perf(android): decode posters at tile size, and keep disk reads off the main thread

- RemoteArtwork takes the edge it is drawn at; library tiles decode
  their posters at that size rather than at 1024 pixels, sampled down
  and then scaled so a poster never lands under its tile. The decoded
  cache's ceiling rises from 32 to 64 MiB, so a grid scrolled back over
  is still decoded.
- The title page decodes its download records on the IO dispatcher.
  WorkManager reports progress several times a second while a season
  downloads, and each report re-read every record on the main thread.
- The settings file is loaded on a background thread at startup, so the
  playback service's start callback no longer reads it from disk on the
  main thread (B41).
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nvrl committed 2026-10-13 16:51:16 +02:00
1 parent bf3fa19c70
commit c261f88c3f
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+53 -15

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@@ -2,10 +2,15 @@ package io.narl.protonstream
import android.app.Application
import io.narl.protonstream.native.NativeRuntime
import io.narl.protonstream.settings.SettingsStore
class ProtonStreamApplication : Application() {
override fun onCreate() {
super.onCreate()
NativeRuntime.initialize(this)
// SharedPreferences reads its file on first use, and the first use was
// on the main thread — in the playback service's start callback among
// others. Read here, off it, and every later read is from memory.
Thread({ SettingsStore.preload(this) }, "settings-preload").start()
}
}