feat(android): streaming cache budget and a hardware decoding switch

- Settings > Storage chooses the streaming cache's budget, 1 to 16 GiB,
  and shows what it holds against it. The bridge gains
  set_stream_cache_budget, which the next connection is built with and
  an open one evicts down to at once. Android keeps the choice in its own
  settings, like the desktop keeps it in desktop.json, and tells the
  engine as it is created. Unset stays at the shared 4 GiB default.
- Settings > Playback can turn hardware decoding off for a device whose
  decoder shows green or torn frames. pstr_mpv sets hwdec before each
  loadfile, so it applies from the next episode.
This commit is contained in:
nvrl committed 2026-10-03 04:12:20 +02:00
1 parent 8a1807c262
commit f2e69dc852
8 files changed
+120 -15

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@@ -184,12 +184,16 @@ class NativeMpvHost private constructor(private val nativeHandle: Long) : Libmpv
audioLanguage: String?,
subtitleLanguage: String?,
subtitles: Boolean,
hardwareDecoding: Boolean,
) {
check(size > 0uL) { "Cannot play an empty stream" }
try {
withContext(Dispatchers.IO) {
val loaded = withOpenHandle {
nativeLoad(it, nativeHandle.toLong(), startPosition, audioLanguage, subtitleLanguage, subtitles).also { loaded ->
nativeLoad(
it, nativeHandle.toLong(), startPosition, audioLanguage, subtitleLanguage, subtitles,
hardwareDecoding,
).also { loaded ->
if (loaded) {
// The outgoing stream is released by mpv closing it,
// not from here: `loadfile` is asynchronous and its
@@ -398,7 +402,15 @@ class NativeMpvHost private constructor(private val nativeHandle: Long) : Libmpv
private external fun nativeDestroy(handle: Long)
private external fun nativeAttachSurface(handle: Long, surface: Surface)
private external fun nativeDetachSurface(handle: Long)
private external fun nativeLoad(handle: Long, stream: Long, start: Double, audio: String?, subtitle: String?, subtitles: Boolean): Boolean
private external fun nativeLoad(
handle: Long,
stream: Long,
start: Double,
audio: String?,
subtitle: String?,
subtitles: Boolean,
hardwareDecoding: Boolean,
): Boolean
private external fun nativePause(handle: Long, paused: Boolean)
private external fun nativeSeek(handle: Long, position: Double)
private external fun nativeVolume(handle: Long, volume: Double)
@@ -76,6 +76,7 @@ import androidx.compose.ui.viewinterop.AndroidView
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import io.narl.protonstream.settings.SettingsStore
import io.narl.protonstream.native.NativeRuntime
import io.narl.protonstream.ui.theme.AccentButton
import io.narl.protonstream.ui.theme.AccentTrack
@@ -207,6 +208,7 @@ fun PlayerScreen(
nativeHost.play(
key, startup.nativeHandle, startup.size, startup.startPosition,
startup.audioLanguage, startup.subtitleLanguage, startup.subtitles,
SettingsStore(context).hardwareDecoding,
)
// After the load, because mpv keeps none of the three across one.
nativeHost.setVolume(startup.volume)
@@ -92,6 +92,7 @@ interface LibmpvHost {
audioLanguage: String? = null,
subtitleLanguage: String? = null,
subtitles: Boolean = true,
hardwareDecoding: Boolean = true,
)
/** Calls pstr_android_stream_release exactly once for a published handle. */