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The iOS client is now a screen-for-screen port of the Android app over the same pstr-android UniFFI surface, with no Rust changes: Library, title page, History, Shares (public links and Drive folders), Downloads and Settings, with the same strings, undo snackbars and two-pane layout on wide screens. - Theme from the engine's palette (Material role names, Inter, the same type ramp and corners), repainted live from the appearance settings. - Account sign-in with two-factor code, mailbox password and the Proton CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and watch-history sync every five minutes, after sign-in, on player close and when the app leaves the screen. - Player over libmpv: resume, progress saved every 5 s, autoplay with the up-next card, skip and auto-skip from the chapter plan, track, speed, volume and episode pickers, landscape lock, mini transport, and lock-screen controls with interruption and route-change handling. - Offline downloads with the Android record format, free-space floor, retries, transfer rate and the Wi-Fi-only policy; interrupted transfers resume at next launch. - Config, data and download state are excluded from backup, as Android's allowBackup=false: a restore would bring shares back without their Keychain secrets and give two devices one sync identity. Picture-in-picture, the share sheet and background downloads are not possible the same way on iOS; docs/IOS.md lists why and what replaces them. Adds XCTest ports of the Android unit tests, a `test` command to scripts/build-ios.sh, the app icon and its render script, and an iOS workflow on macos-15 that runs the tests and builds the unsigned .ipa.
197 lines
7.5 KiB
Swift
197 lines
7.5 KiB
Swift
import Foundation
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/// Durable user-facing state for one offline download, kept until it finishes
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/// or the viewer deletes it. The fields and their JSON names are Android's
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/// `RetainedDownload`.
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struct RetainedDownload: Equatable, Hashable, Identifiable, Sendable {
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var shareId: String
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var volumeId: String
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var linkId: String
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var label: String
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var downloaded: Int64 = 0
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var total: Int64 = 0
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var status: String = RetainedDownload.statusQueued
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var error: String?
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/// Recent transfer rate while running; 0 when unknown or not running.
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var bytesPerSecond: Int64 = 0
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var key: String { downloadKey(shareId, linkId) }
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var id: String { key }
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static let statusQueued = "queued"
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static let statusRunning = "running"
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static let statusPaused = "paused"
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static let statusFailed = "failed"
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static let statusCancelled = "cancelled"
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}
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func downloadKey(_ shareId: String, _ linkId: String) -> String { "\(shareId)\u{1f}\(linkId)" }
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/// The retained downloads, as one JSON file of `key → record` beside the
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/// catalog — Android keeps the same records in SharedPreferences.
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///
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/// Every write goes through one lock: the transfer's progress reports and the
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/// viewer's pause are concurrent writers to the same record, and a whole-record
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/// `put` from a screen's stale copy would both lose that progress and race the
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/// transfer's own read-modify-write.
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final class DownloadStateStore: @unchecked Sendable {
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static let shared = DownloadStateStore(file: DownloadStateStore.defaultFile)
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/// Called after every write, on whichever thread wrote.
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var onChange: (() -> Void)?
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private let file: URL
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private let lock = NSLock()
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private var entries: [String: String]?
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init(file: URL) {
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self.file = file
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}
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func records() -> [RetainedDownload] {
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lock.withLock { loaded().values.compactMap(Self.decode) }
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.sorted { $0.label.lowercased() < $1.label.lowercased() }
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}
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func get(_ shareId: String, _ linkId: String) -> RetainedDownload? {
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lock.withLock { loaded()[downloadKey(shareId, linkId)].flatMap(Self.decode) }
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}
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func put(_ record: RetainedDownload) {
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edit { $0[record.key] = Self.encode(record) }
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}
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/// Read-modify-write one record, excluding every other writer. Returning
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/// nil from `change` leaves the record alone.
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func update(_ shareId: String, _ linkId: String, _ change: (RetainedDownload?) -> RetainedDownload?) {
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edit { entries in
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let key = downloadKey(shareId, linkId)
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if let changed = change(entries[key].flatMap(Self.decode)) {
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entries[changed.key] = Self.encode(changed)
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}
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}
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}
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/// Write a whole queue in one go: queueing a season is one write, not one
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/// per episode.
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func putAll(_ records: [RetainedDownload]) {
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edit { entries in
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for record in records { entries[record.key] = Self.encode(record) }
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}
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}
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func remove(_ shareId: String, _ linkId: String) {
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edit { $0[downloadKey(shareId, linkId)] = nil }
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}
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/// Forget every retained download. Callers stop the transfers first.
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func clear() {
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edit { $0.removeAll() }
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}
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func removeShare(_ shareId: String) {
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edit { entries in
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entries = entries.filter { Self.decode($0.value)?.shareId != shareId }
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}
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}
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private func edit(_ change: (inout [String: String]) -> Void) {
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lock.withLock {
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var current = loaded()
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change(¤t)
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entries = current
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// Atomic, so a kill mid-write leaves the last good file.
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if let data = try? JSONEncoder().encode(current) {
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try? data.write(to: file, options: [.atomic])
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}
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}
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onChange?()
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}
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/// Under `lock`.
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private func loaded() -> [String: String] {
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if let entries { return entries }
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let read = (try? Data(contentsOf: file)).flatMap { try? JSONDecoder().decode([String: String].self, from: $0) } ?? [:]
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entries = read
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return read
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}
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static func encode(_ record: RetainedDownload) -> String {
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var json: [String: Any] = [
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"share": record.shareId,
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"volume": record.volumeId,
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"link": record.linkId,
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"label": record.label,
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"downloaded": record.downloaded,
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"total": record.total,
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"status": record.status,
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"rate": record.bytesPerSecond,
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]
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if let error = record.error { json["error"] = error }
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let data = (try? JSONSerialization.data(withJSONObject: json, options: [.sortedKeys])) ?? Data()
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return String(decoding: data, as: UTF8.self)
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}
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/// A row that does not decode is skipped rather than failing the list.
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static func decode(_ encoded: String) -> RetainedDownload? {
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guard let object = try? JSONSerialization.jsonObject(with: Data(encoded.utf8)),
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let json = object as? [String: Any],
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let share = json["share"] as? String,
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let volume = json["volume"] as? String,
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let link = json["link"] as? String
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else { return nil }
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let error = (json["error"] as? String).flatMap { $0.trimmingCharacters(in: .whitespaces).isEmpty ? nil : $0 }
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return RetainedDownload(
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shareId: share,
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volumeId: volume,
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linkId: link,
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label: json["label"] as? String ?? link,
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downloaded: (json["downloaded"] as? NSNumber)?.int64Value ?? 0,
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total: (json["total"] as? NSNumber)?.int64Value ?? 0,
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status: json["status"] as? String ?? RetainedDownload.statusQueued,
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error: error,
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bytesPerSecond: (json["rate"] as? NSNumber)?.int64Value ?? 0
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)
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}
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/// In a directory of its own, excluded from backup like the catalog: an
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/// atomic write replaces the file, so the flag has to sit on its parent.
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private static var defaultFile: URL {
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let support = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask)[0]
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var directory = support.appendingPathComponent("state", isDirectory: true)
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try? FileManager.default.createDirectory(at: directory, withIntermediateDirectories: true)
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var excluded = URLResourceValues()
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excluded.isExcludedFromBackup = true
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try? directory.setResourceValues(excluded)
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return directory.appendingPathComponent("offline-downloads.json")
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}
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}
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/// Bytes per second over roughly the last few seconds.
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///
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/// Progress arrives once per 4 MiB block, so on a slow link the bar moves in
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/// steps seconds apart; a rate beside it is what tells a slow download from a
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/// stuck one. Smoothed, because one block that took a little longer than the
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/// last would otherwise halve the figure for a moment.
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struct TransferRate {
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private var lastBytes: Int64 = -1
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private var lastAt: Int64 = 0
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private var smoothed = 0.0
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/// Record `bytes` transferred at `now` (milliseconds) and return the rate.
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mutating func sample(_ bytes: Int64, now: Int64) -> Int64 {
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if lastBytes < 0 || bytes < lastBytes {
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lastBytes = bytes
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lastAt = now
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return Int64(smoothed)
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}
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let elapsed = now - lastAt
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if elapsed <= 0 { return Int64(smoothed) }
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let instant = Double(bytes - lastBytes) * 1000 / Double(elapsed)
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smoothed = smoothed > 0 ? 0.7 * smoothed + 0.3 * instant : instant
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lastBytes = bytes
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lastAt = now
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return Int64(smoothed)
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}
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}
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