5 Commits

Author SHA1 Message Date
60b3dd1ca1 Merge pull request 'release/v1.3.1' (#8) from release/v1.3.1 into main
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Build and Release / build (push) Failing after 5m36s
Reviewed-on: #8
2026-02-21 04:25:16 +01:00
589acdebcb Merge pull request 'chore: bump version to 1.3.0' (#7) from release/v1.3.0 into main
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Build and Release / build (push) Successful in 5m39s
Reviewed-on: #7
2026-02-21 03:37:38 +01:00
4037d7bce3 Merge pull request 'chore: update application title in index.html from frontend to Ultimate Ban Tracker' (#6) from release/v1.3.0 into main
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Reviewed-on: #6
2026-02-21 03:36:37 +01:00
5d611fd8be Merge pull request 'feat: implement comprehensive admin dashboard for server management and user oversight' (#5) from release/v1.3.0 into main
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Reviewed-on: #5
2026-02-21 03:35:22 +01:00
88d2a2133c Merge pull request 'chore: bump version to 1.2.0 and commit recent fixes/features including tray and auth isolation' (#4) from release/v1.2.0 into main
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Build and Release / build (push) Successful in 5m37s
Reviewed-on: #4
2026-02-21 03:21:45 +01:00
10 changed files with 147 additions and 379 deletions

View File

@@ -60,23 +60,9 @@ const initBackend = () => {
}; };
// --- System Tray --- // --- System Tray ---
const createTray = () => { const createTray = () => {
// Try to find the icon in various standard locations const assetsDir = path_1.default.join(__dirname, '..', 'assets-build');
const possiblePaths = [ const possibleIcons = ['icon.svg', 'icon.png'];
path_1.default.join(__dirname, '..', 'assets-build'), // Dev
path_1.default.join(process.resourcesPath, 'assets-build'), // Packaged (External)
path_1.default.join(electron_1.app.getAppPath(), 'dist', 'assets-build'), // Packaged (Internal dist)
path_1.default.join(electron_1.app.getAppPath(), 'assets-build') // Packaged (Internal root)
];
let assetsDir = '';
for (const p of possiblePaths) {
if (fs_1.default.existsSync(p)) {
assetsDir = p;
break;
}
}
const possibleIcons = ['icon.png', 'icon.svg'];
let iconPath = ''; let iconPath = '';
if (assetsDir) {
for (const name of possibleIcons) { for (const name of possibleIcons) {
const fullPath = path_1.default.join(assetsDir, name); const fullPath = path_1.default.join(assetsDir, name);
if (fs_1.default.existsSync(fullPath)) { if (fs_1.default.existsSync(fullPath)) {
@@ -84,13 +70,8 @@ const createTray = () => {
break; break;
} }
} }
} if (!iconPath)
console.log(`[Tray] Resolved assets directory: ${assetsDir || 'NOT FOUND'}`);
console.log(`[Tray] Attempting to initialize with icon: ${iconPath || 'NONE FOUND'}`);
if (!iconPath) {
console.warn(`[Tray] FAILED: No valid icon found in searched paths.`);
return; return;
}
try { try {
const icon = electron_1.nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 }); const icon = electron_1.nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
tray = new electron_1.Tray(icon); tray = new electron_1.Tray(icon);
@@ -188,12 +169,12 @@ const scrapeAccountData = async (account) => {
if (result.isActive) { if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString(); account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend) if (backend)
await backend.pushCooldown(account.steamId, account.cooldownExpiresAt, now.toISOString()); await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
} }
else { else {
account.cooldownExpiresAt = undefined; account.cooldownExpiresAt = undefined;
if (backend) if (backend)
await backend.pushCooldown(account.steamId, undefined, now.toISOString()); await backend.pushCooldown(account.steamId, undefined);
} }
} }
catch (e) { catch (e) {
@@ -250,24 +231,8 @@ const syncAccounts = async (isManual = false) => {
exists.sessionUpdatedAt = s.sessionUpdatedAt; exists.sessionUpdatedAt = s.sessionUpdatedAt;
hasChanges = true; hasChanges = true;
} }
// Metadata Sync (Pull) if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
const sMetaDate = s.lastMetadataCheck ? new Date(s.lastMetadataCheck) : new Date(0);
const lMetaDate = exists.lastBanCheck ? new Date(exists.lastBanCheck) : new Date(0);
if (sMetaDate > lMetaDate) {
exists.personaName = s.personaName;
exists.avatar = s.avatar;
exists.vacBanned = s.vacBanned;
exists.gameBans = s.gameBans;
exists.status = (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none';
exists.lastBanCheck = s.lastMetadataCheck;
hasChanges = true;
}
// Cooldown Sync (Pull)
const sScrapeDate = s.lastScrapeTime ? new Date(s.lastScrapeTime) : new Date(0);
const lScrapeDate = exists.lastScrapeTime ? new Date(exists.lastScrapeTime) : new Date(0);
if (sScrapeDate > lScrapeDate) {
exists.cooldownExpiresAt = s.cooldownExpiresAt; exists.cooldownExpiresAt = s.cooldownExpiresAt;
exists.lastScrapeTime = s.lastScrapeTime;
hasChanges = true; hasChanges = true;
} }
if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) { if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
@@ -345,20 +310,11 @@ const handleLocalAccountsFound = async (localAccounts) => {
const profile = await (0, steam_web_1.fetchProfileData)(local.steamId); const profile = await (0, steam_web_1.fetchProfileData)(local.steamId);
const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl); const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl);
const localPath = await downloadAvatar(profile.steamId, profile.avatar); const localPath = await downloadAvatar(profile.steamId, profile.avatar);
// Wait and retry snagging the config (Steam takes time to write it)
let loginConfig = undefined;
for (let i = 0; i < 3; i++) {
await new Promise(r => setTimeout(r, 2000));
loginConfig = steam_client_1.steamClient.extractAccountConfig(local.accountName);
if (loginConfig)
break;
}
currentAccounts.push({ currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5), _id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId, personaName: profile.personaName || local.accountName, steamId: local.steamId, personaName: profile.personaName || local.accountName,
loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar, loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
localAvatar: localPath, profileUrl: profile.profileUrl, localAvatar: localPath, profileUrl: profile.profileUrl,
loginConfig, sessionUpdatedAt: loginConfig ? new Date().toISOString() : undefined,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString() vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
}); });
@@ -588,46 +544,7 @@ electron_1.ipcMain.handle('admin-delete-user', async (event, userId) => { initBa
electron_1.ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; }); electron_1.ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
electron_1.ipcMain.handle('admin-remove-account', async (event, steamId) => { initBackend(); if (backend) electron_1.ipcMain.handle('admin-remove-account', async (event, steamId) => { initBackend(); if (backend)
await backend.forceRemoveAccount(steamId); return true; }); await backend.forceRemoveAccount(steamId); return true; });
electron_1.ipcMain.handle('switch-account', async (event, loginName) => { electron_1.ipcMain.handle('switch-account', async (event, loginName) => await handleSwitchAccount(loginName));
if (!loginName)
return false;
try {
// PROACTIVE SYNC: Try to snag the freshest token before we kill Steam
const accounts = store.get('accounts');
const account = accounts.find(a => a.loginName === loginName);
if (account && !account._id.startsWith('shared_')) {
const freshConfig = steam_client_1.steamClient.extractAccountConfig(loginName);
if (freshConfig) {
account.loginConfig = freshConfig;
account.sessionUpdatedAt = new Date().toISOString();
if (backend)
await backend.shareAccount(account);
store.set('accounts', accounts);
}
}
await killSteam();
if (process.platform === 'win32') {
const regBase = 'reg add "HKCU\\Software\\Valve\\Steam"';
const commands = [
`${regBase} /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`,
`${regBase} /v RememberPassword /t REG_DWORD /d 1 /f`,
`${regBase} /v AlreadyLoggedIn /t REG_DWORD /d 1 /f`,
`${regBase} /v WantsOfflineMode /t REG_DWORD /d 0 /f`
];
await new Promise((res, rej) => (0, child_process_1.exec)(commands.join(' && '), (e) => e ? rej(e) : res()));
if (account && account.loginConfig)
steam_client_1.steamClient.injectAccountConfig(loginName, account.loginConfig);
}
else if (process.platform === 'linux') {
await steam_client_1.steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
}
catch (e) {
return false;
}
});
electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url)); electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url));
electron_1.ipcMain.handle('open-steam-app-login', async () => { electron_1.ipcMain.handle('open-steam-app-login', async () => {
await killSteam(); await killSteam();

View File

@@ -68,23 +68,19 @@ class BackendService {
loginName: account.loginName, loginName: account.loginName,
steamLoginSecure: account.steamLoginSecure, steamLoginSecure: account.steamLoginSecure,
loginConfig: account.loginConfig, loginConfig: account.loginConfig,
sessionUpdatedAt: account.sessionUpdatedAt, sessionUpdatedAt: account.sessionUpdatedAt
lastMetadataCheck: account.lastBanCheck,
lastScrapeTime: account.lastScrapeTime,
cooldownExpiresAt: account.cooldownExpiresAt
}, { headers: this.headers }); }, { headers: this.headers });
} }
catch (e) { catch (e) {
console.error('[Backend] Failed to share account'); console.error('[Backend] Failed to share account');
} }
} }
async pushCooldown(steamId, cooldownExpiresAt, lastScrapeTime) { async pushCooldown(steamId, cooldownExpiresAt) {
if (!this.token) if (!this.token)
return; return;
try { try {
await axios_1.default.patch(`${this.url}/api/sync/${steamId}/cooldown`, { await axios_1.default.patch(`${this.url}/api/sync/${steamId}/cooldown`, {
cooldownExpiresAt, cooldownExpiresAt
lastScrapeTime
}, { headers: this.headers }); }, { headers: this.headers });
} }
catch (e) { catch (e) {

View File

@@ -57,25 +57,19 @@ const scrapeCooldown = async (steamId, steamLoginSecure) => {
let expirationDate = undefined; let expirationDate = undefined;
$('table').each((_, table) => { $('table').each((_, table) => {
const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get(); const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get();
const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration') || h.includes('Cooldown Expiration')); const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration'));
if (expirationIndex !== -1) { if (expirationIndex !== -1) {
const rows = $(table).find('tr').not(':has(th)'); const firstRow = $(table).find('tr').not(':has(th)').first();
rows.each((_, row) => { const dateText = firstRow.find('td').eq(expirationIndex).text().trim();
const dateText = $(row).find('td').eq(expirationIndex).text().trim();
if (dateText && dateText !== '') { if (dateText && dateText !== '') {
// Steam uses 'GMT' which some JS engines don't parse well, replace with 'UTC'
const cleanDateText = dateText.replace(' GMT', ' UTC'); const cleanDateText = dateText.replace(' GMT', ' UTC');
const parsed = new Date(cleanDateText); const parsed = new Date(cleanDateText);
if (!isNaN(parsed.getTime())) { if (!isNaN(parsed.getTime())) {
// We want the newest expiration date found
if (!expirationDate || parsed > expirationDate) {
expirationDate = parsed; expirationDate = parsed;
} }
} }
} }
}); });
}
});
if (expirationDate && expirationDate.getTime() > Date.now()) { if (expirationDate && expirationDate.getTime() > Date.now()) {
console.log(`[Scraper] Found active cooldown until: ${expirationDate.toISOString()}`); console.log(`[Scraper] Found active cooldown until: ${expirationDate.toISOString()}`);
return { return {

View File

@@ -21,8 +21,7 @@ class SteamClientService {
if (platform === 'win32') { if (platform === 'win32') {
const possiblePaths = [ const possiblePaths = [
'C:\\Program Files (x86)\\Steam', 'C:\\Program Files (x86)\\Steam',
'C:\\Program Files\\Steam', 'C:\\Program Files\\Steam'
path_1.default.join(process.env.APPDATA || '', 'Steam'),
]; ];
this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null; this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null;
} }
@@ -30,8 +29,7 @@ class SteamClientService {
const possiblePaths = [ const possiblePaths = [
path_1.default.join(home, '.steam/steam'), path_1.default.join(home, '.steam/steam'),
path_1.default.join(home, '.local/share/Steam'), path_1.default.join(home, '.local/share/Steam'),
path_1.default.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam'), // Flatpak path_1.default.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam')
path_1.default.join(home, 'snap/steam/common/.steam/steam'), // Snap
]; ];
this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null; this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null;
} }
@@ -49,35 +47,12 @@ class SteamClientService {
return null; return null;
return path_1.default.join(this.steamPath, 'config', 'config.vdf'); return path_1.default.join(this.steamPath, 'config', 'config.vdf');
} }
/**
* Safe Atomic Write: Writes to a temp file and renames it.
* This prevents file corruption if the app crashes during write.
*/
safeWriteVdf(filePath, data) {
const tempPath = `${filePath}.tmp_${Date.now()}`;
const dir = path_1.default.dirname(filePath);
try {
if (!fs_1.default.existsSync(dir))
fs_1.default.mkdirSync(dir, { recursive: true });
const vdfContent = (0, simple_vdf_1.stringify)(data);
fs_1.default.writeFileSync(tempPath, vdfContent, 'utf-8');
// Atomic rename
fs_1.default.renameSync(tempPath, filePath);
}
catch (e) {
console.error(`[SteamClient] Atomic write failed for ${filePath}: ${e.message}`);
if (fs_1.default.existsSync(tempPath))
fs_1.default.unlinkSync(tempPath);
throw e;
}
}
startWatching(callback) { startWatching(callback) {
this.onAccountsChanged = callback; this.onAccountsChanged = callback;
const loginUsersPath = this.getLoginUsersPath(); const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath && fs_1.default.existsSync(loginUsersPath)) { if (loginUsersPath && fs_1.default.existsSync(loginUsersPath)) {
this.readLocalAccounts(); this.readLocalAccounts();
chokidar_1.default.watch(loginUsersPath, { persistent: true, ignoreInitial: true }).on('change', () => { chokidar_1.default.watch(loginUsersPath, { persistent: true }).on('change', () => {
console.log(`[SteamClient] loginusers.vdf changed, re-scanning...`);
this.readLocalAccounts(); this.readLocalAccounts();
}); });
} }
@@ -88,20 +63,16 @@ class SteamClientService {
return; return;
try { try {
const content = fs_1.default.readFileSync(filePath, 'utf-8'); const content = fs_1.default.readFileSync(filePath, 'utf-8');
if (!content.trim())
return; // Empty file
const data = (0, simple_vdf_1.parse)(content); const data = (0, simple_vdf_1.parse)(content);
if (!data || !data.users) if (!data || !data.users)
return; return;
const accounts = []; const accounts = [];
for (const [steamId64, userData] of Object.entries(data.users)) { for (const [steamId64, userData] of Object.entries(data.users)) {
const user = userData; const user = userData;
if (!user || !user.AccountName)
continue;
accounts.push({ accounts.push({
steamId: steamId64, steamId: steamId64,
accountName: user.AccountName, accountName: user.AccountName,
personaName: user.PersonaName || user.AccountName, personaName: user.PersonaName,
timestamp: parseInt(user.Timestamp) || 0 timestamp: parseInt(user.Timestamp) || 0
}); });
} }
@@ -120,38 +91,32 @@ class SteamClientService {
const content = fs_1.default.readFileSync(configPath, 'utf-8'); const content = fs_1.default.readFileSync(configPath, 'utf-8');
const data = (0, simple_vdf_1.parse)(content); const data = (0, simple_vdf_1.parse)(content);
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts; const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
return (accounts && accounts[accountName]) ? accounts[accountName] : null; if (accounts && accounts[accountName]) {
return accounts[accountName];
}
} }
catch (e) { catch (e) {
console.error('[SteamClient] Failed to extract config.vdf data'); console.error('[SteamClient] Failed to extract config.vdf data');
return null;
} }
return null;
} }
injectAccountConfig(accountName, accountData) { injectAccountConfig(accountName, accountData) {
const configPath = this.getConfigVdfPath(); const configPath = this.getConfigVdfPath();
if (!configPath) if (!configPath)
return; return;
let data = { // Create directory if it doesn't exist
InstallConfigStore: { const configDir = path_1.default.dirname(configPath);
Software: { if (!fs_1.default.existsSync(configDir))
Valve: { fs_1.default.mkdirSync(configDir, { recursive: true });
Steam: { let data = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
Accounts: {}
}
}
}
}
};
if (fs_1.default.existsSync(configPath)) { if (fs_1.default.existsSync(configPath)) {
try { try {
const content = fs_1.default.readFileSync(configPath, 'utf-8'); const content = fs_1.default.readFileSync(configPath, 'utf-8');
const parsed = (0, simple_vdf_1.parse)(content); data = (0, simple_vdf_1.parse)(content);
if (parsed && typeof parsed === 'object')
data = parsed;
} }
catch (e) { } catch (e) { }
} }
// Ensure safe nesting // Ensure structure exists
if (!data.InstallConfigStore) if (!data.InstallConfigStore)
data.InstallConfigStore = {}; data.InstallConfigStore = {};
if (!data.InstallConfigStore.Software) if (!data.InstallConfigStore.Software)
@@ -164,22 +129,25 @@ class SteamClientService {
data.InstallConfigStore.Software.Valve.Steam.Accounts = {}; data.InstallConfigStore.Software.Valve.Steam.Accounts = {};
data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData; data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData;
try { try {
this.safeWriteVdf(configPath, data); fs_1.default.writeFileSync(configPath, (0, simple_vdf_1.stringify)(data));
console.log(`[SteamClient] Safely injected session for ${accountName}`); console.log(`[SteamClient] Injected login config for ${accountName} into config.vdf`);
}
catch (e) {
console.error('[SteamClient] Failed to write config.vdf');
} }
catch (e) { }
} }
async setAutoLoginUser(accountName, accountConfig, steamId) { async setAutoLoginUser(accountName, accountConfig, steamId) {
const platform = os_1.default.platform(); const platform = os_1.default.platform();
const loginUsersPath = this.getLoginUsersPath(); const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath) { if (loginUsersPath) {
const configDir = path_1.default.dirname(loginUsersPath);
if (!fs_1.default.existsSync(configDir))
fs_1.default.mkdirSync(configDir, { recursive: true });
let data = { users: {} }; let data = { users: {} };
if (fs_1.default.existsSync(loginUsersPath)) { if (fs_1.default.existsSync(loginUsersPath)) {
try { try {
const content = fs_1.default.readFileSync(loginUsersPath, 'utf-8'); const content = fs_1.default.readFileSync(loginUsersPath, 'utf-8');
const parsed = (0, simple_vdf_1.parse)(content); data = (0, simple_vdf_1.parse)(content);
if (parsed && parsed.users)
data = parsed;
} }
catch (e) { } catch (e) { }
} }
@@ -188,7 +156,7 @@ class SteamClientService {
let found = false; let found = false;
for (const [id, user] of Object.entries(data.users)) { for (const [id, user] of Object.entries(data.users)) {
const u = user; const u = user;
if (u.AccountName?.toLowerCase() === accountName.toLowerCase()) { if (u.AccountName.toLowerCase() === accountName.toLowerCase()) {
u.mostrecent = "1"; u.mostrecent = "1";
u.RememberPassword = "1"; u.RememberPassword = "1";
u.AllowAutoLogin = "1"; u.AllowAutoLogin = "1";
@@ -201,8 +169,8 @@ class SteamClientService {
u.mostrecent = "0"; u.mostrecent = "0";
} }
} }
if (!found && steamId && accountName) { if (!found && steamId) {
console.log(`[SteamClient] Provisioning new user profile for ${accountName}`); console.log(`[SteamClient] Provisioning user ${accountName} into loginusers.vdf`);
data.users[steamId] = { data.users[steamId] = {
AccountName: accountName, AccountName: accountName,
PersonaName: accountName, PersonaName: accountName,
@@ -216,53 +184,51 @@ class SteamClientService {
}; };
} }
try { try {
this.safeWriteVdf(loginUsersPath, data); fs_1.default.writeFileSync(loginUsersPath, (0, simple_vdf_1.stringify)(data));
} }
catch (e) { } catch (e) {
console.error('[SteamClient] Failed to write loginusers.vdf');
} }
if (accountConfig && accountName) { }
if (accountConfig) {
this.injectAccountConfig(accountName, accountConfig); this.injectAccountConfig(accountName, accountConfig);
} }
// --- Linux Registry / Registry.vdf Hardening ---
if (platform === 'linux') { if (platform === 'linux') {
const regLocations = [ const regLocations = [
path_1.default.join(os_1.default.homedir(), '.steam', 'registry.vdf'), path_1.default.join(os_1.default.homedir(), '.steam', 'registry.vdf'),
path_1.default.join(os_1.default.homedir(), '.steam', 'steam', 'registry.vdf') path_1.default.join(os_1.default.homedir(), '.steam', 'steam', 'registry.vdf')
]; ];
for (const regPath of regLocations) { for (const regPath of regLocations) {
if (!fs_1.default.existsSync(path_1.default.dirname(regPath))) let regData = { Registry: { HKCU: { Software: { Valve: { Steam: {} } } } } };
continue;
let regData = { Registry: { HKCU: { Software: { Valve: { Steam: {
AutoLoginUser: "",
RememberPassword: "1",
AlreadyLoggedIn: "1"
} } } } } };
if (fs_1.default.existsSync(regPath)) { if (fs_1.default.existsSync(regPath)) {
try { try {
const content = fs_1.default.readFileSync(regPath, 'utf-8'); const content = fs_1.default.readFileSync(regPath, 'utf-8');
const parsed = (0, simple_vdf_1.parse)(content); regData = (0, simple_vdf_1.parse)(content);
if (parsed && typeof parsed === 'object')
regData = parsed;
} }
catch (e) { } catch (e) { }
} }
// Deep merge helper else {
const ensurePath = (obj, keys) => { const regDir = path_1.default.dirname(regPath);
let curr = obj; if (!fs_1.default.existsSync(regDir))
for (const key of keys) { fs_1.default.mkdirSync(regDir, { recursive: true });
if (!curr[key] || typeof curr[key] !== 'object')
curr[key] = {};
curr = curr[key];
} }
return curr; const setPath = (obj, keys, val) => {
let curr = obj;
for (let i = 0; i < keys.length - 1; i++) {
if (!curr[keys[i]])
curr[keys[i]] = {};
curr = curr[keys[i]];
}
curr[keys[keys.length - 1]] = val;
}; };
const steamKey = ensurePath(regData, ['Registry', 'HKCU', 'Software', 'Valve', 'Steam']); const steamReg = ['Registry', 'HKCU', 'Software', 'Valve', 'Steam'];
steamKey.AutoLoginUser = accountName; setPath(regData, [...steamReg, 'AutoLoginUser'], accountName);
steamKey.RememberPassword = "1"; setPath(regData, [...steamReg, 'RememberPassword'], "1");
steamKey.AlreadyLoggedIn = "1"; setPath(regData, [...steamReg, 'AlreadyLoggedIn'], "1");
steamKey.WantsOfflineMode = "0"; setPath(regData, [...steamReg, 'WantsOfflineMode'], "0");
try { try {
this.safeWriteVdf(regPath, regData); fs_1.default.writeFileSync(regPath, (0, simple_vdf_1.stringify)(regData));
console.log(`[SteamClient] Registry updated: ${regPath}`);
} }
catch (e) { } catch (e) { }
} }

View File

@@ -215,10 +215,10 @@ const scrapeAccountData = async (account: Account) => {
account.authError = false; account.lastScrapeTime = now.toISOString(); account.authError = false; account.lastScrapeTime = now.toISOString();
if (result.isActive) { if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString(); account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt, now.toISOString()); if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
} else { } else {
account.cooldownExpiresAt = undefined; account.cooldownExpiresAt = undefined;
if (backend) await backend.pushCooldown(account.steamId, undefined, now.toISOString()); if (backend) await backend.pushCooldown(account.steamId, undefined);
} }
} catch (e: any) { } catch (e: any) {
if (e.message.includes('cookie') || e.message.includes('Sign In')) account.authError = true; if (e.message.includes('cookie') || e.message.includes('Sign In')) account.authError = true;
@@ -267,29 +267,10 @@ const syncAccounts = async (isManual = false) => {
exists.sessionUpdatedAt = s.sessionUpdatedAt; exists.sessionUpdatedAt = s.sessionUpdatedAt;
hasChanges = true; hasChanges = true;
} }
if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
// Metadata Sync (Pull)
const sMetaDate = s.lastMetadataCheck ? new Date(s.lastMetadataCheck) : new Date(0);
const lMetaDate = exists.lastBanCheck ? new Date(exists.lastBanCheck) : new Date(0);
if (sMetaDate > lMetaDate) {
exists.personaName = s.personaName;
exists.avatar = s.avatar;
exists.vacBanned = s.vacBanned;
exists.gameBans = s.gameBans;
exists.status = (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none';
exists.lastBanCheck = s.lastMetadataCheck;
hasChanges = true;
}
// Cooldown Sync (Pull)
const sScrapeDate = s.lastScrapeTime ? new Date(s.lastScrapeTime) : new Date(0);
const lScrapeDate = exists.lastScrapeTime ? new Date(exists.lastScrapeTime) : new Date(0);
if (sScrapeDate > lScrapeDate) {
exists.cooldownExpiresAt = s.cooldownExpiresAt; exists.cooldownExpiresAt = s.cooldownExpiresAt;
exists.lastScrapeTime = s.lastScrapeTime;
hasChanges = true; hasChanges = true;
} }
if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) { if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
exists.sharedWith = s.sharedWith; exists.sharedWith = s.sharedWith;
hasChanges = true; hasChanges = true;
@@ -356,21 +337,11 @@ const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
const profile = await fetchProfileData(local.steamId); const profile = await fetchProfileData(local.steamId);
const bans = await scrapeBanStatus(profile.profileUrl); const bans = await scrapeBanStatus(profile.profileUrl);
const localPath = await downloadAvatar(profile.steamId, profile.avatar); const localPath = await downloadAvatar(profile.steamId, profile.avatar);
// Wait and retry snagging the config (Steam takes time to write it)
let loginConfig = undefined;
for (let i = 0; i < 3; i++) {
await new Promise(r => setTimeout(r, 2000));
loginConfig = steamClient.extractAccountConfig(local.accountName);
if (loginConfig) break;
}
currentAccounts.push({ currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5), _id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId, personaName: profile.personaName || local.accountName, steamId: local.steamId, personaName: profile.personaName || local.accountName,
loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar, loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
localAvatar: localPath, profileUrl: profile.profileUrl, localAvatar: localPath, profileUrl: profile.profileUrl,
loginConfig, sessionUpdatedAt: loginConfig ? new Date().toISOString() : undefined,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString() vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
}); });
@@ -571,42 +542,7 @@ ipcMain.handle('admin-delete-user', async (event, userId: string) => { initBacke
ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; }); ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
ipcMain.handle('admin-remove-account', async (event, steamId: string) => { initBackend(); if (backend) await backend.forceRemoveAccount(steamId); return true; }); ipcMain.handle('admin-remove-account', async (event, steamId: string) => { initBackend(); if (backend) await backend.forceRemoveAccount(steamId); return true; });
ipcMain.handle('switch-account', async (event, loginName: string) => { ipcMain.handle('switch-account', async (event, loginName: string) => await handleSwitchAccount(loginName));
if (!loginName) return false;
try {
// PROACTIVE SYNC: Try to snag the freshest token before we kill Steam
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.loginName === loginName);
if (account && !account._id.startsWith('shared_')) {
const freshConfig = steamClient.extractAccountConfig(loginName);
if (freshConfig) {
account.loginConfig = freshConfig;
account.sessionUpdatedAt = new Date().toISOString();
if (backend) await backend.shareAccount(account);
store.set('accounts', accounts);
}
}
await killSteam();
if (process.platform === 'win32') {
const regBase = 'reg add "HKCU\\Software\\Valve\\Steam"';
const commands = [
`${regBase} /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`,
`${regBase} /v RememberPassword /t REG_DWORD /d 1 /f`,
`${regBase} /v AlreadyLoggedIn /t REG_DWORD /d 1 /f`,
`${regBase} /v WantsOfflineMode /t REG_DWORD /d 0 /f`
];
await new Promise<void>((res, rej) => exec(commands.join(' && '), (e) => e ? rej(e) : res()));
if (account && account.loginConfig) steamClient.injectAccountConfig(loginName, account.loginConfig);
} else if (process.platform === 'linux') {
await steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
} catch (e) { return false; }
});
ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url)); ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url));
ipcMain.handle('open-steam-app-login', async () => { ipcMain.handle('open-steam-app-login', async () => {

View File

@@ -62,22 +62,18 @@ export class BackendService {
loginName: account.loginName, loginName: account.loginName,
steamLoginSecure: account.steamLoginSecure, steamLoginSecure: account.steamLoginSecure,
loginConfig: account.loginConfig, loginConfig: account.loginConfig,
sessionUpdatedAt: account.sessionUpdatedAt, sessionUpdatedAt: account.sessionUpdatedAt
lastMetadataCheck: account.lastBanCheck,
lastScrapeTime: account.lastScrapeTime,
cooldownExpiresAt: account.cooldownExpiresAt
}, { headers: this.headers }); }, { headers: this.headers });
} catch (e) { } catch (e) {
console.error('[Backend] Failed to share account'); console.error('[Backend] Failed to share account');
} }
} }
public async pushCooldown(steamId: string, cooldownExpiresAt?: string, lastScrapeTime?: string) { public async pushCooldown(steamId: string, cooldownExpiresAt?: string) {
if (!this.token) return; if (!this.token) return;
try { try {
await axios.patch(`${this.url}/api/sync/${steamId}/cooldown`, { await axios.patch(`${this.url}/api/sync/${steamId}/cooldown`, {
cooldownExpiresAt, cooldownExpiresAt
lastScrapeTime
}, { headers: this.headers }); }, { headers: this.headers });
} catch (e) { } catch (e) {
console.error(`[Backend] Failed to push cooldown for ${steamId}`); console.error(`[Backend] Failed to push cooldown for ${steamId}`);

View File

@@ -29,27 +29,22 @@ export const scrapeCooldown = async (steamId: string, steamLoginSecure: string):
$('table').each((_, table) => { $('table').each((_, table) => {
const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get(); const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get();
const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration') || h.includes('Cooldown Expiration')); const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration'));
if (expirationIndex !== -1) { if (expirationIndex !== -1) {
const rows = $(table).find('tr').not(':has(th)'); const firstRow = $(table).find('tr').not(':has(th)').first();
rows.each((_, row) => { const dateText = firstRow.find('td').eq(expirationIndex).text().trim();
const dateText = $(row).find('td').eq(expirationIndex).text().trim();
if (dateText && dateText !== '') { if (dateText && dateText !== '') {
// Steam uses 'GMT' which some JS engines don't parse well, replace with 'UTC'
const cleanDateText = dateText.replace(' GMT', ' UTC'); const cleanDateText = dateText.replace(' GMT', ' UTC');
const parsed = new Date(cleanDateText); const parsed = new Date(cleanDateText);
if (!isNaN(parsed.getTime())) { if (!isNaN(parsed.getTime())) {
// We want the newest expiration date found
if (!expirationDate || parsed > (expirationDate as Date)) {
expirationDate = parsed; expirationDate = parsed;
} }
} }
} }
}); });
}
});
if (expirationDate && (expirationDate as Date).getTime() > Date.now()) { if (expirationDate && (expirationDate as Date).getTime() > Date.now()) {
console.log(`[Scraper] Found active cooldown until: ${(expirationDate as Date).toISOString()}`); console.log(`[Scraper] Found active cooldown until: ${(expirationDate as Date).toISOString()}`);

View File

@@ -26,16 +26,14 @@ class SteamClientService {
if (platform === 'win32') { if (platform === 'win32') {
const possiblePaths = [ const possiblePaths = [
'C:\\Program Files (x86)\\Steam', 'C:\\Program Files (x86)\\Steam',
'C:\\Program Files\\Steam', 'C:\\Program Files\\Steam'
path.join(process.env.APPDATA || '', 'Steam'),
]; ];
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null; this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
} else if (platform === 'linux') { } else if (platform === 'linux') {
const possiblePaths = [ const possiblePaths = [
path.join(home, '.steam/steam'), path.join(home, '.steam/steam'),
path.join(home, '.local/share/Steam'), path.join(home, '.local/share/Steam'),
path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam'), // Flatpak path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam')
path.join(home, 'snap/steam/common/.steam/steam'), // Snap
]; ];
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null; this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
} }
@@ -55,36 +53,13 @@ class SteamClientService {
return path.join(this.steamPath, 'config', 'config.vdf'); return path.join(this.steamPath, 'config', 'config.vdf');
} }
/**
* Safe Atomic Write: Writes to a temp file and renames it.
* This prevents file corruption if the app crashes during write.
*/
private safeWriteVdf(filePath: string, data: any) {
const tempPath = `${filePath}.tmp_${Date.now()}`;
const dir = path.dirname(filePath);
try {
if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
const vdfContent = stringify(data);
fs.writeFileSync(tempPath, vdfContent, 'utf-8');
// Atomic rename
fs.renameSync(tempPath, filePath);
} catch (e: any) {
console.error(`[SteamClient] Atomic write failed for ${filePath}: ${e.message}`);
if (fs.existsSync(tempPath)) fs.unlinkSync(tempPath);
throw e;
}
}
public startWatching(callback: (accounts: LocalSteamAccount[]) => void) { public startWatching(callback: (accounts: LocalSteamAccount[]) => void) {
this.onAccountsChanged = callback; this.onAccountsChanged = callback;
const loginUsersPath = this.getLoginUsersPath(); const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath && fs.existsSync(loginUsersPath)) { if (loginUsersPath && fs.existsSync(loginUsersPath)) {
this.readLocalAccounts(); this.readLocalAccounts();
chokidar.watch(loginUsersPath, { persistent: true, ignoreInitial: true }).on('change', () => { chokidar.watch(loginUsersPath, { persistent: true }).on('change', () => {
console.log(`[SteamClient] loginusers.vdf changed, re-scanning...`);
this.readLocalAccounts(); this.readLocalAccounts();
}); });
} }
@@ -96,20 +71,16 @@ class SteamClientService {
try { try {
const content = fs.readFileSync(filePath, 'utf-8'); const content = fs.readFileSync(filePath, 'utf-8');
if (!content.trim()) return; // Empty file
const data = parse(content) as any; const data = parse(content) as any;
if (!data || !data.users) return; if (!data || !data.users) return;
const accounts: LocalSteamAccount[] = []; const accounts: LocalSteamAccount[] = [];
for (const [steamId64, userData] of Object.entries(data.users)) { for (const [steamId64, userData] of Object.entries(data.users)) {
const user = userData as any; const user = userData as any;
if (!user || !user.AccountName) continue;
accounts.push({ accounts.push({
steamId: steamId64, steamId: steamId64,
accountName: user.AccountName, accountName: user.AccountName,
personaName: user.PersonaName || user.AccountName, personaName: user.PersonaName,
timestamp: parseInt(user.Timestamp) || 0 timestamp: parseInt(user.Timestamp) || 0
}); });
} }
@@ -127,39 +98,35 @@ class SteamClientService {
try { try {
const content = fs.readFileSync(configPath, 'utf-8'); const content = fs.readFileSync(configPath, 'utf-8');
const data = parse(content) as any; const data = parse(content) as any;
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts; const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
return (accounts && accounts[accountName]) ? accounts[accountName] : null; if (accounts && accounts[accountName]) {
return accounts[accountName];
}
} catch (e) { } catch (e) {
console.error('[SteamClient] Failed to extract config.vdf data'); console.error('[SteamClient] Failed to extract config.vdf data');
return null;
} }
return null;
} }
public injectAccountConfig(accountName: string, accountData: any) { public injectAccountConfig(accountName: string, accountData: any) {
const configPath = this.getConfigVdfPath(); const configPath = this.getConfigVdfPath();
if (!configPath) return; if (!configPath) return;
let data: any = { // Create directory if it doesn't exist
InstallConfigStore: { const configDir = path.dirname(configPath);
Software: { if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
Valve: {
Steam: { let data: any = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
Accounts: {}
}
}
}
}
};
if (fs.existsSync(configPath)) { if (fs.existsSync(configPath)) {
try { try {
const content = fs.readFileSync(configPath, 'utf-8'); const content = fs.readFileSync(configPath, 'utf-8');
const parsed = parse(content) as any; data = parse(content) as any;
if (parsed && typeof parsed === 'object') data = parsed;
} catch (e) { } } catch (e) { }
} }
// Ensure safe nesting // Ensure structure exists
if (!data.InstallConfigStore) data.InstallConfigStore = {}; if (!data.InstallConfigStore) data.InstallConfigStore = {};
if (!data.InstallConfigStore.Software) data.InstallConfigStore.Software = {}; if (!data.InstallConfigStore.Software) data.InstallConfigStore.Software = {};
if (!data.InstallConfigStore.Software.Valve) data.InstallConfigStore.Software.Valve = {}; if (!data.InstallConfigStore.Software.Valve) data.InstallConfigStore.Software.Valve = {};
@@ -169,9 +136,11 @@ class SteamClientService {
data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData; data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData;
try { try {
this.safeWriteVdf(configPath, data); fs.writeFileSync(configPath, stringify(data));
console.log(`[SteamClient] Safely injected session for ${accountName}`); console.log(`[SteamClient] Injected login config for ${accountName} into config.vdf`);
} catch (e) { } } catch (e) {
console.error('[SteamClient] Failed to write config.vdf');
}
} }
public async setAutoLoginUser(accountName: string, accountConfig?: any, steamId?: string): Promise<boolean> { public async setAutoLoginUser(accountName: string, accountConfig?: any, steamId?: string): Promise<boolean> {
@@ -179,12 +148,14 @@ class SteamClientService {
const loginUsersPath = this.getLoginUsersPath(); const loginUsersPath = this.getLoginUsersPath();
if (loginUsersPath) { if (loginUsersPath) {
const configDir = path.dirname(loginUsersPath);
if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
let data: any = { users: {} }; let data: any = { users: {} };
if (fs.existsSync(loginUsersPath)) { if (fs.existsSync(loginUsersPath)) {
try { try {
const content = fs.readFileSync(loginUsersPath, 'utf-8'); const content = fs.readFileSync(loginUsersPath, 'utf-8');
const parsed = parse(content) as any; data = parse(content) as any;
if (parsed && parsed.users) data = parsed;
} catch (e) { } } catch (e) { }
} }
@@ -193,7 +164,7 @@ class SteamClientService {
let found = false; let found = false;
for (const [id, user] of Object.entries(data.users)) { for (const [id, user] of Object.entries(data.users)) {
const u = user as any; const u = user as any;
if (u.AccountName?.toLowerCase() === accountName.toLowerCase()) { if (u.AccountName.toLowerCase() === accountName.toLowerCase()) {
u.mostrecent = "1"; u.mostrecent = "1";
u.RememberPassword = "1"; u.RememberPassword = "1";
u.AllowAutoLogin = "1"; u.AllowAutoLogin = "1";
@@ -206,8 +177,8 @@ class SteamClientService {
} }
} }
if (!found && steamId && accountName) { if (!found && steamId) {
console.log(`[SteamClient] Provisioning new user profile for ${accountName}`); console.log(`[SteamClient] Provisioning user ${accountName} into loginusers.vdf`);
data.users[steamId] = { data.users[steamId] = {
AccountName: accountName, AccountName: accountName,
PersonaName: accountName, PersonaName: accountName,
@@ -222,15 +193,16 @@ class SteamClientService {
} }
try { try {
this.safeWriteVdf(loginUsersPath, data); fs.writeFileSync(loginUsersPath, stringify(data));
} catch (e) { } } catch (e) {
console.error('[SteamClient] Failed to write loginusers.vdf');
}
} }
if (accountConfig && accountName) { if (accountConfig) {
this.injectAccountConfig(accountName, accountConfig); this.injectAccountConfig(accountName, accountConfig);
} }
// --- Linux Registry / Registry.vdf Hardening ---
if (platform === 'linux') { if (platform === 'linux') {
const regLocations = [ const regLocations = [
path.join(os.homedir(), '.steam', 'registry.vdf'), path.join(os.homedir(), '.steam', 'registry.vdf'),
@@ -238,40 +210,36 @@ class SteamClientService {
]; ];
for (const regPath of regLocations) { for (const regPath of regLocations) {
if (!fs.existsSync(path.dirname(regPath))) continue; let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: {} } } } } };
let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: {
AutoLoginUser: "",
RememberPassword: "1",
AlreadyLoggedIn: "1"
} } } } } };
if (fs.existsSync(regPath)) { if (fs.existsSync(regPath)) {
try { try {
const content = fs.readFileSync(regPath, 'utf-8'); const content = fs.readFileSync(regPath, 'utf-8');
const parsed = parse(content) as any; regData = parse(content) as any;
if (parsed && typeof parsed === 'object') regData = parsed;
} catch (e) { } } catch (e) { }
} else {
const regDir = path.dirname(regPath);
if (!fs.existsSync(regDir)) fs.mkdirSync(regDir, { recursive: true });
} }
// Deep merge helper const setPath = (obj: any, keys: string[], val: string) => {
const ensurePath = (obj: any, keys: string[]) => {
let curr = obj; let curr = obj;
for (const key of keys) { for (let i = 0; i < keys.length - 1; i++) {
if (!curr[key] || typeof curr[key] !== 'object') curr[key] = {}; if (!curr[keys[i]!]) curr[keys[i]!] = {};
curr = curr[key]; curr = curr[keys[i]!];
} }
return curr; curr[keys[keys.length - 1]!] = val;
}; };
const steamKey = ensurePath(regData, ['Registry', 'HKCU', 'Software', 'Valve', 'Steam']); const steamReg = ['Registry', 'HKCU', 'Software', 'Valve', 'Steam'];
steamKey.AutoLoginUser = accountName; setPath(regData, [...steamReg, 'AutoLoginUser'], accountName);
steamKey.RememberPassword = "1"; setPath(regData, [...steamReg, 'RememberPassword'], "1");
steamKey.AlreadyLoggedIn = "1"; setPath(regData, [...steamReg, 'AlreadyLoggedIn'], "1");
steamKey.WantsOfflineMode = "0"; setPath(regData, [...steamReg, 'WantsOfflineMode'], "0");
try { try {
this.safeWriteVdf(regPath, regData); fs.writeFileSync(regPath, stringify(regData));
console.log(`[SteamClient] Registry updated: ${regPath}`);
} catch (e) { } } catch (e) { }
} }
} }

View File

@@ -1,12 +1,12 @@
{ {
"name": "ultimate-ban-tracker-desktop", "name": "ultimate-ban-tracker-desktop",
"version": "1.3.2", "version": "1.3.0",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "ultimate-ban-tracker-desktop", "name": "ultimate-ban-tracker-desktop",
"version": "1.3.2", "version": "1.3.0",
"license": "SEE LICENSE IN LICENSE", "license": "SEE LICENSE IN LICENSE",
"dependencies": { "dependencies": {
"@emotion/react": "^11.14.0", "@emotion/react": "^11.14.0",

View File

@@ -1,7 +1,7 @@
{ {
"name": "ultimate-ban-tracker-desktop", "name": "ultimate-ban-tracker-desktop",
"description": "Professional Steam Account Manager & Ban Tracker", "description": "Professional Steam Account Manager & Ban Tracker",
"version": "1.3.2", "version": "1.3.0",
"author": "Nils Pukropp <nils@narl.io>", "author": "Nils Pukropp <nils@narl.io>",
"homepage": "https://narl.io", "homepage": "https://narl.io",
"license": "SEE LICENSE IN LICENSE", "license": "SEE LICENSE IN LICENSE",