This commit is contained in:
600
frontend/electron/main.ts
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600
frontend/electron/main.ts
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import { app, BrowserWindow, ipcMain, shell, session, protocol, net } from 'electron';
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import path from 'path';
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import Store from 'electron-store';
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import { exec } from 'child_process';
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import dotenv from 'dotenv';
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import cron from 'node-cron';
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import axios from 'axios';
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import fs from 'fs';
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import { pathToFileURL } from 'url';
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import { fetchProfileData, scrapeBanStatus } from './services/steam-web';
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import { scrapeCooldown } from './services/scraper';
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import { steamClient, LocalSteamAccount } from './services/steam-client';
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import { BackendService } from './services/backend';
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// Reliable isDev check
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const isDev = !app.isPackaged;
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app.name = "Ultimate Ban Tracker";
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// Load environment variables
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dotenv.config({ path: path.join(app.getAppPath(), '..', '.env') });
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// --- Server Configuration ---
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let backend: BackendService | null = null;
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const initBackend = () => {
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const config = store.get('serverConfig');
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if (config && config.enabled && config.url) {
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console.log(`[Backend] Initializing with URL: ${config.url}`);
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backend = new BackendService(config.url, config.token);
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} else {
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backend = null;
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}
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};
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// --- Local Data Store ---
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interface Account {
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_id: string;
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steamId: string;
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personaName: string;
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loginName: string;
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steamLoginSecure?: string;
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loginConfig?: any;
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sessionUpdatedAt?: string;
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autoCheckCooldown: boolean;
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avatar: string;
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localAvatar?: string;
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profileUrl: string;
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status: string;
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vacBanned: boolean;
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gameBans: number;
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lastBanCheck: string;
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lastScrapeTime?: string;
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cooldownExpiresAt?: string;
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authError?: boolean;
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notes?: string;
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}
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interface ServerConfig {
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url: string;
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token?: string;
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serverSteamId?: string;
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enabled: boolean;
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}
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const store = new Store<{ accounts: Account[], serverConfig: ServerConfig }>({
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defaults: {
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accounts: [],
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serverConfig: { url: 'https://ultimate-ban-tracker.narl.io', enabled: false }
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}
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}) as any;
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// --- Avatar Cache Logic ---
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const AVATAR_DIR = path.join(app.getPath('userData'), 'avatars');
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if (!fs.existsSync(AVATAR_DIR)) fs.mkdirSync(AVATAR_DIR, { recursive: true });
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const downloadAvatar = async (steamId: string, url: string): Promise<string | undefined> => {
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if (!url) return undefined;
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const localPath = path.join(AVATAR_DIR, `${steamId}.jpg`);
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try {
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const response = await axios.get(url, { responseType: 'arraybuffer', timeout: 5000 });
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fs.writeFileSync(localPath, Buffer.from(response.data));
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return localPath;
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} catch (e) {
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return undefined;
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}
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};
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protocol.registerSchemesAsPrivileged([
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{ scheme: 'steam-resource', privileges: { secure: true, standard: true, supportFetchAPI: true } }
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]);
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// --- Main Window ---
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let mainWindow: BrowserWindow | null = null;
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function createWindow() {
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mainWindow = new BrowserWindow({
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width: 1280,
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height: 800,
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title: "Ultimate Ban Tracker Desktop",
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backgroundColor: '#171a21',
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autoHideMenuBar: true,
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webPreferences: {
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preload: path.join(__dirname, 'preload.js'),
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nodeIntegration: false,
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contextIsolation: true,
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},
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});
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mainWindow.setMenu(null);
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if (isDev) {
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mainWindow.loadURL('http://localhost:5173');
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} else {
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mainWindow.loadFile(path.join(__dirname, '..', 'dist', 'index.html'));
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}
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}
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// --- Sync Logic ---
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const syncAccounts = async () => {
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initBackend();
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let accounts = store.get('accounts') as Account[];
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let hasChanges = false;
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// 1. PULL SHARED ACCOUNTS FROM SERVER
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if (backend) {
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console.log('[Sync] Phase 1: Pulling from server...');
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try {
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const shared = await backend.getSharedAccounts();
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for (const s of shared) {
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const exists = accounts.find(a => a.steamId === s.steamId);
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if (!exists) {
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console.log(`[Sync] Discovered new account on server: ${s.personaName}`);
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accounts.push({
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_id: `shared_${s.steamId}`,
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steamId: s.steamId,
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personaName: s.personaName,
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avatar: s.avatar,
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profileUrl: s.profileUrl,
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vacBanned: s.vacBanned,
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gameBans: s.gameBans,
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cooldownExpiresAt: s.cooldownExpiresAt,
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loginName: s.loginName || '',
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steamLoginSecure: s.steamLoginSecure,
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loginConfig: s.loginConfig,
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sessionUpdatedAt: s.sessionUpdatedAt,
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autoCheckCooldown: s.steamLoginSecure ? true : false,
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status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none',
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lastBanCheck: new Date().toISOString()
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});
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hasChanges = true;
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} else {
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const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
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const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
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if (sDate > lDate) {
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console.log(`[Sync] Updating session for ${exists.personaName} (Server is newer)`);
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if (s.loginName) exists.loginName = s.loginName;
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if (s.loginConfig) exists.loginConfig = s.loginConfig;
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if (s.steamLoginSecure) {
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exists.steamLoginSecure = s.steamLoginSecure;
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exists.autoCheckCooldown = true;
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exists.authError = false;
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}
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exists.sessionUpdatedAt = s.sessionUpdatedAt;
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hasChanges = true;
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}
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if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
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exists.cooldownExpiresAt = s.cooldownExpiresAt;
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hasChanges = true;
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}
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}
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}
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} catch (e) {
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console.error('[Sync] Pull failed');
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}
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}
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// BROADCAST PULL RESULTS IMMEDIATELY
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if (hasChanges) {
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store.set('accounts', accounts);
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if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
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}
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if (accounts.length === 0) return;
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// 2. BACKGROUND STEALTH CHECKS
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console.log(`[Sync] Phase 2: Starting background checks for ${accounts.length} accounts...`);
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const updatedAccounts = [...accounts];
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let scrapeChanges = false;
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for (const account of updatedAccounts) {
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try {
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const now = new Date();
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const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
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const hoursSinceCheck = (now.getTime() - lastCheck.getTime()) / 3600000;
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if (hoursSinceCheck > 6 || !account.personaName) {
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const profile = await fetchProfileData(account.steamId, account.steamLoginSecure);
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const bans = await scrapeBanStatus(profile.profileUrl, account.steamLoginSecure);
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account.personaName = profile.personaName;
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account.profileUrl = profile.profileUrl;
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account.vacBanned = bans.vacBanned;
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account.gameBans = bans.gameBans;
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account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
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account.lastBanCheck = now.toISOString();
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if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
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account.avatar = profile.avatar;
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const localPath = await downloadAvatar(account.steamId, profile.avatar);
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if (localPath) account.localAvatar = localPath;
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}
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if (account.loginName) {
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const config = steamClient.extractAccountConfig(account.loginName);
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if (config) {
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account.loginConfig = config;
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account.sessionUpdatedAt = new Date().toISOString();
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}
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}
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if (backend) await backend.shareAccount(account);
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scrapeChanges = true;
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}
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if (account.autoCheckCooldown && account.steamLoginSecure) {
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if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now) continue;
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const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
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const hoursSinceScrape = (now.getTime() - lastScrape.getTime()) / 3600000;
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if (hoursSinceScrape > 8) {
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const jitter = Math.floor(Math.random() * 60000) + 5000;
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await new Promise(r => setTimeout(r, jitter));
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try {
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const result = await scrapeCooldown(account.steamId, account.steamLoginSecure);
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account.authError = false;
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account.lastScrapeTime = new Date().toISOString();
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if (result.isActive) {
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if (result.expiresAt) {
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account.cooldownExpiresAt = result.expiresAt.toISOString();
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} else if (!account.cooldownExpiresAt) {
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const placeholder = new Date();
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placeholder.setHours(placeholder.getHours() + 24);
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account.cooldownExpiresAt = placeholder.toISOString();
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}
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if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
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} else if (account.cooldownExpiresAt) {
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account.cooldownExpiresAt = undefined;
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if (backend) await backend.pushCooldown(account.steamId, undefined);
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}
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scrapeChanges = true;
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} catch (e: any) {
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if (e.message.includes('cookie') || e.message.includes('Sign In')) {
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account.authError = true;
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scrapeChanges = true;
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}
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}
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}
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}
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} catch (error) { }
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}
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if (scrapeChanges) {
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store.set('accounts', updatedAccounts);
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if (mainWindow) mainWindow.webContents.send('accounts-updated', updatedAccounts);
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}
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console.log('[Sync] Sync cycle finished.');
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};
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const scheduleNextSync = () => {
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const delay = isDev ? 120000 : (Math.random() * 30 * 60000) + 30 * 60000;
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setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, delay);
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};
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// --- Steam Auto-Discovery ---
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const addingAccounts = new Set<string>();
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const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
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const currentAccounts = store.get('accounts') as Account[];
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let hasChanges = false;
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for (const local of localAccounts) {
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if (addingAccounts.has(local.steamId)) continue;
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const exists = currentAccounts.find(a => a.steamId === local.steamId);
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if (exists) {
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if (!exists.loginName && local.accountName) { exists.loginName = local.accountName; hasChanges = true; }
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} else {
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addingAccounts.add(local.steamId);
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try {
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const profile = await fetchProfileData(local.steamId);
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const bans = await scrapeBanStatus(profile.profileUrl);
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const localPath = await downloadAvatar(profile.steamId, profile.avatar);
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currentAccounts.push({
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_id: Date.now().toString() + Math.random().toString().slice(2, 5),
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steamId: local.steamId,
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personaName: profile.personaName || local.personaName || local.accountName,
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loginName: local.accountName,
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autoCheckCooldown: false,
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avatar: profile.avatar,
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localAvatar: localPath,
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profileUrl: profile.profileUrl,
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status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
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vacBanned: bans.vacBanned,
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gameBans: bans.gameBans,
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lastBanCheck: new Date().toISOString()
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});
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hasChanges = true;
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} catch (e) { }
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addingAccounts.delete(local.steamId);
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}
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}
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if (hasChanges) {
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store.set('accounts', currentAccounts);
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if (mainWindow) mainWindow.webContents.send('accounts-updated', currentAccounts);
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}
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};
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app.whenReady().then(() => {
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protocol.handle('steam-resource', (request) => {
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let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
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if (process.platform !== 'win32' && !rawPath.startsWith('/')) rawPath = '/' + rawPath;
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const absolutePath = path.isAbsolute(rawPath) ? rawPath : path.resolve(rawPath);
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if (!fs.existsSync(absolutePath)) return new Response('Not Found', { status: 404 });
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try { return net.fetch(pathToFileURL(absolutePath).toString()); } catch (e) { return new Response('Error', { status: 500 }); }
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});
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createWindow();
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initBackend();
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setTimeout(syncAccounts, 5000);
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scheduleNextSync();
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steamClient.startWatching(handleLocalAccountsFound);
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});
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// --- IPC Handlers ---
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console.log('[Main] Registering IPC Handlers...');
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ipcMain.handle('get-accounts', () => store.get('accounts'));
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ipcMain.handle('get-server-config', () => store.get('serverConfig'));
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ipcMain.handle('update-server-config', (event, config: Partial<ServerConfig>) => {
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const current = store.get('serverConfig');
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const updated = { ...current, ...config };
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store.set('serverConfig', updated);
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initBackend();
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return updated;
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});
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ipcMain.handle('login-to-server', async () => {
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initBackend();
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const config = store.get('serverConfig') as ServerConfig;
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if (!config.url) return false;
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return new Promise<boolean>((resolve) => {
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const authWindow = new BrowserWindow({
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width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Ban Tracker Server',
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webPreferences: { nodeIntegration: false, contextIsolation: true }
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});
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authWindow.loadURL(`${config.url}/auth/steam`);
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let captured = false;
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const saveServerAuth = (token: string) => {
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if (captured) return;
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captured = true;
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console.log('[ServerAuth] Securely captured token');
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let serverSteamId = undefined;
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try {
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const payload = JSON.parse(Buffer.from(token.split('.')[1]!, 'base64').toString());
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serverSteamId = payload.steamId;
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} catch (e) {}
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const current = store.get('serverConfig');
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store.set('serverConfig', { ...current, token, serverSteamId, enabled: true });
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initBackend();
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authWindow.close();
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resolve(true);
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};
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// METHOD 1: Sniff HTTP Headers
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const filter = { urls: [`${config.url}/*`] };
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authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => {
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const headers = details.responseHeaders || {};
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const authToken = headers['x-ubt-auth-token']?.[0] || headers['X-UBT-Auth-Token']?.[0];
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if (authToken) saveServerAuth(authToken);
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callback({ cancel: false });
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});
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// METHOD 2: Watch Window Title (Fallback)
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authWindow.on('page-title-updated', (event, title) => {
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if (title.includes('AUTH_TOKEN:')) {
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const token = title.split('AUTH_TOKEN:')[1];
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if (token) saveServerAuth(token);
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}
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});
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authWindow.on('closed', () => { resolve(false); });
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});
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});
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ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
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ipcMain.handle('sync-now', async () => { await syncAccounts(); return true; });
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ipcMain.handle('add-account', async (event, { identifier }) => {
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try {
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initBackend();
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// OPTIMIZATION: Check community server first
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if (backend) {
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const shared = await backend.getCommunityAccounts();
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const existing = shared.find((s: any) => s.steamId === identifier || s.profileUrl.includes(identifier));
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if (existing) {
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const accounts = store.get('accounts') as Account[];
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if (accounts.find(a => a.steamId === existing.steamId)) throw new Error('Account already tracked');
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const newAccount: Account = {
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_id: `shared_${existing.steamId}`,
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steamId: existing.steamId,
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personaName: existing.personaName,
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avatar: existing.avatar,
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profileUrl: existing.profileUrl,
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vacBanned: existing.vacBanned,
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gameBans: existing.gameBans,
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cooldownExpiresAt: existing.cooldownExpiresAt,
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loginName: existing.loginName || '',
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steamLoginSecure: existing.steamLoginSecure,
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loginConfig: existing.loginConfig,
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sessionUpdatedAt: existing.sessionUpdatedAt,
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autoCheckCooldown: existing.steamLoginSecure ? true : false,
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status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
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lastBanCheck: new Date().toISOString()
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};
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store.set('accounts', [...accounts, newAccount]);
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return newAccount;
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}
|
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}
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||||
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const profile = await fetchProfileData(identifier);
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const bans = await scrapeBanStatus(profile.profileUrl);
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const localAvatar = await downloadAvatar(profile.steamId, profile.avatar);
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const accounts = store.get('accounts') as Account[];
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const newAccount: Account = {
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_id: Date.now().toString(),
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||||
steamId: profile.steamId, personaName: profile.personaName, loginName: '',
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avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
|
||||
autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans,
|
||||
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
|
||||
};
|
||||
store.set('accounts', [...accounts, newAccount]);
|
||||
return newAccount;
|
||||
} catch (error: any) { throw error; }
|
||||
});
|
||||
|
||||
ipcMain.handle('update-account', (event, id: string, data: Partial<Account>) => {
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
const index = accounts.findIndex((a: Account) => a._id === id);
|
||||
if (index !== -1) { accounts[index] = { ...accounts[index], ...data } as Account; store.set('accounts', accounts); return accounts[index]; }
|
||||
return null;
|
||||
});
|
||||
|
||||
ipcMain.handle('delete-account', (event, id: string) => {
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
store.set('accounts', accounts.filter((a: Account) => a._id !== id));
|
||||
return true;
|
||||
});
|
||||
|
||||
ipcMain.handle('share-account-with-user', async (event, steamId: string, targetSteamId: string) => {
|
||||
initBackend();
|
||||
if (backend) {
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
const account = accounts.find(a => a.steamId === steamId);
|
||||
if (account) await backend.shareAccount(account);
|
||||
return await backend.shareWithUser(steamId, targetSteamId);
|
||||
}
|
||||
throw new Error('Backend not configured');
|
||||
});
|
||||
|
||||
ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
|
||||
ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
|
||||
|
||||
const killSteam = async () => {
|
||||
return new Promise<void>((resolve) => {
|
||||
const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam';
|
||||
exec(command, () => setTimeout(resolve, 1000));
|
||||
});
|
||||
};
|
||||
|
||||
const startSteam = () => {
|
||||
const command = process.platform === 'win32' ? 'start steam://open/main' : 'steam &';
|
||||
exec(command);
|
||||
};
|
||||
|
||||
ipcMain.handle('switch-account', async (event, loginName: string) => {
|
||||
if (!loginName) return false;
|
||||
try {
|
||||
await killSteam();
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
const account = accounts.find(a => a.loginName === loginName);
|
||||
if (process.platform === 'win32') {
|
||||
const regCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`;
|
||||
const rememberCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v RememberPassword /t REG_DWORD /d 1 /f`;
|
||||
await new Promise<void>((res, rej) => exec(`${regCommand} && ${rememberCommand}`, (e) => e ? rej(e) : res()));
|
||||
if (account && account.loginConfig) steamClient.injectAccountConfig(loginName, account.loginConfig);
|
||||
} else if (process.platform === 'linux') {
|
||||
await steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
|
||||
}
|
||||
startSteam();
|
||||
return true;
|
||||
} catch (e) { return false; }
|
||||
});
|
||||
|
||||
ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url));
|
||||
|
||||
ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => {
|
||||
const loginSession = session.fromPartition('persist:steam-login');
|
||||
await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] });
|
||||
|
||||
return new Promise<boolean>((resolve) => {
|
||||
const loginWindow = new BrowserWindow({
|
||||
width: 800,
|
||||
height: 700,
|
||||
parent: mainWindow || undefined,
|
||||
modal: true,
|
||||
title: 'Login to Steam (Ensure "Remember Me" is checked!)',
|
||||
webPreferences: {
|
||||
nodeIntegration: false,
|
||||
contextIsolation: true,
|
||||
partition: 'persist:steam-login'
|
||||
}
|
||||
});
|
||||
|
||||
loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730');
|
||||
|
||||
const checkCookie = setInterval(async () => {
|
||||
try {
|
||||
const cookies = await loginSession.cookies.get({ domain: 'steamcommunity.com' });
|
||||
const secureCookie = cookies.find(c => c.name === 'steamLoginSecure');
|
||||
if (secureCookie) {
|
||||
const steamId = decodeURIComponent(secureCookie.value).split('|')[0];
|
||||
if (steamId) {
|
||||
if (expectedSteamId && steamId !== expectedSteamId) {
|
||||
console.error(`[Auth] ID Mismatch! Expected ${expectedSteamId}, got ${steamId}`);
|
||||
return;
|
||||
}
|
||||
clearInterval(checkCookie);
|
||||
const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; ');
|
||||
console.log(`[Auth] Captured session for SteamID: ${steamId}`);
|
||||
const accounts = store.get('accounts') as Account[];
|
||||
const accountIndex = accounts.findIndex(a => a.steamId === steamId);
|
||||
if (accountIndex !== -1) {
|
||||
const account = accounts[accountIndex]!;
|
||||
account.steamLoginSecure = cookieString;
|
||||
account.autoCheckCooldown = true;
|
||||
account.authError = false;
|
||||
account.sessionUpdatedAt = new Date().toISOString();
|
||||
|
||||
if (account.loginName) {
|
||||
const config = steamClient.extractAccountConfig(account.loginName);
|
||||
if (config) account.loginConfig = config;
|
||||
}
|
||||
|
||||
try {
|
||||
console.log(`[Auth] Performing initial scrape for ${account.personaName}...`);
|
||||
const result = await scrapeCooldown(account.steamId, cookieString);
|
||||
account.lastScrapeTime = new Date().toISOString();
|
||||
if (result.isActive && result.expiresAt) {
|
||||
account.cooldownExpiresAt = result.expiresAt.toISOString();
|
||||
} else if (!result.isActive) {
|
||||
account.cooldownExpiresAt = undefined;
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('[Auth] Initial scrape failed:', e);
|
||||
}
|
||||
|
||||
initBackend();
|
||||
if (backend) await backend.shareAccount(account);
|
||||
|
||||
store.set('accounts', accounts);
|
||||
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
|
||||
loginWindow.close();
|
||||
resolve(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (error) { }
|
||||
}, 1000);
|
||||
|
||||
loginWindow.on('closed', () => {
|
||||
clearInterval(checkCookie);
|
||||
resolve(false);
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
app.on('window-all-closed', () => { if (process.platform !== 'darwin') app.quit(); });
|
||||
28
frontend/electron/preload.ts
Normal file
28
frontend/electron/preload.ts
Normal file
@@ -0,0 +1,28 @@
|
||||
import { contextBridge, ipcRenderer, IpcRendererEvent } from 'electron';
|
||||
|
||||
contextBridge.exposeInMainWorld('electronAPI', {
|
||||
getAccounts: () => ipcRenderer.invoke('get-accounts'),
|
||||
addAccount: (account: { identifier: string }) => ipcRenderer.invoke('add-account', account),
|
||||
updateAccount: (id: string, data: any) => ipcRenderer.invoke('update-account', id, data),
|
||||
deleteAccount: (id: string) => ipcRenderer.invoke('delete-account', id),
|
||||
switchAccount: (loginName: string) => ipcRenderer.invoke('switch-account', loginName),
|
||||
shareAccountWithUser: (steamId: string, targetSteamId: string) => ipcRenderer.invoke('share-account-with-user', steamId, targetSteamId),
|
||||
openExternal: (url: string) => ipcRenderer.invoke('open-external', url),
|
||||
openSteamLogin: (steamId: string) => ipcRenderer.invoke('open-steam-login', steamId),
|
||||
|
||||
// Server Config & Auth
|
||||
getServerConfig: () => ipcRenderer.invoke('get-server-config'),
|
||||
updateServerConfig: (config: any) => ipcRenderer.invoke('update-server-config', config),
|
||||
loginToServer: () => ipcRenderer.invoke('login-to-server'),
|
||||
getServerUserInfo: () => ipcRenderer.invoke('get-server-user-info'),
|
||||
syncNow: () => ipcRenderer.invoke('sync-now'),
|
||||
getCommunityAccounts: () => ipcRenderer.invoke('get-community-accounts'),
|
||||
getServerUsers: () => ipcRenderer.invoke('get-server-users'),
|
||||
|
||||
onAccountsUpdated: (callback: (accounts: any[]) => void) => {
|
||||
const subscription = (_event: IpcRendererEvent, accounts: any[]) => callback(accounts);
|
||||
ipcRenderer.on('accounts-updated', subscription);
|
||||
return () => ipcRenderer.removeListener('accounts-updated', subscription);
|
||||
},
|
||||
platform: process.platform
|
||||
});
|
||||
94
frontend/electron/services/backend.ts
Normal file
94
frontend/electron/services/backend.ts
Normal file
@@ -0,0 +1,94 @@
|
||||
import axios from 'axios';
|
||||
|
||||
export class BackendService {
|
||||
private url: string;
|
||||
private token?: string;
|
||||
|
||||
constructor(url: string, token?: string) {
|
||||
this.url = url;
|
||||
this.token = token;
|
||||
}
|
||||
|
||||
private get headers() {
|
||||
return {
|
||||
Authorization: `Bearer ${this.token}`,
|
||||
'Content-Type': 'application/json'
|
||||
};
|
||||
}
|
||||
|
||||
public async getSharedAccounts() {
|
||||
if (!this.token) return [];
|
||||
try {
|
||||
const response = await axios.get(`${this.url}/api/sync`, { headers: this.headers });
|
||||
return response.data;
|
||||
} catch (e) {
|
||||
console.error('[Backend] Failed to fetch shared accounts');
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public async getCommunityAccounts() {
|
||||
if (!this.token) return [];
|
||||
try {
|
||||
const response = await axios.get(`${this.url}/api/sync/community`, { headers: this.headers });
|
||||
return response.data;
|
||||
} catch (e) {
|
||||
console.error('[Backend] Failed to fetch community accounts');
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public async getServerUsers() {
|
||||
if (!this.token) return [];
|
||||
try {
|
||||
const response = await axios.get(`${this.url}/api/sync/users`, { headers: this.headers });
|
||||
return response.data;
|
||||
} catch (e) {
|
||||
console.error('[Backend] Failed to fetch server users');
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
public async shareAccount(account: any) {
|
||||
if (!this.token) return;
|
||||
try {
|
||||
await axios.post(`${this.url}/api/sync`, {
|
||||
steamId: account.steamId,
|
||||
personaName: account.personaName,
|
||||
avatar: account.avatar,
|
||||
profileUrl: account.profileUrl,
|
||||
vacBanned: account.vacBanned,
|
||||
gameBans: account.gameBans,
|
||||
loginName: account.loginName,
|
||||
steamLoginSecure: account.steamLoginSecure,
|
||||
loginConfig: account.loginConfig
|
||||
}, { headers: this.headers });
|
||||
} catch (e) {
|
||||
console.error('[Backend] Failed to share account');
|
||||
}
|
||||
}
|
||||
|
||||
public async pushCooldown(steamId: string, cooldownExpiresAt?: string) {
|
||||
if (!this.token) return;
|
||||
try {
|
||||
await axios.patch(`${this.url}/api/sync/${steamId}/cooldown`, {
|
||||
cooldownExpiresAt
|
||||
}, { headers: this.headers });
|
||||
} catch (e) {
|
||||
console.error(`[Backend] Failed to push cooldown for ${steamId}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async shareWithUser(steamId: string, targetSteamId: string) {
|
||||
if (!this.token) return;
|
||||
try {
|
||||
const response = await axios.post(`${this.url}/api/sync/${steamId}/share`, {
|
||||
targetSteamId
|
||||
}, { headers: this.headers });
|
||||
return response.data;
|
||||
} catch (e: any) {
|
||||
console.error(`[Backend] Failed to share account ${steamId} with ${targetSteamId}`);
|
||||
throw new Error(e.response?.data?.message || 'Failed to share account');
|
||||
}
|
||||
}
|
||||
}
|
||||
67
frontend/electron/services/scraper.ts
Normal file
67
frontend/electron/services/scraper.ts
Normal file
@@ -0,0 +1,67 @@
|
||||
import axios from 'axios';
|
||||
import * as cheerio from 'cheerio';
|
||||
|
||||
export interface CooldownData {
|
||||
isActive: boolean;
|
||||
expiresAt?: Date;
|
||||
}
|
||||
|
||||
export const scrapeCooldown = async (steamId: string, steamLoginSecure: string): Promise<CooldownData> => {
|
||||
const url = `https://steamcommunity.com/profiles/${steamId}/gcpd/730?tab=matchmaking`;
|
||||
|
||||
try {
|
||||
const response = await axios.get(url, {
|
||||
headers: {
|
||||
'Cookie': steamLoginSecure,
|
||||
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36'
|
||||
},
|
||||
timeout: 10000
|
||||
});
|
||||
|
||||
const $ = cheerio.load(response.data);
|
||||
|
||||
if (response.data.includes('Sign In') || !response.data.includes('Personal Game Data')) {
|
||||
throw new Error('Invalid or expired steamLoginSecure cookie');
|
||||
}
|
||||
|
||||
// 1. Locate the specific table containing cooldown info
|
||||
let expirationDate: Date | undefined = undefined;
|
||||
|
||||
$('table').each((_, table) => {
|
||||
const headers = $(table).find('th').map((_, th) => $(th).text().trim()).get();
|
||||
const expirationIndex = headers.findIndex(h => h.includes('Competitive Cooldown Expiration'));
|
||||
|
||||
if (expirationIndex !== -1) {
|
||||
const firstRow = $(table).find('tr').not(':has(th)').first();
|
||||
const dateText = firstRow.find('td').eq(expirationIndex).text().trim();
|
||||
|
||||
if (dateText && dateText !== '') {
|
||||
const cleanDateText = dateText.replace(' GMT', ' UTC');
|
||||
const parsed = new Date(cleanDateText);
|
||||
|
||||
if (!isNaN(parsed.getTime())) {
|
||||
expirationDate = parsed;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (expirationDate && (expirationDate as Date).getTime() > Date.now()) {
|
||||
console.log(`[Scraper] Found active cooldown until: ${(expirationDate as Date).toISOString()}`);
|
||||
return {
|
||||
isActive: true,
|
||||
expiresAt: expirationDate
|
||||
};
|
||||
}
|
||||
|
||||
const content = $('#personal_game_data_content').text();
|
||||
if (content.includes('Competitive Cooldown') || content.includes('Your account is currently')) {
|
||||
return { isActive: true };
|
||||
}
|
||||
|
||||
return { isActive: false };
|
||||
} catch (error: any) {
|
||||
console.error(`[Scraper] Error for ${steamId}:`, error.message);
|
||||
throw error;
|
||||
}
|
||||
};
|
||||
251
frontend/electron/services/steam-client.ts
Normal file
251
frontend/electron/services/steam-client.ts
Normal file
@@ -0,0 +1,251 @@
|
||||
import fs from 'fs';
|
||||
import path from 'path';
|
||||
import os from 'os';
|
||||
import { parse, stringify } from 'simple-vdf';
|
||||
import chokidar from 'chokidar';
|
||||
|
||||
export interface LocalSteamAccount {
|
||||
steamId: string;
|
||||
accountName: string;
|
||||
personaName: string;
|
||||
timestamp: number;
|
||||
}
|
||||
|
||||
class SteamClientService {
|
||||
private steamPath: string | null = null;
|
||||
private onAccountsChanged: ((accounts: LocalSteamAccount[]) => void) | null = null;
|
||||
|
||||
constructor() {
|
||||
this.detectSteamPath();
|
||||
}
|
||||
|
||||
private detectSteamPath() {
|
||||
const platform = os.platform();
|
||||
const home = os.homedir();
|
||||
|
||||
if (platform === 'win32') {
|
||||
const possiblePaths = [
|
||||
'C:\\Program Files (x86)\\Steam',
|
||||
'C:\\Program Files\\Steam'
|
||||
];
|
||||
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
|
||||
} else if (platform === 'linux') {
|
||||
const possiblePaths = [
|
||||
path.join(home, '.steam/steam'),
|
||||
path.join(home, '.local/share/Steam'),
|
||||
path.join(home, '.var/app/com.valvesoftware.Steam/.steam/steam')
|
||||
];
|
||||
this.steamPath = possiblePaths.find(p => fs.existsSync(p)) || null;
|
||||
}
|
||||
|
||||
if (this.steamPath) {
|
||||
console.log(`[SteamClient] Detected Steam path: ${this.steamPath}`);
|
||||
}
|
||||
}
|
||||
|
||||
public getLoginUsersPath(): string | null {
|
||||
if (!this.steamPath) return null;
|
||||
return path.join(this.steamPath, 'config', 'loginusers.vdf');
|
||||
}
|
||||
|
||||
public getConfigVdfPath(): string | null {
|
||||
if (!this.steamPath) return null;
|
||||
return path.join(this.steamPath, 'config', 'config.vdf');
|
||||
}
|
||||
|
||||
public startWatching(callback: (accounts: LocalSteamAccount[]) => void) {
|
||||
this.onAccountsChanged = callback;
|
||||
const loginUsersPath = this.getLoginUsersPath();
|
||||
|
||||
if (loginUsersPath && fs.existsSync(loginUsersPath)) {
|
||||
this.readLocalAccounts();
|
||||
chokidar.watch(loginUsersPath, { persistent: true }).on('change', () => {
|
||||
this.readLocalAccounts();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private readLocalAccounts() {
|
||||
const filePath = this.getLoginUsersPath();
|
||||
if (!filePath || !fs.existsSync(filePath)) return;
|
||||
|
||||
try {
|
||||
const content = fs.readFileSync(filePath, 'utf-8');
|
||||
const data = parse(content) as any;
|
||||
if (!data || !data.users) return;
|
||||
|
||||
const accounts: LocalSteamAccount[] = [];
|
||||
for (const [steamId64, userData] of Object.entries(data.users)) {
|
||||
const user = userData as any;
|
||||
accounts.push({
|
||||
steamId: steamId64,
|
||||
accountName: user.AccountName,
|
||||
personaName: user.PersonaName,
|
||||
timestamp: parseInt(user.Timestamp) || 0
|
||||
});
|
||||
}
|
||||
|
||||
if (this.onAccountsChanged) this.onAccountsChanged(accounts);
|
||||
} catch (error) {
|
||||
console.error('[SteamClient] Error parsing loginusers.vdf:', error);
|
||||
}
|
||||
}
|
||||
|
||||
public extractAccountConfig(accountName: string): any | null {
|
||||
const configPath = this.getConfigVdfPath();
|
||||
if (!configPath || !fs.existsSync(configPath)) return null;
|
||||
|
||||
try {
|
||||
const content = fs.readFileSync(configPath, 'utf-8');
|
||||
const data = parse(content) as any;
|
||||
|
||||
const accounts = data?.InstallConfigStore?.Software?.Valve?.Steam?.Accounts;
|
||||
if (accounts && accounts[accountName]) {
|
||||
return accounts[accountName];
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to extract config.vdf data');
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public injectAccountConfig(accountName: string, accountData: any) {
|
||||
const configPath = this.getConfigVdfPath();
|
||||
if (!configPath) return;
|
||||
|
||||
// Create directory if it doesn't exist
|
||||
const configDir = path.dirname(configPath);
|
||||
if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
|
||||
|
||||
let data: any = { InstallConfigStore: { Software: { Valve: { Steam: { Accounts: {} } } } } };
|
||||
|
||||
if (fs.existsSync(configPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(configPath, 'utf-8');
|
||||
data = parse(content) as any;
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
// Ensure structure exists
|
||||
if (!data.InstallConfigStore) data.InstallConfigStore = {};
|
||||
if (!data.InstallConfigStore.Software) data.InstallConfigStore.Software = {};
|
||||
if (!data.InstallConfigStore.Software.Valve) data.InstallConfigStore.Software.Valve = {};
|
||||
if (!data.InstallConfigStore.Software.Valve.Steam) data.InstallConfigStore.Software.Valve.Steam = {};
|
||||
if (!data.InstallConfigStore.Software.Valve.Steam.Accounts) data.InstallConfigStore.Software.Valve.Steam.Accounts = {};
|
||||
|
||||
data.InstallConfigStore.Software.Valve.Steam.Accounts[accountName] = accountData;
|
||||
|
||||
try {
|
||||
fs.writeFileSync(configPath, stringify(data));
|
||||
console.log(`[SteamClient] Injected login config for ${accountName} into config.vdf`);
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to write config.vdf');
|
||||
}
|
||||
}
|
||||
|
||||
public async setAutoLoginUser(accountName: string, accountConfig?: any, steamId?: string): Promise<boolean> {
|
||||
const platform = os.platform();
|
||||
const loginUsersPath = this.getLoginUsersPath();
|
||||
|
||||
if (loginUsersPath) {
|
||||
const configDir = path.dirname(loginUsersPath);
|
||||
if (!fs.existsSync(configDir)) fs.mkdirSync(configDir, { recursive: true });
|
||||
|
||||
let data: any = { users: {} };
|
||||
if (fs.existsSync(loginUsersPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(loginUsersPath, 'utf-8');
|
||||
data = parse(content) as any;
|
||||
} catch (e) { }
|
||||
}
|
||||
|
||||
if (!data.users) data.users = {};
|
||||
|
||||
let found = false;
|
||||
for (const [id, user] of Object.entries(data.users)) {
|
||||
const u = user as any;
|
||||
if (u.AccountName.toLowerCase() === accountName.toLowerCase()) {
|
||||
u.mostrecent = "1";
|
||||
u.RememberPassword = "1";
|
||||
u.AllowAutoLogin = "1";
|
||||
u.WantsOfflineMode = "0";
|
||||
u.SkipOfflineModeWarning = "1";
|
||||
u.WasNonInteractive = "0";
|
||||
found = true;
|
||||
} else {
|
||||
u.mostrecent = "0";
|
||||
}
|
||||
}
|
||||
|
||||
if (!found && steamId) {
|
||||
console.log(`[SteamClient] Provisioning user ${accountName} into loginusers.vdf`);
|
||||
data.users[steamId] = {
|
||||
AccountName: accountName,
|
||||
PersonaName: accountName,
|
||||
RememberPassword: "1",
|
||||
mostrecent: "1",
|
||||
AllowAutoLogin: "1",
|
||||
WantsOfflineMode: "0",
|
||||
SkipOfflineModeWarning: "1",
|
||||
WasNonInteractive: "0",
|
||||
Timestamp: Math.floor(Date.now() / 1000).toString()
|
||||
};
|
||||
}
|
||||
|
||||
try {
|
||||
fs.writeFileSync(loginUsersPath, stringify(data));
|
||||
} catch (e) {
|
||||
console.error('[SteamClient] Failed to write loginusers.vdf');
|
||||
}
|
||||
}
|
||||
|
||||
if (accountConfig) {
|
||||
this.injectAccountConfig(accountName, accountConfig);
|
||||
}
|
||||
|
||||
if (platform === 'linux') {
|
||||
const regLocations = [
|
||||
path.join(os.homedir(), '.steam', 'registry.vdf'),
|
||||
path.join(os.homedir(), '.steam', 'steam', 'registry.vdf')
|
||||
];
|
||||
|
||||
for (const regPath of regLocations) {
|
||||
let regData: any = { Registry: { HKCU: { Software: { Valve: { Steam: {} } } } } };
|
||||
|
||||
if (fs.existsSync(regPath)) {
|
||||
try {
|
||||
const content = fs.readFileSync(regPath, 'utf-8');
|
||||
regData = parse(content) as any;
|
||||
} catch (e) { }
|
||||
} else {
|
||||
const regDir = path.dirname(regPath);
|
||||
if (!fs.existsSync(regDir)) fs.mkdirSync(regDir, { recursive: true });
|
||||
}
|
||||
|
||||
const setPath = (obj: any, keys: string[], val: string) => {
|
||||
let curr = obj;
|
||||
for (let i = 0; i < keys.length - 1; i++) {
|
||||
if (!curr[keys[i]!]) curr[keys[i]!] = {};
|
||||
curr = curr[keys[i]!];
|
||||
}
|
||||
curr[keys[keys.length - 1]!] = val;
|
||||
};
|
||||
|
||||
const steamReg = ['Registry', 'HKCU', 'Software', 'Valve', 'Steam'];
|
||||
setPath(regData, [...steamReg, 'AutoLoginUser'], accountName);
|
||||
setPath(regData, [...steamReg, 'RememberPassword'], "1");
|
||||
setPath(regData, [...steamReg, 'AlreadyLoggedIn'], "1");
|
||||
setPath(regData, [...steamReg, 'WantsOfflineMode'], "0");
|
||||
|
||||
try {
|
||||
fs.writeFileSync(regPath, stringify(regData));
|
||||
console.log(`[SteamClient] Registry updated: ${regPath}`);
|
||||
} catch (e) { }
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export const steamClient = new SteamClientService();
|
||||
88
frontend/electron/services/steam-web.ts
Normal file
88
frontend/electron/services/steam-web.ts
Normal file
@@ -0,0 +1,88 @@
|
||||
import axios from 'axios';
|
||||
import * as cheerio from 'cheerio';
|
||||
|
||||
export interface SteamWebProfile {
|
||||
steamId: string;
|
||||
personaName: string;
|
||||
avatar: string;
|
||||
profileUrl: string;
|
||||
}
|
||||
|
||||
const AXIOS_CONFIG = {
|
||||
timeout: 10000,
|
||||
headers: {
|
||||
'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36'
|
||||
}
|
||||
};
|
||||
|
||||
export const fetchProfileData = async (identifier: string, steamLoginSecure?: string): Promise<SteamWebProfile> => {
|
||||
let url = '';
|
||||
// Clean identifier
|
||||
const cleanId = identifier.replace(/https?:\/\/steamcommunity\.com\/(profiles|id)\//, '').replace(/\/$/, '');
|
||||
|
||||
if (cleanId.match(/^\d+$/)) {
|
||||
url = `https://steamcommunity.com/profiles/${cleanId}?xml=1`;
|
||||
} else {
|
||||
url = `https://steamcommunity.com/id/${cleanId}?xml=1`;
|
||||
}
|
||||
|
||||
const headers = { ...AXIOS_CONFIG.headers } as any;
|
||||
if (steamLoginSecure) {
|
||||
headers['Cookie'] = steamLoginSecure;
|
||||
}
|
||||
|
||||
try {
|
||||
const response = await axios.get(url, { ...AXIOS_CONFIG, headers });
|
||||
const $ = cheerio.load(response.data, { xmlMode: true });
|
||||
|
||||
const steamId = $('steamID64').first().text().trim();
|
||||
const personaName = $('steamID').first().text().trim();
|
||||
const avatarRaw = $('avatarFull').first().text().trim();
|
||||
|
||||
// Robustly extract the first URL if concatenated
|
||||
let avatar = avatarRaw;
|
||||
const urls = avatarRaw.match(/https?:\/\/[^\s"'<>]+/g);
|
||||
if (urls && urls.length > 0) {
|
||||
avatar = urls[0]!;
|
||||
}
|
||||
|
||||
// Ensure https
|
||||
if (avatar && avatar.startsWith('http:')) {
|
||||
avatar = avatar.replace('http:', 'https:');
|
||||
}
|
||||
|
||||
const profileUrl = steamId
|
||||
? `https://steamcommunity.com/profiles/${steamId}`
|
||||
: (cleanId.match(/^\d+$/) ? `https://steamcommunity.com/profiles/${cleanId}` : `https://steamcommunity.com/id/${cleanId}`);
|
||||
|
||||
return {
|
||||
steamId: steamId || cleanId,
|
||||
personaName: personaName || 'Unknown',
|
||||
avatar: avatar || 'https://avatars.akamai.steamstatic.com/fef49e7fa7e1997310d705b2a6158ff8dc1cdfeb_full.jpg',
|
||||
profileUrl
|
||||
};
|
||||
} catch (error: any) {
|
||||
throw new Error(`Failed to fetch profile: ${error.message}`);
|
||||
}
|
||||
};
|
||||
|
||||
export const scrapeBanStatus = async (profileUrl: string, steamLoginSecure?: string): Promise<{ vacBanned: boolean, gameBans: number }> => {
|
||||
try {
|
||||
const headers = { ...AXIOS_CONFIG.headers } as any;
|
||||
if (steamLoginSecure) {
|
||||
headers['Cookie'] = steamLoginSecure;
|
||||
}
|
||||
|
||||
const response = await axios.get(profileUrl, { ...AXIOS_CONFIG, headers });
|
||||
const $ = cheerio.load(response.data);
|
||||
|
||||
const banText = $('.profile_ban').text().toLowerCase();
|
||||
const vacBanned = banText.includes('vac ban');
|
||||
const gameBansMatch = banText.match(/(\d+)\s+game\s+ban/);
|
||||
const gameBans = gameBansMatch ? parseInt(gameBansMatch[1]!) : 0;
|
||||
|
||||
return { vacBanned, gameBans };
|
||||
} catch (error) {
|
||||
return { vacBanned: false, gameBans: 0 };
|
||||
}
|
||||
};
|
||||
16
frontend/electron/tsconfig.json
Normal file
16
frontend/electron/tsconfig.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ESNext",
|
||||
"module": "CommonJS",
|
||||
"lib": ["ESNext"],
|
||||
"outDir": "../dist-electron",
|
||||
"rootDir": ".",
|
||||
"strict": true,
|
||||
"noImplicitAny": true,
|
||||
"esModuleInterop": true,
|
||||
"skipLibCheck": true,
|
||||
"moduleResolution": "node",
|
||||
"resolveJsonModule": true
|
||||
},
|
||||
"include": ["main.ts", "preload.ts", "services/**/*", "types/**/*"]
|
||||
}
|
||||
4
frontend/electron/types/simple-vdf.d.ts
vendored
Normal file
4
frontend/electron/types/simple-vdf.d.ts
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
declare module 'simple-vdf' {
|
||||
export function parse(content: string): any;
|
||||
export function stringify(data: any): string;
|
||||
}
|
||||
Reference in New Issue
Block a user