fix: implement robust multi-phase synchronization and server-side reconciliation
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@@ -214,6 +214,12 @@ const syncAccounts = async () => {
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for (const account of updatedAccounts) {
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try {
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const now = new Date();
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// OPTIMIZATION: Ensure ALL authenticated accounts are shared with the server on every sync cycle
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// this guarantees that even if a push failed previously, it will be reconciled now.
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if (backend && !account._id.startsWith('shared_')) {
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console.log(`[Sync] Reconciling account with server: ${account.personaName}`);
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await backend.shareAccount(account);
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}
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const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
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if ((now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName) {
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const profile = await (0, steam_web_1.fetchProfileData)(account.steamId, account.steamLoginSecure);
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@@ -401,13 +407,15 @@ electron_1.ipcMain.handle('login-to-server', async () => {
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return;
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captured = true;
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let serverSteamId = undefined;
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let isAdmin = false;
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try {
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const payload = JSON.parse(Buffer.from(token.split('.')[1], 'base64').toString());
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serverSteamId = payload.steamId;
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isAdmin = !!payload.isAdmin;
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}
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catch (e) { }
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const current = store.get('serverConfig');
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store.set('serverConfig', { ...current, token, serverSteamId, enabled: true });
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store.set('serverConfig', { ...current, token, serverSteamId, isAdmin, enabled: true });
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initBackend();
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authWindow.close();
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resolve(true);
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@@ -516,6 +524,14 @@ electron_1.ipcMain.handle('revoke-all-account-access', async (event, steamId) =>
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});
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electron_1.ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
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electron_1.ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
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// --- Admin IPC ---
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electron_1.ipcMain.handle('admin-get-stats', async () => { initBackend(); return backend ? await backend.getAdminStats() : null; });
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electron_1.ipcMain.handle('admin-get-users', async () => { initBackend(); return backend ? await backend.getAdminUsers() : []; });
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electron_1.ipcMain.handle('admin-delete-user', async (event, userId) => { initBackend(); if (backend)
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await backend.deleteUser(userId); return true; });
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electron_1.ipcMain.handle('admin-get-accounts', async () => { initBackend(); return backend ? await backend.getAdminAccounts() : []; });
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electron_1.ipcMain.handle('admin-remove-account', async (event, steamId) => { initBackend(); if (backend)
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await backend.forceRemoveAccount(steamId); return true; });
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electron_1.ipcMain.handle('switch-account', async (event, loginName) => await handleSwitchAccount(loginName));
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electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url));
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electron_1.ipcMain.handle('open-steam-app-login', async () => {
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