transient slicing, manual cuts, slice audition without audio-thread allocation. - Export writes the loop, trimmed, declicked and normalised slices named and tagged with their root note, and an optional 2048-sample wavetable for Serum and Vital. Shared: - common-ui holds the palette, fonts, knobs and panels taken from Patina; Patina renders identically. Rotary knobs at their minimum no longer tessellate a zero-length arc into NaN vertices. - common-dsp holds biquads, a Linkwitz-Riley crossover, YIN, note helpers and a float WAV writer with sampler root and Serum frame chunks. - Catalog, CI matrix, release tags, editor previews and docs cover both plugins; a script test keeps the catalog and workflows in step. |