Compare commits
6 Commits
60b3dd1ca1
...
eca3a728fc
| Author | SHA1 | Date | |
|---|---|---|---|
| eca3a728fc | |||
| b64ddafab9 | |||
| 9174bcfca2 | |||
| d30005acbd | |||
| a5cc155ffc | |||
| 276d3bd4de |
@@ -60,9 +60,23 @@ const initBackend = () => {
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};
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// --- System Tray ---
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const createTray = () => {
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const assetsDir = path_1.default.join(__dirname, '..', 'assets-build');
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const possibleIcons = ['icon.svg', 'icon.png'];
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// Try to find the icon in various standard locations
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const possiblePaths = [
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path_1.default.join(__dirname, '..', 'assets-build'), // Dev
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path_1.default.join(process.resourcesPath, 'assets-build'), // Packaged (External)
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path_1.default.join(electron_1.app.getAppPath(), 'dist', 'assets-build'), // Packaged (Internal dist)
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path_1.default.join(electron_1.app.getAppPath(), 'assets-build') // Packaged (Internal root)
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];
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let assetsDir = '';
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for (const p of possiblePaths) {
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if (fs_1.default.existsSync(p)) {
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assetsDir = p;
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break;
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}
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}
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const possibleIcons = ['icon.png', 'icon.svg'];
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let iconPath = '';
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if (assetsDir) {
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for (const name of possibleIcons) {
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const fullPath = path_1.default.join(assetsDir, name);
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if (fs_1.default.existsSync(fullPath)) {
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@@ -70,8 +84,13 @@ const createTray = () => {
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break;
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}
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}
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if (!iconPath)
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}
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console.log(`[Tray] Resolved assets directory: ${assetsDir || 'NOT FOUND'}`);
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console.log(`[Tray] Attempting to initialize with icon: ${iconPath || 'NONE FOUND'}`);
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if (!iconPath) {
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console.warn(`[Tray] FAILED: No valid icon found in searched paths.`);
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return;
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}
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try {
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const icon = electron_1.nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
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tray = new electron_1.Tray(icon);
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@@ -169,12 +188,12 @@ const scrapeAccountData = async (account) => {
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if (result.isActive) {
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account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
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if (backend)
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await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
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await backend.pushCooldown(account.steamId, account.cooldownExpiresAt, now.toISOString());
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}
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else {
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account.cooldownExpiresAt = undefined;
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if (backend)
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await backend.pushCooldown(account.steamId, undefined);
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await backend.pushCooldown(account.steamId, undefined, now.toISOString());
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}
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}
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catch (e) {
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@@ -231,8 +250,24 @@ const syncAccounts = async (isManual = false) => {
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exists.sessionUpdatedAt = s.sessionUpdatedAt;
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hasChanges = true;
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}
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if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
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// Metadata Sync (Pull)
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const sMetaDate = s.lastMetadataCheck ? new Date(s.lastMetadataCheck) : new Date(0);
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const lMetaDate = exists.lastBanCheck ? new Date(exists.lastBanCheck) : new Date(0);
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if (sMetaDate > lMetaDate) {
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exists.personaName = s.personaName;
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exists.avatar = s.avatar;
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exists.vacBanned = s.vacBanned;
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exists.gameBans = s.gameBans;
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exists.status = (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none';
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exists.lastBanCheck = s.lastMetadataCheck;
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hasChanges = true;
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}
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// Cooldown Sync (Pull)
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const sScrapeDate = s.lastScrapeTime ? new Date(s.lastScrapeTime) : new Date(0);
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const lScrapeDate = exists.lastScrapeTime ? new Date(exists.lastScrapeTime) : new Date(0);
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if (sScrapeDate > lScrapeDate) {
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exists.cooldownExpiresAt = s.cooldownExpiresAt;
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exists.lastScrapeTime = s.lastScrapeTime;
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hasChanges = true;
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}
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if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
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@@ -310,11 +345,20 @@ const handleLocalAccountsFound = async (localAccounts) => {
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const profile = await (0, steam_web_1.fetchProfileData)(local.steamId);
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const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl);
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const localPath = await downloadAvatar(profile.steamId, profile.avatar);
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// Wait and retry snagging the config (Steam takes time to write it)
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let loginConfig = undefined;
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for (let i = 0; i < 3; i++) {
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await new Promise(r => setTimeout(r, 2000));
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loginConfig = steam_client_1.steamClient.extractAccountConfig(local.accountName);
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if (loginConfig)
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break;
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}
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currentAccounts.push({
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_id: Date.now().toString() + Math.random().toString().slice(2, 5),
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steamId: local.steamId, personaName: profile.personaName || local.accountName,
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loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
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localAvatar: localPath, profileUrl: profile.profileUrl,
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loginConfig, sessionUpdatedAt: loginConfig ? new Date().toISOString() : undefined,
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status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
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vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
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});
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@@ -544,7 +588,46 @@ electron_1.ipcMain.handle('admin-delete-user', async (event, userId) => { initBa
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electron_1.ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
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electron_1.ipcMain.handle('admin-remove-account', async (event, steamId) => { initBackend(); if (backend)
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await backend.forceRemoveAccount(steamId); return true; });
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electron_1.ipcMain.handle('switch-account', async (event, loginName) => await handleSwitchAccount(loginName));
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electron_1.ipcMain.handle('switch-account', async (event, loginName) => {
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if (!loginName)
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return false;
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try {
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// PROACTIVE SYNC: Try to snag the freshest token before we kill Steam
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const accounts = store.get('accounts');
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const account = accounts.find(a => a.loginName === loginName);
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if (account && !account._id.startsWith('shared_')) {
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const freshConfig = steam_client_1.steamClient.extractAccountConfig(loginName);
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if (freshConfig) {
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account.loginConfig = freshConfig;
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account.sessionUpdatedAt = new Date().toISOString();
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if (backend)
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await backend.shareAccount(account);
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store.set('accounts', accounts);
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}
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}
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await killSteam();
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if (process.platform === 'win32') {
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const regBase = 'reg add "HKCU\\Software\\Valve\\Steam"';
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const commands = [
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`${regBase} /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`,
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`${regBase} /v RememberPassword /t REG_DWORD /d 1 /f`,
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`${regBase} /v AlreadyLoggedIn /t REG_DWORD /d 1 /f`,
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`${regBase} /v WantsOfflineMode /t REG_DWORD /d 0 /f`
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];
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await new Promise((res, rej) => (0, child_process_1.exec)(commands.join(' && '), (e) => e ? rej(e) : res()));
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if (account && account.loginConfig)
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steam_client_1.steamClient.injectAccountConfig(loginName, account.loginConfig);
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}
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else if (process.platform === 'linux') {
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await steam_client_1.steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
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}
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startSteam();
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return true;
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}
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catch (e) {
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return false;
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}
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});
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electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url));
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electron_1.ipcMain.handle('open-steam-app-login', async () => {
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await killSteam();
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@@ -68,19 +68,23 @@ class BackendService {
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loginName: account.loginName,
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steamLoginSecure: account.steamLoginSecure,
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loginConfig: account.loginConfig,
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sessionUpdatedAt: account.sessionUpdatedAt
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sessionUpdatedAt: account.sessionUpdatedAt,
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lastMetadataCheck: account.lastBanCheck,
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lastScrapeTime: account.lastScrapeTime,
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cooldownExpiresAt: account.cooldownExpiresAt
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}, { headers: this.headers });
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}
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catch (e) {
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console.error('[Backend] Failed to share account');
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}
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}
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async pushCooldown(steamId, cooldownExpiresAt) {
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async pushCooldown(steamId, cooldownExpiresAt, lastScrapeTime) {
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if (!this.token)
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return;
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try {
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await axios_1.default.patch(`${this.url}/api/sync/${steamId}/cooldown`, {
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cooldownExpiresAt
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cooldownExpiresAt,
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lastScrapeTime
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}, { headers: this.headers });
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}
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catch (e) {
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@@ -57,19 +57,25 @@ const scrapeCooldown = async (steamId, steamLoginSecure) => {
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let expirationDate = undefined;
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$('table').each((_, table) => {
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const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get();
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const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration'));
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const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration') || h.includes('Cooldown Expiration'));
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if (expirationIndex !== -1) {
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const firstRow = $(table).find('tr').not(':has(th)').first();
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const dateText = firstRow.find('td').eq(expirationIndex).text().trim();
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const rows = $(table).find('tr').not(':has(th)');
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rows.each((_, row) => {
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const dateText = $(row).find('td').eq(expirationIndex).text().trim();
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if (dateText && dateText !== '') {
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// Steam uses 'GMT' which some JS engines don't parse well, replace with 'UTC'
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const cleanDateText = dateText.replace(' GMT', ' UTC');
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const parsed = new Date(cleanDateText);
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if (!isNaN(parsed.getTime())) {
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// We want the newest expiration date found
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if (!expirationDate || parsed > expirationDate) {
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expirationDate = parsed;
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}
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}
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}
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});
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}
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});
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if (expirationDate && expirationDate.getTime() > Date.now()) {
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console.log(`[Scraper] Found active cooldown until: ${expirationDate.toISOString()}`);
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return {
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@@ -21,7 +21,8 @@ class SteamClientService {
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if (platform === 'win32') {
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const possiblePaths = [
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'C:\\Program Files (x86)\\Steam',
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'C:\\Program Files\\Steam'
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'C:\\Program Files\\Steam',
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path_1.default.join(process.env.APPDATA || '', 'Steam'),
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];
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this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null;
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}
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@@ -29,7 +30,8 @@ class SteamClientService {
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const possiblePaths = [
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path_1.default.join(home, '.steam/steam'),
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path_1.default.join(home, '.local/share/Steam'),
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path_1.default.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam')
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path_1.default.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam'), // Flatpak
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path_1.default.join(home, 'snap/steam/common/.steam/steam'), // Snap
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];
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this.steamPath = possiblePaths.find(p => fs_1.default.existsSync(p)) || null;
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}
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@@ -47,12 +49,35 @@ class SteamClientService {
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return null;
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return path_1.default.join(this.steamPath, 'config', 'config.vdf');
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}
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/**
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* Safe Atomic Write: Writes to a temp file and renames it.
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* This prevents file corruption if the app crashes during write.
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*/
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safeWriteVdf(filePath, data) {
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const tempPath = `${filePath}.tmp_${Date.now()}`;
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const dir = path_1.default.dirname(filePath);
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try {
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if (!fs_1.default.existsSync(dir))
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fs_1.default.mkdirSync(dir, { recursive: true });
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const vdfContent = (0, simple_vdf_1.stringify)(data);
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fs_1.default.writeFileSync(tempPath, vdfContent, 'utf-8');
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// Atomic rename
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fs_1.default.renameSync(tempPath, filePath);
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}
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catch (e) {
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console.error(`[SteamClient] Atomic write failed for ${filePath}: ${e.message}`);
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if (fs_1.default.existsSync(tempPath))
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fs_1.default.unlinkSync(tempPath);
|
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throw e;
|
||||
}
|
||||
}
|
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startWatching(callback) {
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this.onAccountsChanged = callback;
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const loginUsersPath = this.getLoginUsersPath();
|
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if (loginUsersPath && fs_1.default.existsSync(loginUsersPath)) {
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this.readLocalAccounts();
|
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chokidar_1.default.watch(loginUsersPath, { persistent: true }).on('change', () => {
|
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chokidar_1.default.watch(loginUsersPath, { persistent: true, ignoreInitial: true }).on('change', () => {
|
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console.log(`[SteamClient] loginusers.vdf changed, re-scanning...`);
|
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this.readLocalAccounts();
|
||||
});
|
||||
}
|
||||
@@ -63,16 +88,20 @@ class SteamClientService {
|
||||
return;
|
||||
try {
|
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const content = fs_1.default.readFileSync(filePath, 'utf-8');
|
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if (!content.trim())
|
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return; // Empty file
|
||||
const data = (0, simple_vdf_1.parse)(content);
|
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if (!data || !data.users)
|
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return;
|
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const accounts = [];
|
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for (const [steamId64, userData] of Object.entries(data.users)) {
|
||||
const user = userData;
|
||||
if (!user || !user.AccountName)
|
||||
continue;
|
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accounts.push({
|
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steamId: steamId64,
|
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accountName: user.AccountName,
|
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personaName: user.PersonaName,
|
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personaName: user.PersonaName || user.AccountName,
|
||||
timestamp: parseInt(user.Timestamp) || 0
|
||||
});
|
||||
}
|
||||
@@ -91,32 +120,38 @@ class SteamClientService {
|
||||
const content = fs_1.default.readFileSync(configPath, 'utf-8');
|
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const data = (0, simple_vdf_1.parse)(content);
|
||||
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
|
||||
if (accounts && accounts[accountName]) {
|
||||
return accounts[accountName];
|
||||
}
|
||||
return (accounts && accounts[accountName]) ? accounts[accountName] : null;
|
||||
}
|
||||
catch (e) {
|
||||
console.error('[SteamClient] Failed to extract config.vdf data');
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
injectAccountConfig(accountName, accountData) {
|
||||
const configPath = this.getConfigVdfPath();
|
||||
if (!configPath)
|
||||
return;
|
||||
// Create directory if it doesn't exist
|
||||
const configDir = path_1.default.dirname(configPath);
|
||||
if (!fs_1.default.existsSync(configDir))
|
||||
fs_1.default.mkdirSync(configDir, { recursive: true });
|
||||
let data = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
|
||||
let data = {
|
||||
InstallConfigStore: {
|
||||
Software: {
|
||||
Valve: {
|
||||
Steam: {
|
||||
Accounts: {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
if (fs_1.default.existsSync(configPath)) {
|
||||
try {
|
||||
const content = fs_1.default.readFileSync(configPath, 'utf-8');
|
||||
data = (0, simple_vdf_1.parse)(content);
|
||||
const parsed = (0, simple_vdf_1.parse)(content);
|
||||
if (parsed && typeof parsed === 'object')
|
||||
data = parsed;
|
||||
}
|
||||
catch (e) { }
|
||||
}
|
||||
// Ensure structure exists
|
||||
// Ensure safe nesting
|
||||
if (!data.InstallConfigStore)
|
||||
data.InstallConfigStore = {};
|
||||
if (!data.InstallConfigStore.Software)
|
||||
@@ -129,25 +164,22 @@ class SteamClientService {
|
||||
data.InstallConfigStore.Software.Valve.Steam.Accounts = {};
|
||||
data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData;
|
||||
try {
|
||||
fs_1.default.writeFileSync(configPath, (0, simple_vdf_1.stringify)(data));
|
||||
console.log(`[SteamClient] Injected login config for ${accountName} into config.vdf`);
|
||||
}
|
||||
catch (e) {
|
||||
console.error('[SteamClient] Failed to write config.vdf');
|
||||
this.safeWriteVdf(configPath, data);
|
||||
console.log(`[SteamClient] Safely injected session for ${accountName}`);
|
||||
}
|
||||
catch (e) { }
|
||||
}
|
||||
async setAutoLoginUser(accountName, accountConfig, steamId) {
|
||||
const platform = os_1.default.platform();
|
||||
const loginUsersPath = this.getLoginUsersPath();
|
||||
if (loginUsersPath) {
|
||||
const configDir = path_1.default.dirname(loginUsersPath);
|
||||
if (!fs_1.default.existsSync(configDir))
|
||||
fs_1.default.mkdirSync(configDir, { recursive: true });
|
||||
let data = { users: {} };
|
||||
if (fs_1.default.existsSync(loginUsersPath)) {
|
||||
try {
|
||||
const content = fs_1.default.readFileSync(loginUsersPath, 'utf-8');
|
||||
data = (0, simple_vdf_1.parse)(content);
|
||||
const parsed = (0, simple_vdf_1.parse)(content);
|
||||
if (parsed && parsed.users)
|
||||
data = parsed;
|
||||
}
|
||||
catch (e) { }
|
||||
}
|
||||
@@ -156,7 +188,7 @@ class SteamClientService {
|
||||
let found = false;
|
||||
for (const [id, user] of Object.entries(data.users)) {
|
||||
const u = user;
|
||||
if (u.AccountName.toLowerCase() === accountName.toLowerCase()) {
|
||||
if (u.AccountName?.toLowerCase() === accountName.toLowerCase()) {
|
||||
u.mostrecent = "1";
|
||||
u.RememberPassword = "1";
|
||||
u.AllowAutoLogin = "1";
|
||||
@@ -169,8 +201,8 @@ class SteamClientService {
|
||||
u.mostrecent = "0";
|
||||
}
|
||||
}
|
||||
if (!found && steamId) {
|
||||
console.log(`[SteamClient] Provisioning user ${accountName} into loginusers.vdf`);
|
||||
if (!found && steamId && accountName) {
|
||||
console.log(`[SteamClient] Provisioning new user profile for ${accountName}`);
|
||||
data.users[steamId] = {
|
||||
AccountName: accountName,
|
||||
PersonaName: accountName,
|
||||
@@ -184,51 +216,53 @@ class SteamClientService {
|
||||
};
|
||||
}
|
||||
try {
|
||||
fs_1.default.writeFileSync(loginUsersPath, (0, simple_vdf_1.stringify)(data));
|
||||
this.safeWriteVdf(loginUsersPath, data);
|
||||
}
|
||||
catch (e) {
|
||||
console.error('[SteamClient] Failed to write loginusers.vdf');
|
||||
catch (e) { }
|
||||
}
|
||||
}
|
||||
if (accountConfig) {
|
||||
if (accountConfig && accountName) {
|
||||
this.injectAccountConfig(accountName, accountConfig);
|
||||
}
|
||||
// --- Linux Registry / Registry.vdf Hardening ---
|
||||
if (platform === 'linux') {
|
||||
const regLocations = [
|
||||
path_1.default.join(os_1.default.homedir(), '.steam', 'registry.vdf'),
|
||||
path_1.default.join(os_1.default.homedir(), '.steam', 'steam', 'registry.vdf')
|
||||
];
|
||||
for (const regPath of regLocations) {
|
||||
let regData = { Registry: { HKCU: { Software: { Valve: { Steam: {} } } } } };
|
||||
if (!fs_1.default.existsSync(path_1.default.dirname(regPath)))
|
||||
continue;
|
||||
let regData = { Registry: { HKCU: { Software: { Valve: { Steam: {
|
||||
AutoLoginUser: "",
|
||||
RememberPassword: "1",
|
||||
AlreadyLoggedIn: "1"
|
||||
} } } } } };
|
||||
if (fs_1.default.existsSync(regPath)) {
|
||||
try {
|
||||
const content = fs_1.default.readFileSync(regPath, 'utf-8');
|
||||
regData = (0, simple_vdf_1.parse)(content);
|
||||
const parsed = (0, simple_vdf_1.parse)(content);
|
||||
if (parsed && typeof parsed === 'object')
|
||||
regData = parsed;
|
||||
}
|
||||
catch (e) { }
|
||||
}
|
||||
else {
|
||||
const regDir = path_1.default.dirname(regPath);
|
||||
if (!fs_1.default.existsSync(regDir))
|
||||
fs_1.default.mkdirSync(regDir, { recursive: true });
|
||||
}
|
||||
const setPath = (obj, keys, val) => {
|
||||
// Deep merge helper
|
||||
const ensurePath = (obj, keys) => {
|
||||
let curr = obj;
|
||||
for (let i = 0; i < keys.length - 1; i++) {
|
||||
if (!curr[keys[i]])
|
||||
curr[keys[i]] = {};
|
||||
curr = curr[keys[i]];
|
||||
for (const key of keys) {
|
||||
if (!curr[key] || typeof curr[key] !== 'object')
|
||||
curr[key] = {};
|
||||
curr = curr[key];
|
||||
}
|
||||
curr[keys[keys.length - 1]] = val;
|
||||
return curr;
|
||||
};
|
||||
const steamReg = ['Registry', 'HKCU', 'Software', 'Valve', 'Steam'];
|
||||
setPath(regData, [...steamReg, 'AutoLoginUser'], accountName);
|
||||
setPath(regData, [...steamReg, 'RememberPassword'], "1");
|
||||
setPath(regData, [...steamReg, 'AlreadyLoggedIn'], "1");
|
||||
setPath(regData, [...steamReg, 'WantsOfflineMode'], "0");
|
||||
const steamKey = ensurePath(regData, ['Registry', 'HKCU', 'Software', 'Valve', 'Steam']);
|
||||
steamKey.AutoLoginUser = accountName;
|
||||
steamKey.RememberPassword = "1";
|
||||
steamKey.AlreadyLoggedIn = "1";
|
||||
steamKey.WantsOfflineMode = "0";
|
||||
try {
|
||||
fs_1.default.writeFileSync(regPath, (0, simple_vdf_1.stringify)(regData));
|
||||
console.log(`[SteamClient] Registry updated: ${regPath}`);
|
||||
this.safeWriteVdf(regPath, regData);
|
||||
}
|
||||
catch (e) { }
|
||||
}
|
||||
|
||||
@@ -215,10 +215,10 @@ const scrapeAccountData = async (account: Account) => {
|
||||
account.authError = false; account.lastScrapeTime = now.toISOString();
|
||||
if (result.isActive) {
|
||||
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
|
||||
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
|
||||
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt, now.toISOString());
|
||||
} else {
|
||||
account.cooldownExpiresAt = undefined;
|
||||
if (backend) await backend.pushCooldown(account.steamId, undefined);
|
||||
if (backend) await backend.pushCooldown(account.steamId, undefined, now.toISOString());
|
||||
}
|
||||
} catch (e: any) {
|
||||
if (e.message.includes('cookie') || e.message.includes('Sign In')) account.authError = true;
|
||||
@@ -267,10 +267,29 @@ const syncAccounts = async (isManual = false) => {
|
||||
exists.sessionUpdatedAt = s.sessionUpdatedAt;
|
||||
hasChanges = true;
|
||||
}
|
||||
if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
|
||||
exists.cooldownExpiresAt = s.cooldownExpiresAt;
|
||||
|
||||
// Metadata Sync (Pull)
|
||||
const sMetaDate = s.lastMetadataCheck ? new Date(s.lastMetadataCheck) : new Date(0);
|
||||
const lMetaDate = exists.lastBanCheck ? new Date(exists.lastBanCheck) : new Date(0);
|
||||
if (sMetaDate > lMetaDate) {
|
||||
exists.personaName = s.personaName;
|
||||
exists.avatar = s.avatar;
|
||||
exists.vacBanned = s.vacBanned;
|
||||
exists.gameBans = s.gameBans;
|
||||
exists.status = (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none';
|
||||
exists.lastBanCheck = s.lastMetadataCheck;
|
||||
hasChanges = true;
|
||||
}
|
||||
|
||||
// Cooldown Sync (Pull)
|
||||
const sScrapeDate = s.lastScrapeTime ? new Date(s.lastScrapeTime) : new Date(0);
|
||||
const lScrapeDate = exists.lastScrapeTime ? new Date(exists.lastScrapeTime) : new Date(0);
|
||||
if (sScrapeDate > lScrapeDate) {
|
||||
exists.cooldownExpiresAt = s.cooldownExpiresAt;
|
||||
exists.lastScrapeTime = s.lastScrapeTime;
|
||||
hasChanges = true;
|
||||
}
|
||||
|
||||
if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
|
||||
exists.sharedWith = s.sharedWith;
|
||||
hasChanges = true;
|
||||
@@ -337,11 +356,21 @@ const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
|
||||
const profile = await fetchProfileData(local.steamId);
|
||||
const bans = await scrapeBanStatus(profile.profileUrl);
|
||||
const localPath = await downloadAvatar(profile.steamId, profile.avatar);
|
||||
|
||||
// Wait and retry snagging the config (Steam takes time to write it)
|
||||
let loginConfig = undefined;
|
||||
for (let i = 0; i < 3; i++) {
|
||||
await new Promise(r => setTimeout(r, 2000));
|
||||
loginConfig = steamClient.extractAccountConfig(local.accountName);
|
||||
if (loginConfig) break;
|
||||
}
|
||||
|
||||
currentAccounts.push({
|
||||
_id: Date.now().toString() + Math.random().toString().slice(2, 5),
|
||||
steamId: local.steamId, personaName: profile.personaName || local.accountName,
|
||||
loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
|
||||
localAvatar: localPath, profileUrl: profile.profileUrl,
|
||||
loginConfig, sessionUpdatedAt: loginConfig ? new Date().toISOString() : undefined,
|
||||
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
|
||||
vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
|
||||
});
|
||||
@@ -542,7 +571,42 @@ ipcMain.handle('admin-delete-user', async (event, userId: string) => { initBacke
|
||||
ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
|
||||
ipcMain.handle('admin-remove-account', async (event, steamId: string) => { initBackend(); if (backend) await backend.forceRemoveAccount(steamId); return true; });
|
||||
|
||||
ipcMain.handle('switch-account', async (event, loginName: string) => await handleSwitchAccount(loginName));
|
||||
ipcMain.handle('switch-account', async (event, loginName: string) => {
|
||||
if (!loginName) return false;
|
||||
try {
|
||||
// PROACTIVE SYNC: Try to snag the freshest token before we kill Steam
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
const account = accounts.find(a => a.loginName === loginName);
|
||||
if (account && !account._id.startsWith('shared_')) {
|
||||
const freshConfig = steamClient.extractAccountConfig(loginName);
|
||||
if (freshConfig) {
|
||||
account.loginConfig = freshConfig;
|
||||
account.sessionUpdatedAt = new Date().toISOString();
|
||||
if (backend) await backend.shareAccount(account);
|
||||
store.set('accounts', accounts);
|
||||
}
|
||||
}
|
||||
|
||||
await killSteam();
|
||||
|
||||
if (process.platform === 'win32') {
|
||||
const regBase = 'reg add "HKCU\\Software\\Valve\\Steam"';
|
||||
const commands = [
|
||||
`${regBase} /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`,
|
||||
`${regBase} /v RememberPassword /t REG_DWORD /d 1 /f`,
|
||||
`${regBase} /v AlreadyLoggedIn /t REG_DWORD /d 1 /f`,
|
||||
`${regBase} /v WantsOfflineMode /t REG_DWORD /d 0 /f`
|
||||
];
|
||||
await new Promise<void>((res, rej) => exec(commands.join(' && '), (e) => e ? rej(e) : res()));
|
||||
if (account && account.loginConfig) steamClient.injectAccountConfig(loginName, account.loginConfig);
|
||||
} else if (process.platform === 'linux') {
|
||||
await steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
|
||||
}
|
||||
startSteam();
|
||||
return true;
|
||||
} catch (e) { return false; }
|
||||
});
|
||||
|
||||
ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url));
|
||||
|
||||
ipcMain.handle('open-steam-app-login', async () => {
|
||||
|
||||
@@ -62,18 +62,22 @@ export class BackendService {
|
||||
loginName: account.loginName,
|
||||
steamLoginSecure: account.steamLoginSecure,
|
||||
loginConfig: account.loginConfig,
|
||||
sessionUpdatedAt: account.sessionUpdatedAt
|
||||
sessionUpdatedAt: account.sessionUpdatedAt,
|
||||
lastMetadataCheck: account.lastBanCheck,
|
||||
lastScrapeTime: account.lastScrapeTime,
|
||||
cooldownExpiresAt: account.cooldownExpiresAt
|
||||
}, { headers: this.headers });
|
||||
} catch (e) {
|
||||
console.error('[Backend] Failed to share account');
|
||||
}
|
||||
}
|
||||
|
||||
public async pushCooldown(steamId: string, cooldownExpiresAt?: string) {
|
||||
public async pushCooldown(steamId: string, cooldownExpiresAt?: string, lastScrapeTime?: string) {
|
||||
if (!this.token) return;
|
||||
try {
|
||||
await axios.patch(`${this.url}/api/sync/${steamId}/cooldown`, {
|
||||
cooldownExpiresAt
|
||||
cooldownExpiresAt,
|
||||
lastScrapeTime
|
||||
}, { headers: this.headers });
|
||||
} catch (e) {
|
||||
console.error(`[Backend] Failed to push cooldown for ${steamId}`);
|
||||
|
||||
@@ -29,22 +29,27 @@ export const scrapeCooldown = async (steamId: string, steamLoginSecure: string):
|
||||
|
||||
$('table').each((_, table) => {
|
||||
const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get();
|
||||
const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration'));
|
||||
const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration') || h.includes('Cooldown Expiration'));
|
||||
|
||||
if (expirationIndex !== -1) {
|
||||
const firstRow = $(table).find('tr').not(':has(th)').first();
|
||||
const dateText = firstRow.find('td').eq(expirationIndex).text().trim();
|
||||
|
||||
const rows = $(table).find('tr').not(':has(th)');
|
||||
rows.each((_, row) => {
|
||||
const dateText = $(row).find('td').eq(expirationIndex).text().trim();
|
||||
if (dateText && dateText !== '') {
|
||||
// Steam uses 'GMT' which some JS engines don't parse well, replace with 'UTC'
|
||||
const cleanDateText = dateText.replace(' GMT', ' UTC');
|
||||
const parsed = new Date(cleanDateText);
|
||||
|
||||
if (!isNaN(parsed.getTime())) {
|
||||
// We want the newest expiration date found
|
||||
if (!expirationDate || parsed > (expirationDate as Date)) {
|
||||
expirationDate = parsed;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
if (expirationDate && (expirationDate as Date).getTime() > Date.now()) {
|
||||
console.log(`[Scraper] Found active cooldown until: ${(expirationDate as Date).toISOString()}`);
|
||||
|
||||
@@ -26,14 +26,16 @@ class SteamClientService {
|
||||
if (platform === 'win32') {
|
||||
const possiblePaths = [
|
||||
'C:\\Program Files (x86)\\Steam',
|
||||
'C:\\Program Files\\Steam'
|
||||
'C:\\Program Files\\Steam',
|
||||
path.join(process.env.APPDATA || '', 'Steam'),
|
||||
];
|
||||
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
|
||||
} else if (platform === 'linux') {
|
||||
const possiblePaths = [
|
||||
path.join(home, '.steam/steam'),
|
||||
path.join(home, '.local/share/Steam'),
|
||||
path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam')
|
||||
path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam'), // Flatpak
|
||||
path.join(home, 'snap/steam/common/.steam/steam'), // Snap
|
||||
];
|
||||
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
|
||||
}
|
||||
@@ -53,13 +55,36 @@ class SteamClientService {
|
||||
return path.join(this.steamPath, 'config', 'config.vdf');
|
||||
}
|
||||
|
||||
/**
|
||||
* Safe Atomic Write: Writes to a temp file and renames it.
|
||||
* This prevents file corruption if the app crashes during write.
|
||||
*/
|
||||
private safeWriteVdf(filePath: string, data: any) {
|
||||
const tempPath = `${filePath}.tmp_${Date.now()}`;
|
||||
const dir = path.dirname(filePath);
|
||||
|
||||
try {
|
||||
if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
|
||||
const vdfContent = stringify(data);
|
||||
fs.writeFileSync(tempPath, vdfContent, 'utf-8');
|
||||
|
||||
// Atomic rename
|
||||
fs.renameSync(tempPath, filePath);
|
||||
} catch (e: any) {
|
||||
console.error(`[SteamClient] Atomic write failed for ${filePath}: ${e.message}`);
|
||||
if (fs.existsSync(tempPath)) fs.unlinkSync(tempPath);
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
public startWatching(callback: (accounts: LocalSteamAccount[]) => void) {
|
||||
this.onAccountsChanged = callback;
|
||||
const loginUsersPath = this.getLoginUsersPath();
|
||||
|
||||
if (loginUsersPath && fs.existsSync(loginUsersPath)) {
|
||||
this.readLocalAccounts();
|
||||
chokidar.watch(loginUsersPath, { persistent: true }).on('change', () => {
|
||||
chokidar.watch(loginUsersPath, { persistent: true, ignoreInitial: true }).on('change', () => {
|
||||
console.log(`[SteamClient] loginusers.vdf changed, re-scanning...`);
|
||||
this.readLocalAccounts();
|
||||
});
|
||||
}
|
||||
@@ -71,16 +96,20 @@ class SteamClientService {
|
||||
|
||||
try {
|
||||
const content = fs.readFileSync(filePath, 'utf-8');
|
||||
if (!content.trim()) return; // Empty file
|
||||
|
||||
const data = parse(content) as any;
|
||||
if (!data || !data.users) return;
|
||||
|
||||
const accounts: LocalSteamAccount[] = [];
|
||||
for (const [steamId64, userData] of Object.entries(data.users)) {
|
||||
const user = userData as any;
|
||||
if (!user || !user.AccountName) continue;
|
||||
|
||||
accounts.push({
|
||||
steamId: steamId64,
|
||||
accountName: user.AccountName,
|
||||
personaName: user.PersonaName,
|
||||
personaName: user.PersonaName || user.AccountName,
|
||||
timestamp: parseInt(user.Timestamp) || 0
|
||||
});
|
||||
}
|
||||
@@ -98,35 +127,39 @@ class SteamClientService {
|
||||
try {
|
||||
const content = fs.readFileSync(configPath, 'utf-8');
|
||||
const data = parse(content) as any;
|
||||
|
||||
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
|
||||
if (accounts && accounts[accountName]) {
|
||||
return accounts[accountName];
|
||||
}
|
||||
return (accounts && accounts[accountName]) ? accounts[accountName] : null;
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to extract config.vdf data');
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public injectAccountConfig(accountName: string, accountData: any) {
|
||||
const configPath = this.getConfigVdfPath();
|
||||
if (!configPath) return;
|
||||
|
||||
// Create directory if it doesn't exist
|
||||
const configDir = path.dirname(configPath);
|
||||
if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
|
||||
|
||||
let data: any = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
|
||||
let data: any = {
|
||||
InstallConfigStore: {
|
||||
Software: {
|
||||
Valve: {
|
||||
Steam: {
|
||||
Accounts: {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (fs.existsSync(configPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(configPath, 'utf-8');
|
||||
data = parse(content) as any;
|
||||
const parsed = parse(content) as any;
|
||||
if (parsed && typeof parsed === 'object') data = parsed;
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
// Ensure structure exists
|
||||
// Ensure safe nesting
|
||||
if (!data.InstallConfigStore) data.InstallConfigStore = {};
|
||||
if (!data.InstallConfigStore.Software) data.InstallConfigStore.Software = {};
|
||||
if (!data.InstallConfigStore.Software.Valve) data.InstallConfigStore.Software.Valve = {};
|
||||
@@ -136,11 +169,9 @@ class SteamClientService {
|
||||
data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData;
|
||||
|
||||
try {
|
||||
fs.writeFileSync(configPath, stringify(data));
|
||||
console.log(`[SteamClient] Injected login config for ${accountName} into config.vdf`);
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to write config.vdf');
|
||||
}
|
||||
this.safeWriteVdf(configPath, data);
|
||||
console.log(`[SteamClient] Safely injected session for ${accountName}`);
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
public async setAutoLoginUser(accountName: string, accountConfig?: any, steamId?: string): Promise<boolean> {
|
||||
@@ -148,14 +179,12 @@ class SteamClientService {
|
||||
const loginUsersPath = this.getLoginUsersPath();
|
||||
|
||||
if (loginUsersPath) {
|
||||
const configDir = path.dirname(loginUsersPath);
|
||||
if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
|
||||
|
||||
let data: any = { users: {} };
|
||||
if (fs.existsSync(loginUsersPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(loginUsersPath, 'utf-8');
|
||||
data = parse(content) as any;
|
||||
const parsed = parse(content) as any;
|
||||
if (parsed && parsed.users) data = parsed;
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
@@ -164,7 +193,7 @@ class SteamClientService {
|
||||
let found = false;
|
||||
for (const [id, user] of Object.entries(data.users)) {
|
||||
const u = user as any;
|
||||
if (u.AccountName.toLowerCase() === accountName.toLowerCase()) {
|
||||
if (u.AccountName?.toLowerCase() === accountName.toLowerCase()) {
|
||||
u.mostrecent = "1";
|
||||
u.RememberPassword = "1";
|
||||
u.AllowAutoLogin = "1";
|
||||
@@ -177,8 +206,8 @@ class SteamClientService {
|
||||
}
|
||||
}
|
||||
|
||||
if (!found && steamId) {
|
||||
console.log(`[SteamClient] Provisioning user ${accountName} into loginusers.vdf`);
|
||||
if (!found && steamId && accountName) {
|
||||
console.log(`[SteamClient] Provisioning new user profile for ${accountName}`);
|
||||
data.users[steamId] = {
|
||||
AccountName: accountName,
|
||||
PersonaName: accountName,
|
||||
@@ -193,16 +222,15 @@ class SteamClientService {
|
||||
}
|
||||
|
||||
try {
|
||||
fs.writeFileSync(loginUsersPath, stringify(data));
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to write loginusers.vdf');
|
||||
}
|
||||
this.safeWriteVdf(loginUsersPath, data);
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
if (accountConfig) {
|
||||
if (accountConfig && accountName) {
|
||||
this.injectAccountConfig(accountName, accountConfig);
|
||||
}
|
||||
|
||||
// --- Linux Registry / Registry.vdf Hardening ---
|
||||
if (platform === 'linux') {
|
||||
const regLocations = [
|
||||
path.join(os.homedir(), '.steam', 'registry.vdf'),
|
||||
@@ -210,36 +238,40 @@ class SteamClientService {
|
||||
];
|
||||
|
||||
for (const regPath of regLocations) {
|
||||
let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: {} } } } } };
|
||||
if (!fs.existsSync(path.dirname(regPath))) continue;
|
||||
|
||||
let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: {
|
||||
AutoLoginUser: "",
|
||||
RememberPassword: "1",
|
||||
AlreadyLoggedIn: "1"
|
||||
} } } } } };
|
||||
|
||||
if (fs.existsSync(regPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(regPath, 'utf-8');
|
||||
regData = parse(content) as any;
|
||||
const parsed = parse(content) as any;
|
||||
if (parsed && typeof parsed === 'object') regData = parsed;
|
||||
} catch (e) { }
|
||||
} else {
|
||||
const regDir = path.dirname(regPath);
|
||||
if (!fs.existsSync(regDir)) fs.mkdirSync(regDir, { recursive: true });
|
||||
}
|
||||
|
||||
const setPath = (obj: any, keys: string[], val: string) => {
|
||||
// Deep merge helper
|
||||
const ensurePath = (obj: any, keys: string[]) => {
|
||||
let curr = obj;
|
||||
for (let i = 0; i < keys.length - 1; i++) {
|
||||
if (!curr[keys[i]!]) curr[keys[i]!] = {};
|
||||
curr = curr[keys[i]!];
|
||||
for (const key of keys) {
|
||||
if (!curr[key] || typeof curr[key] !== 'object') curr[key] = {};
|
||||
curr = curr[key];
|
||||
}
|
||||
curr[keys[keys.length - 1]!] = val;
|
||||
return curr;
|
||||
};
|
||||
|
||||
const steamReg = ['Registry', 'HKCU', 'Software', 'Valve', 'Steam'];
|
||||
setPath(regData, [...steamReg, 'AutoLoginUser'], accountName);
|
||||
setPath(regData, [...steamReg, 'RememberPassword'], "1");
|
||||
setPath(regData, [...steamReg, 'AlreadyLoggedIn'], "1");
|
||||
setPath(regData, [...steamReg, 'WantsOfflineMode'], "0");
|
||||
const steamKey = ensurePath(regData, ['Registry', 'HKCU', 'Software', 'Valve', 'Steam']);
|
||||
steamKey.AutoLoginUser = accountName;
|
||||
steamKey.RememberPassword = "1";
|
||||
steamKey.AlreadyLoggedIn = "1";
|
||||
steamKey.WantsOfflineMode = "0";
|
||||
|
||||
try {
|
||||
fs.writeFileSync(regPath, stringify(regData));
|
||||
console.log(`[SteamClient] Registry updated: ${regPath}`);
|
||||
this.safeWriteVdf(regPath, regData);
|
||||
} catch (e) { }
|
||||
}
|
||||
}
|
||||
|
||||
4
frontend/package-lock.json
generated
4
frontend/package-lock.json
generated
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "ultimate-ban-tracker-desktop",
|
||||
"version": "1.3.0",
|
||||
"version": "1.3.2",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "ultimate-ban-tracker-desktop",
|
||||
"version": "1.3.0",
|
||||
"version": "1.3.2",
|
||||
"license": "SEE LICENSE IN LICENSE",
|
||||
"dependencies": {
|
||||
"@emotion/react": "^11.14.0",
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "ultimate-ban-tracker-desktop",
|
||||
"description": "Professional Steam Account Manager & Ban Tracker",
|
||||
"version": "1.3.0",
|
||||
"version": "1.3.2",
|
||||
"author": "Nils Pukropp <nils@narl.io>",
|
||||
"homepage": "https://narl.io",
|
||||
"license": "SEE LICENSE IN LICENSE",
|
||||
|
||||
Reference in New Issue
Block a user