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feat(core,meta,app,android,ios): title logos and runtimes
ani.zip sent each series' TVDB clear logo and every episode's running time from the start, and neither was kept. Enrichment now stores the logo in title_metadata.logo_url (kept across a refresh of the same entry, like the fanart) and episode runtimes in episode_metadata.runtime, TVDB's first and AniDB's length after it. AniList's duration lands in TitleDetails::runtime; TMDB episode runtimes are kept too. Schema v13 adds the two columns and marks AniList titles un-enriched without deleting anything. TitleDetails::revision lets details written before runtime existed refetch by id while the old ones stay on screen, instead of blanking them in the migration as v10 did. Clear logos are padded to a square, so each client crops them to their visible pixels before drawing. The logo replaces the name on the library's banner and the title page (not on a light theme's title page, where lettering made for dark art can vanish). Episode rows show how long they run, in place of the file size on Android and iOS; a film's runtime joins its line of facts.
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@@ -132,6 +132,20 @@ impl Art<'_> {
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self.of(title)
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}
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/// The title's name as lettering, trimmed to it, when the provider has
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/// one and it has arrived. Drawn over wide art in place of the name.
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pub fn logo(&mut self, title: &Title) -> Option<egui::TextureHandle> {
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let url = self
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.metadata
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.get(&title.key)
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.and_then(|record| record.metadata.as_ref())
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.and_then(|metadata| metadata.logo_url.clone())?;
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let key = logo_key(&title.key);
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let engine = self.engine;
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self.posters
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.texture(&key, || engine.request_logo(key.clone(), url))
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}
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/// The picture for a title, and how to fit it.
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///
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/// Provider artwork first, then Proton's still, then nothing. That order is
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@@ -173,6 +187,46 @@ pub fn wide_key(title_key: &str) -> String {
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format!("wide:{title_key}")
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}
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/// A title's logo in place of its name in Display type, when there is one to
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/// draw; `None` leaves the caller to set the name as it does.
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///
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/// At most `max_height` tall and as wide as the space allows, up to 420 px —
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/// a logo the width of the column shouts. A light palette keeps the name: a
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/// clear logo is lettering made for dark art, white as often as not, and over
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/// a near-white veil it is gone.
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pub fn logo_heading(
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ui: &mut egui::Ui,
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art: &mut Art<'_>,
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title: &Title,
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max_height: f32,
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) -> Option<egui::Response> {
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if theme::palette().light {
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return None;
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}
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let texture = art.logo(title)?;
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let aspect = texture.aspect_ratio().max(0.1);
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let width = ui.available_width().min(420.0).min(max_height * aspect);
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let size = egui::vec2(width, width / aspect);
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Some(
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ui.add(egui::Image::new((texture.id(), size)))
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.on_hover_text(art.name(title)),
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)
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}
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/// The texture key of a title's logo.
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pub fn logo_key(title_key: &str) -> String {
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format!("logo:{title_key}")
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}
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/// `24 min`, `2 h 4 min`, `2 h`: a provider's running time in minutes.
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pub fn format_runtime(minutes: u32) -> String {
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match (minutes / 60, minutes % 60) {
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(0, minutes) => format!("{minutes} min"),
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(hours, 0) => format!("{hours} h"),
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(hours, minutes) => format!("{hours} h {minutes} min"),
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}
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}
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/// "just now", "5 min ago", "3 h ago", "2 days ago": how long before `now`
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/// the Unix time `at` was.
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pub fn ago(at: i64, now: i64) -> String {
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@@ -938,6 +992,13 @@ mod tests {
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use super::*;
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#[test]
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fn a_running_time_reads_in_hours_and_minutes() {
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assert_eq!(format_runtime(24), "24 min");
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assert_eq!(format_runtime(120), "2 h");
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assert_eq!(format_runtime(124), "2 h 4 min");
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}
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#[test]
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fn times_are_formatted_by_length() {
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assert_eq!(format_time(0.0), "0:00");
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