feat(ios): port the Android client to SwiftUI

The iOS client is now a screen-for-screen port of the Android app over the
same pstr-android UniFFI surface, with no Rust changes: Library, title page,
History, Shares (public links and Drive folders), Downloads and Settings,
with the same strings, undo snackbars and two-pane layout on wide screens.

- Theme from the engine's palette (Material role names, Inter, the same
  type ramp and corners), repainted live from the appearance settings.
- Account sign-in with two-factor code, mailbox password and the Proton
  CAPTCHA in a non-persistent WKWebView, the Drive folder browser, and
  watch-history sync every five minutes, after sign-in, on player close and
  when the app leaves the screen.
- Player over libmpv: resume, progress saved every 5 s, autoplay with the
  up-next card, skip and auto-skip from the chapter plan, track, speed,
  volume and episode pickers, landscape lock, mini transport, and
  lock-screen controls with interruption and route-change handling.
- Offline downloads with the Android record format, free-space floor,
  retries, transfer rate and the Wi-Fi-only policy; interrupted transfers
  resume at next launch.
- Config, data and download state are excluded from backup, as Android's
  allowBackup=false: a restore would bring shares back without their
  Keychain secrets and give two devices one sync identity.

Picture-in-picture, the share sheet and background downloads are not
possible the same way on iOS; docs/IOS.md lists why and what replaces them.

Adds XCTest ports of the Android unit tests, a `test` command to
scripts/build-ios.sh, the app icon and its render script, and an iOS
workflow on macos-15 that runs the tests and builds the unsigned .ipa.
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@@ -33,6 +33,10 @@ streaming implementation through UniFFI. It features a modern Material 3 interfa
an immersive fullscreen player with auto-hiding controls, and offline downloads.
Its toolchain, emulator, signing, and release instructions are in [`docs/ANDROID.md`](docs/ANDROID.md).
An iOS 17+ client under `ios/` is a SwiftUI port of the Android one over the same
Rust engine, built as an unsigned `.ipa` for SideStore or AltStore; see
[`docs/IOS.md`](docs/IOS.md).
```bash
cargo run --release -p pstr-app # the app
proton-stream 'https://drive.proton.me/urls/TOKEN#fragment' # open the Add form with a link
@@ -73,7 +77,7 @@ against the SDK's own range download.
| UI | egui/eframe on glow; mpv renders into the same GL context. |
| Themes | The shipped near-black palette, Catppuccin Latte, Frappé, Macchiato and Mocha, and a Persona 5 one — black, white and one loud red, which is what the Red accent is there for — each with a choice of nine accents, drawn as a gradient unless you turn that off. Picked on the Settings page, applied without a restart. |
| Metadata | Filename parsing, with optional AniList/TMDB enrichment — **off by default**, because enabling it sends your library's titles to a third party. It brings posters, synopses, fanart and per-episode titles and synopses (for AniList, from ani.zip, which is sent the matched ids); a title the scorer refuses to guess about can be pinned by hand, and a pinned match is never overwritten. The library sorts by name, watch, add or air date, rating and popularity, folds a franchise into one tile, and shelves titles by director, studio and genre. See [docs/METADATA.md](docs/METADATA.md). |
| Platforms | Linux and Windows; macOS packaging is written but has not been run on a Mac. A native Android 12+ client is available featuring a Material 3 UI and immersive fullscreen playback. |
| Platforms | Linux and Windows; macOS packaging is written but has not been run on a Mac. A native Android 12+ client is available featuring a Material 3 UI and immersive fullscreen playback, and an iOS 17+ port of it for sideloading. |
## Building
@@ -99,6 +103,9 @@ Android builds use JDK 17, Android SDK 36/NDK 28, Gradle 8.13, `cargo-ndk`, and
UniFFI. Run `bash scripts/build-android.sh debug` after installing that toolchain;
see [`docs/ANDROID.md`](docs/ANDROID.md) for exact setup and release signing.
iOS builds need macOS with Xcode, XcodeGen and the `aarch64-apple-ios` Rust
target: `scripts/build-ios.sh all` writes `dist/proton-stream-<version>-ios.ipa`.
## Privacy
- The share URL fragment **is** the decryption password. It and any custom
@@ -121,9 +128,10 @@ see [`docs/ANDROID.md`](docs/ANDROID.md) for exact setup and release signing.
## License
The shared Rust crates and desktop application are MIT licensed. The Android
application and its combined native distribution are GPL-3.0-or-later; see
[`android/LICENSE.md`](android/LICENSE.md) and the bundled-component notices.
The shared Rust crates and desktop application are MIT licensed. The Android and
iOS applications and their combined native distributions are GPL-3.0-or-later; see
[`android/LICENSE.md`](android/LICENSE.md), [`ios/LICENSE.md`](ios/LICENSE.md) and
the bundled-component notices.
The desktop application embeds the Inter typeface, under the SIL Open Font
License 1.1 ([`crates/pstr-app/assets/fonts/Inter-OFL.txt`](crates/pstr-app/assets/fonts/Inter-OFL.txt)),
and the Phosphor icon font, under MIT.