feat(knurl): add Knurl cycle texture
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Knurl follows the played note and treats every cycle of the wave on its own: a repeating level pattern over 1-16 cycles makes subharmonics in tune with every note, random level and timing per cycle add rattle, and a noise burst per cycle, highpassed at a multiple of f0, adds grit. Amounts are counted in cycles, so the texture is the same on F1 and on C2. - Cycle clock from the shared note tracker, restarted at each note; the audio is delayed by the lookahead plus 4.2 ms of timing-jitter headroom. - Per-cycle randomness from a hash of the cycle number: Same every note or Free. - Patterns Off, Double, Triple, Fry (default), Gallop, Stutter or drawn; grit switchable per step. Pattern persisted as knurl-pattern. - Editor: last eight cycles overlaid, pattern bars with the playing step. - Tests match the prototype: Double gives f0/2 at -8.19 dB, Triple f0/3 at -10.68 dB, equal on F1 and C2, no added clicks, bit-exact when off, no allocation on the audio thread.
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@@ -0,0 +1,26 @@
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[package]
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name = "knurl"
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version = "0.1.0"
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edition = "2021"
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license = "ISC"
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[workspace]
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[lib]
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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nih_plug = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683", default-features = false }
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nih_plug_egui = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683" }
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knurl-core = { path = "../core" }
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knurl-ui = { path = "../ui" }
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crossbeam-queue = "0.3"
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serde = { version = "1", features = ["derive"] }
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[dev-dependencies]
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clap-sys = { git = "https://github.com/micahrj/clap-sys.git", rev = "25d7f53fdb6363ad63fbd80049cb7a42a97ac156" }
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serde_json = "1"
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[profile.release]
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lto = "thin"
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strip = "symbols"
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@@ -0,0 +1,195 @@
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//! CLAP audio effect. All DSP state is owned by the processing thread.
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mod params;
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use crossbeam_queue::ArrayQueue;
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use knurl_core::{AnalyzerFrame, Engine};
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use nih_plug::prelude::*;
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use nih_plug_egui::{create_egui_editor, egui};
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use params::{KnurlParams, Pattern, GESTURES};
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use std::sync::Arc;
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struct EditorData {
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ui: knurl_ui::State,
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gestures: [bool; GESTURES],
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}
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pub struct Knurl {
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params: Arc<KnurlParams>,
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analyzer: Arc<ArrayQueue<AnalyzerFrame>>,
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engine: Option<Engine>,
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pattern: Pattern,
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publish_count: usize,
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publish_interval: usize,
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}
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impl Default for Knurl {
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fn default() -> Self {
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Self {
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params: Arc::new(KnurlParams::default()),
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analyzer: Arc::new(ArrayQueue::new(2)),
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engine: None,
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pattern: Pattern::default(),
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publish_count: 0,
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publish_interval: 1600,
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}
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}
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}
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impl Plugin for Knurl {
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const NAME: &'static str = "Knurl";
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const VENDOR: &'static str = "Bass Foundry";
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const URL: &'static str = "";
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const EMAIL: &'static str = "";
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const VERSION: &'static str = env!("CARGO_PKG_VERSION");
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const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(2),
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main_output_channels: NonZeroU32::new(2),
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..AudioIOLayout::const_default()
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},
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(1),
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main_output_channels: NonZeroU32::new(1),
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..AudioIOLayout::const_default()
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},
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];
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const MIDI_INPUT: MidiConfig = MidiConfig::Basic;
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const SAMPLE_ACCURATE_AUTOMATION: bool = false;
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type SysExMessage = ();
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type BackgroundTask = ();
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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fn editor(&mut self, _: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
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let params = self.params.clone();
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let analyzer = self.analyzer.clone();
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create_egui_editor(
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params.editor.clone(),
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EditorData {
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ui: knurl_ui::State::default(),
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gestures: [false; GESTURES],
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},
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|ctx, _| knurl_ui::style(ctx),
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move |ctx, setter, data| {
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while let Some(frame) = analyzer.pop() {
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data.ui.accept_frame(frame);
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}
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let current = params.pattern();
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let before = params.settings(¤t);
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let mut edited = before;
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nih_plug_egui::resizable_window::ResizableWindow::new("knurl-editor")
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.min_size(egui::vec2(
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knurl_ui::WIDTH as f32 - 80.,
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knurl_ui::HEIGHT as f32 - 40.,
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))
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.show(ctx, ¶ms.editor, |ui| {
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knurl_ui::show(ui, &mut edited, &mut data.ui)
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});
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params.apply(
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setter,
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&before,
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&edited,
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data.ui.gesture_active,
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&mut data.gestures,
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);
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// The scope follows the audio.
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ctx.request_repaint_after(std::time::Duration::from_millis(40));
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},
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)
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}
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fn initialize(
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&mut self,
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layout: &AudioIOLayout,
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config: &BufferConfig,
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context: &mut impl InitContext<Self>,
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) -> bool {
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let Ok(mut engine) = Engine::new(
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config.sample_rate,
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layout.main_input_channels.map_or(0, |v| v.get() as usize),
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) else {
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return false;
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};
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let settings = self.params.settings(&self.pattern);
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self.pattern = Pattern {
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gains: settings.pattern,
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grit: settings.grit_steps,
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};
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if engine.set_settings(settings).is_err() {
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return false;
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}
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context.set_latency_samples(engine.latency_samples());
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self.publish_interval = (config.sample_rate / 30.) as usize;
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self.engine = Some(engine);
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true
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}
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fn reset(&mut self) {
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if let Some(e) = self.engine.as_mut() {
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e.reset();
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}
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self.publish_count = 0;
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_: &mut AuxiliaryBuffers,
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context: &mut impl ProcessContext<Self>,
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) -> ProcessStatus {
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let Some(engine) = self.engine.as_mut() else {
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return ProcessStatus::Normal;
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};
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let settings = self.params.settings(&self.pattern);
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self.pattern = Pattern {
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gains: settings.pattern,
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grit: settings.grit_steps,
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};
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let _ = engine.set_settings(settings);
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let mut next = context.next_event();
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for (index, mut sample) in buffer.iter_samples().enumerate() {
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while let Some(event) = next {
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if event.timing() as usize > index {
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break;
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}
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match event {
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NoteEvent::NoteOn { note, velocity, .. } if velocity > 0. => {
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engine.note_on(note)
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}
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NoteEvent::NoteOn { note, .. } | NoteEvent::NoteOff { note, .. } => {
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engine.note_off(note)
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}
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NoteEvent::Choke { note, .. } => engine.note_off(note),
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_ => {}
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}
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next = context.next_event();
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}
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let x = [
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*sample.get_mut(0).unwrap(),
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if engine.channels() == 2 {
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*sample.get_mut(1).unwrap()
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} else {
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0.
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},
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];
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let out = engine.process_sample(x);
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for (c, value) in sample.into_iter().enumerate() {
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*value = out[c];
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}
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self.publish_count += 1;
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if self.publish_count >= self.publish_interval {
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self.analyzer.force_push(engine.take_analyzer());
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self.publish_count = 0;
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}
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}
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// The lookahead delay and filter tails must drain after input stops.
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ProcessStatus::KeepAlive
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}
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}
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impl ClapPlugin for Knurl {
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const CLAP_ID: &'static str = "io.storyboard.cycle-texture";
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const CLAP_DESCRIPTION: Option<&'static str> =
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Some("Texture per cycle of the played note: patterns, jitter and grit that fit every note");
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const CLAP_MANUAL_URL: Option<&'static str> = None;
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const CLAP_SUPPORT_URL: Option<&'static str> = None;
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const CLAP_FEATURES: &'static [ClapFeature] = &[
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ClapFeature::AudioEffect,
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ClapFeature::Distortion,
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ClapFeature::Stereo,
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ClapFeature::Mono,
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];
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}
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nih_export_clap!(Knurl);
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@@ -0,0 +1,255 @@
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use knurl_core::{Seed, Settings, Source, GRIT_OFF, STEPS, STEP_MIN};
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use nih_plug::prelude::*;
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use nih_plug_egui::EguiState;
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use std::sync::{Arc, RwLock};
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#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
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pub enum SourceParam {
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#[id = "audio"]
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Audio,
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#[id = "midi"]
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#[name = "MIDI"]
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Midi,
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}
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#[derive(Enum, Debug, PartialEq, Eq, Clone, Copy)]
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pub enum SeedParam {
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#[id = "same"]
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#[name = "Same every note"]
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Same,
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#[id = "free"]
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Free,
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}
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fn linear(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
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FloatParam::new(name, v, FloatRange::Linear { min, max }).with_unit(unit)
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}
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/// Continuous controls, in the order of the gesture slots.
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const FLOATS: usize = 10;
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pub const GESTURES: usize = FLOATS;
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/// The drawn pattern: step gains and grit switches. Saved with the project, not automation.
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#[derive(Debug, Clone, Copy, PartialEq, serde::Serialize, serde::Deserialize)]
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pub struct Pattern {
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pub gains: [f32; STEPS],
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pub grit: [bool; STEPS],
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}
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impl Default for Pattern {
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fn default() -> Self {
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let d = Settings::default();
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Self {
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gains: d.pattern,
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grit: d.grit_steps,
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}
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}
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}
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#[derive(Params)]
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pub struct KnurlParams {
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#[persist = "editor"]
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pub editor: Arc<EguiState>,
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#[persist = "knurl-pattern"]
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pub pattern: RwLock<Pattern>,
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#[id = "source"]
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pub source: EnumParam<SourceParam>,
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#[id = "seed"]
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pub seed: EnumParam<SeedParam>,
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#[id = "steps"]
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pub steps: IntParam,
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#[id = "edge"]
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pub edge: FloatParam,
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#[id = "level-jitter"]
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pub level_jitter: FloatParam,
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#[id = "time-jitter"]
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pub time_jitter: FloatParam,
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#[id = "grit"]
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pub grit: FloatParam,
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#[id = "tone"]
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pub tone: FloatParam,
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#[id = "position"]
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pub position: FloatParam,
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#[id = "length"]
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pub length: FloatParam,
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#[id = "gate"]
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pub gate: FloatParam,
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#[id = "mix"]
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pub mix: FloatParam,
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#[id = "output"]
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pub output: FloatParam,
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#[id = "snap"]
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pub snap: BoolParam,
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#[id = "bypass"]
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pub bypass: BoolParam,
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}
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impl Default for KnurlParams {
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fn default() -> Self {
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let d = Settings::default();
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Self {
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editor: EguiState::from_size(knurl_ui::WIDTH, knurl_ui::HEIGHT),
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pattern: RwLock::new(Pattern::default()),
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source: EnumParam::new("Pitch source", SourceParam::Audio),
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seed: EnumParam::new("Random", SeedParam::Same),
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steps: IntParam::new(
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"Steps",
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d.steps as i32,
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IntRange::Linear {
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min: 1,
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max: STEPS as i32,
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},
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),
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edge: linear("Edge", d.edge, 5., 50., " %"),
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level_jitter: linear("Level jitter", d.level_jitter, 0., 6., " dB"),
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time_jitter: linear("Time jitter", d.time_jitter, 0., 10., " %"),
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grit: linear("Grit", d.grit, GRIT_OFF, 0., " dB").with_value_to_string(Arc::new(|v| {
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if v <= GRIT_OFF {
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"Off".into()
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} else {
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format!("{v:.1}")
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}
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})),
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tone: FloatParam::new(
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"Tone",
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d.tone,
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FloatRange::Skewed {
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min: 4.,
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max: 64.,
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factor: FloatRange::skew_factor(-1.),
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},
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)
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.with_unit(" ×f0"),
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position: linear("Position", d.position, 0., 100., " %"),
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length: linear("Length", d.length, 2., 50., " %"),
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gate: linear("Gate", d.gate, -60., -20., " dB"),
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mix: linear("Mix", d.mix, 0., 100., " %"),
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output: linear("Output", d.output, -12., 12., " dB"),
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snap: BoolParam::new("Snap to semitone", d.snap),
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bypass: BoolParam::new("Bypass", false).make_bypass(),
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}
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}
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}
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impl KnurlParams {
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/// Current settings. The pattern falls back to `last` when the editor holds the lock,
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/// so the audio thread never waits.
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pub fn settings(&self, last: &Pattern) -> Settings {
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let pattern = self.pattern.try_read().map(|p| *p).unwrap_or(*last);
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Settings {
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source: match self.source.value() {
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SourceParam::Audio => Source::Audio,
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SourceParam::Midi => Source::Midi,
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},
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pattern: pattern.gains.map(|g| {
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if g.is_finite() {
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g.clamp(STEP_MIN, 0.)
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} else {
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0.
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}
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}),
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grit_steps: pattern.grit,
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steps: self.steps.value().clamp(1, STEPS as i32) as usize,
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edge: self.edge.value(),
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level_jitter: self.level_jitter.value(),
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time_jitter: self.time_jitter.value(),
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grit: self.grit.value(),
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tone: self.tone.value(),
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position: self.position.value(),
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length: self.length.value(),
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seed: match self.seed.value() {
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SeedParam::Same => Seed::Same,
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SeedParam::Free => Seed::Free,
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},
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gate: self.gate.value(),
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snap: self.snap.value(),
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mix: self.mix.value(),
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output: self.output.value(),
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bypass: self.bypass.value(),
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}
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}
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pub fn pattern(&self) -> Pattern {
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self.pattern.read().map(|p| *p).unwrap_or_default()
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}
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fn floats(&self) -> [&FloatParam; FLOATS] {
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[
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&self.edge,
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&self.level_jitter,
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&self.time_jitter,
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&self.grit,
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&self.tone,
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&self.position,
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&self.length,
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&self.gate,
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&self.mix,
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&self.output,
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]
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}
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/// Pushes every changed editor value to the host. Continuous controls hold one gesture
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/// while the pointer is down; switches are set in a single gesture. The pattern is
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/// stored directly.
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pub fn apply(
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&self,
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setter: &ParamSetter,
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old: &Settings,
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new: &Settings,
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dragging: bool,
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open: &mut [bool; FLOATS],
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) {
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if new.pattern != old.pattern || new.grit_steps != old.grit_steps {
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if let Ok(mut p) = self.pattern.write() {
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*p = Pattern {
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gains: new.pattern,
|
||||
grit: new.grit_steps,
|
||||
};
|
||||
}
|
||||
}
|
||||
let values = [
|
||||
(old.edge, new.edge),
|
||||
(old.level_jitter, new.level_jitter),
|
||||
(old.time_jitter, new.time_jitter),
|
||||
(old.grit, new.grit),
|
||||
(old.tone, new.tone),
|
||||
(old.position, new.position),
|
||||
(old.length, new.length),
|
||||
(old.gate, new.gate),
|
||||
(old.mix, new.mix),
|
||||
(old.output, new.output),
|
||||
];
|
||||
for (i, (p, (a, b))) in self.floats().into_iter().zip(values).enumerate() {
|
||||
if a != b {
|
||||
if !open[i] {
|
||||
open[i] = true;
|
||||
setter.begin_set_parameter(p);
|
||||
}
|
||||
setter.set_parameter(p, b);
|
||||
}
|
||||
if !dragging && open[i] {
|
||||
setter.end_set_parameter(p);
|
||||
open[i] = false;
|
||||
}
|
||||
}
|
||||
fn switch<P: Param>(setter: &ParamSetter, p: &P, v: P::Plain) {
|
||||
setter.begin_set_parameter(p);
|
||||
setter.set_parameter(p, v);
|
||||
setter.end_set_parameter(p);
|
||||
}
|
||||
if new.steps != old.steps {
|
||||
switch(setter, &self.steps, new.steps as i32);
|
||||
}
|
||||
if new.snap != old.snap {
|
||||
switch(setter, &self.snap, new.snap);
|
||||
}
|
||||
if new.bypass != old.bypass {
|
||||
switch(setter, &self.bypass, new.bypass);
|
||||
}
|
||||
if new.source != old.source {
|
||||
let v = match new.source {
|
||||
Source::Audio => SourceParam::Audio,
|
||||
Source::Midi => SourceParam::Midi,
|
||||
};
|
||||
switch(setter, &self.source, v);
|
||||
}
|
||||
if new.seed != old.seed {
|
||||
let v = match new.seed {
|
||||
Seed::Same => SeedParam::Same,
|
||||
Seed::Free => SeedParam::Free,
|
||||
};
|
||||
switch(setter, &self.seed, v);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,227 @@
|
||||
//! Exercise the actual exported CLAP ABI without requiring a GUI or installed DAW.
|
||||
use clap_sys::{
|
||||
audio_buffer::*,
|
||||
events::*,
|
||||
ext::{audio_ports::*, latency::*, state::*},
|
||||
factory::plugin_factory::*,
|
||||
host::*,
|
||||
process::*,
|
||||
stream::*,
|
||||
version::*,
|
||||
};
|
||||
use std::{
|
||||
ffi::{c_char, c_void, CStr},
|
||||
io::{Cursor, Read},
|
||||
ptr,
|
||||
};
|
||||
|
||||
unsafe extern "C" fn extension(_: *const clap_host, _: *const c_char) -> *const c_void {
|
||||
ptr::null()
|
||||
}
|
||||
unsafe extern "C" fn request(_: *const clap_host) {}
|
||||
unsafe extern "C" fn count(_: *const clap_input_events) -> u32 {
|
||||
0
|
||||
}
|
||||
unsafe extern "C" fn event(_: *const clap_input_events, _: u32) -> *const clap_event_header {
|
||||
ptr::null()
|
||||
}
|
||||
unsafe extern "C" fn push(_: *const clap_output_events, _: *const clap_event_header) -> bool {
|
||||
true
|
||||
}
|
||||
unsafe extern "C" fn write(stream: *const clap_ostream, buffer: *const c_void, size: u64) -> i64 {
|
||||
// SAFETY: The test owns the Vec for the entire synchronous save call.
|
||||
let bytes = unsafe { &mut *((*stream).ctx as *mut Vec<u8>) };
|
||||
bytes.extend_from_slice(unsafe {
|
||||
std::slice::from_raw_parts(buffer as *const u8, size as usize)
|
||||
});
|
||||
size as i64
|
||||
}
|
||||
unsafe extern "C" fn read(stream: *const clap_istream, buffer: *mut c_void, size: u64) -> i64 {
|
||||
// SAFETY: The test owns the Cursor; the wrapper supplies writable stream storage.
|
||||
let cursor = unsafe { &mut *((*stream).ctx as *mut Cursor<Vec<u8>>) };
|
||||
cursor
|
||||
.read(unsafe { std::slice::from_raw_parts_mut(buffer as *mut u8, size as usize) })
|
||||
.unwrap() as i64
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn effect_ports_state_latency_and_audio_lifecycle() {
|
||||
// SAFETY: All callbacks, strings, streams, buffers, and the host outlive their
|
||||
// synchronous ABI calls. Activation/processing/destruction follow CLAP order.
|
||||
unsafe {
|
||||
let entry = &knurl::clap_entry;
|
||||
assert!(entry.init.unwrap()(c"knurl.clap".as_ptr()));
|
||||
let factory = entry.get_factory.unwrap()(CLAP_PLUGIN_FACTORY_ID.as_ptr())
|
||||
as *const clap_plugin_factory;
|
||||
assert!(!factory.is_null());
|
||||
let factory = &*factory;
|
||||
assert_eq!(factory.get_plugin_count.unwrap()(factory), 1);
|
||||
let descriptor = factory.get_plugin_descriptor.unwrap()(factory, 0);
|
||||
assert!(!descriptor.is_null());
|
||||
assert_eq!(CStr::from_ptr((*descriptor).name), c"Knurl");
|
||||
assert_eq!(
|
||||
CStr::from_ptr((*descriptor).id),
|
||||
c"io.storyboard.cycle-texture"
|
||||
);
|
||||
assert!(factory.get_plugin_descriptor.unwrap()(factory, 1).is_null());
|
||||
let host = clap_host {
|
||||
clap_version: CLAP_VERSION,
|
||||
host_data: ptr::null_mut(),
|
||||
name: c"Storyboard test host".as_ptr(),
|
||||
vendor: c"Tests".as_ptr(),
|
||||
url: c"".as_ptr(),
|
||||
version: c"1.0".as_ptr(),
|
||||
get_extension: Some(extension),
|
||||
request_restart: Some(request),
|
||||
request_process: Some(request),
|
||||
request_callback: Some(request),
|
||||
};
|
||||
let plugin = factory.create_plugin.unwrap()(factory, &host, (*descriptor).id);
|
||||
assert!(!plugin.is_null());
|
||||
let p = &*plugin;
|
||||
assert!(p.init.unwrap()(plugin));
|
||||
let ports = p.get_extension.unwrap()(plugin, CLAP_EXT_AUDIO_PORTS.as_ptr())
|
||||
as *const clap_plugin_audio_ports;
|
||||
assert!(!ports.is_null());
|
||||
assert_eq!((*ports).count.unwrap()(plugin, false), 1);
|
||||
assert_eq!((*ports).count.unwrap()(plugin, true), 1);
|
||||
let latency = p.get_extension.unwrap()(plugin, CLAP_EXT_LATENCY.as_ptr())
|
||||
as *const clap_plugin_latency;
|
||||
assert!(!latency.is_null());
|
||||
let state =
|
||||
p.get_extension.unwrap()(plugin, CLAP_EXT_STATE.as_ptr()) as *const clap_plugin_state;
|
||||
assert!(!state.is_null());
|
||||
let state = &*state;
|
||||
let save = || {
|
||||
let mut bytes = Vec::new();
|
||||
let stream = clap_ostream {
|
||||
ctx: &mut bytes as *mut Vec<u8> as *mut c_void,
|
||||
write: Some(write),
|
||||
};
|
||||
assert!(state.save.unwrap()(plugin, &stream));
|
||||
bytes
|
||||
};
|
||||
let mut envelope: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
use nih_plug::wrapper::state::ParamValue;
|
||||
envelope.params.insert("edge".into(), ParamValue::F32(30.));
|
||||
envelope.params.insert("steps".into(), ParamValue::I32(3));
|
||||
envelope
|
||||
.params
|
||||
.insert("seed".into(), ParamValue::String("free".into()));
|
||||
envelope
|
||||
.params
|
||||
.insert("source".into(), ParamValue::String("midi".into()));
|
||||
// Pitch from MIDI and no note arrives, so the audio check below sees the dry input
|
||||
// even with a pattern set.
|
||||
envelope
|
||||
.params
|
||||
.insert("level-jitter".into(), ParamValue::F32(0.));
|
||||
envelope
|
||||
.params
|
||||
.insert("time-jitter".into(), ParamValue::F32(0.));
|
||||
envelope.params.insert("grit".into(), ParamValue::F32(-60.));
|
||||
let (gains, grit) = ([-6f32; 16], [true; 16]);
|
||||
let mut pattern = serde_json::json!({ "gains": gains, "grit": grit });
|
||||
pattern["grit"][5] = false.into();
|
||||
envelope
|
||||
.fields
|
||||
.insert("knurl-pattern".into(), pattern.to_string());
|
||||
let encoded = serde_json::to_vec(&envelope).unwrap();
|
||||
let mut framed = (encoded.len() as u64).to_le_bytes().to_vec();
|
||||
framed.extend_from_slice(&encoded);
|
||||
let mut bytes = Cursor::new(framed);
|
||||
let stream = clap_istream {
|
||||
ctx: &mut bytes as *mut Cursor<Vec<u8>> as *mut c_void,
|
||||
read: Some(read),
|
||||
};
|
||||
assert!(state.load.unwrap()(plugin, &stream));
|
||||
let restored: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
assert_eq!(
|
||||
serde_json::to_value(&restored.params).unwrap(),
|
||||
serde_json::to_value(&envelope.params).unwrap()
|
||||
);
|
||||
let saved: serde_json::Value =
|
||||
serde_json::from_str(&restored.fields["knurl-pattern"]).unwrap();
|
||||
assert_eq!(saved, pattern);
|
||||
for rate in [44100., 48000., 96000.] {
|
||||
assert!(p.activate.unwrap()(plugin, rate, 1, 512));
|
||||
let delay = (*latency).get.unwrap()(plugin) as usize;
|
||||
// About 67 ms lookahead plus 4.2 ms of timing-jitter headroom.
|
||||
assert!((delay as f64 / rate - 0.071).abs() < 0.01, "{delay}");
|
||||
assert!(p.start_processing.unwrap()(plugin));
|
||||
let total = delay + 9600;
|
||||
let mut position = 0;
|
||||
let (mut energy_in, mut energy_out) = (0f64, 0f64);
|
||||
while position < total {
|
||||
let frames = [1, 127, 512, 31][position % 4].min(total - position);
|
||||
// With no MIDI note and every effect off, a tone passes through unchanged.
|
||||
let tone = |n: usize| {
|
||||
0.25 * (std::f64::consts::TAU * 1000. * n as f64 / rate).sin() as f32
|
||||
};
|
||||
let mut input_left = [0f32; 512];
|
||||
let mut input_right = [0f32; 512];
|
||||
for i in 0..frames {
|
||||
input_left[i] = tone(position + i);
|
||||
input_right[i] = -tone(position + i);
|
||||
}
|
||||
let mut left = [0f32; 512];
|
||||
let mut right = [0f32; 512];
|
||||
let mut in_channels = [input_left.as_mut_ptr(), input_right.as_mut_ptr()];
|
||||
let mut out_channels = [left.as_mut_ptr(), right.as_mut_ptr()];
|
||||
let incoming = clap_audio_buffer {
|
||||
data32: in_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let mut outgoing_audio = clap_audio_buffer {
|
||||
data32: out_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let input = clap_input_events {
|
||||
ctx: ptr::null_mut(),
|
||||
size: Some(count),
|
||||
get: Some(event),
|
||||
};
|
||||
let outgoing = clap_output_events {
|
||||
ctx: ptr::null_mut(),
|
||||
try_push: Some(push),
|
||||
};
|
||||
let process = clap_process {
|
||||
steady_time: position as i64,
|
||||
frames_count: frames as u32,
|
||||
transport: ptr::null(),
|
||||
audio_inputs: &incoming,
|
||||
audio_outputs: &mut outgoing_audio,
|
||||
audio_inputs_count: 1,
|
||||
audio_outputs_count: 1,
|
||||
in_events: &input,
|
||||
out_events: &outgoing,
|
||||
};
|
||||
assert_ne!(p.process.unwrap()(plugin, &process), CLAP_PROCESS_ERROR);
|
||||
for i in 0..frames {
|
||||
let n = position + i;
|
||||
if n < delay {
|
||||
assert!(left[i].abs() < 1e-6, "output before the lookahead");
|
||||
} else if n > delay + 4800 {
|
||||
energy_in += (tone(n - delay) as f64).powi(2);
|
||||
energy_out += (left[i] as f64).powi(2) + (right[i] as f64).powi(2);
|
||||
}
|
||||
}
|
||||
position += frames;
|
||||
}
|
||||
let ratio_db = 10. * (energy_out / (2. * energy_in)).log10();
|
||||
assert!(ratio_db.abs() < 0.2, "{ratio_db}");
|
||||
p.stop_processing.unwrap()(plugin);
|
||||
p.deactivate.unwrap()(plugin);
|
||||
}
|
||||
p.destroy.unwrap()(plugin);
|
||||
entry.deinit.unwrap()();
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user