feat: add Anvil sub anchor and Crucible resampler
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Two new CLAP effects aimed at riddim and dubstep production, plus shared crates so all four plugins keep one look and reuse DSP. Anvil 0.1.0 (io.storyboard.sub-anchor): - Replaces the band below Split with a clean mono sine. Every note gets the same peak level and restarts at the same phase, so switch-ups keep their weight and kick hits line up. - Pitch and note starts come from the audio (YIN, 80 ms lookahead reported to the host) or from MIDI notes sent to the effect. - Dynamics, Drive, Octave, Glide, Phase, Gate and Keep; Solo sub monitor, note readout, level meters and a low-band oscilloscope. Crucible 0.1.0 (io.storyboard.resampler): - Records its input continuously in a lock-free ring with host transport markers. Capture takes the newest 1-16 complete bars on the bar grid, following tempo changes, or the newest audio when stopped. - Grid (straight and triplet) or transient slicing, manual cuts, slice audition without audio-thread allocation. - Export writes the loop, trimmed, declicked and normalised slices named and tagged with their root note, and an optional 2048-sample wavetable for Serum and Vital. Shared: - common-ui holds the palette, fonts, knobs and panels taken from Patina; Patina renders identically. Rotary knobs at their minimum no longer tessellate a zero-length arc into NaN vertices. - common-dsp holds biquads, a Linkwitz-Riley crossover, YIN, note helpers and a float WAV writer with sampler root and Serum frame chunks. - Catalog, CI matrix, release tags, editor previews and docs cover both plugins; a script test keeps the catalog and workflows in step.
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# Anvil changelog
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## 0.1.0
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- Introduce Anvil, a sub anchor for bass music.
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- Replace the band below Split with a clean mono sine. Every note gets the same
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peak level and starts at the same phase, so switch-ups and kick hits line up.
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- Detect pitch and note starts from the audio with 80 ms lookahead, or follow
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MIDI notes sent to the effect.
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- Controls: Sub level, Split, Dynamics, Drive, Octave, Glide, Phase, Gate, Keep,
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Output, Retrigger, Snap to semitone, Bypass. Solo sub monitors only the new sub.
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- Note readout, level meters and an oscilloscope of the original low band against
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the new sub.
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# Anvil
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Anvil gives every bass note the same solid sub. Current version **0.1.0**.
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In riddim and dubstep, each switch-up patch brings its own sub: a different level,
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a different phase, sometimes two layers that cancel. The drop's weight jumps from
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note to note and the kick lands differently on each one. Anvil removes the
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original band below **Split** and puts a clean mono sine in its place. The sine
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follows the bass pitch, has the same peak level on every note, and starts at the
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same phase on every note.
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## Install on Windows
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Copy `Anvil.clap` into `C:\Program Files\Common Files\CLAP\`. In FL Studio 2024.1
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or newer, open Options → Manage plugins, enable Verify plugins, and Find installed
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plugins. Load Anvil in the mixer slot of the bass bus. Keep the font license with
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redistributed packages.
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## Work with it
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1. Put Anvil on the bass bus, after the sound design and before the bus
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compression or clipping.
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2. Set **Split** just above the sub. 80–100 Hz suits most riddim basses.
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3. Set **Sub level** once. Every patch on the bus now gets this level.
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4. Use **Phase** to line the start of each note up with your kick. With
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**Retrigger** on, every note starts at this phase.
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5. Turn on **Solo sub** to hear only the new sub; the scope shows the original
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low band (grey) against the new sub (accent).
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Other controls:
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- **Dynamics** at 0 % holds the level for the whole note. Raise it to let the sub
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follow the original's volume shape, for example a wobble.
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- **Drive** adds upper harmonics so the sub reads on phones and laptops.
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- **Octave** moves the sub against the detected note. Use −1 for a bass played
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one octave up.
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- **Glide** slides between overlapping notes; 0 jumps.
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- **Gate** is the input level that counts as a note. Raise it if tails or reverb
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start new notes.
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- **Keep** blends some of the original low band back under the new sub.
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- **Snap to semitone** rounds detected pitch. Turn it off for pitch bends and slides.
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### Pitch from MIDI
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Detection follows the audio by default. For heavy formant or FM basses where the
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fundamental is unclear, select **MIDI** and route the bass's MIDI notes to Anvil.
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In FL Studio, set the bass channel's MIDI output port and Anvil's input port to the
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same number, or duplicate the notes into a pattern on a channel that feeds Anvil.
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## Timing and limits
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Detection uses 80 ms of lookahead, reported to the host for delay compensation,
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so each note's pitch is known before its attack leaves the plugin. Pitch range is
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25–250 Hz, one voice: chords and layered notes in the sub band are not separated.
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Notes shorter than about 15 ms may not be recognised. A pitch move of more than
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0.7 semitone that holds for two analysis hops (10 ms) starts a new note.
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The crossover is a 4th-order Linkwitz–Riley pair, so with Keep at 100 % and no
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note playing, the signal passes with flat magnitude. Stereo above the split is
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kept; the new sub is mono.
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# Crucible changelog
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## 0.1.0
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- Introduce Crucible, a resampler that always records its input.
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- Capture the newest 1–16 complete bars on the host's bar grid, or the newest
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audio when the transport is stopped. Tempo changes inside a take are followed.
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- Slice on a straight or triplet grid, or at transients. Add and remove cuts by
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hand, include or exclude slices, and audition them in place.
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- Clean every slice: trim leading silence, fade both ends, normalise to −0.3 dBFS.
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The root note of each pitched slice is detected and written into the file.
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- Export the loop, every slice, and optionally a 2048-sample wavetable for Serum
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and Vital into a dated folder.
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# Crucible
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Crucible melts the bars you just played into ready-to-use samples. Current version
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**0.1.0**.
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Resampling is the core loop of riddim sound design: bounce, open in Edison, chop,
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trim, declick, normalise, find the key, name, save, load into a sampler. Crucible
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does all of it from one button. It always records its input, so the take you
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liked is already there when you press **Capture**.
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## Install on Windows
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Copy `Crucible.clap` into `C:\Program Files\Common Files\CLAP\`. In FL Studio
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2024.1 or newer, open Options → Manage plugins, enable Verify plugins, and Find
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installed plugins. Load Crucible in a mixer slot at the end of the chain you want
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to resample. Keep the font license with redistributed packages.
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## Work with it
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1. Play the pattern or song section.
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2. Choose **Bars** (1–16) and press **Capture**. Crucible takes the newest complete
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bars on FL's bar grid. With the transport stopped, it takes the newest audio at
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the last known tempo instead.
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3. Choose how to slice: **Grid** (1/4, 1/8, 1/16, 1/8T, 1/16T) or **Transients**
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with a Sensitivity. Double-click the waveform to add a cut, right-click to remove
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the nearest one.
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4. Click a slice to hear it. Untick **Export** to leave it out.
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5. Press **Export**.
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Each export creates a folder named after the date, time and tempo, holding:
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- `loop.wav`: the whole take, for Slicex or Edison;
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- `s01_F1.wav`, `s02_G#1.wav`, …: one file per slice, named by its detected root
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note. The root is also stored in the file's sampler chunk;
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- `wavetable.wav` when **Wavetable** is on: up to 256 single-cycle frames of 2048
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samples from the selected slice. Each frame starts on a rising zero crossing, so
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frames morph without phase jumps. Serum reads the frame size from the file; in
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Vital, import it as a wavetable with 2048-sample frames.
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Every slice is cleaned on export: **Trim silence** removes leading silence below
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−60 dBFS, **Declick** fades both ends (default 2 ms), **Normalize** peaks it at
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−0.3 dBFS. Files are 32-bit float WAV at the session rate.
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Add the export folder to FL's browser once (Options → File settings → Browser extra
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search folders). New exports then appear there and can be dragged into channels,
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the playlist or Edison. **Open folder** shows the latest export in Explorer.
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## Timing and limits
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Crucible adds no latency and passes audio through untouched. Auditioned slices are
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mixed into its output only while they play. The history holds 72 s, enough for
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16 bars at 60 BPM. The newest eight takes stay in memory until the plugin is
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removed; they are not saved with the project, so export what you want to keep.
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Bar alignment follows the host's song position and time signature. Root notes are
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detected between 35 Hz and 1 kHz. Unpitched slices, such as drums or noise, get
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no note in their name. Transient slicing finds hits that rise out of quieter
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audio; for legato basses, slice on the grid.
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package version is the authoritative release version.
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The root workspace contains Rivet's core, MIDI, application, and offline preview
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crates, plus Patina's core, editor, and renderer. Wrappers under
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crates; Patina's core, editor, and renderer; Anvil's and Crucible's core and
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editor crates; and the shared `common-ui` (palette, fonts, knobs, panels) and
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`common-dsp` (filters, YIN pitch detection, WAV files) crates. Wrappers under
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`plugins/<product>/plugin/` remain independent workspaces because they depend on
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a pinned NIH-plug Git revision. Their host identities and persistence stay separate.
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@@ -23,6 +25,8 @@ cargo test --workspace --locked
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cargo clippy --workspace --all-targets --locked -- -D warnings
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python scripts/check-plugin.py --plugin rivet
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python scripts/check-plugin.py --plugin patina
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python scripts/check-plugin.py --plugin anvil
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python scripts/check-plugin.py --plugin crucible
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python -m unittest discover -s scripts/tests -v
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```
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@@ -43,12 +47,14 @@ install the Rust `x86_64-pc-windows-gnu` target and MinGW's
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```sh
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python scripts/build-plugin.py --plugin rivet --target x86_64-pc-windows-gnu
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python scripts/build-plugin.py --plugin patina --target x86_64-pc-windows-gnu
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python scripts/build-plugin.py --plugin anvil --target x86_64-pc-windows-gnu
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python scripts/build-plugin.py --plugin crucible --target x86_64-pc-windows-gnu
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python scripts/package-windows.py
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python scripts/package-windows.py --plugin rivet
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python scripts/package-windows.py --plugin patina
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```
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Build outputs use `dist/<target>/Rivet.clap` and `Patina.clap`, with docs and
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Build outputs use `dist/<target>/<Name>.clap`, with docs and
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licenses retaining their directory structure. `CARGO_TARGET_DIR` is supported
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for sharing compilation between wrappers. MSVC packaging accepts
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`--target x86_64-pc-windows-msvc`.
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@@ -69,6 +75,8 @@ cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/rivet.png --plug
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cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/rivet-creative.png --plugin rivet --creative
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cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/patina.png --plugin patina
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cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/patina-compact.png --plugin patina --compact
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cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/anvil.png --plugin anvil
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cargo run --manifest-path tools/editor-check/Cargo.toml -- /tmp/crucible.png --plugin crucible
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```
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Patina also accepts `--silent`, `--delta`, and `--bypass` as render fixtures.
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@@ -82,6 +90,8 @@ artistic quality. Use the product guides for FL Studio acceptance checks.
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| --- | --- | --- |
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| Rivet | Motif Storyboard | `io.storyboard.motif` |
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| Patina | Resonance Compressor | `io.storyboard.resonance-compressor` |
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| Anvil | (new) | `io.storyboard.sub-anchor` |
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| Crucible | (new) | `io.storyboard.resampler` |
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Rivet retains `story-session-v1` and its session migration support; Patina retains
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all parameter IDs. No JSON/state migration is introduced by the rename. These
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