fix: ensure assets-build is included in production bundle and implement robust tray icon path resolution for AppImage

This commit is contained in:
2026-02-21 04:24:09 +01:00
parent 83dbfce8b2
commit 34a71de2dc
4 changed files with 159 additions and 133 deletions

View File

@@ -70,27 +70,19 @@ const createTray = () => {
break;
}
}
console.log(`[Tray] Attempting to initialize with icon: ${iconPath || 'NONE FOUND'}`);
if (!iconPath) {
console.warn(`[Tray] FAILED: No valid icon found in ${assetsDir}`);
if (!iconPath)
return;
}
try {
const icon = electron_1.nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
tray = new electron_1.Tray(icon);
tray.setToolTip('Ultimate Ban Tracker');
tray.on('click', () => {
if (mainWindow) {
mainWindow.show();
mainWindow.focus();
}
});
tray.on('click', () => { if (mainWindow) {
mainWindow.show();
mainWindow.focus();
} });
updateTrayMenu();
console.log(`[Tray] Successfully initialized`);
}
catch (e) {
console.error(`[Tray] Critical error during initialization: ${e.message}`);
}
catch (e) { }
};
const updateTrayMenu = () => {
if (!tray)
@@ -108,11 +100,7 @@ const updateTrayMenu = () => {
click: () => handleSwitchAccount(acc.loginName)
})) : [{ label: 'No accounts found', enabled: false }]
},
{
label: 'Sync Now',
enabled: !!config?.enabled,
click: () => syncAccounts()
},
{ label: 'Sync Now', enabled: !!config?.enabled, click: () => syncAccounts(true) },
{ type: 'separator' },
{ label: 'Show Dashboard', click: () => { if (mainWindow)
mainWindow.show(); } },
@@ -155,8 +143,58 @@ const handleSwitchAccount = async (loginName) => {
return false;
}
};
// --- Scraper Helper ---
const scrapeAccountData = async (account) => {
const now = new Date();
try {
const profile = await (0, steam_web_1.fetchProfileData)(account.steamId, account.steamLoginSecure);
const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName;
account.profileUrl = profile.profileUrl;
account.vacBanned = bans.vacBanned;
account.gameBans = bans.gameBans;
account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
account.lastBanCheck = now.toISOString();
if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
account.avatar = profile.avatar;
const localPath = await downloadAvatar(account.steamId, profile.avatar);
if (localPath)
account.localAvatar = localPath;
}
if (account.steamLoginSecure) {
try {
const result = await (0, scraper_1.scrapeCooldown)(account.steamId, account.steamLoginSecure);
account.authError = false;
account.lastScrapeTime = now.toISOString();
if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend)
await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
}
else {
account.cooldownExpiresAt = undefined;
if (backend)
await backend.pushCooldown(account.steamId, undefined);
}
}
catch (e) {
if (e.message.includes('cookie') || e.message.includes('Sign In'))
account.authError = true;
}
}
if (backend && !account._id.startsWith('shared_')) {
await backend.shareAccount(account);
}
return true;
}
catch (e) {
console.error(`[Scraper] Failed to scrape ${account.personaName}:`, e);
return false;
}
};
// --- Sync Worker ---
const syncAccounts = async () => {
const syncAccounts = async (isManual = false) => {
console.log(`[Sync] Phase 1: Pulling from server...`);
initBackend();
let accounts = store.get('accounts');
let hasChanges = false;
@@ -167,12 +205,13 @@ const syncAccounts = async () => {
const exists = accounts.find(a => a.steamId === s.steamId);
if (!exists) {
accounts.push({
_id: `shared_${s.steamId}`,
steamId: s.steamId, personaName: s.personaName, avatar: s.avatar, profileUrl: s.profileUrl,
vacBanned: s.vacBanned, gameBans: s.gameBans, cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '', steamLoginSecure: s.steamLoginSecure, loginConfig: s.loginConfig,
sessionUpdatedAt: s.sessionUpdatedAt, autoCheckCooldown: !!s.steamLoginSecure,
status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
_id: `shared_${s.steamId}`, steamId: s.steamId, personaName: s.personaName,
avatar: s.avatar, profileUrl: s.profileUrl, vacBanned: s.vacBanned,
gameBans: s.gameBans, cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '', steamLoginSecure: s.steamLoginSecure,
loginConfig: s.loginConfig, sessionUpdatedAt: s.sessionUpdatedAt,
autoCheckCooldown: !!s.steamLoginSecure, status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString(), sharedWith: s.sharedWith
});
hasChanges = true;
}
@@ -196,6 +235,10 @@ const syncAccounts = async () => {
exists.cooldownExpiresAt = s.cooldownExpiresAt;
hasChanges = true;
}
if (JSON.stringify(exists.sharedWith) !== JSON.stringify(s.sharedWith)) {
exists.sharedWith = s.sharedWith;
hasChanges = true;
}
}
}
}
@@ -207,88 +250,44 @@ const syncAccounts = async () => {
mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
}
if (accounts.length === 0)
return;
const updatedAccounts = [...accounts];
let scrapeChanges = false;
for (const account of updatedAccounts) {
try {
const now = new Date();
// OPTIMIZATION: Ensure ALL authenticated accounts are shared with the server on every sync cycle
// this guarantees that even if a push failed previously, it will be reconciled now.
if (backend && !account._id.startsWith('shared_')) {
console.log(`[Sync] Reconciling account with server: ${account.personaName}`);
await backend.shareAccount(account);
}
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
if ((now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName) {
const profile = await (0, steam_web_1.fetchProfileData)(account.steamId, account.steamLoginSecure);
const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName;
account.profileUrl = profile.profileUrl;
account.vacBanned = bans.vacBanned;
account.gameBans = bans.gameBans;
account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
account.lastBanCheck = now.toISOString();
if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
account.avatar = profile.avatar;
const localPath = await downloadAvatar(account.steamId, profile.avatar);
if (localPath)
account.localAvatar = localPath;
}
if (account.loginName) {
const config = steam_client_1.steamClient.extractAccountConfig(account.loginName);
if (config) {
account.loginConfig = config;
account.sessionUpdatedAt = new Date().toISOString();
}
}
if (backend)
// Phase 2: Background Scrapes
const runScrapes = async () => {
console.log(`[Sync] Phase 2: Starting background checks for ${accounts.length} accounts...`);
const currentAccounts = [...store.get('accounts')];
let scrapeChanges = false;
for (const account of currentAccounts) {
try {
const now = new Date();
if (backend && !account._id.startsWith('shared_'))
await backend.shareAccount(account);
scrapeChanges = true;
}
if (account.autoCheckCooldown && account.steamLoginSecure) {
if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now)
continue;
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
if ((now.getTime() - lastScrape.getTime()) / 3600000 > 8) {
await new Promise(r => setTimeout(r, Math.floor(Math.random() * 60000) + 5000));
try {
const result = await (0, scraper_1.scrapeCooldown)(account.steamId, account.steamLoginSecure);
account.authError = false;
account.lastScrapeTime = new Date().toISOString();
if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend)
await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
}
else if (account.cooldownExpiresAt) {
account.cooldownExpiresAt = undefined;
if (backend)
await backend.pushCooldown(account.steamId, undefined);
}
const needsMetadata = (now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName;
const needsCooldown = account.autoCheckCooldown && account.steamLoginSecure && (now.getTime() - lastScrape.getTime()) / 3600000 > 8;
if (needsMetadata || needsCooldown || isManual) {
if (!isManual && needsCooldown)
await new Promise(r => setTimeout(r, Math.floor(Math.random() * 30000) + 5000));
if (await scrapeAccountData(account))
scrapeChanges = true;
}
catch (e) {
if (e.message.includes('cookie') || e.message.includes('Sign In')) {
account.authError = true;
scrapeChanges = true;
}
}
}
}
catch (error) { }
}
catch (error) { }
}
if (scrapeChanges) {
store.set('accounts', updatedAccounts);
if (mainWindow)
mainWindow.webContents.send('accounts-updated', updatedAccounts);
updateTrayMenu();
}
if (scrapeChanges) {
store.set('accounts', currentAccounts);
if (mainWindow)
mainWindow.webContents.send('accounts-updated', currentAccounts);
updateTrayMenu();
}
console.log('[Sync] Sync cycle finished.');
};
if (isManual)
await runScrapes();
else
runScrapes();
};
const scheduleNextSync = () => {
setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, isDev ? 120000 : 1800000);
setTimeout(async () => { await syncAccounts(false); scheduleNextSync(); }, isDev ? 300000 : 1800000);
};
// --- Discovery ---
const addingAccounts = new Set();
@@ -332,7 +331,7 @@ const handleLocalAccountsFound = async (localAccounts) => {
updateTrayMenu();
}
};
// --- Main Window Creation ---
// --- Main Window ---
function createWindow() {
mainWindow = new electron_1.BrowserWindow({
width: 1280, height: 800, title: "Ultimate Ban Tracker", backgroundColor: '#171a21', autoHideMenuBar: true,
@@ -351,7 +350,6 @@ function createWindow() {
else
mainWindow.loadFile(path_1.default.join(__dirname, '..', 'dist', 'index.html'));
}
// --- App Lifecycle ---
electron_1.app.whenReady().then(() => {
electron_1.protocol.handle('steam-resource', (request) => {
let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
@@ -370,7 +368,7 @@ electron_1.app.whenReady().then(() => {
createWindow();
createTray();
initBackend();
setTimeout(syncAccounts, 5000);
setTimeout(() => syncAccounts(false), 5000);
scheduleNextSync();
steam_client_1.steamClient.startWatching(handleLocalAccountsFound);
});
@@ -397,7 +395,7 @@ electron_1.ipcMain.handle('login-to-server', async () => {
return false;
return new Promise((resolve) => {
const authWindow = new electron_1.BrowserWindow({
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Ban Tracker Server',
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Server',
webPreferences: { nodeIntegration: false, contextIsolation: true }
});
authWindow.loadURL(`${config.url}/auth/steam`);
@@ -439,7 +437,21 @@ electron_1.ipcMain.handle('login-to-server', async () => {
});
});
electron_1.ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
electron_1.ipcMain.handle('sync-now', async () => { await syncAccounts(); return true; });
electron_1.ipcMain.handle('sync-now', async () => { await syncAccounts(true); return true; });
electron_1.ipcMain.handle('scrape-account', async (event, steamId) => {
const accounts = store.get('accounts');
const account = accounts.find(a => a.steamId === steamId);
if (!account)
return false;
const success = await scrapeAccountData(account);
if (success) {
store.set('accounts', accounts);
if (mainWindow)
mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
}
return success;
});
electron_1.ipcMain.handle('add-account', async (event, { identifier }) => {
try {
initBackend();
@@ -457,7 +469,7 @@ electron_1.ipcMain.handle('add-account', async (event, { identifier }) => {
loginName: existing.loginName || '', steamLoginSecure: existing.steamLoginSecure,
loginConfig: existing.loginConfig, sessionUpdatedAt: existing.sessionUpdatedAt,
autoCheckCooldown: !!existing.steamLoginSecure, status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString()
lastBanCheck: new Date().toISOString(), sharedWith: existing.sharedWith
};
store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
@@ -535,15 +547,12 @@ electron_1.ipcMain.handle('admin-remove-account', async (event, steamId) => { in
electron_1.ipcMain.handle('switch-account', async (event, loginName) => await handleSwitchAccount(loginName));
electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url));
electron_1.ipcMain.handle('open-steam-app-login', async () => {
console.log('[SteamClient] Preparing for fresh login...');
await killSteam();
if (process.platform === 'win32') {
// Clear auto-login registry
const clearReg = 'reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "" /f';
await new Promise((res) => (0, child_process_1.exec)(clearReg, () => res()));
}
else if (process.platform === 'linux') {
// On Linux we can use the steamClient helper to set an empty user
await steam_client_1.steamClient.setAutoLoginUser("", undefined, "");
}
const command = process.platform === 'win32' ? 'start steam://open/login' : 'xdg-open steam://open/login';
@@ -551,34 +560,20 @@ electron_1.ipcMain.handle('open-steam-app-login', async () => {
return true;
});
electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) => {
// Use a unique partition per account to prevent session bleeding
const partitionId = expectedSteamId ? `persist:steam-login-${expectedSteamId}` : 'persist:steam-login-new';
const loginSession = electron_1.session.fromPartition(partitionId);
// If adding a brand new account, explicitly clear previous trash
if (!expectedSteamId) {
console.log('[Auth] Clearing session for new account login...');
if (!expectedSteamId)
await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] });
}
// If we have an existing cookie string for this account, pre-inject it
if (expectedSteamId) {
const accounts = store.get('accounts');
const account = accounts.find(a => a.steamId === expectedSteamId);
if (account?.steamLoginSecure) {
console.log(`[Auth] Pre-injecting existing cookies for ${account.personaName}...`);
const cookiePairs = account.steamLoginSecure.split(';').map(c => c.trim());
for (const pair of cookiePairs) {
const [name, value] = pair.split('=');
if (name && value) {
try {
await loginSession.cookies.set({
url: 'https://steamcommunity.com',
domain: 'steamcommunity.com',
name: name,
value: value,
path: '/',
secure: true,
httpOnly: name.includes('Secure')
});
await loginSession.cookies.set({ url: 'https://steamcommunity.com', domain: 'steamcommunity.com', name, value, path: '/', secure: true, httpOnly: name.includes('Secure') });
}
catch (e) { }
}

View File

@@ -19,6 +19,7 @@ electron_1.contextBridge.exposeInMainWorld('electronAPI', {
loginToServer: () => electron_1.ipcRenderer.invoke('login-to-server'),
getServerUserInfo: () => electron_1.ipcRenderer.invoke('get-server-user-info'),
syncNow: () => electron_1.ipcRenderer.invoke('sync-now'),
scrapeAccount: (steamId) => electron_1.ipcRenderer.invoke('scrape-account', steamId),
getCommunityAccounts: () => electron_1.ipcRenderer.invoke('get-community-accounts'),
getServerUsers: () => electron_1.ipcRenderer.invoke('get-server-users'),
// Admin API