fix: restore missing downloadAvatar helper and fix TypeScript build errors

This commit is contained in:
2026-02-21 01:59:05 +01:00
parent 64fe49e58e
commit 20b41d90ab
2 changed files with 525 additions and 618 deletions

View File

@@ -20,18 +20,11 @@ const isDev = !electron_1.app.isPackaged;
electron_1.app.name = "Ultimate Ban Tracker"; electron_1.app.name = "Ultimate Ban Tracker";
// Load environment variables // Load environment variables
dotenv_1.default.config({ path: path_1.default.join(electron_1.app.getAppPath(), '..', '.env') }); dotenv_1.default.config({ path: path_1.default.join(electron_1.app.getAppPath(), '..', '.env') });
// --- Server Configuration --- // --- App State ---
let mainWindow = null;
let tray = null;
let backend = null; let backend = null;
const initBackend = () => { electron_1.app.isQuitting = false;
const config = store.get('serverConfig');
if (config && config.enabled && config.url) {
console.log(`[Backend] Initializing with URL: ${config.url}`);
backend = new backend_1.BackendService(config.url, config.token);
}
else {
backend = null;
}
};
const store = new electron_store_1.default({ const store = new electron_store_1.default({
defaults: { defaults: {
accounts: [], accounts: [],
@@ -55,62 +48,113 @@ const downloadAvatar = async (steamId, url) => {
return undefined; return undefined;
} }
}; };
electron_1.protocol.registerSchemesAsPrivileged([ // --- Backend ---
{ scheme: 'steam-resource', privileges: { secure: true, standard: true, supportFetchAPI: true } } const initBackend = () => {
]); const config = store.get('serverConfig');
// --- Main Window --- if (config && config.enabled && config.url) {
let mainWindow = null; backend = new backend_1.BackendService(config.url, config.token);
function createWindow() {
mainWindow = new electron_1.BrowserWindow({
width: 1280,
height: 800,
title: "Ultimate Ban Tracker Desktop",
backgroundColor: '#171a21',
autoHideMenuBar: true,
webPreferences: {
preload: path_1.default.join(__dirname, 'preload.js'),
nodeIntegration: false,
contextIsolation: true,
},
});
mainWindow.setMenu(null);
if (isDev) {
mainWindow.loadURL('http://localhost:5173');
} }
else { else {
mainWindow.loadFile(path_1.default.join(__dirname, '..', 'dist', 'index.html')); backend = null;
} }
} };
// --- Sync Logic --- // --- System Tray ---
const createTray = () => {
const iconPath = path_1.default.join(electron_1.app.getAppPath(), isDev ? 'assets-build/icon.png' : '../assets-build/icon.png');
if (!fs_1.default.existsSync(iconPath))
return;
const icon = electron_1.nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
tray = new electron_1.Tray(icon);
tray.setToolTip('Ultimate Ban Tracker');
tray.on('click', () => {
if (mainWindow) {
mainWindow.show();
mainWindow.focus();
}
});
updateTrayMenu();
};
const updateTrayMenu = () => {
if (!tray)
return;
const accounts = store.get('accounts');
const config = store.get('serverConfig');
const contextMenu = electron_1.Menu.buildFromTemplate([
{ label: `Ultimate Ban Tracker v${electron_1.app.getVersion()}`, enabled: false },
{ type: 'separator' },
{
label: 'Switch Account',
submenu: accounts.length > 0 ? accounts.map(acc => ({
label: `${acc.personaName} ${acc.loginName ? `(${acc.loginName})` : ''}`,
enabled: !!acc.loginName,
click: () => handleSwitchAccount(acc.loginName)
})) : [{ label: 'No accounts found', enabled: false }]
},
{
label: 'Sync Now',
enabled: !!config?.enabled,
click: () => syncAccounts()
},
{ type: 'separator' },
{ label: 'Show Dashboard', click: () => { if (mainWindow)
mainWindow.show(); } },
{ label: 'Quit', click: () => { electron_1.app.isQuitting = true; electron_1.app.quit(); } }
]);
tray.setContextMenu(contextMenu);
};
// --- Steam Logic ---
const killSteam = async () => {
return new Promise((resolve) => {
const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam';
(0, child_process_1.exec)(command, () => setTimeout(resolve, 1000));
});
};
const startSteam = () => {
const command = process.platform === 'win32' ? 'start steam://open/main' : 'steam &';
(0, child_process_1.exec)(command);
};
const handleSwitchAccount = async (loginName) => {
if (!loginName)
return false;
try {
await killSteam();
const accounts = store.get('accounts');
const account = accounts.find(a => a.loginName === loginName);
if (process.platform === 'win32') {
const regCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`;
const rememberCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v RememberPassword /t REG_DWORD /d 1 /f`;
await new Promise((res, rej) => (0, child_process_1.exec)(`${regCommand} && ${rememberCommand}`, (e) => e ? rej(e) : res()));
if (account && account.loginConfig)
steam_client_1.steamClient.injectAccountConfig(loginName, account.loginConfig);
}
else if (process.platform === 'linux') {
await steam_client_1.steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
}
catch (e) {
return false;
}
};
// --- Sync Worker ---
const syncAccounts = async () => { const syncAccounts = async () => {
initBackend(); initBackend();
let accounts = store.get('accounts'); let accounts = store.get('accounts');
let hasChanges = false; let hasChanges = false;
// 1. PULL SHARED ACCOUNTS FROM SERVER
if (backend) { if (backend) {
console.log('[Sync] Phase 1: Pulling from server...');
try { try {
const shared = await backend.getSharedAccounts(); const shared = await backend.getSharedAccounts();
for (const s of shared) { for (const s of shared) {
const exists = accounts.find(a => a.steamId === s.steamId); const exists = accounts.find(a => a.steamId === s.steamId);
if (!exists) { if (!exists) {
console.log(`[Sync] Discovered new account on server: ${s.personaName}`);
accounts.push({ accounts.push({
_id: `shared_${s.steamId}`, _id: `shared_${s.steamId}`,
steamId: s.steamId, steamId: s.steamId, personaName: s.personaName, avatar: s.avatar, profileUrl: s.profileUrl,
personaName: s.personaName, vacBanned: s.vacBanned, gameBans: s.gameBans, cooldownExpiresAt: s.cooldownExpiresAt,
avatar: s.avatar, loginName: s.loginName || '', steamLoginSecure: s.steamLoginSecure, loginConfig: s.loginConfig,
profileUrl: s.profileUrl, sessionUpdatedAt: s.sessionUpdatedAt, autoCheckCooldown: !!s.steamLoginSecure,
vacBanned: s.vacBanned, status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
gameBans: s.gameBans,
cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '',
steamLoginSecure: s.steamLoginSecure,
loginConfig: s.loginConfig,
sessionUpdatedAt: s.sessionUpdatedAt,
autoCheckCooldown: s.steamLoginSecure ? true : false,
status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString()
}); });
hasChanges = true; hasChanges = true;
} }
@@ -118,7 +162,6 @@ const syncAccounts = async () => {
const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0); const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0); const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
if (sDate > lDate) { if (sDate > lDate) {
console.log(`[Sync] Updating session for ${exists.personaName} (Server is newer)`);
if (s.loginName) if (s.loginName)
exists.loginName = s.loginName; exists.loginName = s.loginName;
if (s.loginConfig) if (s.loginConfig)
@@ -138,28 +181,23 @@ const syncAccounts = async () => {
} }
} }
} }
catch (e) { catch (e) { }
console.error('[Sync] Pull failed');
}
} }
// BROADCAST PULL RESULTS IMMEDIATELY
if (hasChanges) { if (hasChanges) {
store.set('accounts', accounts); store.set('accounts', accounts);
if (mainWindow) if (mainWindow)
mainWindow.webContents.send('accounts-updated', accounts); mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
} }
if (accounts.length === 0) if (accounts.length === 0)
return; return;
// 2. BACKGROUND STEALTH CHECKS
console.log(`[Sync] Phase 2: Starting background checks for ${accounts.length} accounts...`);
const updatedAccounts = [...accounts]; const updatedAccounts = [...accounts];
let scrapeChanges = false; let scrapeChanges = false;
for (const account of updatedAccounts) { for (const account of updatedAccounts) {
try { try {
const now = new Date(); const now = new Date();
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0); const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
const hoursSinceCheck = (now.getTime() - lastCheck.getTime()) / 3600000; if ((now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName) {
if (hoursSinceCheck > 6 || !account.personaName) {
const profile = await (0, steam_web_1.fetchProfileData)(account.steamId, account.steamLoginSecure); const profile = await (0, steam_web_1.fetchProfileData)(account.steamId, account.steamLoginSecure);
const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl, account.steamLoginSecure); const bans = await (0, steam_web_1.scrapeBanStatus)(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName; account.personaName = profile.personaName;
@@ -189,23 +227,14 @@ const syncAccounts = async () => {
if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now) if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now)
continue; continue;
const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0); const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
const hoursSinceScrape = (now.getTime() - lastScrape.getTime()) / 3600000; if ((now.getTime() - lastScrape.getTime()) / 3600000 > 8) {
if (hoursSinceScrape > 8) { await new Promise(r => setTimeout(r, Math.floor(Math.random() * 60000) + 5000));
const jitter = Math.floor(Math.random() * 60000) + 5000;
await new Promise(r => setTimeout(r, jitter));
try { try {
const result = await (0, scraper_1.scrapeCooldown)(account.steamId, account.steamLoginSecure); const result = await (0, scraper_1.scrapeCooldown)(account.steamId, account.steamLoginSecure);
account.authError = false; account.authError = false;
account.lastScrapeTime = new Date().toISOString(); account.lastScrapeTime = new Date().toISOString();
if (result.isActive) { if (result.isActive) {
if (result.expiresAt) { account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
account.cooldownExpiresAt = result.expiresAt.toISOString();
}
else if (!account.cooldownExpiresAt) {
const placeholder = new Date();
placeholder.setHours(placeholder.getHours() + 24);
account.cooldownExpiresAt = placeholder.toISOString();
}
if (backend) if (backend)
await backend.pushCooldown(account.steamId, account.cooldownExpiresAt); await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
} }
@@ -231,14 +260,13 @@ const syncAccounts = async () => {
store.set('accounts', updatedAccounts); store.set('accounts', updatedAccounts);
if (mainWindow) if (mainWindow)
mainWindow.webContents.send('accounts-updated', updatedAccounts); mainWindow.webContents.send('accounts-updated', updatedAccounts);
updateTrayMenu();
} }
console.log('[Sync] Sync cycle finished.');
}; };
const scheduleNextSync = () => { const scheduleNextSync = () => {
const delay = isDev ? 120000 : (Math.random() * 30 * 60000) + 30 * 60000; setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, isDev ? 120000 : 1800000);
setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, delay);
}; };
// --- Steam Auto-Discovery --- // --- Discovery ---
const addingAccounts = new Set(); const addingAccounts = new Set();
const handleLocalAccountsFound = async (localAccounts) => { const handleLocalAccountsFound = async (localAccounts) => {
const currentAccounts = store.get('accounts'); const currentAccounts = store.get('accounts');
@@ -261,17 +289,11 @@ const handleLocalAccountsFound = async (localAccounts) => {
const localPath = await downloadAvatar(profile.steamId, profile.avatar); const localPath = await downloadAvatar(profile.steamId, profile.avatar);
currentAccounts.push({ currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5), _id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId, steamId: local.steamId, personaName: profile.personaName || local.accountName,
personaName: profile.personaName || local.personaName || local.accountName, loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
loginName: local.accountName, localAvatar: localPath, profileUrl: profile.profileUrl,
autoCheckCooldown: false,
avatar: profile.avatar,
localAvatar: localPath,
profileUrl: profile.profileUrl,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned, vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
gameBans: bans.gameBans,
lastBanCheck: new Date().toISOString()
}); });
hasChanges = true; hasChanges = true;
} }
@@ -283,8 +305,29 @@ const handleLocalAccountsFound = async (localAccounts) => {
store.set('accounts', currentAccounts); store.set('accounts', currentAccounts);
if (mainWindow) if (mainWindow)
mainWindow.webContents.send('accounts-updated', currentAccounts); mainWindow.webContents.send('accounts-updated', currentAccounts);
updateTrayMenu();
} }
}; };
// --- Main Window Creation ---
function createWindow() {
mainWindow = new electron_1.BrowserWindow({
width: 1280, height: 800, title: "Ultimate Ban Tracker", backgroundColor: '#171a21', autoHideMenuBar: true,
webPreferences: { preload: path_1.default.join(__dirname, 'preload.js'), nodeIntegration: false, contextIsolation: true }
});
mainWindow.setMenu(null);
mainWindow.on('close', (event) => {
if (!electron_1.app.isQuitting) {
event.preventDefault();
mainWindow?.hide();
}
return false;
});
if (isDev)
mainWindow.loadURL('http://localhost:5173');
else
mainWindow.loadFile(path_1.default.join(__dirname, '..', 'dist', 'index.html'));
}
// --- App Lifecycle ---
electron_1.app.whenReady().then(() => { electron_1.app.whenReady().then(() => {
electron_1.protocol.handle('steam-resource', (request) => { electron_1.protocol.handle('steam-resource', (request) => {
let rawPath = decodeURIComponent(request.url.replace('steam-resource://', '')); let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
@@ -301,13 +344,19 @@ electron_1.app.whenReady().then(() => {
} }
}); });
createWindow(); createWindow();
createTray();
initBackend(); initBackend();
setTimeout(syncAccounts, 5000); setTimeout(syncAccounts, 5000);
scheduleNextSync(); scheduleNextSync();
steam_client_1.steamClient.startWatching(handleLocalAccountsFound); steam_client_1.steamClient.startWatching(handleLocalAccountsFound);
}); });
electron_1.app.on('window-all-closed', () => { if (process.platform !== 'darwin' && electron_1.app.isQuitting)
electron_1.app.quit(); });
electron_1.app.on('activate', () => { if (electron_1.BrowserWindow.getAllWindows().length === 0)
createWindow();
else
mainWindow?.show(); });
// --- IPC Handlers --- // --- IPC Handlers ---
console.log('[Main] Registering IPC Handlers...');
electron_1.ipcMain.handle('get-accounts', () => store.get('accounts')); electron_1.ipcMain.handle('get-accounts', () => store.get('accounts'));
electron_1.ipcMain.handle('get-server-config', () => store.get('serverConfig')); electron_1.ipcMain.handle('get-server-config', () => store.get('serverConfig'));
electron_1.ipcMain.handle('update-server-config', (event, config) => { electron_1.ipcMain.handle('update-server-config', (event, config) => {
@@ -333,7 +382,6 @@ electron_1.ipcMain.handle('login-to-server', async () => {
if (captured) if (captured)
return; return;
captured = true; captured = true;
console.log('[ServerAuth] Securely captured token');
let serverSteamId = undefined; let serverSteamId = undefined;
try { try {
const payload = JSON.parse(Buffer.from(token.split('.')[1], 'base64').toString()); const payload = JSON.parse(Buffer.from(token.split('.')[1], 'base64').toString());
@@ -346,7 +394,6 @@ electron_1.ipcMain.handle('login-to-server', async () => {
authWindow.close(); authWindow.close();
resolve(true); resolve(true);
}; };
// METHOD 1: Sniff HTTP Headers
const filter = { urls: [`${config.url}/*`] }; const filter = { urls: [`${config.url}/*`] };
authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => { authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => {
const headers = details.responseHeaders || {}; const headers = details.responseHeaders || {};
@@ -355,7 +402,6 @@ electron_1.ipcMain.handle('login-to-server', async () => {
saveServerAuth(authToken); saveServerAuth(authToken);
callback({ cancel: false }); callback({ cancel: false });
}); });
// METHOD 2: Watch Window Title (Fallback)
authWindow.on('page-title-updated', (event, title) => { authWindow.on('page-title-updated', (event, title) => {
if (title.includes('AUTH_TOKEN:')) { if (title.includes('AUTH_TOKEN:')) {
const token = title.split('AUTH_TOKEN:')[1]; const token = title.split('AUTH_TOKEN:')[1];
@@ -363,7 +409,7 @@ electron_1.ipcMain.handle('login-to-server', async () => {
saveServerAuth(token); saveServerAuth(token);
} }
}); });
authWindow.on('closed', () => { resolve(false); }); authWindow.on('closed', () => resolve(false));
}); });
}); });
electron_1.ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId })); electron_1.ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
@@ -371,7 +417,6 @@ electron_1.ipcMain.handle('sync-now', async () => { await syncAccounts(); return
electron_1.ipcMain.handle('add-account', async (event, { identifier }) => { electron_1.ipcMain.handle('add-account', async (event, { identifier }) => {
try { try {
initBackend(); initBackend();
// OPTIMIZATION: Check community server first
if (backend) { if (backend) {
const shared = await backend.getCommunityAccounts(); const shared = await backend.getCommunityAccounts();
const existing = shared.find((s) => s.steamId === identifier || s.profileUrl.includes(identifier)); const existing = shared.find((s) => s.steamId === identifier || s.profileUrl.includes(identifier));
@@ -380,23 +425,16 @@ electron_1.ipcMain.handle('add-account', async (event, { identifier }) => {
if (accounts.find(a => a.steamId === existing.steamId)) if (accounts.find(a => a.steamId === existing.steamId))
throw new Error('Account already tracked'); throw new Error('Account already tracked');
const newAccount = { const newAccount = {
_id: `shared_${existing.steamId}`, _id: `shared_${existing.steamId}`, steamId: existing.steamId, personaName: existing.personaName,
steamId: existing.steamId, avatar: existing.avatar, profileUrl: existing.profileUrl, vacBanned: existing.vacBanned,
personaName: existing.personaName, gameBans: existing.gameBans, cooldownExpiresAt: existing.cooldownExpiresAt,
avatar: existing.avatar, loginName: existing.loginName || '', steamLoginSecure: existing.steamLoginSecure,
profileUrl: existing.profileUrl, loginConfig: existing.loginConfig, sessionUpdatedAt: existing.sessionUpdatedAt,
vacBanned: existing.vacBanned, autoCheckCooldown: !!existing.steamLoginSecure, status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
gameBans: existing.gameBans,
cooldownExpiresAt: existing.cooldownExpiresAt,
loginName: existing.loginName || '',
steamLoginSecure: existing.steamLoginSecure,
loginConfig: existing.loginConfig,
sessionUpdatedAt: existing.sessionUpdatedAt,
autoCheckCooldown: existing.steamLoginSecure ? true : false,
status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString() lastBanCheck: new Date().toISOString()
}; };
store.set('accounts', [...accounts, newAccount]); store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount; return newAccount;
} }
} }
@@ -405,13 +443,13 @@ electron_1.ipcMain.handle('add-account', async (event, { identifier }) => {
const localAvatar = await downloadAvatar(profile.steamId, profile.avatar); const localAvatar = await downloadAvatar(profile.steamId, profile.avatar);
const accounts = store.get('accounts'); const accounts = store.get('accounts');
const newAccount = { const newAccount = {
_id: Date.now().toString(), _id: Date.now().toString(), steamId: profile.steamId, personaName: profile.personaName,
steamId: profile.steamId, personaName: profile.personaName, loginName: '', loginName: '', avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans, autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString() status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
}; };
store.set('accounts', [...accounts, newAccount]); store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount; return newAccount;
} }
catch (error) { catch (error) {
@@ -424,6 +462,7 @@ electron_1.ipcMain.handle('update-account', (event, id, data) => {
if (index !== -1) { if (index !== -1) {
accounts[index] = { ...accounts[index], ...data }; accounts[index] = { ...accounts[index], ...data };
store.set('accounts', accounts); store.set('accounts', accounts);
updateTrayMenu();
return accounts[index]; return accounts[index];
} }
return null; return null;
@@ -431,6 +470,7 @@ electron_1.ipcMain.handle('update-account', (event, id, data) => {
electron_1.ipcMain.handle('delete-account', (event, id) => { electron_1.ipcMain.handle('delete-account', (event, id) => {
const accounts = store.get('accounts'); const accounts = store.get('accounts');
store.set('accounts', accounts.filter((a) => a._id !== id)); store.set('accounts', accounts.filter((a) => a._id !== id));
updateTrayMenu();
return true; return true;
}); });
electron_1.ipcMain.handle('share-account-with-user', async (event, steamId, targetSteamId) => { electron_1.ipcMain.handle('share-account-with-user', async (event, steamId, targetSteamId) => {
@@ -446,56 +486,15 @@ electron_1.ipcMain.handle('share-account-with-user', async (event, steamId, targ
}); });
electron_1.ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; }); electron_1.ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
electron_1.ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; }); electron_1.ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
const killSteam = async () => { electron_1.ipcMain.handle('switch-account', async (event, loginName) => await handleSwitchAccount(loginName));
return new Promise((resolve) => {
const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam';
(0, child_process_1.exec)(command, () => setTimeout(resolve, 1000));
});
};
const startSteam = () => {
const command = process.platform === 'win32' ? 'start steam://open/main' : 'steam &';
(0, child_process_1.exec)(command);
};
electron_1.ipcMain.handle('switch-account', async (event, loginName) => {
if (!loginName)
return false;
try {
await killSteam();
const accounts = store.get('accounts');
const account = accounts.find(a => a.loginName === loginName);
if (process.platform === 'win32') {
const regCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v AutoLoginUser /t REG_SZ /d "${loginName}" /f`;
const rememberCommand = `reg add "HKCU\\Software\\Valve\\Steam" /v RememberPassword /t REG_DWORD /d 1 /f`;
await new Promise((res, rej) => (0, child_process_1.exec)(`${regCommand} && ${rememberCommand}`, (e) => e ? rej(e) : res()));
if (account && account.loginConfig)
steam_client_1.steamClient.injectAccountConfig(loginName, account.loginConfig);
}
else if (process.platform === 'linux') {
await steam_client_1.steamClient.setAutoLoginUser(loginName, account?.loginConfig, account?.steamId);
}
startSteam();
return true;
}
catch (e) {
return false;
}
});
electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url)); electron_1.ipcMain.handle('open-external', (event, url) => electron_1.shell.openExternal(url));
electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) => { electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) => {
const loginSession = electron_1.session.fromPartition('persist:steam-login'); const loginSession = electron_1.session.fromPartition('persist:steam-login');
await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] }); await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] });
return new Promise((resolve) => { return new Promise((resolve) => {
const loginWindow = new electron_1.BrowserWindow({ const loginWindow = new electron_1.BrowserWindow({
width: 800, width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Steam',
height: 700, webPreferences: { nodeIntegration: false, contextIsolation: true, partition: 'persist:steam-login' }
parent: mainWindow || undefined,
modal: true,
title: 'Login to Steam (Ensure "Remember Me" is checked!)',
webPreferences: {
nodeIntegration: false,
contextIsolation: true,
partition: 'persist:steam-login'
}
}); });
loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730'); loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730');
const checkCookie = setInterval(async () => { const checkCookie = setInterval(async () => {
@@ -505,13 +504,10 @@ electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) =>
if (secureCookie) { if (secureCookie) {
const steamId = decodeURIComponent(secureCookie.value).split('|')[0]; const steamId = decodeURIComponent(secureCookie.value).split('|')[0];
if (steamId) { if (steamId) {
if (expectedSteamId && steamId !== expectedSteamId) { if (expectedSteamId && steamId !== expectedSteamId)
console.error(`[Auth] ID Mismatch! Expected ${expectedSteamId}, got ${steamId}`);
return; return;
}
clearInterval(checkCookie); clearInterval(checkCookie);
const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; '); const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; ');
console.log(`[Auth] Captured session for SteamID: ${steamId}`);
const accounts = store.get('accounts'); const accounts = store.get('accounts');
const accountIndex = accounts.findIndex(a => a.steamId === steamId); const accountIndex = accounts.findIndex(a => a.steamId === steamId);
if (accountIndex !== -1) { if (accountIndex !== -1) {
@@ -526,25 +522,18 @@ electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) =>
account.loginConfig = config; account.loginConfig = config;
} }
try { try {
console.log(`[Auth] Performing initial scrape for ${account.personaName}...`);
const result = await (0, scraper_1.scrapeCooldown)(account.steamId, cookieString); const result = await (0, scraper_1.scrapeCooldown)(account.steamId, cookieString);
account.lastScrapeTime = new Date().toISOString(); account.lastScrapeTime = new Date().toISOString();
if (result.isActive && result.expiresAt) { account.cooldownExpiresAt = result.isActive && result.expiresAt ? result.expiresAt.toISOString() : undefined;
account.cooldownExpiresAt = result.expiresAt.toISOString();
}
else if (!result.isActive) {
account.cooldownExpiresAt = undefined;
}
}
catch (e) {
console.error('[Auth] Initial scrape failed:', e);
} }
catch (e) { }
initBackend(); initBackend();
if (backend) if (backend)
await backend.shareAccount(account); await backend.shareAccount(account);
store.set('accounts', accounts); store.set('accounts', accounts);
if (mainWindow) if (mainWindow)
mainWindow.webContents.send('accounts-updated', accounts); mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
loginWindow.close(); loginWindow.close();
resolve(true); resolve(true);
} }
@@ -553,11 +542,6 @@ electron_1.ipcMain.handle('open-steam-login', async (event, expectedSteamId) =>
} }
catch (error) { } catch (error) { }
}, 1000); }, 1000);
loginWindow.on('closed', () => { loginWindow.on('closed', () => { clearInterval(checkCookie); resolve(false); });
clearInterval(checkCookie);
resolve(false);
});
}); });
}); });
electron_1.app.on('window-all-closed', () => { if (process.platform !== 'darwin')
electron_1.app.quit(); });

View File

@@ -1,9 +1,8 @@
import { app, BrowserWindow, ipcMain, shell, session, protocol, net } from 'electron'; import { app, BrowserWindow, ipcMain, shell, session, protocol, net, Tray, Menu, nativeImage } from 'electron';
import path from 'path'; import path from 'path';
import Store from 'electron-store'; import Store from 'electron-store';
import { exec } from 'child_process'; import { exec } from 'child_process';
import dotenv from 'dotenv'; import dotenv from 'dotenv';
import cron from 'node-cron';
import axios from 'axios'; import axios from 'axios';
import fs from 'fs'; import fs from 'fs';
import { pathToFileURL } from 'url'; import { pathToFileURL } from 'url';
@@ -20,20 +19,7 @@ app.name = "Ultimate Ban Tracker";
// Load environment variables // Load environment variables
dotenv.config({ path: path.join(app.getAppPath(), '..', '.env') }); dotenv.config({ path: path.join(app.getAppPath(), '..', '.env') });
// --- Server Configuration --- // --- Types & Interfaces ---
let backend: BackendService | null = null;
const initBackend = () => {
const config = store.get('serverConfig');
if (config && config.enabled && config.url) {
console.log(`[Backend] Initializing with URL: ${config.url}`);
backend = new BackendService(config.url, config.token);
} else {
backend = null;
}
};
// --- Local Data Store ---
interface Account { interface Account {
_id: string; _id: string;
steamId: string; steamId: string;
@@ -61,8 +47,15 @@ interface ServerConfig {
token?: string; token?: string;
serverSteamId?: string; serverSteamId?: string;
enabled: boolean; enabled: boolean;
theme?: string;
} }
// --- App State ---
let mainWindow: BrowserWindow | null = null;
let tray: Tray | null = null;
let backend: BackendService | null = null;
(app as any).isQuitting = false;
const store = new Store<{ accounts: Account[], serverConfig: ServerConfig }>({ const store = new Store<{ accounts: Account[], serverConfig: ServerConfig }>({
defaults: { defaults: {
accounts: [], accounts: [],
@@ -86,403 +79,63 @@ const downloadAvatar = async (steamId: string, url: string): Promise<string | un
} }
}; };
protocol.registerSchemesAsPrivileged([ // --- Backend ---
{ scheme: 'steam-resource', privileges: { secure: true, standard: true, supportFetchAPI: true } } const initBackend = () => {
]); const config = store.get('serverConfig');
if (config && config.enabled && config.url) {
// --- Main Window --- backend = new BackendService(config.url, config.token);
let mainWindow: BrowserWindow | null = null;
function createWindow() {
mainWindow = new BrowserWindow({
width: 1280,
height: 800,
title: "Ultimate Ban Tracker Desktop",
backgroundColor: '#171a21',
autoHideMenuBar: true,
webPreferences: {
preload: path.join(__dirname, 'preload.js'),
nodeIntegration: false,
contextIsolation: true,
},
});
mainWindow.setMenu(null);
if (isDev) {
mainWindow.loadURL('http://localhost:5173');
} else { } else {
mainWindow.loadFile(path.join(__dirname, '..', 'dist', 'index.html')); backend = null;
} }
} };
// --- Sync Logic --- // --- System Tray ---
const createTray = () => {
const iconPath = path.join(app.getAppPath(), isDev ? 'assets-build/icon.png' : '../assets-build/icon.png');
if (!fs.existsSync(iconPath)) return;
const syncAccounts = async () => { const icon = nativeImage.createFromPath(iconPath).resize({ width: 16, height: 16 });
initBackend(); tray = new Tray(icon);
let accounts = store.get('accounts') as Account[]; tray.setToolTip('Ultimate Ban Tracker');
let hasChanges = false; tray.on('click', () => {
if (mainWindow) {
// 1. PULL SHARED ACCOUNTS FROM SERVER mainWindow.show();
if (backend) { mainWindow.focus();
console.log('[Sync] Phase 1: Pulling from server...');
try {
const shared = await backend.getSharedAccounts();
for (const s of shared) {
const exists = accounts.find(a => a.steamId === s.steamId);
if (!exists) {
console.log(`[Sync] Discovered new account on server: ${s.personaName}`);
accounts.push({
_id: `shared_${s.steamId}`,
steamId: s.steamId,
personaName: s.personaName,
avatar: s.avatar,
profileUrl: s.profileUrl,
vacBanned: s.vacBanned,
gameBans: s.gameBans,
cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '',
steamLoginSecure: s.steamLoginSecure,
loginConfig: s.loginConfig,
sessionUpdatedAt: s.sessionUpdatedAt,
autoCheckCooldown: s.steamLoginSecure ? true : false,
status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString()
});
hasChanges = true;
} else {
const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
if (sDate > lDate) {
console.log(`[Sync] Updating session for ${exists.personaName} (Server is newer)`);
if (s.loginName) exists.loginName = s.loginName;
if (s.loginConfig) exists.loginConfig = s.loginConfig;
if (s.steamLoginSecure) {
exists.steamLoginSecure = s.steamLoginSecure;
exists.autoCheckCooldown = true;
exists.authError = false;
}
exists.sessionUpdatedAt = s.sessionUpdatedAt;
hasChanges = true;
}
if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
exists.cooldownExpiresAt = s.cooldownExpiresAt;
hasChanges = true;
}
}
}
} catch (e) {
console.error('[Sync] Pull failed');
} }
}
// BROADCAST PULL RESULTS IMMEDIATELY
if (hasChanges) {
store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
}
if (accounts.length === 0) return;
// 2. BACKGROUND STEALTH CHECKS
console.log(`[Sync] Phase 2: Starting background checks for ${accounts.length} accounts...`);
const updatedAccounts = [...accounts];
let scrapeChanges = false;
for (const account of updatedAccounts) {
try {
const now = new Date();
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
const hoursSinceCheck = (now.getTime() - lastCheck.getTime()) / 3600000;
if (hoursSinceCheck > 6 || !account.personaName) {
const profile = await fetchProfileData(account.steamId, account.steamLoginSecure);
const bans = await scrapeBanStatus(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName;
account.profileUrl = profile.profileUrl;
account.vacBanned = bans.vacBanned;
account.gameBans = bans.gameBans;
account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
account.lastBanCheck = now.toISOString();
if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
account.avatar = profile.avatar;
const localPath = await downloadAvatar(account.steamId, profile.avatar);
if (localPath) account.localAvatar = localPath;
}
if (account.loginName) {
const config = steamClient.extractAccountConfig(account.loginName);
if (config) {
account.loginConfig = config;
account.sessionUpdatedAt = new Date().toISOString();
}
}
if (backend) await backend.shareAccount(account);
scrapeChanges = true;
}
if (account.autoCheckCooldown && account.steamLoginSecure) {
if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now) continue;
const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
const hoursSinceScrape = (now.getTime() - lastScrape.getTime()) / 3600000;
if (hoursSinceScrape > 8) {
const jitter = Math.floor(Math.random() * 60000) + 5000;
await new Promise(r => setTimeout(r, jitter));
try {
const result = await scrapeCooldown(account.steamId, account.steamLoginSecure);
account.authError = false;
account.lastScrapeTime = new Date().toISOString();
if (result.isActive) {
if (result.expiresAt) {
account.cooldownExpiresAt = result.expiresAt.toISOString();
} else if (!account.cooldownExpiresAt) {
const placeholder = new Date();
placeholder.setHours(placeholder.getHours() + 24);
account.cooldownExpiresAt = placeholder.toISOString();
}
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
} else if (account.cooldownExpiresAt) {
account.cooldownExpiresAt = undefined;
if (backend) await backend.pushCooldown(account.steamId, undefined);
}
scrapeChanges = true;
} catch (e: any) {
if (e.message.includes('cookie') || e.message.includes('Sign In')) {
account.authError = true;
scrapeChanges = true;
}
}
}
}
} catch (error) { }
}
if (scrapeChanges) {
store.set('accounts', updatedAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', updatedAccounts);
}
console.log('[Sync] Sync cycle finished.');
};
const scheduleNextSync = () => {
const delay = isDev ? 120000 : (Math.random() * 30 * 60000) + 30 * 60000;
setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, delay);
};
// --- Steam Auto-Discovery ---
const addingAccounts = new Set<string>();
const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
const currentAccounts = store.get('accounts') as Account[];
let hasChanges = false;
for (const local of localAccounts) {
if (addingAccounts.has(local.steamId)) continue;
const exists = currentAccounts.find(a => a.steamId === local.steamId);
if (exists) {
if (!exists.loginName && local.accountName) { exists.loginName = local.accountName; hasChanges = true; }
} else {
addingAccounts.add(local.steamId);
try {
const profile = await fetchProfileData(local.steamId);
const bans = await scrapeBanStatus(profile.profileUrl);
const localPath = await downloadAvatar(profile.steamId, profile.avatar);
currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId,
personaName: profile.personaName || local.personaName || local.accountName,
loginName: local.accountName,
autoCheckCooldown: false,
avatar: profile.avatar,
localAvatar: localPath,
profileUrl: profile.profileUrl,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned,
gameBans: bans.gameBans,
lastBanCheck: new Date().toISOString()
});
hasChanges = true;
} catch (e) { }
addingAccounts.delete(local.steamId);
}
}
if (hasChanges) {
store.set('accounts', currentAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', currentAccounts);
}
};
app.whenReady().then(() => {
protocol.handle('steam-resource', (request) => {
let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
if (process.platform !== 'win32' && !rawPath.startsWith('/')) rawPath = '/' + rawPath;
const absolutePath = path.isAbsolute(rawPath) ? rawPath : path.resolve(rawPath);
if (!fs.existsSync(absolutePath)) return new Response('Not Found', { status: 404 });
try { return net.fetch(pathToFileURL(absolutePath).toString()); } catch (e) { return new Response('Error', { status: 500 }); }
}); });
updateTrayMenu();
};
createWindow(); const updateTrayMenu = () => {
initBackend(); if (!tray) return;
setTimeout(syncAccounts, 5000);
scheduleNextSync();
steamClient.startWatching(handleLocalAccountsFound);
});
// --- IPC Handlers ---
console.log('[Main] Registering IPC Handlers...');
ipcMain.handle('get-accounts', () => store.get('accounts'));
ipcMain.handle('get-server-config', () => store.get('serverConfig'));
ipcMain.handle('update-server-config', (event, config: Partial<ServerConfig>) => {
const current = store.get('serverConfig');
const updated = { ...current, ...config };
store.set('serverConfig', updated);
initBackend();
return updated;
});
ipcMain.handle('login-to-server', async () => {
initBackend();
const config = store.get('serverConfig') as ServerConfig;
if (!config.url) return false;
return new Promise<boolean>((resolve) => {
const authWindow = new BrowserWindow({
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Ban Tracker Server',
webPreferences: { nodeIntegration: false, contextIsolation: true }
});
authWindow.loadURL(`${config.url}/auth/steam`);
let captured = false;
const saveServerAuth = (token: string) => {
if (captured) return;
captured = true;
console.log('[ServerAuth] Securely captured token');
let serverSteamId = undefined;
try {
const payload = JSON.parse(Buffer.from(token.split('.')[1]!, 'base64').toString());
serverSteamId = payload.steamId;
} catch (e) {}
const current = store.get('serverConfig');
store.set('serverConfig', { ...current, token, serverSteamId, enabled: true });
initBackend();
authWindow.close();
resolve(true);
};
// METHOD 1: Sniff HTTP Headers
const filter = { urls: [`${config.url}/*`] };
authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => {
const headers = details.responseHeaders || {};
const authToken = headers['x-ubt-auth-token']?.[0] || headers['X-UBT-Auth-Token']?.[0];
if (authToken) saveServerAuth(authToken);
callback({ cancel: false });
});
// METHOD 2: Watch Window Title (Fallback)
authWindow.on('page-title-updated', (event, title) => {
if (title.includes('AUTH_TOKEN:')) {
const token = title.split('AUTH_TOKEN:')[1];
if (token) saveServerAuth(token);
}
});
authWindow.on('closed', () => { resolve(false); });
});
});
ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
ipcMain.handle('sync-now', async () => { await syncAccounts(); return true; });
ipcMain.handle('add-account', async (event, { identifier }) => {
try {
initBackend();
// OPTIMIZATION: Check community server first
if (backend) {
const shared = await backend.getCommunityAccounts();
const existing = shared.find((s: any) => s.steamId === identifier || s.profileUrl.includes(identifier));
if (existing) {
const accounts = store.get('accounts') as Account[];
if (accounts.find(a => a.steamId === existing.steamId)) throw new Error('Account already tracked');
const newAccount: Account = {
_id: `shared_${existing.steamId}`,
steamId: existing.steamId,
personaName: existing.personaName,
avatar: existing.avatar,
profileUrl: existing.profileUrl,
vacBanned: existing.vacBanned,
gameBans: existing.gameBans,
cooldownExpiresAt: existing.cooldownExpiresAt,
loginName: existing.loginName || '',
steamLoginSecure: existing.steamLoginSecure,
loginConfig: existing.loginConfig,
sessionUpdatedAt: existing.sessionUpdatedAt,
autoCheckCooldown: existing.steamLoginSecure ? true : false,
status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString()
};
store.set('accounts', [...accounts, newAccount]);
return newAccount;
}
}
const profile = await fetchProfileData(identifier);
const bans = await scrapeBanStatus(profile.profileUrl);
const localAvatar = await downloadAvatar(profile.steamId, profile.avatar);
const accounts = store.get('accounts') as Account[];
const newAccount: Account = {
_id: Date.now().toString(),
steamId: profile.steamId, personaName: profile.personaName, loginName: '',
avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
};
store.set('accounts', [...accounts, newAccount]);
return newAccount;
} catch (error: any) { throw error; }
});
ipcMain.handle('update-account', (event, id: string, data: Partial<Account>) => {
const accounts = store.get('accounts') as Account[]; const accounts = store.get('accounts') as Account[];
const index = accounts.findIndex((a: Account) => a._id === id); const config = store.get('serverConfig');
if (index !== -1) { accounts[index] = { ...accounts[index], ...data } as Account; store.set('accounts', accounts); return accounts[index]; }
return null;
});
ipcMain.handle('delete-account', (event, id: string) => { const contextMenu = Menu.buildFromTemplate([
const accounts = store.get('accounts') as Account[]; { label: `Ultimate Ban Tracker v${app.getVersion()}`, enabled: false },
store.set('accounts', accounts.filter((a: Account) => a._id !== id)); { type: 'separator' },
return true; {
}); label: 'Switch Account',
submenu: accounts.length > 0 ? accounts.map(acc => ({
label: `${acc.personaName} ${acc.loginName ? `(${acc.loginName})` : ''}`,
enabled: !!acc.loginName,
click: () => handleSwitchAccount(acc.loginName)
})) : [{ label: 'No accounts found', enabled: false }]
},
{
label: 'Sync Now',
enabled: !!config?.enabled,
click: () => syncAccounts()
},
{ type: 'separator' },
{ label: 'Show Dashboard', click: () => { if (mainWindow) mainWindow.show(); } },
{ label: 'Quit', click: () => { (app as any).isQuitting = true; app.quit(); } }
]);
ipcMain.handle('share-account-with-user', async (event, steamId: string, targetSteamId: string) => { tray.setContextMenu(contextMenu);
initBackend(); };
if (backend) {
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.steamId === steamId);
if (account) await backend.shareAccount(account);
return await backend.shareWithUser(steamId, targetSteamId);
}
throw new Error('Backend not configured');
});
ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
// --- Steam Logic ---
const killSteam = async () => { const killSteam = async () => {
return new Promise<void>((resolve) => { return new Promise<void>((resolve) => {
const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam'; const command = process.platform === 'win32' ? 'taskkill /f /im steam.exe' : 'pkill -9 steam';
@@ -495,7 +148,7 @@ const startSteam = () => {
exec(command); exec(command);
}; };
ipcMain.handle('switch-account', async (event, loginName: string) => { const handleSwitchAccount = async (loginName: string) => {
if (!loginName) return false; if (!loginName) return false;
try { try {
await killSteam(); await killSteam();
@@ -512,30 +165,322 @@ ipcMain.handle('switch-account', async (event, loginName: string) => {
startSteam(); startSteam();
return true; return true;
} catch (e) { return false; } } catch (e) { return false; }
};
// --- Sync Worker ---
const syncAccounts = async () => {
initBackend();
let accounts = store.get('accounts') as Account[];
let hasChanges = false;
if (backend) {
try {
const shared = await backend.getSharedAccounts();
for (const s of shared) {
const exists = accounts.find(a => a.steamId === s.steamId);
if (!exists) {
accounts.push({
_id: `shared_${s.steamId}`,
steamId: s.steamId, personaName: s.personaName, avatar: s.avatar, profileUrl: s.profileUrl,
vacBanned: s.vacBanned, gameBans: s.gameBans, cooldownExpiresAt: s.cooldownExpiresAt,
loginName: s.loginName || '', steamLoginSecure: s.steamLoginSecure, loginConfig: s.loginConfig,
sessionUpdatedAt: s.sessionUpdatedAt, autoCheckCooldown: !!s.steamLoginSecure,
status: (s.vacBanned || s.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
});
hasChanges = true;
} else {
const sDate = s.sessionUpdatedAt ? new Date(s.sessionUpdatedAt) : new Date(0);
const lDate = exists.sessionUpdatedAt ? new Date(exists.sessionUpdatedAt) : new Date(0);
if (sDate > lDate) {
if (s.loginName) exists.loginName = s.loginName;
if (s.loginConfig) exists.loginConfig = s.loginConfig;
if (s.steamLoginSecure) { exists.steamLoginSecure = s.steamLoginSecure; exists.autoCheckCooldown = true; exists.authError = false; }
exists.sessionUpdatedAt = s.sessionUpdatedAt;
hasChanges = true;
}
if (s.cooldownExpiresAt && (!exists.cooldownExpiresAt || new Date(s.cooldownExpiresAt) > new Date(exists.cooldownExpiresAt))) {
exists.cooldownExpiresAt = s.cooldownExpiresAt;
hasChanges = true;
}
}
}
} catch (e) { }
}
if (hasChanges) {
store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
}
if (accounts.length === 0) return;
const updatedAccounts = [...accounts];
let scrapeChanges = false;
for (const account of updatedAccounts) {
try {
const now = new Date();
const lastCheck = account.lastBanCheck ? new Date(account.lastBanCheck) : new Date(0);
if ((now.getTime() - lastCheck.getTime()) / 3600000 > 6 || !account.personaName) {
const profile = await fetchProfileData(account.steamId, account.steamLoginSecure);
const bans = await scrapeBanStatus(profile.profileUrl, account.steamLoginSecure);
account.personaName = profile.personaName; account.profileUrl = profile.profileUrl;
account.vacBanned = bans.vacBanned; account.gameBans = bans.gameBans;
account.status = (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none';
account.lastBanCheck = now.toISOString();
if (profile.avatar && (!account.localAvatar || profile.avatar !== account.avatar)) {
account.avatar = profile.avatar;
const localPath = await downloadAvatar(account.steamId, profile.avatar);
if (localPath) account.localAvatar = localPath;
}
if (account.loginName) {
const config = steamClient.extractAccountConfig(account.loginName);
if (config) { account.loginConfig = config; account.sessionUpdatedAt = new Date().toISOString(); }
}
if (backend) await backend.shareAccount(account);
scrapeChanges = true;
}
if (account.autoCheckCooldown && account.steamLoginSecure) {
if (account.cooldownExpiresAt && new Date(account.cooldownExpiresAt) > now) continue;
const lastScrape = account.lastScrapeTime ? new Date(account.lastScrapeTime) : new Date(0);
if ((now.getTime() - lastScrape.getTime()) / 3600000 > 8) {
await new Promise(r => setTimeout(r, Math.floor(Math.random() * 60000) + 5000));
try {
const result = await scrapeCooldown(account.steamId, account.steamLoginSecure);
account.authError = false; account.lastScrapeTime = new Date().toISOString();
if (result.isActive) {
account.cooldownExpiresAt = result.expiresAt ? result.expiresAt.toISOString() : new Date(Date.now() + 86400000).toISOString();
if (backend) await backend.pushCooldown(account.steamId, account.cooldownExpiresAt);
} else if (account.cooldownExpiresAt) {
account.cooldownExpiresAt = undefined;
if (backend) await backend.pushCooldown(account.steamId, undefined);
}
scrapeChanges = true;
} catch (e: any) {
if (e.message.includes('cookie') || e.message.includes('Sign In')) { account.authError = true; scrapeChanges = true; }
}
}
}
} catch (error) { }
}
if (scrapeChanges) {
store.set('accounts', updatedAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', updatedAccounts);
updateTrayMenu();
}
};
const scheduleNextSync = () => {
setTimeout(async () => { await syncAccounts(); scheduleNextSync(); }, isDev ? 120000 : 1800000);
};
// --- Discovery ---
const addingAccounts = new Set<string>();
const handleLocalAccountsFound = async (localAccounts: LocalSteamAccount[]) => {
const currentAccounts = store.get('accounts') as Account[];
let hasChanges = false;
for (const local of localAccounts) {
if (addingAccounts.has(local.steamId)) continue;
const exists = currentAccounts.find(a => a.steamId === local.steamId);
if (exists) {
if (!exists.loginName && local.accountName) { exists.loginName = local.accountName; hasChanges = true; }
} else {
addingAccounts.add(local.steamId);
try {
const profile = await fetchProfileData(local.steamId);
const bans = await scrapeBanStatus(profile.profileUrl);
const localPath = await downloadAvatar(profile.steamId, profile.avatar);
currentAccounts.push({
_id: Date.now().toString() + Math.random().toString().slice(2, 5),
steamId: local.steamId, personaName: profile.personaName || local.accountName,
loginName: local.accountName, autoCheckCooldown: false, avatar: profile.avatar,
localAvatar: localPath, profileUrl: profile.profileUrl,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none',
vacBanned: bans.vacBanned, gameBans: bans.gameBans, lastBanCheck: new Date().toISOString()
});
hasChanges = true;
} catch (e) { }
addingAccounts.delete(local.steamId);
}
}
if (hasChanges) {
store.set('accounts', currentAccounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', currentAccounts);
updateTrayMenu();
}
};
// --- Main Window Creation ---
function createWindow() {
mainWindow = new BrowserWindow({
width: 1280, height: 800, title: "Ultimate Ban Tracker", backgroundColor: '#171a21', autoHideMenuBar: true,
webPreferences: { preload: path.join(__dirname, 'preload.js'), nodeIntegration: false, contextIsolation: true }
});
mainWindow.setMenu(null);
mainWindow.on('close', (event) => {
if (!(app as any).isQuitting) {
event.preventDefault();
mainWindow?.hide();
}
return false;
});
if (isDev) mainWindow.loadURL('http://localhost:5173');
else mainWindow.loadFile(path.join(__dirname, '..', 'dist', 'index.html'));
}
// --- App Lifecycle ---
app.whenReady().then(() => {
protocol.handle('steam-resource', (request) => {
let rawPath = decodeURIComponent(request.url.replace('steam-resource://', ''));
if (process.platform !== 'win32' && !rawPath.startsWith('/')) rawPath = '/' + rawPath;
const absolutePath = path.isAbsolute(rawPath) ? rawPath : path.resolve(rawPath);
if (!fs.existsSync(absolutePath)) return new Response('Not Found', { status: 404 });
try { return net.fetch(pathToFileURL(absolutePath).toString()); } catch (e) { return new Response('Error', { status: 500 }); }
});
createWindow();
createTray();
initBackend();
setTimeout(syncAccounts, 5000);
scheduleNextSync();
steamClient.startWatching(handleLocalAccountsFound);
}); });
app.on('window-all-closed', () => { if (process.platform !== 'darwin' && (app as any).isQuitting) app.quit(); });
app.on('activate', () => { if (BrowserWindow.getAllWindows().length === 0) createWindow(); else mainWindow?.show(); });
// --- IPC Handlers ---
ipcMain.handle('get-accounts', () => store.get('accounts'));
ipcMain.handle('get-server-config', () => store.get('serverConfig'));
ipcMain.handle('update-server-config', (event, config: Partial<ServerConfig>) => {
const current = store.get('serverConfig');
const updated = { ...current, ...config };
store.set('serverConfig', updated);
initBackend();
return updated;
});
ipcMain.handle('login-to-server', async () => {
initBackend();
const config = store.get('serverConfig') as ServerConfig;
if (!config.url) return false;
return new Promise<boolean>((resolve) => {
const authWindow = new BrowserWindow({
width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Ban Tracker Server',
webPreferences: { nodeIntegration: false, contextIsolation: true }
});
authWindow.loadURL(`${config.url}/auth/steam`);
let captured = false;
const saveServerAuth = (token: string) => {
if (captured) return; captured = true;
let serverSteamId = undefined;
try { const payload = JSON.parse(Buffer.from(token.split('.')[1]!, 'base64').toString()); serverSteamId = payload.steamId; } catch (e) {}
const current = store.get('serverConfig');
store.set('serverConfig', { ...current, token, serverSteamId, enabled: true });
initBackend();
authWindow.close();
resolve(true);
};
const filter = { urls: [`${config.url}/*`] };
authWindow.webContents.session.webRequest.onHeadersReceived(filter, (details, callback) => {
const headers = details.responseHeaders || {};
const authToken = headers['x-ubt-auth-token']?.[0] || headers['X-UBT-Auth-Token']?.[0];
if (authToken) saveServerAuth(authToken);
callback({ cancel: false });
});
authWindow.on('page-title-updated', (event, title) => {
if (title.includes('AUTH_TOKEN:')) { const token = title.split('AUTH_TOKEN:')[1]; if (token) saveServerAuth(token); }
});
authWindow.on('closed', () => resolve(false));
});
});
ipcMain.handle('get-server-user-info', () => ({ steamId: store.get('serverConfig').serverSteamId }));
ipcMain.handle('sync-now', async () => { await syncAccounts(); return true; });
ipcMain.handle('add-account', async (event, { identifier }) => {
try {
initBackend();
if (backend) {
const shared = await backend.getCommunityAccounts();
const existing = shared.find((s: any) => s.steamId === identifier || s.profileUrl.includes(identifier));
if (existing) {
const accounts = store.get('accounts') as Account[];
if (accounts.find(a => a.steamId === existing.steamId)) throw new Error('Account already tracked');
const newAccount: Account = {
_id: `shared_${existing.steamId}`, steamId: existing.steamId, personaName: existing.personaName,
avatar: existing.avatar, profileUrl: existing.profileUrl, vacBanned: existing.vacBanned,
gameBans: existing.gameBans, cooldownExpiresAt: existing.cooldownExpiresAt,
loginName: existing.loginName || '', steamLoginSecure: existing.steamLoginSecure,
loginConfig: existing.loginConfig, sessionUpdatedAt: existing.sessionUpdatedAt,
autoCheckCooldown: !!existing.steamLoginSecure, status: (existing.vacBanned || existing.gameBans > 0) ? 'banned' : 'none',
lastBanCheck: new Date().toISOString()
};
store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount;
}
}
const profile = await fetchProfileData(identifier);
const bans = await scrapeBanStatus(profile.profileUrl);
const localAvatar = await downloadAvatar(profile.steamId, profile.avatar);
const accounts = store.get('accounts') as Account[];
const newAccount: Account = {
_id: Date.now().toString(), steamId: profile.steamId, personaName: profile.personaName,
loginName: '', avatar: profile.avatar, localAvatar: localAvatar, profileUrl: profile.profileUrl,
autoCheckCooldown: false, vacBanned: bans.vacBanned, gameBans: bans.gameBans,
status: (bans.vacBanned || bans.gameBans > 0) ? 'banned' : 'none', lastBanCheck: new Date().toISOString()
};
store.set('accounts', [...accounts, newAccount]);
updateTrayMenu();
return newAccount;
} catch (error: any) { throw error; }
});
ipcMain.handle('update-account', (event, id: string, data: Partial<Account>) => {
const accounts = store.get('accounts') as Account[];
const index = accounts.findIndex((a: Account) => a._id === id);
if (index !== -1) { accounts[index] = { ...accounts[index], ...data } as Account; store.set('accounts', accounts); updateTrayMenu(); return accounts[index]; }
return null;
});
ipcMain.handle('delete-account', (event, id: string) => {
const accounts = store.get('accounts') as Account[];
store.set('accounts', accounts.filter((a: Account) => a._id !== id));
updateTrayMenu();
return true;
});
ipcMain.handle('share-account-with-user', async (event, steamId: string, targetSteamId: string) => {
initBackend();
if (backend) {
const accounts = store.get('accounts') as Account[];
const account = accounts.find(a => a.steamId === steamId);
if (account) await backend.shareAccount(account);
return await backend.shareWithUser(steamId, targetSteamId);
}
throw new Error('Backend not configured');
});
ipcMain.handle('get-community-accounts', async () => { initBackend(); return backend ? await backend.getCommunityAccounts() : []; });
ipcMain.handle('get-server-users', async () => { initBackend(); return backend ? await backend.getServerUsers() : []; });
ipcMain.handle('switch-account', async (event, loginName: string) => await handleSwitchAccount(loginName));
ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url)); ipcMain.handle('open-external', (event, url: string) => shell.openExternal(url));
ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => { ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => {
const loginSession = session.fromPartition('persist:steam-login'); const loginSession = session.fromPartition('persist:steam-login');
await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] }); await loginSession.clearStorageData({ storages: ['cookies', 'localstorage', 'indexdb'] });
return new Promise<boolean>((resolve) => { return new Promise<boolean>((resolve) => {
const loginWindow = new BrowserWindow({ const loginWindow = new BrowserWindow({
width: 800, width: 800, height: 700, parent: mainWindow || undefined, modal: true, title: 'Login to Steam',
height: 700, webPreferences: { nodeIntegration: false, contextIsolation: true, partition: 'persist:steam-login' }
parent: mainWindow || undefined,
modal: true,
title: 'Login to Steam (Ensure "Remember Me" is checked!)',
webPreferences: {
nodeIntegration: false,
contextIsolation: true,
partition: 'persist:steam-login'
}
}); });
loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730'); loginWindow.loadURL('https://steamcommunity.com/login/home/?goto=my/gcpd/730');
const checkCookie = setInterval(async () => { const checkCookie = setInterval(async () => {
try { try {
const cookies = await loginSession.cookies.get({ domain: 'steamcommunity.com' }); const cookies = await loginSession.cookies.get({ domain: 'steamcommunity.com' });
@@ -543,45 +488,29 @@ ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => {
if (secureCookie) { if (secureCookie) {
const steamId = decodeURIComponent(secureCookie.value).split('|')[0]; const steamId = decodeURIComponent(secureCookie.value).split('|')[0];
if (steamId) { if (steamId) {
if (expectedSteamId && steamId !== expectedSteamId) { if (expectedSteamId && steamId !== expectedSteamId) return;
console.error(`[Auth] ID Mismatch! Expected ${expectedSteamId}, got ${steamId}`);
return;
}
clearInterval(checkCookie); clearInterval(checkCookie);
const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; '); const cookieString = cookies.map(c => `${c.name}=${c.value}`).join('; ');
console.log(`[Auth] Captured session for SteamID: ${steamId}`);
const accounts = store.get('accounts') as Account[]; const accounts = store.get('accounts') as Account[];
const accountIndex = accounts.findIndex(a => a.steamId === steamId); const accountIndex = accounts.findIndex(a => a.steamId === steamId);
if (accountIndex !== -1) { if (accountIndex !== -1) {
const account = accounts[accountIndex]!; const account = accounts[accountIndex]!;
account.steamLoginSecure = cookieString; account.steamLoginSecure = cookieString; account.autoCheckCooldown = true; account.authError = false;
account.autoCheckCooldown = true;
account.authError = false;
account.sessionUpdatedAt = new Date().toISOString(); account.sessionUpdatedAt = new Date().toISOString();
if (account.loginName) { if (account.loginName) {
const config = steamClient.extractAccountConfig(account.loginName); const config = steamClient.extractAccountConfig(account.loginName);
if (config) account.loginConfig = config; if (config) account.loginConfig = config;
} }
try { try {
console.log(`[Auth] Performing initial scrape for ${account.personaName}...`);
const result = await scrapeCooldown(account.steamId, cookieString); const result = await scrapeCooldown(account.steamId, cookieString);
account.lastScrapeTime = new Date().toISOString(); account.lastScrapeTime = new Date().toISOString();
if (result.isActive && result.expiresAt) { account.cooldownExpiresAt = result.isActive && result.expiresAt ? result.expiresAt.toISOString() : undefined;
account.cooldownExpiresAt = result.expiresAt.toISOString(); } catch (e) { }
} else if (!result.isActive) {
account.cooldownExpiresAt = undefined;
}
} catch (e) {
console.error('[Auth] Initial scrape failed:', e);
}
initBackend(); initBackend();
if (backend) await backend.shareAccount(account); if (backend) await backend.shareAccount(account);
store.set('accounts', accounts); store.set('accounts', accounts);
if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts); if (mainWindow) mainWindow.webContents.send('accounts-updated', accounts);
updateTrayMenu();
loginWindow.close(); loginWindow.close();
resolve(true); resolve(true);
} }
@@ -589,12 +518,6 @@ ipcMain.handle('open-steam-login', async (event, expectedSteamId: string) => {
} }
} catch (error) { } } catch (error) { }
}, 1000); }, 1000);
loginWindow.on('closed', () => { clearInterval(checkCookie); resolve(false); });
loginWindow.on('closed', () => {
clearInterval(checkCookie);
resolve(false);
});
}); });
}); });
app.on('window-all-closed', () => { if (process.platform !== 'darwin') app.quit(); });