Commit Graph
10 Commits
Author SHA1 Message Date
nvrl 4b1a89626e chore: release Quench 0.1.0 and Ballast 0.1.0
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- Quench 0.1.0: first release.
- Ballast 0.1.0: first release.
- Mark both released in docs/ideas.md and add them to the release table.
2026-11-06 16:08:23 +01:00
nvrl 77ee4a9078 chore: release Anvil 0.3.0, Weld 0.3.0 and Braze 0.1.0
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- Anvil 0.3.0: Ghost harmonics, Phone listen, Kick lock and the offset
  audition. Anvil now has a Kick sidechain input.
- Weld 0.3.0: delay spread display.
- Braze 0.1.0: first release.
- Mark the released items in docs/ideas.md and add Braze to the release
  table.
2026-11-06 14:16:42 +01:00
nvrl 340ff13342 chore: release Crucible 0.3.0, Patina 0.4.0 and Planish 0.1.0
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- Crucible 0.3.0: Keep takes.
- Patina 0.4.0: Tone guard and the Bass line preset.
- Planish 0.1.0 is already at its first version.
- Update the current version in every plugin guide; several still named an
  older release.
2026-11-06 12:58:53 +01:00
nvrl c06d193b18 feat(planish): add Planish harmonic OTT
Upward and downward compression in four bands whose edges are harmonic
numbers of the tracked note (default 1, 2-4, 5-16, 17 and up), so the
same setting squashes the same harmonics on every note. A fixed-band
OTT puts harmonic 2 of F1 and of C2 in different bands.

- Three Linkwitz-Riley splits at sqrt(k(k+1)) x f0 with allpass
  compensation; at Depth 0 the bands sum within 0.05 dB.
- Band level is the RMS over one period of the note, so heavy settings
  do not ripple at f0: a 40 Hz sine at Drive +12 dB, Time 10 % gets no
  harmonics above -110 dB.
- At Depth 100 % on a saw, harmonics 1-12 change by the same amount on
  F1, C2 and G2 (within 0.2 dB).
- Depth, Drive (on the detector only), Upward, Downward, Time, a gain
  per band; edges Low 1-8, Mid 2-16, High 3-48 with four splits.
- Pitch from audio with about 67 ms lookahead, or from MIDI.
- Editor: harmonic ruler with draggable edges, level and gain per band.
- Catalog, workflows, editor-check, docs, signal chain and site copy.
2026-11-06 12:51:49 +01:00
nvrl 444b9d93da feat!: change CLAP IDs to io.narl.bass-foundry.<product>, release all plugins
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The io.storyboard.* IDs were a leftover from Motif Storyboard and named
old functions (motif, sub-anchor, layer-align) instead of the products.
Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen
from here on, even across renames.

Hosts see the new IDs as different plugins: delete the old .clap files,
rescan, and add the plugins again in existing projects. Rivet session
JSON and Patina parameter IDs are unchanged.

- Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and
  Knurl 0.2.0.
- Docs, changelogs and the release table describe the change.
- Website: upgrade note in the Install section.
2026-11-06 11:51:11 +01:00
nvrl 5cc3770737 feat(knurl): add Knurl cycle texture
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Knurl follows the played note and treats every cycle of the wave on its
own: a repeating level pattern over 1-16 cycles makes subharmonics in tune
with every note, random level and timing per cycle add rattle, and a noise
burst per cycle, highpassed at a multiple of f0, adds grit. Amounts are
counted in cycles, so the texture is the same on F1 and on C2.

- Cycle clock from the shared note tracker, restarted at each note; the
  audio is delayed by the lookahead plus 4.2 ms of timing-jitter headroom.
- Per-cycle randomness from a hash of the cycle number: Same every note
  or Free.
- Patterns Off, Double, Triple, Fry (default), Gallop, Stutter or drawn;
  grit switchable per step. Pattern persisted as knurl-pattern.
- Editor: last eight cycles overlaid, pattern bars with the playing step.
- Tests match the prototype: Double gives f0/2 at -8.19 dB, Triple f0/3
  at -10.68 dB, equal on F1 and C2, no added clicks, bit-exact when off,
  no allocation on the audio thread.
2026-11-06 08:49:11 +01:00
nvrl 9b3ddeaf56 feat(weld): phase alignment for layered bass, release 0.1.0
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Weld hears the other bass layer through the sidechain and fits polarity
plus up to four RBJ allpass sections to the measured cross-spectrum, so
the layers sum instead of cancelling. No latency; the layer on its own
keeps its sound.

- Worker thread: Welch cross-spectrum and coherence, Nelder-Mead fit with
  1/f weighting, a per-band loss penalty and model selection by share of
  the achievable gain; GCC-PHAT lag detection flags a late layer.
- Audio thread: allocation-free chain with a 40 ms warm-up and 40 ms
  crossfade per new fit; mono blocks go to the worker through a lock-free
  queue.
- Follow / Learn / Hold; the fit is persisted and restored without a
  crossfade.
- Editor: per-band loss and recovery against a perfect alignment, phase
  before and after, recovered dB, time offset and status.
- Tests for flat magnitude, crossfade, fit targets, Follow hysteresis,
  Learn, silence, realtime allocation and the persisted fit in the host.
2026-11-06 08:31:41 +01:00
nvrl 0a0917ac56 chore: rename the suite to Bass Foundry
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Set the CLAP vendor of all seven plugins to "Bass Foundry" and name the
combined preview ZIP bass-foundry-windows-x86_64.zip. CLAP IDs and saved
state stay unchanged.

Bring development.md and releases.md up to date with all seven products,
the shared crates, the test types, the steps to add a product and the
published releases. Add texture problems and seven texture plugin ideas
to ideas.md.
2026-11-06 08:01:02 +01:00
nvrl abd37fd4fe ci: cache Rust toolchain, registry and build directories
Every Rust job restores the stable toolchain, Cargo registry and its own
target directories from the runner cache. Keys combine the ISO week and
all Cargo.lock files, so dependencies are reused across pushes while
stale build output and old toolchains expire weekly. Release jobs keep
separate entries per plugin.
2026-11-06 01:43:17 +01:00
nvrl 15853e61ac restructure
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2026-11-05 23:58:00 +01:00