feat(quench): add Quench sub-safe clipper
Quench splits the signal with a Linkwitz-Riley crossover and lets the sub pass unclipped. The top is clipped symmetrically at the ceiling minus the sub's held peak, so it does not pump at the sub's rate and the sum stays under the ceiling. What the clip removes is high-passed at the split, so its products stay out of the low band. Two correction passes and an oversampled hard clip hold the ceiling; a safety clip catches the downsampler's ringing. - Controls: Drive, Ceiling, Split, Hold, Soft, Bypass. - Listen to Quench, a plain clipper at the same settings, or the delta. - Editor meter compares how much the low band changed for Quench and for a plain clip, with a scope of the output, the sub and the top's room. - Measured: sub level +0.04 dB against -2.2 dB for a plain clip, low-band products -35 dB against -16 dB, at 0.5-1.2 dB less RMS. - Registered in the catalog, workflows, editor-check, README, chain and development docs, and the website copy.
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@@ -0,0 +1,25 @@
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[package]
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name = "quench"
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version = "0.1.0"
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edition = "2021"
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license = "ISC"
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[workspace]
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[lib]
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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nih_plug = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683", default-features = false }
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nih_plug_egui = { git = "https://github.com/robbert-vdh/nih-plug.git", rev = "de421011f41a6d10fc8c7a6084e4f4dee0143683" }
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quench-core = { path = "../core" }
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quench-ui = { path = "../ui" }
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crossbeam-queue = "0.3"
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[dev-dependencies]
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clap-sys = { git = "https://github.com/micahrj/clap-sys.git", rev = "25d7f53fdb6363ad63fbd80049cb7a42a97ac156" }
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serde_json = "1"
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[profile.release]
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lto = "thin"
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strip = "symbols"
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@@ -0,0 +1,204 @@
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//! CLAP audio effect. All DSP state is owned by the processing thread.
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mod params;
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use crossbeam_queue::ArrayQueue;
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use nih_plug::prelude::*;
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use nih_plug_egui::{create_egui_editor, egui};
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use params::{QuenchParams, FLOATS};
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use quench_core::{AnalyzerFrame, Engine, Monitor};
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use std::sync::{
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atomic::{AtomicU8, Ordering},
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Arc,
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};
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struct Shared {
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analyzer: ArrayQueue<AnalyzerFrame>,
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/// The editor's listen choice: 0 Quench, 1 Plain, 2 Delta.
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monitor: AtomicU8,
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}
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fn encode(m: Monitor) -> u8 {
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match m {
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Monitor::Quench => 0,
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Monitor::Plain => 1,
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Monitor::Delta => 2,
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}
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}
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fn decode(v: u8) -> Monitor {
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match v {
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1 => Monitor::Plain,
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2 => Monitor::Delta,
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_ => Monitor::Quench,
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}
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}
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struct EditorData {
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ui: quench_ui::State,
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gestures: [bool; FLOATS],
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}
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pub struct Quench {
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params: Arc<QuenchParams>,
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shared: Arc<Shared>,
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engine: Option<Engine>,
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publish_count: usize,
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publish_interval: usize,
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}
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impl Default for Quench {
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fn default() -> Self {
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Self {
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params: Arc::new(QuenchParams::default()),
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shared: Arc::new(Shared {
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analyzer: ArrayQueue::new(2),
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monitor: AtomicU8::new(0),
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}),
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engine: None,
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publish_count: 0,
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publish_interval: 1600,
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}
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}
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}
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impl Plugin for Quench {
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const NAME: &'static str = "Quench";
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const VENDOR: &'static str = "Bass Foundry";
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const URL: &'static str = "";
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const EMAIL: &'static str = "";
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const VERSION: &'static str = env!("CARGO_PKG_VERSION");
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const AUDIO_IO_LAYOUTS: &'static [AudioIOLayout] = &[
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(2),
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main_output_channels: NonZeroU32::new(2),
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..AudioIOLayout::const_default()
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},
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AudioIOLayout {
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main_input_channels: NonZeroU32::new(1),
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main_output_channels: NonZeroU32::new(1),
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..AudioIOLayout::const_default()
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},
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];
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const SAMPLE_ACCURATE_AUTOMATION: bool = false;
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type SysExMessage = ();
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type BackgroundTask = ();
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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fn editor(&mut self, _: AsyncExecutor<Self>) -> Option<Box<dyn Editor>> {
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let params = self.params.clone();
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let shared = self.shared.clone();
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create_egui_editor(
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params.editor.clone(),
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EditorData {
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ui: quench_ui::State::default(),
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gestures: [false; FLOATS],
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},
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|ctx, data| {
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data.ui.monitor = Monitor::Quench;
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quench_ui::style(ctx);
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},
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move |ctx, setter, data| {
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while let Some(frame) = shared.analyzer.pop() {
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data.ui.accept_frame(frame);
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}
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let before = params.settings();
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let mut edited = before;
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nih_plug_egui::resizable_window::ResizableWindow::new("quench-editor")
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.min_size(egui::vec2(
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quench_ui::WIDTH as f32 - 80.,
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quench_ui::HEIGHT as f32 - 40.,
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))
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.show(ctx, ¶ms.editor, |ui| {
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quench_ui::show(ui, &mut edited, &mut data.ui)
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});
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params.apply(
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setter,
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&before,
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&edited,
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data.ui.gesture_active,
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&mut data.gestures,
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);
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// The monitor is a listen choice only: never saved and never left on after
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// the editor closes.
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shared
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.monitor
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.store(encode(data.ui.monitor), Ordering::Release);
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ctx.request_repaint_after(std::time::Duration::from_millis(40));
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},
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)
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}
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fn initialize(
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&mut self,
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layout: &AudioIOLayout,
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config: &BufferConfig,
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context: &mut impl InitContext<Self>,
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) -> bool {
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let Ok(mut engine) = Engine::new(
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config.sample_rate,
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layout.main_input_channels.map_or(0, |v| v.get() as usize),
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) else {
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return false;
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};
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if engine.set_settings(self.params.settings()).is_err() {
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return false;
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}
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context.set_latency_samples(engine.latency_samples());
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self.shared.monitor.store(0, Ordering::Release);
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self.publish_interval = (config.sample_rate / 30.) as usize;
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self.engine = Some(engine);
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true
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}
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fn reset(&mut self) {
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if let Some(e) = self.engine.as_mut() {
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e.reset();
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}
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self.publish_count = 0;
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_: &mut AuxiliaryBuffers,
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_: &mut impl ProcessContext<Self>,
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) -> ProcessStatus {
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let Some(engine) = self.engine.as_mut() else {
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return ProcessStatus::Normal;
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};
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let _ = engine.set_settings(self.params.settings());
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let monitor = if self.params.editor.is_open() {
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decode(self.shared.monitor.load(Ordering::Acquire))
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} else {
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Monitor::Quench
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};
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for mut sample in buffer.iter_samples() {
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let x = [
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*sample.get_mut(0).unwrap(),
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if engine.channels() == 2 {
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*sample.get_mut(1).unwrap()
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} else {
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0.
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},
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];
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let out = engine.process_sample(x, monitor);
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for (c, value) in sample.into_iter().enumerate() {
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*value = out[c];
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}
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self.publish_count += 1;
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if self.publish_count >= self.publish_interval {
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let _ = self.shared.analyzer.force_push(engine.take_analyzer());
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self.publish_count = 0;
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}
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}
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// The oversampling filters must drain after input stops.
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ProcessStatus::KeepAlive
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}
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}
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impl ClapPlugin for Quench {
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const CLAP_ID: &'static str = "io.narl.bass-foundry.quench";
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const CLAP_DESCRIPTION: Option<&'static str> =
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Some("Clips the top as hard as you like while the sub passes clean");
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const CLAP_MANUAL_URL: Option<&'static str> = None;
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const CLAP_SUPPORT_URL: Option<&'static str> = None;
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const CLAP_FEATURES: &'static [ClapFeature] = &[
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ClapFeature::AudioEffect,
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ClapFeature::Distortion,
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ClapFeature::Limiter,
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ClapFeature::Mastering,
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ClapFeature::Stereo,
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ClapFeature::Mono,
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];
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}
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nih_export_clap!(Quench);
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@@ -0,0 +1,108 @@
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use nih_plug::prelude::*;
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use nih_plug_egui::EguiState;
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use quench_core::{Settings, CEILING_MIN, DRIVE_MAX, HOLD_MAX, HOLD_MIN, SPLIT_MAX, SPLIT_MIN};
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use std::sync::Arc;
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fn linear(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
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FloatParam::new(name, v, FloatRange::Linear { min, max }).with_unit(unit)
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}
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fn skewed(name: &str, v: f32, min: f32, max: f32, unit: &'static str) -> FloatParam {
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FloatParam::new(
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name,
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v,
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FloatRange::Skewed {
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min,
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max,
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factor: FloatRange::skew_factor(-1.),
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},
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)
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.with_unit(unit)
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}
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/// Continuous controls, in the order of the gesture slots.
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pub const FLOATS: usize = 5;
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#[derive(Params)]
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pub struct QuenchParams {
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#[persist = "editor"]
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pub editor: Arc<EguiState>,
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#[id = "drive"]
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pub drive: FloatParam,
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#[id = "ceiling"]
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pub ceiling: FloatParam,
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#[id = "split"]
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pub split: FloatParam,
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#[id = "hold"]
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pub hold: FloatParam,
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#[id = "soft"]
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pub soft: FloatParam,
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#[id = "bypass"]
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pub bypass: BoolParam,
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}
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impl Default for QuenchParams {
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fn default() -> Self {
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let d = Settings::default();
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Self {
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editor: EguiState::from_size(quench_ui::WIDTH, quench_ui::HEIGHT),
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drive: linear("Drive", d.drive, 0., DRIVE_MAX, " dB"),
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ceiling: linear("Ceiling", d.ceiling, CEILING_MIN, 0., " dB"),
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split: skewed("Split", d.split, SPLIT_MIN, SPLIT_MAX, " Hz"),
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hold: skewed("Hold", d.hold, HOLD_MIN, HOLD_MAX, " ms"),
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soft: linear("Soft", d.soft, 0., 100., " %"),
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bypass: BoolParam::new("Bypass", false).make_bypass(),
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}
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}
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}
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impl QuenchParams {
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pub fn settings(&self) -> Settings {
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Settings {
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drive: self.drive.value(),
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ceiling: self.ceiling.value(),
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split: self.split.value(),
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hold: self.hold.value(),
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soft: self.soft.value(),
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bypass: self.bypass.value(),
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}
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}
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fn floats(&self) -> [&FloatParam; FLOATS] {
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[
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&self.drive,
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&self.ceiling,
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&self.split,
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&self.hold,
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&self.soft,
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]
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}
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fn values(s: &Settings) -> [f32; FLOATS] {
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[s.drive, s.ceiling, s.split, s.hold, s.soft]
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}
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/// Pushes every changed editor value to the host. Continuous controls hold one gesture
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/// while the pointer is down; switches are set in a single gesture.
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pub fn apply(
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&self,
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setter: &ParamSetter,
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old: &Settings,
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new: &Settings,
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dragging: bool,
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open: &mut [bool; FLOATS],
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) {
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let pairs = Self::values(old).into_iter().zip(Self::values(new));
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for (i, (p, (a, b))) in self.floats().into_iter().zip(pairs).enumerate() {
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if a != b {
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if !open[i] {
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open[i] = true;
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setter.begin_set_parameter(p);
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}
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setter.set_parameter(p, b);
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}
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if !dragging && open[i] {
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setter.end_set_parameter(p);
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open[i] = false;
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}
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}
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if new.bypass != old.bypass {
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setter.begin_set_parameter(&self.bypass);
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setter.set_parameter(&self.bypass, new.bypass);
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setter.end_set_parameter(&self.bypass);
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}
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}
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}
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@@ -0,0 +1,205 @@
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//! Exercise the actual exported CLAP ABI without requiring a GUI or installed DAW.
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use clap_sys::{
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audio_buffer::*,
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events::*,
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ext::{audio_ports::*, latency::*, state::*},
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factory::plugin_factory::*,
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host::*,
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process::*,
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stream::*,
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version::*,
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};
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use std::{
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ffi::{c_char, c_void, CStr},
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io::{Cursor, Read},
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ptr,
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};
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unsafe extern "C" fn extension(_: *const clap_host, _: *const c_char) -> *const c_void {
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ptr::null()
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}
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unsafe extern "C" fn request(_: *const clap_host) {}
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unsafe extern "C" fn count(_: *const clap_input_events) -> u32 {
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0
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}
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unsafe extern "C" fn event(_: *const clap_input_events, _: u32) -> *const clap_event_header {
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ptr::null()
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}
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unsafe extern "C" fn push(_: *const clap_output_events, _: *const clap_event_header) -> bool {
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true
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}
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unsafe extern "C" fn write(stream: *const clap_ostream, buffer: *const c_void, size: u64) -> i64 {
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// SAFETY: The test owns the Vec for the entire synchronous save call.
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let bytes = unsafe { &mut *((*stream).ctx as *mut Vec<u8>) };
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bytes.extend_from_slice(unsafe {
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std::slice::from_raw_parts(buffer as *const u8, size as usize)
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});
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size as i64
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}
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unsafe extern "C" fn read(stream: *const clap_istream, buffer: *mut c_void, size: u64) -> i64 {
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// SAFETY: The test owns the Cursor; the wrapper supplies writable stream storage.
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let cursor = unsafe { &mut *((*stream).ctx as *mut Cursor<Vec<u8>>) };
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cursor
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.read(unsafe { std::slice::from_raw_parts_mut(buffer as *mut u8, size as usize) })
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.unwrap() as i64
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}
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#[test]
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fn effect_ports_state_latency_and_audio_lifecycle() {
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// SAFETY: All callbacks, strings, streams, buffers, and the host outlive their
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// synchronous ABI calls. Activation/processing/destruction follow CLAP order.
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unsafe {
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let entry = &quench::clap_entry;
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assert!(entry.init.unwrap()(c"quench.clap".as_ptr()));
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let factory = entry.get_factory.unwrap()(CLAP_PLUGIN_FACTORY_ID.as_ptr())
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as *const clap_plugin_factory;
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assert!(!factory.is_null());
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let factory = &*factory;
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assert_eq!(factory.get_plugin_count.unwrap()(factory), 1);
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let descriptor = factory.get_plugin_descriptor.unwrap()(factory, 0);
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assert!(!descriptor.is_null());
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assert_eq!(CStr::from_ptr((*descriptor).name), c"Quench");
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assert_eq!(
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CStr::from_ptr((*descriptor).id),
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c"io.narl.bass-foundry.quench"
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);
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assert!(factory.get_plugin_descriptor.unwrap()(factory, 1).is_null());
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let host = clap_host {
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clap_version: CLAP_VERSION,
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host_data: ptr::null_mut(),
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name: c"Storyboard test host".as_ptr(),
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vendor: c"Tests".as_ptr(),
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url: c"".as_ptr(),
|
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version: c"1.0".as_ptr(),
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get_extension: Some(extension),
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request_restart: Some(request),
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request_process: Some(request),
|
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request_callback: Some(request),
|
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};
|
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let plugin = factory.create_plugin.unwrap()(factory, &host, (*descriptor).id);
|
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assert!(!plugin.is_null());
|
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let p = &*plugin;
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assert!(p.init.unwrap()(plugin));
|
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let ports = p.get_extension.unwrap()(plugin, CLAP_EXT_AUDIO_PORTS.as_ptr())
|
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as *const clap_plugin_audio_ports;
|
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assert!(!ports.is_null());
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assert_eq!((*ports).count.unwrap()(plugin, false), 1);
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assert_eq!((*ports).count.unwrap()(plugin, true), 1);
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let latency = p.get_extension.unwrap()(plugin, CLAP_EXT_LATENCY.as_ptr())
|
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as *const clap_plugin_latency;
|
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assert!(!latency.is_null());
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let state =
|
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p.get_extension.unwrap()(plugin, CLAP_EXT_STATE.as_ptr()) as *const clap_plugin_state;
|
||||
assert!(!state.is_null());
|
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let state = &*state;
|
||||
let save = || {
|
||||
let mut bytes = Vec::new();
|
||||
let stream = clap_ostream {
|
||||
ctx: &mut bytes as *mut Vec<u8> as *mut c_void,
|
||||
write: Some(write),
|
||||
};
|
||||
assert!(state.save.unwrap()(plugin, &stream));
|
||||
bytes
|
||||
};
|
||||
let mut envelope: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
use nih_plug::wrapper::state::ParamValue;
|
||||
envelope.params.insert("soft".into(), ParamValue::F32(40.));
|
||||
envelope.params.insert("hold".into(), ParamValue::F32(100.));
|
||||
envelope.params.insert("split".into(), ParamValue::F32(90.));
|
||||
let encoded = serde_json::to_vec(&envelope).unwrap();
|
||||
let mut framed = (encoded.len() as u64).to_le_bytes().to_vec();
|
||||
framed.extend_from_slice(&encoded);
|
||||
let mut bytes = Cursor::new(framed);
|
||||
let stream = clap_istream {
|
||||
ctx: &mut bytes as *mut Cursor<Vec<u8>> as *mut c_void,
|
||||
read: Some(read),
|
||||
};
|
||||
assert!(state.load.unwrap()(plugin, &stream));
|
||||
let restored: nih_plug::prelude::PluginState =
|
||||
serde_json::from_slice(&save()[8..]).unwrap();
|
||||
assert_eq!(
|
||||
serde_json::to_value(&restored.params).unwrap(),
|
||||
serde_json::to_value(&envelope.params).unwrap()
|
||||
);
|
||||
for rate in [44100., 48000., 96000.] {
|
||||
assert!(p.activate.unwrap()(plugin, rate, 1, 512));
|
||||
let delay = (*latency).get.unwrap()(plugin) as usize;
|
||||
// Only the 4× oversampling filters: under a millisecond at every rate.
|
||||
assert_eq!(delay, 37);
|
||||
assert!(p.start_processing.unwrap()(plugin));
|
||||
let total = delay + 9600;
|
||||
let mut position = 0;
|
||||
let (mut energy_in, mut energy_out) = (0f64, 0f64);
|
||||
while position < total {
|
||||
let frames = [1, 127, 512, 31][position % 4].min(total - position);
|
||||
// A 1 kHz tone well under the ceiling passes unchanged.
|
||||
let tone = |n: usize| {
|
||||
0.25 * (std::f64::consts::TAU * 1000. * n as f64 / rate).sin() as f32
|
||||
};
|
||||
let mut input_left = [0f32; 512];
|
||||
let mut input_right = [0f32; 512];
|
||||
for i in 0..frames {
|
||||
input_left[i] = tone(position + i);
|
||||
input_right[i] = -tone(position + i);
|
||||
}
|
||||
let mut left = [0f32; 512];
|
||||
let mut right = [0f32; 512];
|
||||
let mut in_channels = [input_left.as_mut_ptr(), input_right.as_mut_ptr()];
|
||||
let mut out_channels = [left.as_mut_ptr(), right.as_mut_ptr()];
|
||||
let incoming = clap_audio_buffer {
|
||||
data32: in_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let mut outgoing_audio = clap_audio_buffer {
|
||||
data32: out_channels.as_mut_ptr(),
|
||||
data64: ptr::null_mut(),
|
||||
channel_count: 2,
|
||||
latency: 0,
|
||||
constant_mask: 0,
|
||||
};
|
||||
let input = clap_input_events {
|
||||
ctx: ptr::null_mut(),
|
||||
size: Some(count),
|
||||
get: Some(event),
|
||||
};
|
||||
let outgoing = clap_output_events {
|
||||
ctx: ptr::null_mut(),
|
||||
try_push: Some(push),
|
||||
};
|
||||
let process = clap_process {
|
||||
steady_time: position as i64,
|
||||
frames_count: frames as u32,
|
||||
transport: ptr::null(),
|
||||
audio_inputs: &incoming,
|
||||
audio_outputs: &mut outgoing_audio,
|
||||
audio_inputs_count: 1,
|
||||
audio_outputs_count: 1,
|
||||
in_events: &input,
|
||||
out_events: &outgoing,
|
||||
};
|
||||
assert_ne!(p.process.unwrap()(plugin, &process), CLAP_PROCESS_ERROR);
|
||||
for i in 0..frames {
|
||||
let n = position + i;
|
||||
if n < delay + 4800 {
|
||||
// The tone's onset rings in the filters, but never past the ceiling.
|
||||
assert!(left[i].abs() <= 0.9661, "{}", left[i]);
|
||||
} else if n > delay + 4800 {
|
||||
energy_in += (tone(n - delay) as f64).powi(2);
|
||||
energy_out += (left[i] as f64).powi(2) + (right[i] as f64).powi(2);
|
||||
}
|
||||
}
|
||||
position += frames;
|
||||
}
|
||||
let ratio_db = 10. * (energy_out / (2. * energy_in)).log10();
|
||||
assert!(ratio_db.abs() < 0.2, "{ratio_db}");
|
||||
p.stop_processing.unwrap()(plugin);
|
||||
p.deactivate.unwrap()(plugin);
|
||||
}
|
||||
p.destroy.unwrap()(plugin);
|
||||
entry.deinit.unwrap()();
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user