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feat(ios): a sideloadable iOS client over the shared Rust engine
A SwiftUI app that drives the same UniFFI engine as Android: Rust owns the Proton sessions, SQLite and every decrypted byte, and Swift asks it questions off the main thread. Playback goes through MPVKit's libmpv, with the pstr:// stream protocol ported from the Android JNI half, and secrets live in the Keychain. scripts/build-ios.sh builds the static library for aarch64-apple-ios, writes the Swift bindings (module PstrBridge), generates the Xcode project with XcodeGen and packages an unsigned .ipa for SideStore or AltStore, which re-sign it with the viewer's own Apple ID. The generated project, Info.plist and build output are ignored.
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import Foundation
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import Security
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/// The share URL fragment, custom passwords and metadata API keys, held in the
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/// iOS Keychain. The counterpart of Android's `KeystoreSecretStore`.
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///
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/// Anything thrown from here reaches Rust as `UnexpectedUniFFICallbackError`,
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/// which the bridge turns into an ordinary `BridgeError` rather than a panic on
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/// whichever tokio worker asked (B18).
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final class KeychainSecretStore: AndroidSecretStore, @unchecked Sendable {
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private let service = "io.narl.protonstream.secrets"
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struct KeychainError: Error, CustomStringConvertible {
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let status: OSStatus
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let action: String
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var description: String {
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let message = SecCopyErrorMessageString(status, nil) as String? ?? "status \(status)"
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return "keychain \(action): \(message)"
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}
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}
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private func query(_ key: String) -> [String: Any] {
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[
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kSecClass as String: kSecClassGenericPassword,
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kSecAttrService as String: service,
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kSecAttrAccount as String: key,
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]
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}
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func set(key: String, value: String) throws {
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let data = Data(value.utf8)
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let update = SecItemUpdate(query(key) as CFDictionary, [kSecValueData as String: data] as CFDictionary)
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if update == errSecSuccess { return }
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guard update == errSecItemNotFound else { throw KeychainError(status: update, action: "update") }
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var item = query(key)
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item[kSecValueData as String] = data
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// Readable by the refresh that runs while the phone is locked in a
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// pocket, and never restored onto another device from a backup.
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item[kSecAttrAccessible as String] = kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly
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let add = SecItemAdd(item as CFDictionary, nil)
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guard add == errSecSuccess else { throw KeychainError(status: add, action: "add") }
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}
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func get(key: String) throws -> String? {
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var item = query(key)
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item[kSecReturnData as String] = true
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item[kSecMatchLimit as String] = kSecMatchLimitOne
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var result: CFTypeRef?
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let status = SecItemCopyMatching(item as CFDictionary, &result)
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if status == errSecItemNotFound { return nil }
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guard status == errSecSuccess, let data = result as? Data else {
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throw KeychainError(status: status, action: "read")
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}
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return String(data: data, encoding: .utf8)
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}
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func delete(key: String) throws {
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let status = SecItemDelete(query(key) as CFDictionary)
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guard status == errSecSuccess || status == errSecItemNotFound else {
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throw KeychainError(status: status, action: "delete")
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}
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}
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}
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