Files
ultimate-ban-tracker/frontend/electron/main.ts

741 lines
31 KiB
TypeScript

import { app, BrowserWindow, ipcMain, shell, session, protocol, net, Tray, Menu, nativeImage } from 'electron';
import path from 'path';
import Store from 'electron-store';
import { exec } from 'child_process';
import dotenv from 'dotenv';
import axios from 'axios';
import fs from 'fs';
import { pathToFileURL } from 'url';
import { fetchProfileData, scrapeBanStatus } from './services/steam-web';
import { scrapeCooldown, SteamAuthError } from './services/scraper';
import { steamClient, LocalSteamAccount } from './services/steam-client';
import { BackendService } from './services/backend';
// Reliable isDev check
const isDev = !app.isPackaged;
app.name = "Ultimate Ban Tracker";
// Load environment variables
dotenv.config({ path: path.join(app.getAppPath(), '..', '.env') });
// --- Types & Interfaces ---
interface Account {
_id: string;
steamId: string;
personaName: string;
loginName: string;
steamLoginSecure?: string;
loginConfig?: any;
sessionUpdatedAt?: string;
autoCheckCooldown: boolean;
avatar: string;
localAvatar?: string;
profileUrl: string;
status: string;
vacBanned: boolean;
gameBans: number;
lastBanCheck: string;
lastScrapeTime?: string;
cooldownExpiresAt?: string;
authError?: boolean;
notes?: string;
sharedWith?: any[];
}
interface ServerConfig {
url: string;
token?: string;
serverSteamId?: string;
enabled: boolean;
theme?: string;
isAdmin?: boolean;
}
// --- App State ---
let mainWindow: BrowserWindow | null = null;
let tray: Tray | null = null;
let backend: BackendService | null = null;
(app as any).isQuitting = false;
const store = new Store<{ accounts: Account[], serverConfig: ServerConfig }>({
defaults: {
accounts: [],
serverConfig: { url: 'https://ultimate-ban-tracker.narl.io', enabled: false }
}
}) as any;
// --- Avatar Cache Logic ---
const AVATAR_DIR = path.join(app.getPath('userData'), 'avatars');
if (!fs.existsSync(AVATAR_DIR)) fs.mkdirSync(AVATAR_DIR, { recursive: true });
const downloadAvatar = async (steamId: string, url: string): Promise<string | undefined> => {
if (!url) return undefined;
const localPath = path.join(AVATAR_DIR, `${steamId}.jpg`);
try {
const response = await axios.get(url, { responseType: 'arraybuffer', timeout: 5000 });
fs.writeFileSync(localPath, Buffer.from(response.data));
return localPath;
} catch (e) {
return undefined;
}
};
// --- Backend ---
const initBackend = () => {
const config = store.get('serverConfig');
if (config && config.enabled && config.url) {
backend = new BackendService(config.url, config.token);
} else {
backend = null;
}
};
// --- System Tray ---
const createTray = () => {
// Try to find the icon in various standard locations
const possiblePaths = [
path.join(__dirname, '..', 'assets-build'), // Dev
path.join(process.resourcesPath, 'assets-build'), // Packaged (External)
path.join(app.getAppPath(), 'dist', 'assets-build'), // Packaged (Internal dist)
path.join(app.getAppPath(), 'assets-build') // Packaged (Internal root)
];
let assetsDir = '';
for (const p of possiblePaths) {
if (fs.existsSync(p)) {
assetsDir = p;
break;
}
}
const possibleIcons = ['icon.png', 'icon.svg'];
let iconPath = '';
if (assetsDir) {
for (const name of possibleIcons) {
const fullPath = path.join(assetsDir, name);
if (fs.existsSync(fullPath)) {
iconPath = fullPath;
break;
}
}
}
console.log(`[Tray] Resolved assets directory: ${assetsDir || 'NOT FOUND'}`);
console.log(`[Tray] Attempting to initialize with icon: ${iconPath || 'NONE FOUND'}`);
if (!iconPath) {
console.warn(`[Tray] FAILED: No valid icon found in searched paths.`);
return;
}
try {
const icon = nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
tray = new Tray(icon);
tray.setToolTip('Ultimate Ban Tracker');
tray.on('click', () => { if (mainWindow) { mainWindow.show(); mainWindow.focus(); } });
// Load initial themed icon
const config = store.get('serverConfig');
if (config?.theme) {
setAppIcon(config.theme);
} else {
updateTrayMenu(); // Fallback to refresh menu
}
} catch (e) { }
};
const updateTrayMenu = () => {
if (!tray) return;
const accounts = store.get('accounts') as Account[];
const config = store.get('serverConfig');
const contextMenu = Menu.buildFromTemplate([
{ label: `Ultimate Ban Tracker v${app.getVersion()}`, enabled: false },
{ type: 'separator' },
{
label: 'Switch Account',
submenu: accounts.length > 0 ? accounts.map(acc => ({
label: `${acc.personaName} ${acc.loginName ? `(${acc.loginName})` : ''}`,
enabled: !!acc.loginName,
click: () => handleSwitchAccount(acc.loginName)
})) : [{ label: 'No accounts found', enabled: false }]
},
{ label: 'Sync Now', enabled: !!config?.enabled, click: () => syncAccounts(true) },
{ type: 'separator' },
{ label: 'Show Dashboard', click: () => { if (mainWindow) mainWindow.show(); } },
{ label: 'Quit', click: () => { (app as any).isQuitting = true; app.quit(); } }
]);
tray.setContextMenu(contextMenu);
};
const setAppIcon = (themeName: string = 'steam') => {
const assetsDir = path.join(__dirname, '..', 'assets-build', 'icons');
const iconPath = path.join(assetsDir, `${themeName}.svg`);
if (!fs.existsSync(iconPath)) return;
const icon = nativeImage.createFromPath(iconPath);
// Update Tray
if (tray) {
tray.setImage(icon.resize({ width: 16, height: 16 }));
}
// Update Main Window
if (mainWindow) {
mainWindow.setIcon(icon);
}
};
// --- Steam Logic ---
const killSteam = async () => {
return new Promise<void>((resolve) => {
const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam';
exec(command, () => setTimeout(resolve, 1000));
});
};
const startSteam = () => {
const command = process.platform === 'win32' ? 'start steam://open/main' : 'steam &';
exec(command);
};
const handleSwitchAccount = async (loginName: string) => {
if (!loginName) return false;
try {
await killSteam();
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.loginName === loginName);
if (process.platform === 'win32') {
const regCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`;
const rememberCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v RememberPassword /t REG_DWORD /d 1 /f`;
await new Promise<void>((res, rej) => exec(`${regCommand} && ${rememberCommand}`, (e) => e ? rej(e) : res()));
if (account && account.loginConfig) steamClient.injectAccountConfig(loginName, account.loginConfig);
} else if (process.platform === 'linux') {
await steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
} catch (e) { return false; }
};
// --- Scraper Helper ---
const scrapeAccountData = async (account: Account) => {
const now = new Date();
try {
const profile = await fetchProfileData(account.steamId, account.steamLoginSecure);
const bans = await scrapeBanStatus(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName; account.profileUrl = profile.profileUrl;
account.vacBanned = bans.vacBanned; account.gameBans = bans.gameBans;
account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
account.lastBanCheck = now.toISOString();
if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
account.avatar = profile.avatar;
const localPath = await downloadAvatar(account.steamId, profile.avatar);
if (localPath) account.localAvatar = localPath;
}
if (account.steamLoginSecure) {
try {
const result = await scrapeCooldown(account.steamId, account.steamLoginSecure);
account.authError = false; account.lastScrapeTime = now.toISOString();
if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt, now.toISOString());
} else {
account.cooldownExpiresAt = undefined;
if (backend) await backend.pushCooldown(account.steamId, undefined, now.toISOString());
}
} catch (e: any) {
if (e instanceof SteamAuthError) {
account.authError = true;
} else {
console.error(`[Scraper] Temporary error for ${account.personaName}: ${e.message}`);
}
}
}
if (backend && !account._id.startsWith('shared_')) {
await backend.shareAccount(account);
}
return true;
} catch (e) {
console.error(`[Scraper] Failed to scrape ${account.personaName}:`, e);
return false;
}
};
// --- Sync Worker ---
const syncAccounts = async (isManual = false) => {
console.log(`[Sync] Phase 1: Pulling from server...`);
initBackend();
let accounts = store.get('accounts') as Account[];
let hasChanges = false;
if (backend) {
try {
const shared = await backend.getSharedAccounts();
for (const s of shared) {
const exists = accounts.find(a => a.steamId === s.steamId);
if (!exists) {
accounts.push({
_id: `shared_${s.steamId}`, steamId: s.steamId, personaName: s.personaName,
avatar: s.avatar, profileUrl: s.profileUrl, vacBanned: s.vacBanned,
gameBans: s.gameBans, cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '', steamLoginSecure: s.steamLoginSecure,
loginConfig: s.loginConfig, sessionUpdatedAt: s.sessionUpdatedAt,
autoCheckCooldown: !!s.steamLoginSecure, status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString(), sharedWith: s.sharedWith
});
hasChanges = true;
} else {
const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
// 1. SENSITIVE DATA SYNC (Credentials)
const sSessionDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
const lSessionDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
const isLocalAccount = !exists._id.startsWith('shared_');
const isLocalSessionHealthy = exists.steamLoginSecure && !exists.authError;
// SMART OVERWRITE LOGIC:
// - If it's a remote shared account: Newest wins.
// - If it's a LOCAL account: Only overwrite if our local session is broken/missing.
const shouldOverwriteCredentials = !isLocalAccount ? (sSessionDate > lSessionDate) : (!isLocalSessionHealthy && sSessionDate > lSessionDate);
if (shouldOverwriteCredentials) {
if (s.loginName) exists.loginName = s.loginName;
if (s.loginConfig) exists.loginConfig = s.loginConfig;
if (s.steamLoginSecure) {
exists.steamLoginSecure = s.steamLoginSecure;
exists.autoCheckCooldown = true;
exists.authError = false;
}
exists.sessionUpdatedAt = s.sessionUpdatedAt;
hasChanges = true;
}
// 2. Metadata Sync (Pull) - Always "Newest Wins"
const sMetaDate = s.lastMetadataCheck ? new Date(s.lastMetadataCheck) : new Date(0);
const lMetaDate = exists.lastBanCheck ? new Date(exists.lastBanCheck) : new Date(0);
if (sMetaDate > lMetaDate) {
exists.personaName = s.personaName;
exists.avatar = s.avatar;
exists.vacBanned = s.vacBanned;
exists.gameBans = s.gameBans;
exists.status = (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none';
exists.lastBanCheck = s.lastMetadataCheck;
hasChanges = true;
}
// Cooldown Sync (Pull)
const sScrapeDate = s.lastScrapeTime ? new Date(s.lastScrapeTime) : new Date(0);
const lScrapeDate = exists.lastScrapeTime ? new Date(exists.lastScrapeTime) : new Date(0);
if (sScrapeDate > lScrapeDate) {
exists.cooldownExpiresAt = s.cooldownExpiresAt;
exists.lastScrapeTime = s.lastScrapeTime;
hasChanges = true;
}
if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
exists.sharedWith = s.sharedWith;
hasChanges = true;
}
}
}
} catch (e) { }
}
if (hasChanges) {
store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
}
// Phase 2: Background Scrapes
const runScrapes = async () => {
console.log(`[Sync] Phase 2: Starting background checks for ${accounts.length} accounts...`);
const currentAccounts = [...store.get('accounts') as Account[]];
let scrapeChanges = false;
for (const account of currentAccounts) {
try {
const now = new Date();
if (backend && !account._id.startsWith('shared_')) await backend.shareAccount(account);
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
const needsMetadata = (now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName;
const needsCooldown = account.autoCheckCooldown && account.steamLoginSecure && (now.getTime() - lastScrape.getTime()) / 3600000 > 8;
if (needsMetadata || needsCooldown || isManual) {
if (!isManual && needsCooldown) await new Promise(r => setTimeout(r, Math.floor(Math.random() * 30000) + 5000));
if (await scrapeAccountData(account)) scrapeChanges = true;
}
} catch (error) { }
}
if (scrapeChanges) {
store.set('accounts', currentAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', currentAccounts);
updateTrayMenu();
}
console.log('[Sync] Sync cycle finished.');
};
if (isManual) await runScrapes(); else runScrapes();
};
const scheduleNextSync = () => {
setTimeout(async () => { await syncAccounts(false); scheduleNextSync(); }, isDev ? 300000 : 1800000);
};
// --- Discovery ---
const addingAccounts = new Set<string>();
const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
const currentAccounts = store.get('accounts') as Account[];
let hasChanges = false;
for (const local of localAccounts) {
if (addingAccounts.has(local.steamId)) continue;
const exists = currentAccounts.find(a => a.steamId === local.steamId);
if (exists) {
if (!exists.loginName && local.accountName) { exists.loginName = local.accountName; hasChanges = true; }
} else {
addingAccounts.add(local.steamId);
try {
const profile = await fetchProfileData(local.steamId);
const bans = await scrapeBanStatus(profile.profileUrl);
const localPath = await downloadAvatar(profile.steamId, profile.avatar);
// Wait and retry snagging the config (Steam takes time to write it)
let loginConfig = undefined;
for (let i = 0; i < 3; i++) {
await new Promise(r => setTimeout(r, 2000));
loginConfig = steamClient.extractAccountConfig(local.accountName);
if (loginConfig) break;
}
currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId, personaName: profile.personaName || local.accountName,
loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
localAvatar: localPath, profileUrl: profile.profileUrl,
loginConfig, sessionUpdatedAt: loginConfig ? new Date().toISOString() : undefined,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
});
hasChanges = true;
} catch (e) { }
addingAccounts.delete(local.steamId);
}
}
if (hasChanges) {
store.set('accounts', currentAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', currentAccounts);
updateTrayMenu();
}
};
// --- Main Window ---
function createWindow() {
mainWindow = new BrowserWindow({
width: 1280, height: 800, title: "Ultimate Ban Tracker", backgroundColor: '#171a21', autoHideMenuBar: true,
webPreferences: { preload: path.join(__dirname, 'preload.js'), nodeIntegration: false, contextIsolation: true }
});
mainWindow.setMenu(null);
mainWindow.on('close', (event) => {
if (!(app as any).isQuitting) { event.preventDefault(); mainWindow?.hide(); }
return false;
});
if (isDev) mainWindow.loadURL('http://localhost:5173');
else mainWindow.loadFile(path.join(__dirname, '..', 'dist', 'index.html'));
}
app.whenReady().then(() => {
protocol.handle('steam-resource', (request) => {
let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
if (process.platform !== 'win32' && !rawPath.startsWith('/')) rawPath = '/' + rawPath;
const absolutePath = path.isAbsolute(rawPath) ? rawPath : path.resolve(rawPath);
if (!fs.existsSync(absolutePath)) return new Response('Not Found', { status: 404 });
try { return net.fetch(pathToFileURL(absolutePath).toString()); } catch (e) { return new Response('Error', { status: 500 }); }
});
createWindow();
createTray();
initBackend();
setTimeout(() => syncAccounts(false), 5000);
scheduleNextSync();
steamClient.startWatching(handleLocalAccountsFound);
});
app.on('window-all-closed', () => { if (process.platform !== 'darwin' && (app as any).isQuitting) app.quit(); });
app.on('activate', () => { if (BrowserWindow.getAllWindows().length === 0) createWindow(); else mainWindow?.show(); });
// --- IPC Handlers ---
ipcMain.handle('get-accounts', () => store.get('accounts'));
ipcMain.handle('get-server-config', () => store.get('serverConfig'));
ipcMain.handle('update-server-config', (event, config: Partial<ServerConfig>) => {
const current = store.get('serverConfig');
const updated = { ...current, ...config };
store.set('serverConfig', updated);
initBackend();
return updated;
});
ipcMain.handle('login-to-server', async () => {
initBackend();
const config = store.get('serverConfig') as ServerConfig;
if (!config.url) return false;
return new Promise<boolean>((resolve) => {
const authWindow = new BrowserWindow({
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Server',
webPreferences: { nodeIntegration: false, contextIsolation: true }
});
authWindow.loadURL(`${config.url}/auth/steam`);
let captured = false;
const saveServerAuth = (token: string) => {
if (captured) return; captured = true;
let serverSteamId = undefined; let isAdmin = false;
try {
const payload = JSON.parse(Buffer.from(token.split('.')[1]!, 'base64').toString());
serverSteamId = payload.steamId; isAdmin = !!payload.isAdmin;
} catch (e) {}
const current = store.get('serverConfig');
store.set('serverConfig', { ...current, token, serverSteamId, isAdmin, enabled: true });
initBackend();
authWindow.close();
resolve(true);
};
const filter = { urls: [`${config.url}/*`] };
authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => {
const headers = details.responseHeaders || {};
const authToken = headers['x-ubt-auth-token']?.[0] || headers['X-UBT-Auth-Token']?.[0];
if (authToken) saveServerAuth(authToken);
callback({ cancel: false });
});
authWindow.on('page-title-updated', (event, title) => {
if (title.includes('AUTH_TOKEN:')) { const token = title.split('AUTH_TOKEN:')[1]; if (token) saveServerAuth(token); }
});
authWindow.on('closed', () => resolve(false));
});
});
ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
ipcMain.handle('sync-now', async () => { await syncAccounts(true); return true; });
ipcMain.handle('scrape-account', async (event, steamId: string) => {
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.steamId === steamId);
if (!account) return false;
const success = await scrapeAccountData(account);
if (success) {
store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
}
return success;
});
ipcMain.handle('add-account', async (event, { identifier }) => {
try {
initBackend();
if (backend) {
const shared = await backend.getCommunityAccounts();
const existing = shared.find((s: any) => s.steamId === identifier || s.profileUrl.includes(identifier));
if (existing) {
const accounts = store.get('accounts') as Account[];
if (accounts.find(a => a.steamId === existing.steamId)) throw new Error('Account already tracked');
const newAccount: Account = {
_id: `shared_${existing.steamId}`, steamId: existing.steamId, personaName: existing.personaName,
avatar: existing.avatar, profileUrl: existing.profileUrl, vacBanned: existing.vacBanned,
gameBans: existing.gameBans, cooldownExpiresAt: existing.cooldownExpiresAt,
loginName: existing.loginName || '', steamLoginSecure: existing.steamLoginSecure,
loginConfig: existing.loginConfig, sessionUpdatedAt: existing.sessionUpdatedAt,
autoCheckCooldown: !!existing.steamLoginSecure, status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString(), sharedWith: existing.sharedWith
};
store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount;
}
}
const profile = await fetchProfileData(identifier);
const bans = await scrapeBanStatus(profile.profileUrl);
const localAvatar = await downloadAvatar(profile.steamId, profile.avatar);
const accounts = store.get('accounts') as Account[];
const newAccount: Account = {
_id: Date.now().toString(), steamId: profile.steamId, personaName: profile.personaName,
loginName: '', avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
};
store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount;
} catch (error: any) { throw error; }
});
ipcMain.handle('update-account', (event, id: string, data: Partial<Account>) => {
const accounts = store.get('accounts') as Account[];
const index = accounts.findIndex((a: Account) => a._id === id);
if (index !== -1) { accounts[index] = { ...accounts[index], ...data } as Account; store.set('accounts', accounts); updateTrayMenu(); return accounts[index]; }
return null;
});
ipcMain.handle('delete-account', (event, id: string) => {
const accounts = store.get('accounts') as Account[];
store.set('accounts', accounts.filter((a: Account) => a._id !== id));
updateTrayMenu();
return true;
});
ipcMain.handle('share-account-with-user', async (event, steamId: string, targetSteamId: string) => {
initBackend();
if (backend) {
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.steamId === steamId);
if (account) await backend.shareAccount(account);
return await backend.shareWithUser(steamId, targetSteamId);
}
throw new Error('Backend not configured');
});
ipcMain.handle('revoke-account-access', async (event, steamId: string, targetSteamId: string) => {
initBackend();
if (backend) return await backend.revokeAccess(steamId, targetSteamId);
throw new Error('Backend not configured');
});
ipcMain.handle('revoke-all-account-access', async (event, steamId: string) => {
initBackend();
if (backend) return await backend.revokeAllAccess(steamId);
throw new Error('Backend not configured');
});
ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
// --- Admin IPC ---
ipcMain.handle('admin-get-stats', async () => { initBackend(); return backend ? await backend.getAdminStats() : null; });
ipcMain.handle('admin-get-users', async () => { initBackend(); return backend ? await backend.getAdminUsers() : []; });
ipcMain.handle('admin-delete-user', async (event, userId: string) => { initBackend(); if (backend) await backend.deleteUser(userId); return true; });
ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
ipcMain.handle('admin-remove-account', async (event, steamId: string) => { initBackend(); if (backend) await backend.forceRemoveAccount(steamId); return true; });
ipcMain.handle('force-sync', async () => { await syncAccounts(true); return true; });
ipcMain.handle('update-app-icon', (event, themeName: string) => {
setAppIcon(themeName);
return true;
});
ipcMain.handle('switch-account', async (event, loginName: string) => {
if (!loginName) return false;
try {
// PROACTIVE SYNC: Try to snag the freshest token before we kill Steam
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.loginName === loginName);
if (account && !account._id.startsWith('shared_')) {
const freshConfig = steamClient.extractAccountConfig(loginName);
if (freshConfig) {
account.loginConfig = freshConfig;
account.sessionUpdatedAt = new Date().toISOString();
if (backend) await backend.shareAccount(account);
store.set('accounts', accounts);
}
}
await killSteam();
if (process.platform === 'win32') {
const regBase = 'reg add "HKCU\\Software\\Valve\\Steam"';
const commands = [
`${regBase} /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`,
`${regBase} /v RememberPassword /t REG_DWORD /d 1 /f`,
`${regBase} /v AlreadyLoggedIn /t REG_DWORD /d 1 /f`,
`${regBase} /v WantsOfflineMode /t REG_DWORD /d 0 /f`
];
await new Promise<void>((res, rej) => exec(commands.join(' && '), (e) => e ? rej(e) : res()));
if (account && account.loginConfig) steamClient.injectAccountConfig(loginName, account.loginConfig);
} else if (process.platform === 'linux') {
await steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
} catch (e) { return false; }
});
ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url));
ipcMain.handle('open-steam-app-login', async () => {
await killSteam();
if (process.platform === 'win32') {
const clearReg = 'reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "" /f';
await new Promise<void>((res) => exec(clearReg, () => res()));
} else if (process.platform === 'linux') {
await steamClient.setAutoLoginUser("", undefined, "");
}
const command = process.platform === 'win32' ? 'start steam://open/login' : 'xdg-open steam://open/login';
exec(command);
return true;
});
ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => {
const partitionId = expectedSteamId ? `persist:steam-login-${expectedSteamId}` : 'persist:steam-login-new';
const loginSession = session.fromPartition(partitionId);
if (!expectedSteamId) await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] });
if (expectedSteamId) {
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.steamId === expectedSteamId);
if (account?.steamLoginSecure) {
const cookiePairs = account.steamLoginSecure.split(';').map(c => c.trim());
for (const pair of cookiePairs) {
const [name, value] = pair.split('=');
if (name && value) {
try { await loginSession.cookies.set({ url: 'https://steamcommunity.com', domain: 'steamcommunity.com', name, value, path: '/', secure: true, httpOnly: name.includes('Secure') }); } catch (e) {}
}
}
}
}
return new Promise<boolean>((resolve) => {
const loginWindow = new BrowserWindow({
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Steam',
webPreferences: { nodeIntegration: false, contextIsolation: true, partition: partitionId }
});
loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730');
const checkCookie = setInterval(async () => {
try {
const cookies = await loginSession.cookies.get({ domain: 'steamcommunity.com' });
const secureCookie = cookies.find(c => c.name === 'steamLoginSecure');
if (secureCookie) {
const steamId = decodeURIComponent(secureCookie.value).split('|')[0];
if (steamId) {
if (expectedSteamId && steamId !== expectedSteamId) return;
clearInterval(checkCookie);
const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; ');
const accounts = store.get('accounts') as Account[];
const accountIndex = accounts.findIndex(a => a.steamId === steamId);
if (accountIndex !== -1) {
const account = accounts[accountIndex]!;
account.steamLoginSecure = cookieString; account.autoCheckCooldown = true; account.authError = false;
account.sessionUpdatedAt = new Date().toISOString();
if (account.loginName) {
const config = steamClient.extractAccountConfig(account.loginName);
if (config) account.loginConfig = config;
}
try {
const result = await scrapeCooldown(account.steamId, cookieString);
account.lastScrapeTime = new Date().toISOString();
account.cooldownExpiresAt = result.isActive && result.expiresAt ? result.expiresAt.toISOString() : undefined;
} catch (e) { }
initBackend();
if (backend) await backend.shareAccount(account);
store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
loginWindow.close();
resolve(true);
}
}
}
} catch (error) { }
}, 1000);
loginWindow.on('closed', () => { clearInterval(checkCookie); resolve(false); });
});
});