feat!: change CLAP IDs to io.narl.bass-foundry.<product>, release all plugins
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The io.storyboard.* IDs were a leftover from Motif Storyboard and named old functions (motif, sub-anchor, layer-align) instead of the products. Every plugin now uses io.narl.bass-foundry.<product>, and IDs are frozen from here on, even across renames. Hosts see the new IDs as different plugins: delete the old .clap files, rescan, and add the plugins again in existing projects. Rivet session JSON and Patina parameter IDs are unchanged. - Rivet 0.5.0, Patina 0.3.0; Anvil, Crucible, Lathe, Temper, Weld and Knurl 0.2.0. - Docs, changelogs and the release table describe the change. - Website: upgrade note in the Install section.
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@@ -61,7 +61,7 @@ fn effect_ports_state_latency_and_audio_lifecycle() {
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assert_eq!(CStr::from_ptr((*descriptor).name), c"Temper");
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assert_eq!(
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CStr::from_ptr((*descriptor).id),
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c"io.storyboard.tracked-distortion"
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c"io.narl.bass-foundry.temper"
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);
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assert!(factory.get_plugin_descriptor.unwrap()(factory, 1).is_null());
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let host = clap_host {
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